Still not seeing a double standard here, but hey, let's go!
[quote]V0luS_R0cKs7aR wrote...
[quote]smudboy wrote...
[quote]
A) If EDI can mine such information from the Collector Base, why can't she/it mine information that's relevant to defeating the Reapers? Why not just copy everything into a giant hard disk and book it? Why does Cerberus/TIM
insist on keeping the base? No wait, lemme guess! You're intimately familiar with what EDI can and cannot do right? EDI can copy data on the Collectors but not data on the Reapers.
[/quote]
I only recall EDI getting a schematic of the base from scans, and 4 pictures of a Reaper. She makes comments about what's in the center, aka, the Human Reaper Larva. If the data or all information has been "mined", why would TIM then want to keep it? I don't recall it being mined, but maybe I missed that.[/quote]
Dude, you're intentionally missing my point. You brought up the possibility that EDI could've picked up info that confirmed that there is only one Collector base and only one Collector cruiser. If EDI could get that kind of info, why can't she get
all the info in that base? The Collectors have to have the Reaper tech/schematics/how-to-build-a-Reaper somewhere, stored in some kind of computer. Which means that it can be copied.
It's not like the Collectors are building the human Reaper from memory.
[/quote]
I brought up the possibility that EDI could've picked up info that confirmed that there is only one Collector Base and one Collector Cruiser. I did? Okay, well let's say I did.
Wait, what? I think it's pretty obvious that the base is used to build Reapers, and such info would be present there. Hence why she could keep the base, so we can learn about our enemy. I'm in total agreement here. But how this relates to there being more Cruisers and bases? You lost me.
[quote]
[quote]smudboy wrote...
Explain to me how he knows "Harbinger is coming." What, was he given this divine knowledge over loudspeaker? I don't recall Harbinger stating that. Is Shepard making this up? Either way, that's what we're told. Are you telling me he's coming with more Collectors?[/quote]
Shepherd (and Miranda, and TIM, and the rest of the SR1 crew) knew that the Reapers were coming by the end of ME1 - by the end of ME2, he finds out that Harbinger is a Reaper. Then it's just simple logic a monkey can do:
Given: Reapers are coming
Given: Harbinger is a Reaper
Then: Harbinger is coming.
See what I did there?
[/quote]
Shepard knew they were going to use the Citadel to teleport into the known galaxy. Did they know they were doing FTL transit? I don't think so. Unless I missed it, either way, you can figure that out.
It's never stated explicitly that Harbinger is a Reaper. I
think he's a Reaper. But I can't be sure. Shepard thinks so, but he has no evidence. All he has are "We are Harbinger." The 3rd person omniscient view the audience gets implies he could be a Reaper (a la mini-hologram), but Shepard has no clue. It's just an educated guess. I also can't be sure Harbinger's coming. How does Shepard know this? We see a picture of some Reapers at the end of the game, going...somewhere. It looks like a galaxy. It
could be the Milky Way, but I'm not exactly sure what that background is. Is it going to be soon? Is it far? When will they get here, if here is in fact where they're going to? Reapers live indefinitely it seems, how soon is soon to a Reaper? The sense of urgency is pretty much non existent if it's not, you know, clearly immediate.
[quote]
[quote]
[quote]smudboy wrote...
So...does Shepherd know who or what Bioware is? Of course not. How the hell
would he know that there won't be a Suicide Mission 2.0?
[/quote]
Suicide Mission 2.0 = to stop the Collectors? So we're not stopping the Reapers in ME3? Oh, that'll be a great twist. Definitely didn't see that coming.[/quote]
You're intentionally missing the point, and you know it. This is not a rational argument, the fact that ME3 probably won't have us fighting the Collectors in force again.
[/quote]
So if we're not fighting the Collectors again in ME3, what's your argument? That we didn't get all the Collectors in ME2? What is your point then?
[quote]
[quote]smudboy wrote...
If it's a Suicide Mission to stop the Collectors, which as far as I can tell, have been stopped, then yeah that'd be kind of weird. You see, you tell a story about a certain topic. If you wish to tell another story, you do so. You do not rehash what has come before. I don't think I've ever seen a writer do this.[/quote]
That's fantastic. Explain to me how "storytelling" is a legitimate, rational reason to keep the base if you were Commander Shepherd?
[/quote]
1. Write a story about defeating bad guy A.
2. Write a continuation of that story learning how bad guy A wasn't defeated, and defeating bad guy A, again.
Why would a writer have the same end in the contiuation of a story? There'd be no creative reasons to do so, and unless it's some weird kind of flash back from a different perspective...? Now maybe you didn't completely defeat bad guy X, and we have a serialization of some kind of plot in story 1 that didn't explicitly state that bad guy X was defeated, which would've been bad writing/setup. Unless there was an ambiguous ending, and the plan was to create a sequel, then I can see that. But the ending is pretty clear. Bad guy A is gone. If there were any more, then the mission wasn't over, despite TIM's congratulations/disappointment over destroying the base.
[quote]
[quote]smudboy wrote...
And don't you think it would've been a really good lead in to the sequel, if TIM's conversation with Shepard involved a hint, or some data about other Collectors in the area/galaxy? Because it seemed like Mission Accomplished, onto the real threat now. The real threat being the Reapers, not the Collectors.[/quote]
Again, with the storytelling - the fact that this won't work for a sequel (ME3) is not valid reasoning. It's fine for the player (you and me) but it is not for Commander Shepherd (who is IN THE GAME). Do you not see this?
[/quote]
Yes, again, and always with the storytelling. How else will I know? I'm not even sure what you're trying to say here.
The fact the narrative (psst: storytelling) doesn't say there are more Collectors, after you've defeated them, is a good indicator, considering the point of the story was to stop the Collectors. If the point of the story was to only stop
some of the Collectors, then the narrative (psst: storytelling) would've said so. Like, TIM: "It turns out there are more bases out there, Shepard. Are you a bad enough Cybernetic Zombie to Fight for the Lost, again?"©. Now you're saying since there is no exposition by anyone, or nothing explicitly stated by EDI or whomever, that these are all the Collectors in existence, then there must be more? Why? What brings this about?
[quote]
[quote]smudboy wrote...[quote]
Ask any guy in the military what he/she would do in such a situation,
provided that they can disobey a direct order. It's a no-brainer.
[/quote]
Sorry, what are you talking about?
[/quote]
Go ask any REAL life military guy what he would do in Shepherd's shoes. Or have them play Mass Effect 2. See what their decision is.
[/quote]
No seriously, what are you talking about? I have no idea.
Modifié par smudboy, 15 juillet 2010 - 04:19 .