Everything and the kitchen sink? Really? A fleet? No. Backup? No. Recon mission? No.
It was called a suicide mission because hardly any preparations were taken.
If the Normandy tried to take the Citadel, I'm pretty sure that C-Sec could stop Shepard from doing it. They may take massive casualties, but I don't think Shepard and co could pull it off. But the Collectors failed. Not what I call high security.
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Please explain how you can send a fleet, do recon, send backup without having that nifty IFF? Plenty of preparations were taken for the suicide mission. You built a team, got yourself a state of the art ship, upgraded your weapons. TIM provided EDI, intel, and the IFF. As for Shepard taking out the citadel. If that was the objective, Shepard would have suceeded. He destroyed an entire geth army at the citadel in the first game after all. Why is this possible? The same reason why he suceeded in the suicide mission. The plot demands success. Shep has plot armor therefore is destined to succeed no matter what.
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And you don't know for certain that the potential rewards outweigh the potential risks. That is your opinion. One I don't necessarily share.
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Of course I know for certain. That base definitely has technology we haven't seen before and it should be studied. The worst case scenario is that a few dozen scientists get indoctrinated and turned to husks. By the time they get indoctrinated, I'm sure we'd have plenty of data. Have a kill team ready and take out those husks and be done with it. Sounds callous, but I think risking trillions by not trying to get some intel on the reapers is more callous.
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Considering that destroying the (assumed) base was the original objective of the mission, it's interesting that you would call completing that objective "running in fear from the enemy". Perhaps you could explain that logic.
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The logic is easy to understand. You see, when you first launched the mission, we had no idea that the base can be salvaged. EDI downloaded the schematics and TIM concluded that the base can be taken over by using a radiation bomb. Now we have a choice. Save the base, or proceed to destroy it. Saving the base has obvious benefits. People have posted various reasonings for destroying the base. Spiting TIM, morality ect ect. However, your reasoning for destroying the base is that it's too dangerous. It's a trap. We need to destroy it and take off. That sounds awfully cowardly to me.
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And you're willing to treat your scientific community like front line troops that are easily sacrificed and replaced.
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Reapers are going to wage total war. Everyone is going to be front line troops in this conflict. Might as well make use of them while there is still time. Scientists will have a hard time working when reapers are bombing them from orbit.
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Yes, the underlying principles of some technology the Protheans learned from the Reapers, just like the modern galactic civilizations. To label ALL Prothean tech as Reaper tech would be like calling all Asari/Turian/human technology Reaper tech if it uses eezo/mass effect cores. Prothean tech is not Reaper tech. It is Prothean technology based upon principles learned from Reaper tech devices. That's a pretty significant difference.
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The important data that changed everything was data regarding mass effect. That's pure reaper tech.
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If I remember correctly, it is only the mass relays/Citadel that Sovereign claims to be left as developmental guides. I don't recall anything saying that pieces of Prothean tech were left untouched for that same purpose.
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The reapers did a pretty good job in vacuuming up the protheans and civilizations before them and had centuries to cleanse them. It's pretty logical to assume leaving behind small data caches that tell us about element zero and point to the nearest mass relay to earth (The very technology the reapers want us to use) wasn't accidental.
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I'm not arguing against that. I'm arguing that the base doesn't necessarily represent the best way for that to happen.
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Of course it''s the best way for that to happen, because at this point, it's the only option available. You're betting other options to study reaper offensive and defensive capabilites, or get useful intel on them will appear in the future. It's a video game, and you'll probably be right. However, without metagamming, that assumption is no gurantee.
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So essentially you are arguing that because those scientists worked under adverse conditions we should ignore the fact that successful study of Reaper tech took them decades. Fine. What of the fact that Asari and Salarians have been studying mass relays and the Citadel for centuries to little or no avail? Past experience shows that the time scale required to study Reaper tech is simply too great to be of practical use in the current war.
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Huh. Asari can build relays. That bartender matriach wanted the asari government to build new ones. They're just lazy or not interested. Kinda like the US government is regarding manned mars missions. We probably have the tech and know how to do it. Just not the money and will. I guess after the rachni wars, the council races are just overly cautious regarding expansion.
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No, I'm assuming the best and smartest scientists will be there. And considering how much larger this place is than the derelict Reaper and the increased urgency of the research I would expect the number of people involved to be substantially greater. Just how many Einstein level genius people do you think exist in the galaxy at any one time? How many can you afford to lose in a gamble?
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When the stakes are victory or extinction, I'd bet all the Einstien's in the galaxy. Besides, you're still assuming you're going to send all your best and brightest to one location. Whats more likely to happen is that you send servey teams, bring take items off base and scientists study those items in other bases. I'm not sure what exactly will happen regarding studying the base. However, the point is it doesn't have to be exactly your way.
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Congratulations, that is the first convincing idea of a potentially useful tech gain that I've read on this thread. My concern would be that Reapers created from different base creatures have physiological differences that go beyond the Reaper's appearance. I wouldn't want to invest too much time developing a weapon that works perfectly against human Reapers (of which there are now presumably, none) but fails utterly against the sentient shrimp. If the derelict Reaper were still around, and testing was a possibility, I might feel differently.
So ultimately, we come back to the earlier point of "do the potential risks outweigh the potential benefits"?
I still feel that they do. I consider gains from the Base to be a long shot with a high potential for negative backlash.
But, for a renegade character who doesn't care how big the pile of innocents is as long as the mission gets accomplished, I can see it's a choice that has some merit.
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Who knows how the reapers go down. Ultimately, I don't think it will matter if you save or destroy the base in stopping the reapers considering how ME2 handled the choices in ME1. It's just from other science fiction stories, the bigger and stronger the threat, the more tiny or innocuous the solution. War of the worlds; bacteria. Death Star;small xwing fighter. Emperor Palpatine; Darth Vader's love for his son. Zentradi in Robotech; music.
As for the difference between Paragon and Renegade.
Paragon will risk saving their family to save their dog too.
Renegade will sacrifice the dog to make sure their family is safe.
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No cutting and running for me
Cut & run, cut & run, you love that government propaganda, don't you.
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If the shoe fits, wear it
Modifié par mosor, 23 septembre 2010 - 09:11 .




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