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Why do people destroy the Collector base?


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#1976
Whatever42

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nvm

Modifié par Whatever666343431431654324, 29 juillet 2010 - 12:37 .


#1977
Guest_Shandepared_*

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wulf3n wrote...

Call it meta-gaming if you must...


If you're going to meta-game then we've got nothing to argue about.

Personally, as a player, I suspect keeping the base will turn out to be detrimental in some way, just as I suspect pretty much every major renegade choice will turn out badly overall.

Nobody wants to play a game where compassionate and heroic figures get **** on the gritty reality of life in the universe.

I don't blame them, but I do think less of them for it.

#1978
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Whatever666343431431654324 wrote...

My degrees are in computer science and business, which are very useful.


Well I'm glad to hear it, truly. Now if you're as mature and sophisticated as you claim to be you'll leave and stop replying to me.

Bye now.

#1979
Nightwriter

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Shandepared wrote...

Nightwriter wrote...

No, it's easy, you do it all the time.


All of my positions are defensible because they are all logical and pragmatic.


What is it like in the bubble world you live in? Is it less hot than it is out here in the real world? Is there air conditioning?

#1980
wulf3n

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Shandepared wrote...
Nobody wants to play a game where compassionate and heroic figures get **** on the gritty reality of life in the universe.


Hell i do! i love it when games screw you over for trying to do the goody-goody thing all the time. Like Fallout 2, and Fallout 3. They even briefly touched upon in ME2, with that Asari Eclipse merc, who killed the volus.

#1981
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Nightwriter wrote...

 Is there air conditioning?


I wish. Instead I have to make do with cold drinks and a desk fan.

Go on, pick a topic and I'll be more than happy to prove to everyone what an idiot you are.

#1982
Grimjesse127

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I change my mind for each playthrough. It doesn't bother me.



I destroyed it first, but then i kept it. So what? I'll still have a playthrough that doesn't have it.?



It's funny though, because it was my renegade class that destroyed it and my paragon class that kept it. Hmmm...

#1983
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wulf3n wrote...

Hell i do! i love it when games screw you over for trying to do the goody-goody thing all the time. Like Fallout 2, and Fallout 3. They even briefly touched upon in ME2, with that Asari Eclipse merc, who killed the volus.


Ahh... Tenpenny Tower. So many delicious paragon tears. I took satisfaction in shooting those zombies.

Ten bucks says you'll meet that eclipse merc in ME3 and she'll help you or even turn herself in for the murder of the volus.

#1984
Giggles_Manically

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I didnt do that quest offically.



I just snuck in and drilled the ghoul leader in the brain when he slept.



Clean insert and exit, no casulaties, and the ghouls just sat around chanting slogans all day.

#1985
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I offered to let Tulip give me caps in return for her life (offered the same to Roy) but she freaked out and got a kneecapper blast to the face.



Messy.

#1986
Ancaruin

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Even if you blow the station,you can still salvage quite alot of technology, heck if the FAA can put together a crashed airliner from the bottom of the sea, why can't you rebuild the station from an explosion. Also, I considered all the ships and scrap floating around the accretion disk. There is probably more useful technology there, than from the Collector station.

#1987
Giggles_Manically

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That is a case of Paragon biting you in the kiester.



I actually got them to coexist for a while, then Roy killed everyone who was human.



Lets just say the terrible shotgun earned its name five minutes later.



Bloody three dog, yelled at me for both acts though.

#1988
Dave of Canada

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Shandepared wrote...

wulf3n wrote...

Hell i do! i love it when games screw you over for trying to do the goody-goody thing all the time. Like Fallout 2, and Fallout 3. They even briefly touched upon in ME2, with that Asari Eclipse merc, who killed the volus.


Ahh... Tenpenny Tower. So many delicious paragon tears.


I was pissed off that my good choice screwed me over in the end.

And I loved it.
The Ghouls played me for the naive fool that my character was to benefit themselves, something I'm always expecting to happen in Mass Effect but never happened (yet).


#1989
Dave of Canada

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Giggles_Manically wrote...

That is a case of Paragon biting you in the kiester.

I actually got them to coexist for a while, then Roy killed everyone who was human.

Lets just say the terrible shotgun earned its name five minutes later.

Bloody three dog, yelled at me for both acts though.


That, on the other hand, I never understood. Why was killing those ghouls considered an evil action? :P

#1990
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Shandepared wrote...

Tighue wrote...

Yes, but can Shepard answer the question with a definitive "no" given what Shepard knows about Cerberus' track record?


Oh just kill me now.

What do you think? He knows Cerberus is working to stop the Reapers, it's the entire reason he's alive, so of-course he can answer that question.

Anything that helps to stop the Reapers benefits everyone else is nobody benefits if the Reapers win.


I think Shepard knows that Cerberus operations rarely end well, often with little or no return on investment. I don't see how he can definitively answer "no" when asked whether Cerberus might potentially imperil as many lives as it is proposed to save in taking the base.

#1991
Giggles_Manically

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Dave of Canada wrote...

Giggles_Manically wrote...

That is a case of Paragon biting you in the kiester.

I actually got them to coexist for a while, then Roy killed everyone who was human.

Lets just say the terrible shotgun earned its name five minutes later.

Bloody three dog, yelled at me for both acts though.


That, on the other hand, I never understood. Why was killing those ghouls considered an evil action? :P

Roy is actually counted as an evil NPC, but all the other ones dont.
And since all the other ones started shooting I shot back.

Now Tenpenny Tower is mine!!Posted Image

#1992
Whatever42

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Dave of Canada wrote...

Giggles_Manically wrote...

That is a case of Paragon biting you in the kiester.

I actually got them to coexist for a while, then Roy killed everyone who was human.

Lets just say the terrible shotgun earned its name five minutes later.

Bloody three dog, yelled at me for both acts though.


That, on the other hand, I never understood. Why was killing those ghouls considered an evil action? :P


No clue. I was never even tempted to let the ghouls into the tower. Roy was obviously violent and ghouls can go feral. That's not exactly a good formula for co-existance. I guess staying out of it is the best option but Roy just annoyed me.

#1993
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Aside from having to fuel the base with humans to get it running; its too much of a risk to have because for all we know there could be a failsafe installed somewhere in case their base has been overtaken.

#1994
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Tighue wrote...

I think Shepard knows that Cerberus operations rarely end well, often with little or no return on investment.


Not this debate again. Every Cerberus operation has provided knowledge.

Teltin verified a method of creating powerful human biotics. So did the tests done on Gillian.

The rachni experiments proved they were too dangerous to be worth the bother (you can't know if you don't try).

Lazarus was complete a success, so was the Normandy. As a result the operation to stop the Collector attacks was successful as well with Horizon and the Collector ship being two examples of Cerberus completely out-maneuvering the Collectors.

Overlord proved the concept of a human-V.I. interface controlling the geth to be valid.

Firewalker lead to new Prothean discoveries and the Hammerhead proved to be a useful vehicle (though I think it needs a machine-gun and some actual shields).

Events in Mass Effect 2 proved how justified TIM's fears of the Migrant Fleet were. Not only did we learn (in that same novel) that the quarians were looking for a Reaper, but it is clear in ME2 that the quarians (or some of them) wish to control the geth. That is something that could affect humanity, something we need a group like Cerberus to be warned about should it prove threatening to our interests.

#1995
V0luS_R0cKs7aR

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Shandepared wrote...

Whatever666343431431654324 wrote...

I never admitted I was not being rational about this. I am supremely rational.


No you aren't and I understand your philosophy just fine. I disagree with your philosophy. When you and all your people die your philosphy and morals die right along with you.

A rational and logical person would do everything they could to prevent this extinction and worry about the moral costs later. It is wrong to judge an entire race or species anyway, so at most the moral costs will be incurred on specific people. Worthy sacrifices, I say.

The fact that you are putting your own personal morals ahead of the survival of trillions of people means you are selfish and irrational.

You're also stupid.


I'm with Shand on this one. This is hilarious.

Modifié par V0luS_R0cKs7aR, 29 juillet 2010 - 01:39 .


#1996
atheelogos

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TheSweetGirl wrote...

smudboy wrote...

TheSweetGirl wrote...

I destroyed the base because I felt that Reaper technology should be destroyed. If they kept it, Reapers would probably find some way to return through the technology they use.

It's too dangerous to keep and not to mention, how much blood humans have been spilled there. It needed to be destroyed.

So why don't you delete EDI, never use Mass Relays, Biotics, guns, and the Thanix cannon?

So it needs to be destroyed because people died?  How about making their deaths mean something by learning from the base, to help stop more humans/the entire galaxy from being destroyed?


But what is all that compared to that base?  That base literally turned many people into black goo. Hundreds and more lost their lives inside that base.

Yeah and tens of thousands of people lost their lives to Sovereign. The tech that was responsible for all those deaths is the very same that went into the Thanix cannon, but I bet you still use it don't you?

#1997
atheelogos

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V0luS_R0cKs7aR wrote...

Shandepared wrote...

Whatever666343431431654324 wrote...

I never admitted I was not being rational about this. I am supremely rational.


No you aren't and I understand your philosophy just fine. I disagree with your philosophy. When you and all your people die your philosphy and morals die right along with you.

A rational and logical person would do everything they could to prevent this extinction and worry about the moral costs later. It is wrong to judge an entire race or species anyway, so at most the moral costs will be incurred on specific people. Worthy sacrifices, I say.

The fact that you are putting your own personal morals ahead of the survival of trillions of people means you are selfish and irrational.

You're also stupid.


I'm with Shand on this one. This is hilarious.

"The fact that you are putting your own personal morals ahead of the
survival of trillions of people means you are selfish and irrational." This pretty much somes up how I feel.

#1998
atheelogos

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Shandepared wrote...

Tighue wrote...

I think Shepard knows that Cerberus operations rarely end well, often with little or no return on investment.


Not this debate again. Every Cerberus operation has provided knowledge.

Teltin verified a method of creating powerful human biotics. So did the tests done on Gillian.

The rachni experiments proved they were too dangerous to be worth the bother (you can't know if you don't try).

Lazarus was complete a success, so was the Normandy. As a result the operation to stop the Collector attacks was successful as well with Horizon and the Collector ship being two examples of Cerberus completely out-maneuvering the Collectors.

Overlord proved the concept of a human-V.I. interface controlling the geth to be valid.

Firewalker lead to new Prothean discoveries and the Hammerhead proved to be a useful vehicle (though I think it needs a machine-gun and some actual shields).

Events in Mass Effect 2 proved how justified TIM's fears of the Migrant Fleet were. Not only did we learn (in that same novel) that the quarians were looking for a Reaper, but it is clear in ME2 that the quarians (or some of them) wish to control the geth. That is something that could affect humanity, something we need a group like Cerberus to be warned about should it prove threatening to our interests.

Don't forget they wanted not only to find a Reaper but turn it back on. Reckless to say least.

#1999
atheelogos

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Antares1987 wrote...

Aside from having to fuel the base with humans to get it running; its too much of a risk to have because for all we know there could be a failsafe installed somewhere in case their base has been overtaken.

Your assuming it needs people to run? Why do all that? They have computers we could just take the data. You don't need people for that.


" there could be a failsafe installed somewhere in case their base has been overtaken" Wait so there are failsafes in the base but no alarms? Doesn't make sense.

#2000
thegreateski

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All my characters preserve the base.



The first time I did it I felt creeped out by TIM's smile at the end.



then I saw the enormous fleet of Reapers headed towards the galaxy and realized that I have bigger things to worry about.