Nonsense. Reapers don't exist. They are just a silly rumour that you INSIST on perpetuating Shepard. We'll talk more later about your creation of false, misleading information. Your Specter status will be called into question.RiouHotaru wrote...
thegreateski wrote...
Ah yes . . . "PICTURES". The supposed method by which a person can capture a moment in an image. We have dismissed these claims.
And what's this gibberish you have written on this tablet Shepard? Reapers again? Collectors? A secret base in the galactic core? The Omega-4 relay?This looks like a crappy science fiction story! Ha!
*Tosses the Reaper data into the garbage*
One problem with this take: They accepted the audio log from the Geth unit that Tali salvaged as proof of Saren's betrayal WITHOUT A SECOND THOUGHT. Heck, even the TURIAN councilor, known for being an indignant and smarmy **** whenever Shepard doesn't have proof INSTANTLY concedes that Saren is in fact, a traitor. If they can accept the audio logs, then the Reaper data HAS to convince them.
Why do people destroy the Collector base?
#2051
Posté 29 juillet 2010 - 04:48
#2052
Posté 29 juillet 2010 - 04:52
Shandepared wrote...
If he wants to make a Reaper I might be willing to help him abduct his victims.
Jesus Christ.
I stopped reading after this.
You are now not a person worth listening to further.
I'll just start poking at you for amusement, like a dead squirrel. *poke, poke*
#2053
Posté 29 juillet 2010 - 04:56
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.Shandepared wrote...
If he wants to make a Reaper I might be willing to help him abduct his victims.
Creating a Reaper from scratch would take up too many "resources".
Resources that would be of better use crewing said ships.
#2054
Guest_Shandepared_*
Posté 29 juillet 2010 - 05:00
Guest_Shandepared_*
thegreateski wrote...
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.
We can do both. I don't propose building an entire Reaper, only building the A.I. that controls it and that may entail liquifying people. So if that is the case I'll lead the teams to abduct Elcor colonies.
#2055
Posté 29 juillet 2010 - 05:02
thegreateski wrote...
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.Shandepared wrote...
If he wants to make a Reaper I might be willing to help him abduct his victims.
Creating a Reaper from scratch would take up too many "resources".
Resources that would be of better use crewing said ships.
...Wow, seriously? You REALLY want to justify it in terms of "resources"?
#2056
Posté 29 juillet 2010 - 05:02
Reapers are just mechanical hive minds.
Modifié par thegreateski, 29 juillet 2010 - 05:03 .
#2057
Posté 29 juillet 2010 - 05:04
"Even then it might have only died because we killed its avatar (could just be a coincidence)." I believe it was a coincidence. We killed the collectors all the time and it didn't seem to hurt Harbinger one bit.Shandepared wrote...
Nightwriter wrote...
That base was a Reaper-making factory. The question you must ask yourself is, what will TIM do with a Reaper making factory?
You make the mistake of thinking that TIM will do with the base what you would do with the base.
If he wants to make a Reaper I might be willing to help him abduct his victims. If we can develop a genuine Reaper A.I. we can study it and that would be invaluable.Nightwriter wrote...
Just like I don't think you are properly considering the risks in yours?
I've considered the risks, but you've yet to explain how the risks of keeping the base are worse than the risks of going to war with an enemy that we know little about besides the fact that they're a lot more advanced than we are. The last time it took an entire fleet to take one (a Reaper) down. Even then it might have only died because we killed its avatar (could just be a coincidence). With odds like that we won't stand a chance. Our fleets will all be spent in short order and with only a handful of dead Reapers to show for it, if we're lucky.
Your fears are based on a lot of wild speculation, mine aren't.
"
Your fears are based on a lot of wild speculation, mine aren't." this
#2058
Posté 29 juillet 2010 - 05:06
3 things.RiouHotaru wrote...
thegreateski wrote...
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.Shandepared wrote...
If he wants to make a Reaper I might be willing to help him abduct his victims.
Creating a Reaper from scratch would take up too many "resources".
Resources that would be of better use crewing said ships.
...Wow, seriously? You REALLY want to justify it in terms of "resources"?
1. When it comes to the military, people are resources and must be treated as such.
2. I'm arguing AGAINST liquifying people in case you didn't notice.
3. I'm not "justifying" anything.
#2059
Guest_Shandepared_*
Posté 29 juillet 2010 - 05:06
Guest_Shandepared_*
thegreateski wrote...
Question: Why use a Reaper AI when a thousand regular AIs will do the same job?
Reapers are just mechanical hive minds.
This depends on how much we know about Reaper A.I.'s. EDI was developed from the remenants of one, but building a complete one would teach us a lot more.
I changed my mind though. Elcor may be politically weak but they inhabit high gravity worlds, which would make abduction costly.
We'll go for vorcha. They're everywhere and most people will be glad when they start disappearing, assuming they even notice.
#2060
Posté 29 juillet 2010 - 05:07
thegreateski wrote...
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.Shandepared wrote...
If he wants to make a Reaper I might be willing to help him abduct his victims.
Creating a Reaper from scratch would take up too many "resources".
Resources that would be of better use crewing said ships.
No it wouldn't. Reaper guns are powered by Reaper-sized mass effect drives - drives powerful enough to permit Sovereign to land on a planet, a capability possessed only by galactic frigates.
The SR-1/2 has a mass effect drive proportionally twice as big compared to any Alliance ship, which is why it was able to power the Thanix cannon in the first place. The Thanix cannon itself wasn't that powerful anyway - its firepower was basically equivalent to a contemporary cruiser.
#2061
Posté 29 juillet 2010 - 05:09
No I believe they lean more towards biologically enhanced hive minds. If it was just mechanicalt they wouldn't need oragnic material.thegreateski wrote...
Question: Why use a Reaper AI when a thousand regular AIs will do the same job?
Reapers are just mechanical hive minds.
Modifié par atheelogos, 29 juillet 2010 - 05:12 .
#2062
Posté 29 juillet 2010 - 05:11
Follow my logic.V0luS_R0cKs7aR wrote...
thegreateski wrote...
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.Shandepared wrote...
If he wants to make a Reaper I might be willing to help him abduct his victims.
Creating a Reaper from scratch would take up too many "resources".
Resources that would be of better use crewing said ships.
No it wouldn't. Reaper guns are powered by Reaper-sized mass effect drives - drives powerful enough to permit Sovereign to land on a planet, a capability possessed only by galactic frigates.
The SR-1/2 has a mass effect drive proportionally twice as big compared to any Alliance ship, which is why it was able to power the Thanix cannon in the first place. The Thanix cannon itself wasn't that powerful anyway - its firepower was basically equivalent to a contemporary cruiser.
Creating a Reaper would use up people AND element zero. In return we would only get one giant AI. A single target.
Doing it my way we use up element zero and people in a different method. People crew the ships that the Thanix cannons are attached to. This gives the Reapers more targets to shoot at and more firepower on our side. Thus a greater chance for victory.
Modifié par thegreateski, 29 juillet 2010 - 05:12 .
#2063
Posté 29 juillet 2010 - 05:14
Well . . . are AIs not BASED off of regular organic minds?atheelogos wrote...
No I believe they lean more towards biologically enhanced hive minds. If it was just mechanicalt they wouldn't need oragnic material.thegreateski wrote...
Question: Why use a Reaper AI when a thousand regular AIs will do the same job?
Reapers are just mechanical hive minds.
the effect is the same.
#2064
Posté 29 juillet 2010 - 05:16
thegreateski wrote...
Follow my logic.
Creating a Reaper would use up people AND element zero. In return we would only get one giant AI. A single target.
Doing it my way we use up element zero and people in a different method. People crew the ships that the Thanix cannons are attached to. This gives the Reapers more targets to shoot at and more firepower on our side. Thus a greater chance for victory.
You're not gonna pull a random civilian and put him/her on one of your many boats and expect him/her to perform to military standard. However, you can pull the random civilian and turn him into genetic mush and pump that mush into a Reaper.
People need weeks of training to crew those Thanix-equipped ships - however, people do not need training to be turned into paste. Plus you can use old people, pregnant women and children to make Reapers!
For the record, I disagree with both options (i.e building a Reaper vs. repurposing resources to crew cannon fodder ships).
Modifié par V0luS_R0cKs7aR, 29 juillet 2010 - 05:18 .
#2065
Posté 29 juillet 2010 - 05:16
No I don't think they are. Not advanced AIs anyway.thegreateski wrote...
Well . . . are AIs not BASED off of regular organic minds?atheelogos wrote...
No I believe they lean more towards biologically enhanced hive minds. If it was just mechanicalt they wouldn't need oragnic material.thegreateski wrote...
Question: Why use a Reaper AI when a thousand regular AIs will do the same job?
Reapers are just mechanical hive minds.
the effect is the same.
#2066
Posté 29 juillet 2010 - 05:22
it's going to take time to build a Reaper as well. That time could be spent educating conscipts.V0luS_R0cKs7aR wrote...
thegreateski wrote...
Follow my logic.
Creating a Reaper would use up people AND element zero. In return we would only get one giant AI. A single target.
Doing it my way we use up element zero and people in a different method. People crew the ships that the Thanix cannons are attached to. This gives the Reapers more targets to shoot at and more firepower on our side. Thus a greater chance for victory.
You're not gonna pull a random civilian and put him/her on one of your many boats and expect him/her to perform to military standard. However, you can pull the random civilian and turn him into genetic mush and pump that mush into a Reaper.
People need weeks of training to crew those Thanix-equipped ships - however, people do not need training to be turned into paste. Plus you can use old people, pregnant women and children to make Reapers!
For the record, I disagree with both options (i.e building a Reaper vs. repurposing resources to crew cannon fodder ships).
#2067
Posté 29 juillet 2010 - 07:07
But every play-through after that, I blew the thing up (maybe out of guilt).
</my sad attempt to get back on topic>
Modifié par Mallissin, 29 juillet 2010 - 07:08 .
#2068
Posté 29 juillet 2010 - 07:11
Mallissin wrote...
With the recent slap in the face from Dragon Age, where the dwarf ruler that was painted as evil turned out to be the better king, I figured Bioware was screwing with us again. So, on my first play-through I kept the base intact and got a neutral ending (red/blue mix).
But every play-through after that, I blew the thing up (maybe out of guilt).
why not have multiple saves after it.
my number 15 save is before Omega 4.
16. Paragon game, no LI. NO casualties. Base destroyed.
17. Paragon game, no LI, no casualties, Base spared.
18. Paragon game, Miri, No casualties, base destroyed.
19.Paragon game, miri, no casualties, base spared.
20 Paragon game, tali, No casualties, base destroyed.
21.Paragon game, tali, No casualties, base spared
.....and just like that with every game
#2069
Posté 29 juillet 2010 - 07:13
A man suggests we butcher innocent people to make Reapers for TIM and all the rest of the posters can say is it wouldn't be cost effective.
It's a sad day in the thread.
#2070
Posté 29 juillet 2010 - 09:15
It's the logical argument to make in the face of alarmists claiming TIM is going to use the base to make a reaper just because the collectors did or because he is a "bad guy."Nightwriter wrote...
I think getting back on topic is a foregone conclusion for tonight.
A man suggests we butcher innocent people to make Reapers for TIM and all the rest of the posters can say is it wouldn't be cost effective.
It's a sad day in the thread.
#2071
Posté 29 juillet 2010 - 01:10
Nightwriter wrote...
I think getting back on topic is a foregone conclusion for tonight.
A man suggests we butcher innocent people to make Reapers for TIM and all the rest of the posters can say is it wouldn't be cost effective.
It's a sad day in the thread.
Come on, lighten up - we can't be at each other's throats all the time. It's also hilarious.
Modifié par V0luS_R0cKs7aR, 29 juillet 2010 - 01:10 .
#2072
Posté 29 juillet 2010 - 02:51
Inverness Moon wrote...
It's the logical argument to make in the face of alarmists claiming TIM is going to use the base to make a reaper just because the collectors did or because he is a "bad guy."Nightwriter wrote...
I think getting back on topic is a foregone conclusion for tonight.
A man suggests we butcher innocent people to make Reapers for TIM and all the rest of the posters can say is it wouldn't be cost effective.
It's a sad day in the thread.
How do you know TIM isn't working with another Reaper? Remember, Sovereign didn't use the Collectors and each Reaper is ""Each a nation, independant." So, maybe Sovereign and Harbinger were two COMPETING Reapers.
Could also be why in the Kasumi loyalty mission we find that the data includes a picture of a Reaper and Keiji mentions that it implicates the Alliance. So, maybe as many have suggested, Cerberus is a black op outift for the Alliance and TIM is yet another Reaper's lieutenant like Saren.
In which case, giving Cerberus the base would be aiding a Reaper and it would also explain why making Udina humanity's representative or a completely human dominated council as being Renegade.
Modifié par Mallissin, 29 juillet 2010 - 02:54 .
#2073
Posté 29 juillet 2010 - 02:56
Mallissin wrote...
How do you know TIM isn't working with another Reaper? Remember, Sovereign didn't use the Collectors and each Reaper is ""Each a nation, independant." So, maybe Sovereign and Harbinger were two COMPETING Reapers.
Could also be why in the Kasumi loyalty mission we find that the data includes a picture of a Reaper and Keiji mentions that it implicates the Alliance. So, maybe as many have suggested, Cerberus is a black op outift for the Alliance and TIM is yet another Reaper's lieutenant like Saren.
In which case, giving Cerberus the base would be aiding a Reaper and it would also explain why making Udina humanity's representative or a completely human dominated council as being Renegade.
Ok, this theory honestly makes zero sense.
#2074
Posté 29 juillet 2010 - 04:00
Shand, you just dove down that slope like it was a slip and slide. If that's your plan for ME3, the next game will be picking up with a new race finding the citadel and human collectors >.>Shandepared wrote...
thegreateski wrote...
It's more efficent to simply add Reaper guns to regular ships. We have lots of those.
We can do both. I don't propose building an entire Reaper, only building the A.I. that controls it and that may entail liquifying people. So if that is the case I'll lead the teams to abduct Elcor colonies.
#2075
Posté 29 juillet 2010 - 04:03
Because of his pretty blue eyes/jokeMallissin wrote...
Inverness Moon wrote...
It's the logical argument to make in the face of alarmists claiming TIM is going to use the base to make a reaper just because the collectors did or because he is a "bad guy."Nightwriter wrote...
I think getting back on topic is a foregone conclusion for tonight.
A man suggests we butcher innocent people to make Reapers for TIM and all the rest of the posters can say is it wouldn't be cost effective.
It's a sad day in the thread.
How do you know TIM isn't working with another Reaper?
but according to some people on this thread, Timmy can do no wrong for them so it's only logical to give the base to him so he might shower more affection.




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