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Why do people destroy the Collector base?


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#876
Guest_Aotearas_*

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It is really nice to see through these trechwarfare. One argument barrage after another and still it won't work because everyone is so dug up in his own opinion so that nothing changes.

You guys might want to have a look at this:

www.theflatearthsociety.org/forum/index.php

There is no right or wrong decision for the simple fact that the outcome is completely unforeseen. Anything about possible risks and gains is pure speculation without profound evidence. Sure there might probably be valuable information that could wipe out the reapers in an instant. Sure there might be another Failsafe to purge the said station of said evidences. Sure TIMmy might be looking only for the Galaxy's best. Sure TIMmy might be the murdering tycoon-type of a person just waiting to get his own unstoppable WMD.

Any decision made is pure speculation, nothing less nothing more. Given that fact, any reason is as god as another.
"I destroyed the Station because I like to blow things up"
"I destroyed the Station because I don't like TIM"
"I saved th Station because, hey ... why not"
or "I saved the Station because I want to blow it up later with even more explosives" are as valid as any of the previous argu(e)ments.

Peace!

Modifié par Neofelis Nebulosa, 18 juin 2010 - 10:16 .


#877
hawat333

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As for the topic title:

Why do I destroy the Collector Base?

Reprhasing: What do we know about the Collector Base?

It's (or it was) tainted with Reaper tech. The Reapers probably abandoned it, that's for sure. It's a powerful weapon, that's for sure too.

On the other hand, look how previous attempts, encounters with Reaper tech turned out.

Look at Sovereign, or look at the Battle of the Citadel, look at the derelict Reaper ship.

Or simply take a look at the Collector Vessel mission. Look at anything basically, any Reaper tech we used. It paved the way to our destruction.

If you keep the Base, a pulse is released to erase organic, I repeat organic life aboard. If there's anything left of the Reapers there, it can and will be turned against us.

That's why I destroyed it.



Even if it was completely abandoned by the Reapers, I'd destroy it. If we're going to win this war, we'll do it on our own.

#878
Christmas Ape

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Throwing a nuclear reactor of any description into catastrophic melt-down is about disabling safety protocols.

Causing it to emit a "focused burst of radiation" sounds a good deal more like rewriting its very design.

They are designed to generate huge levels of energy. They are also designed to contain deadly radiation.

#879
LorDC

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I personally never took this thread seriously. I just like to /flex my mind in such kind of theoretical discussions. I don't think I can persuade anyone(I doubt it is even possible on internets).

I agree that there are no hard proofs of anything. But you can choose some relatively evident facts, use logic and prove that your theory is not contradicting itself. Or just prove that your opponent's theory is self-contradictory.

#880
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LorDC wrote...

I personally never took this thread seriously. I just like to /flex my mind in such kind of theoretical discussions. I don't think I can persuade anyone(I doubt it is even possible on internets).
I agree that there are no hard proofs of anything. But you can choose some relatively evident facts, use logic and prove that your theory is not contradicting itself. Or just prove that your opponent's theory is self-contradictory.


That's what I link the website for. I could imagine some people actually believing in what they say, but the vast mayority on there is just doing everything to counter those people that try to "convince" them the earth is not flat.

It's hilarious, you really got to read some of threads.

#881
smudboy

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Neofelis Nebulosa wrote...

LorDC wrote...

I personally never took this thread seriously. I just like to /flex my mind in such kind of theoretical discussions. I don't think I can persuade anyone(I doubt it is even possible on internets).
I agree that there are no hard proofs of anything. But you can choose some relatively evident facts, use logic and prove that your theory is not contradicting itself. Or just prove that your opponent's theory is self-contradictory.


That's what I link the website for. I could imagine some people actually believing in what they say, but the vast mayority on there is just doing everything to counter those people that try to "convince" them the earth is not flat.

It's hilarious, you really got to read some of threads.


I'd like to think we're all funny people laughing at the same thing for different reasons.

Aside from those laughing at other people for obvious reasons.

In regards to this thread:
-people who want to blow up the base: 1) They dislike TIM, 2) Random bull****.
-people who don't want to blow up the base: 1) Save the universe, 2) Random reasonings

Modifié par smudboy, 18 juin 2010 - 01:58 .


#882
The Big Nothing

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For me, there are two important reasons to destroy the Collector Base.

Number One:
There are a number of messages throughout Mass Effect 2 stating that technological advancement should be earned rather than given. Society stagnates when it isn't challenged. Mordin himself says this when justifying the modification of the genophage.
Every society preceding our own died because they depended upon the mass relay system - a Reaper creation - which advanced their technology beyond the comprehensible and left them vulnerable to Reaper invasion. So, the obvious solution is to use even more Reaper technology that we don't understand? I think not.

Number Two:
Handing over inexplicably dangerous technology to the Illusive Man just doesn't seem very pragmatic. He is the cunning leader of a group whose ultimate goal is a position of dominance for what they believe to be "the master race" - humanity. They have no respect for any other lives.
Add to that the twisted genetic experiments conducted by Cerberus on - many times - innocent people and you have a space age Third Reich in its infancy. All they need is the means to hold the galaxy hostage, and if you are one of those people who saved the Collector base, then you've given them that means.

Modifié par The Big Nothing, 18 juin 2010 - 02:41 .


#883
LorDC

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smudboy wrote...
-people who want to blow up the base: 1) They dislike TIM, 2) Random bull****.
-people who don't want to blow up the base: 1) Save the universe, 2) Random reasonings

So you are claiming that people who think that Base should be saved are smarter than those who think it should be destroyed? THIS IS AN OUTRAGE!!!

#884
Fredvdp

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Cra5y Pineapple wrote...

I don't get why the majority of the community destroy it.

A couple of reasons:
  • Reaper technology turns people into zombies.
  • Genocide is required to actually use its main function and your idea is to give it to a ruthless pro-human terrorist who intends to use it.
  • The Reapers want the civilizations of the galaxy to use their technology.
  • Even if you have a Reaper, no one knows how to control it and whether or not it will be at your side. We don't know their motivations.
  • Even if you have a reaper, one against a legion won't help you win a war.
The only reason I would keep it is because it's evidence that the reapers exist. The human-reaper wreckage probably didn't get destroyed completely like Sovereign.

Modifié par Fredvdp, 18 juin 2010 - 03:03 .


#885
Mangalores

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LorDC wrote...

That's pure nonsense. Just watch both paragon/renegade ending cutscenes. You do exactly same thing. Only thing he asks you are few tweaks to reactor overload sequence and few circles around station until Cerberus fleet kicks in.


Did you misquote because your rebuttal makes no sense in context of the text you quoted of my post? Fact is your team is supposed to be an infiltration unit. You don't use that kind of unit to take and hold. Leading to the conclusion of mine. That the process of either blowing up or "cleansing" it seems identical doesn't change the complete change in mission focus.

Destruction = mission is over
Takeover = mission is no extended indefinetely with you and your crew hanging on the threads as it is

Mangalores wrote...
- Imo there was no data or information that that one cruiser and station was everything the Collectors had and there was no backup.

But there were serious arguments to suggest that.


When and where? During the story they are not certain. They say they found _a_ Collector cruiser and later find out it is the same as in the intro... it is portrayed as if they consider it a coincidence. They know the Collectors are bred/altered by Reapers as cannonfodder... all this would actually suggest a slightly bigger force than a solitary cruiser in a junk yard.

Mangalores wrote...
As the Collectors were consistently portrayed as a whole race devoted to the Reapers I found TIM's suggestion me with a mere frigate or even with Cerberus backup could hold the station against a possible response by a possible planet/fleet of those things was megalomaniac.

Do you know such maneuver as retreat? Or do you seriously assume that TIM will order to hold station no matter what in "one frigate against whole fleet" situation? You can always blow up station and get the f*ck out if you see any signs of Collector fleet coming.


The point his suggestion is retarded. We are here to take out that immediate threat. You suggest taking a base with 12 men - half of which non combatant specialists - with a half mauled light warship is plausible to you? It goes contrary to how the whole team was built up: Infiltration, espionage, assassination and sabotage!

Mangalores wrote...
Similarily that some radiation pulse would work flawlessly sounded rather suspect. Better to trust into tested explosives, remove the assigned threat and leg it to fight another day.

So you just will just give up without trying. There are loads of things that could possibly go wrong but it's not the reason not to try. Did you pick any thermal clip that was lying around on Collector's Base? Man, it is dangerous! What if it is broken somehow and your weapon will fail you in critical moment? You use same reasoning here.


Erm... you noticed Collectors shooting you everywhere and you only having a small breather before having to get the hell out either way. Yes, blowing up the thing makes more sense than speculating on a wild call a pencil pusher thousands of lightyears away behind a desk makes while interrupting you doing your job. TIM is neither military nor scientist  so I'll go with my expertise in explosives, thank you. Blowing up the base has the highest success rate in removing resources from the enemy with reasonable(unavoidable) risk while the assumption the base can be taken over and held to produce reasonable advantages is based on tons of uneducated guesses about the potential of the base and the capabilities of the enemy.

Again. Not destroying Base don't have any serious impact on your current mission(stopping operations that are going on in given Base) but(using your gambling analogy) allows you to continue the game while always having option to stand up from the table and go away with your money.


You are talking after the fact. While in the mission against a base filled with Collectors with unknown strategic disposition (are there more reinforcements around and will they come fast - like e.g. the human fleet jumping the out of position Geths at the Citadel battle within hours of their sneak attack?) walking away with a semblance of an achievement is the whole problem! You could get zapped by a couple of Oculus still hiding in the scrap yard, it's not like you have that much resources left.

Any kind of stuff could go wrong between you holding the base and Cerberus even setting up a worthwhile research project, most of this stuff would get you killed and might return the base to the enemy in perfect condition. Destroying it is a safe bet, not destroying it is a gamble beyond your knowledge and control.

This is called a suicide mission! Anything beyond the neutralization of the threat and gaining the base kind of sabotages any suspension left from walking through the suicide mission without a scratch. It didn't feel that suicidal to me.

It's just my rationalization why I destroyed it. I just find the accusation that only Paragons would do so silly. Imo a true renegade should have wiped out / taken over Cerberus instead of becoming TIM's obedient lap dog. I'm kind of annoyed there weren't more moments towards Cerberus where you could cross them in a renegade way. For a renegade Spectre taking over Cerberus or hijacking their Reaper projects would be more renegade than cooperating with them.

Modifié par Mangalores, 18 juin 2010 - 03:41 .


#886
smudboy

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Fredvdp wrote...

Cra5y Pineapple wrote...

I don't get why the majority of the community destroy it.

A couple of reasons:
1. Reaper technology turns people into zombies.
2. Genocide is required to actually use its main function and your idea is to give it to a ruthless pro-human terrorist who intends to use it.
3. The Reapers want the civilizations of the galaxy to use their technology.Even if you have a Reaper, no one knows how to control it and whether or not it will be at your side. We don't know their motivations.
4. Even if you have a reaper, one against a legion won't help you win a war.
The only reason I would keep it is because it's evidence that the reapers exist. The human-reaper wreckage probably didn't get destroyed completely like Sovereign.


1. No.  That would be "Dragon's Teeth".  Or are you referring to indoctrination?  That's being onboard a Reaper ship.  Either way, now you know how to protect against that.
2. So don't commit genocide?  Do you even have the logistics of that figured out, let alone why you'd want to?  Who said we'd want to build a Reaper?
3. And they -- we all -- have been.  But were they expecting us mere mortals to find their GOD MAKING device?  The sheer fact this comes from the enemy is wise enough to keep it.
4. a) Who says we're building a Reaper?  B) What are you on man?  c) even worse, considering if you don't have a Reaper, you're sitll against a legion of them anyway?

#887
LorDC

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Mangalores wrote...
Did you misquote because your rebuttal makes no sense? Fact is your team is supposed to be an infiltration unit. You don't use that kind of unit to take and hold. Leading to the conclusion of mine.

Erm... you apparently are under impression that TIM wants Shepard to hold base. Why would he? There is no evidence that he wants that and there are many thing that would work a lot better. And I believe TIM is not that stupid.

Mangalores wrote...
That the process of either blowing up or "cleansing" it seems identical doesn't change the complete change in mission focus.

Destruction = mission is over
Takeover = mission is no extended indefinetely with you and your crew hanging on the threads as it is

Problem is that even if you blow up base Reapers will still come. Destroying base doesn't solve any problems.

Mangalores wrote...
When and where? During the story they are not certain. They say they found _a_ Collector cruiser and later find out it is the same as in the intro... it is portrayed as if they consider it a coincidence. They know the Collectors are bred/altered by Reapers as cannonfodder... all this would actually suggest a slightly bigger force than a solitary cruiser in a junk yard.

I seriously cba to explain it. Check my posts in "fight for the plot" thread.
If you think that Collectors are Reapers cannon fodder then why didn't Sovereign use them in his assault on Citadel?

Mangalores wrote...
Erm... you noticed Collectors shooting you everywhere and you only having a small breather before having to get the hell out either way. Yes, blowing up the thing makes more sense than speculating on a wild call a pencil pusher thousands of lightyears away behind a desk makes while interrupting you doing your job. TIM is neither military nor scientist  so I'll go with my expertise in explosives, thank you. Blowing up the base has the highest success rate in removing resources from the enemy with reasonable(unavoidable) risk while the assumption the base can be taken over and held to produce reasonable advantages is based on tons of uneducated guesses about the potential of the base and the capabilities of the enemy.

Why would TIM guess and calculate what can be done to reactor by himself? He has loads of tech experts to do this. And you know information is hi weapon so his guesses are educated.

Mangalores wrote...
You are talking after the fact. While in the mission against a base filled with Collectors with unknown strategic disposition (are there more reinforcements around and will they come fast - like e.g. the human fleet jumping the out of position Geths at the Citadel battle within hours of their sneak attack?) walking away with a semblance of an achievement is the whole problem! You could get zapped by a couple of Oculus still hiding in the scrap yard, it's not like you have that much resources left.

Yes, Reapers left one of their most valuable assets just behind the front door and stripped it from any protection only to jump on you after giving you perfect chance to destroy it. Perfectly makes sense. I don't think Reapers are that stupid.

Mangalores wrote...
Any kind of stuff could go wrong between you holding the base and Cerberus even setting up a worthwhile research project, most of this stuff would get you killed and might return the base to the enemy in perfect condition. Destroying it is a safe bet, not destroying it is a gamble beyond your knowledge and control.

What restricts you from planting nukes all over the station just after cleansing it in case anything goes wrong? Or just returning back going all the same way as on suicide mission(but without Collectors) and setting it so that reactor could be blown up remotely? Also I seriously doubt about "perfect" condition. Human Reaper is destroyed(or thought to be destroyed) before base decision and base main reactor will be at least seriously damaged.

Mangalores wrote...
It's just my rationalization why I destroyed it. I just find the accusation that only Paragons would do so silly. Imo a true renegade should have wiped out / taken over Cerberus instead of becoming TIM's obedient lap dog. I'm kind of annoyed there weren't more moments towards Cerberus where you could cross them in a renegade way. For a renegade Spectre taking over Cerberus or hijacking their Reaper projects would be more renegade than cooperating with them.

And i kinda want more ways to promote Cerberus agenda. Even Renegade ending of ME2 isn't enough pro-Cerberus for me.:innocent:

#888
lovgreno

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LorDC wrote...
Problem is that even if you blow up base Reapers will still come. Destroying base doesn't solve any problems.

Why would TIM guess and calculate what can be done to reactor by himself? He has loads of tech experts to do this. And you know information is hi weapon so his guesses are educated.

Yes, Reapers left one of their most valuable assets just behind the front door and stripped it from any protection only to jump on you after giving you perfect chance to destroy it. Perfectly makes sense. I don't think Reapers are that stupid.

What restricts you from planting nukes all over the station just after cleansing it in case anything goes wrong? Or just returning back going all the same way as on suicide mission(but without Collectors) and setting it so that reactor could be blown up remotely? Also I seriously doubt about "perfect" condition. Human Reaper is destroyed(or thought to be destroyed) before base decision and base main reactor will be at least seriously damaged.

Destroying the base will eliminate the the only known base of operations the reapers have in the galaxy. It will stop the harvesting of human colonies. Perhaps Cerberus can prevent reapers from using the base against the galaxy again, perhaps not. Considering Cerberus previously underestimating all reaper and collector tech they have found they are not a very trustworthy master of the base.

Those tech experts have often been wrong before with violent results. They know basicaly nothing about the base since they havent been there. No one but Harbringer truly knows how the base works and how to controll it. TIMs "educated guesses" usualy ends with people being eaten by their own project (unless that was his plan for some reason).

Yes why would the reapers leave anything valuable behind? Why not leave a trap instead? They have done that before, with great sucess against Cerberus.

How do Shepard know for sure that the cleansing wave will work without leaving any of the usual tricky reaper traps since such Cerberus plans have failed before? How can Shepard know that the radiation will surely kill all collectors? Can remote devices and other communications work flawlessly in the heavily irradiated galactic central core? Does Cerberus have the skill and resources to monitor the vast alien base and the huge radiated debris field for unpleasant suprises in true reaper style? Is the bases advanced and extremely strong shields unharmed by the radiation pulse? Without the shields the extremely hostile enviroment will quickly destroy the base. If they are functional can the as you said  at least seriously damaged reactor still power them? Can Cerberus controll the (possibly damaged beyond repair by the pulse) systems of the base that was previously controlled by the very alien and powerfull Harbringer and Collector General? Can they find every possible virus and trap? They haven't done that well before.

Shepards quick and desperate decision to destroy the Base is about eliminating risks. Keeping it is just adding countless more risks to gain a very uncertain reward.

#889
MajorStranger

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The Collector Base was an unknown factor in the Galaxy fight against the reaper. No one knows if they could've use it against them. But they knew the reaper was using it against them. So to make sure the Reapers would never use it again the only good option was to blow it up.



What if you had let it in perfect condition and when the reapers come, they go straight there and recapture it. Then they could abduct more organic being in order to grow their number for the fights to come

#890
Shelondias

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I destroyed the base because I like to do **** THE HARD WAY!

#891
uzivatel

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Maybe TIM could use it to create Quarian Reaper...

#892
Vaenier

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MajorStranger wrote...

What if you had let it in perfect condition and when the reapers come, they go straight there and recapture it.

That would be awsome. That way when i detonate the fail safe bomb inside, the Reapers are sucked into blackholes and dieing stars as the stabalising mass efefct field generator dies. Your idea for keeping it is very smart.

#893
Sajuro

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Vaenier wrote...

MajorStranger wrote...

What if you had let it in perfect condition and when the reapers come, they go straight there and recapture it.

That would be awsome. That way when i detonate the fail safe bomb inside, the Reapers are sucked into blackholes and dieing stars as the stabalising mass efefct field generator dies. Your idea for keeping it is very smart.

Hell, lets just blow everything up.

#894
mcsupersport

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I can now add another reason--project overlord!



Cerebrus again screws up, and Shepard has to pull their butt out of the fryer. It almost came down to Armageddon for every bit of technology because of their screw up. The reapers would have come back to find all life already dead from their idiocy.


#895
toddx77

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The very first time I did the suicide mission, paragon male shepard, I kept the base because I was scared lol. 6 team members had already died and I was afraid if I told TIM I was blowing up the base he would do something to the Normandy so it couldn't fly. With a Normandy that can't fly everyone would die and I couldn't do that to my crew. I had to get the rest of them out of there.

#896
Comrade Goby

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This universe is ours (humanity's). Once we take care of the Reapers we can establish a true empire.

Modifié par Comrade Goby, 19 juin 2010 - 07:00 .


#897
LorDC

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mcsupersport wrote...

I can now add another reason--project overlord!

Cerebrus again screws up, and Shepard has to pull their butt out of the fryer. It almost came down to Armageddon for every bit of technology because of their screw up. The reapers would have come back to find all life already dead from their idiocy.


Cerberus? It was one particular doctor who send things to hell.

#898
Asheer_Khan

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LorDC wrote...

mcsupersport wrote...

I can now add another reason--project overlord!

Cerebrus again screws up, and Shepard has to pull their butt out of the fryer. It almost came down to Armageddon for every bit of technology because of their screw up. The reapers would have come back to find all life already dead from their idiocy.


Cerberus? It was one particular doctor who send things to hell.


Here we go again whit "rogue" cell...

Sorry to burst your bubble but TiM was WELL AWARE over every single detail of entire project (like he was aware about Akuze experiment or teltin facility (Jack) and all childrens death there) so stop claiming that TiM is just missinformed about what's going on around Cerberus CEO.

I think Overlord could have even bigger impact over C-base decision if done right before Omega 4 relay (however i am uncertain about surviving odds for Normandy crew if this mission will be done right after abduction).

#899
Christmas Ape

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Asheer_Khan wrote...

Sorry to burst your bubble but TiM was WELL AWARE over every single detail of entire project (like he was aware about Akuze experiment or teltin facility (Jack) and all childrens death there) so stop claiming that TiM is just missinformed about what's going on around Cerberus CEO.

Straight fail, full stop. Go play through Teltin again. Listen to the security logs, particularly the one in which someone is highly concerned tIM will catch wind of the actual experiments.

#900
Asheer_Khan

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Christmas Ape wrote...

Asheer_Khan wrote...
Sorry to burst your bubble but TiM was WELL AWARE over every single detail of entire project (like he was aware about Akuze experiment or teltin facility (Jack) and all childrens death there) so stop claiming that TiM is just missinformed about what's going on around Cerberus CEO.

Straight fail, full stop. Go play through Teltin again. Listen to the security logs, particularly the one in which someone is highly concerned tIM will catch wind of the actual experiments.


Every recordings of the holos COULD BE ALTERED  to fit "rogue cell" theory and Cerberus team have in off time to do such things in time frame between jack's escape and Shepard's arrival on Pragia.
Even Jack pointed that her memory of the events in facility don't match which key holo recordings.

And honestly... if TiM really is so incompetent leader that he have no idea what his "cells" doing then perhaps he should step down and appointed someone who will take whole organization back on track and will oversight everything very closely.