Clearly the Paragon thing to do.Sajuro wrote...
What about not protecting earth?Dean_the_Young wrote...
...and if you don't, at least one major galactic species should be wiped out, a choice Shepard will have to make in the sense that his weaker armies can't be everywhere at once.
Which will it be? Can you not afford to reinforce the Quarian Flotilla as a Reaper fleet threatens to tear it to ribbons? Will you let Tuchanka be finally bombarded to dust?
Is protecting Earth at the cost of allien lives too racist?
Why do people destroy the Collector base?
#2126
Posté 01 août 2010 - 07:52
#2127
Posté 01 août 2010 - 07:55
Too bad there nothing to suggest that's the case at any point in the story, and that there were many opportunities for such information to be discovered by the end-game choice.Asheer_Khan wrote...
atheelogos wrote...
Collectors are dead no matter what you do so they can't take it back.vehzeel wrote...
I blew it up. Reaper tech is too dangerous to study. Who knows, if I don't destroy it, the Collectors maybe have some means to take it back. Collector cloning vats, another portal inside á la The Citadel, remote controls etc. And then maybe indoctrination devices. Definitely not worth the risk. Better to weaken them by destroying their base.
I wouldn't be so sure that all Collectors are dead.
Maybe that base was some kind of shipyard founded to build up reaper hosting necessary personel to handle such job when majority of converted Collectors can reside in other base or even on board of the Reaper ships.
No, the only Collector Survivors would be Collector agents/bases hidden at small parts of the galaxy or in other collector ships. But then, without the Collector General to act as coordinator for them, there's little means for the Reapers to contact them, let alone make them a threat again.
#2128
Posté 01 août 2010 - 08:04
#2129
Posté 01 août 2010 - 09:18
vehzeel wrote...
I agree with Asher. There might be (and most likely are) more Collector bases.
I agree with the "might be" part, but what reason(s) do you have for the "most likely"? If anything, I'd think the opposite is the most likely.
#2130
Posté 01 août 2010 - 09:40
Less sarcastically, why would there be more Collector bases? Centralization is a more effecient use of resources. It wouldn't be for security, because the Collectors/Reapers already had their determined number of security layers and they could simply bother to fortify the base they have rather than build another one.
#2131
Posté 01 août 2010 - 11:01
Dean_the_Young wrote...
I mean, we're only told that the Omega 4 relay leads to a single small space pocket in the galactic core. It's not like that means anything or something.
Less sarcastically, why would there be more Collector bases? Centralization is a more effecient use of resources. It wouldn't be for security, because the Collectors/Reapers already had their determined number of security layers and they could simply bother to fortify the base they have rather than build another one.
Another base would mean more military power, speed and flexibility - in short, even the dumbest Iraqi general would have the military prowess to build another base (provided he has the resources to do so).
Only a civilian would assume that there is only one Collector Base and one Collector cruiser. The burden of proof to provide evidence that there aren't other Collector bases/cruisers out there lie in the hands of the skeptics. This is also the best logical reason to destroy the Collector base, IMO.
#2132
Posté 01 août 2010 - 11:20
#2133
Guest_Shandepared_*
Posté 01 août 2010 - 11:26
Guest_Shandepared_*
#2134
Posté 01 août 2010 - 11:37
I see no reason why I should assume there is only one base. We are told the Reapers have used other races in the same way they used the Collectors. There may be other bases.
#2135
Posté 01 août 2010 - 11:38
Humanity is in the same boat as the rest of the galaxy, and besides earth has become a literal ****-hole in the ME universe. I would feel horrible about all the people on earth but if it meant we could defeat the reapers than so be it.Dean_the_Young wrote...
Clearly the Paragon thing to do.Sajuro wrote...
What about not protecting earth?
#2136
Posté 01 août 2010 - 11:39
lovgreno wrote...
It makes sense to have many bases in case the enemy should take one of them.
It would also make sense to have more than one Reaper hiding in the Milky Way in case the Citadel Relay needs to be accessed manually, no?
The Reapers are arrogant in the most extreme sense of the word. Defeat wasn't a concept they recognized before Sovereign...the Derelict Reaper aside, we don't really have evidence that a Reaper has ever been beaten until ME. Even with the Derelict, their plans still went on rather smoothly.
#2137
Posté 01 août 2010 - 11:45
Had she seen a chance, she'd kept the council alive... but she feared the worst and opted to focus on destroying the reaper.
In other words: to not shift the balance of power in the galaxy unless it happens by itself.
Modifié par BomimoDK, 01 août 2010 - 11:48 .
#2138
Guest_Shandepared_*
Posté 01 août 2010 - 11:50
Guest_Shandepared_*
Nightwriter wrote...
Mass Effect Wiki states that there are multiple Collector cruisers.
The wiki is not a reliable source. It is fan-made.
#2139
Posté 01 août 2010 - 11:51
Nightwriter wrote...
Mass Effect Wiki states that there are multiple Collector cruisers.
So? Unless they can cite a source, there's no reason to think that's correct. I can tell you that if such a source exists, it's not the game.
Or, the article could just be poorly written.
#2140
Posté 02 août 2010 - 12:02
#2141
Guest_Luc0s_*
Posté 02 août 2010 - 12:04
Guest_Luc0s_*
Rzepik2 wrote...
Because they're all goody-goody paragons. I'm pretty sure that's the most important reason. Some blue numbers can be a stronger impulse than a rational analyze.
Yeah right. Well I tell you what. I ALWAYS destroy the collector base, even on my canon-Renegade playthrough! I only just ONCE saved the collector base just so I can see if it makes any difference in ME3 when it comes out.
Any sane person would always destroy the collector base. So far any encounter with reaper-tech had a bad outcome. Reaper-tech is clearly beyond our capacity and it's not wise to keep it around, let alone give it in te hands of a xenophobic terrorist-leader!
Think about it! Would you give Osama Binladen a big f*cking nuke as a present when he just so happens to help you on recovering this big f*cking nuke from the Russians? Just hypothetically speaking, but you get the point I hope...
#2142
Posté 02 août 2010 - 12:06
Luc0s wrote...
Rzepik2 wrote...
Because they're all goody-goody paragons. I'm pretty sure that's the most important reason. Some blue numbers can be a stronger impulse than a rational analyze.
Yeah right. Well I tell you what. I ALWAYS destroy the collector base, even on my canon-Renegade playthrough! I only just ONCE saved the collector base just so I can see if it makes any difference in ME3 when it comes out.
Any sane person would always destroy the collector base. So far any encounter with reaper-tech had a bad outcome. Reaper-tech is clearly beyond our capacity and it's not wise to keep it around, let alone give it in te hands of a xenophobic terrorist-leader!
Think about it! Would you give Osama Binladen a big f*cking nuke as a present when he just so happens to help you on recovering this big f*cking nuke from the Russians? Just hypothetically speaking, but you get the point I hope...
This post is priceless. Rofl.
#2143
Posté 02 août 2010 - 12:07
badkenbad wrote...
For me, it had nothing to do with Cerberus or TIM. You saw what happened on the derelict Reaper, and that was a Reaper that had been dead for millienia! Imagine the kind of corruption that might exist in the Collector Station which was basically currently in use by the Reapers when you got there.
Reaper Indoctrination is not something to mess with. Keeping the station would only give the Reapers another foothold in the galaxy to leverage for their invasion.
sorry if it's already been addressed, (couldn't sit through 80+ pages) but I tend to agree with badkenbad's point
I think keeping the base, regardless of who you want to get it, is a bad idea because of the inherent risks of the reapers using it to their advantage, I say this based on two things, one (as aformentioned) the reapers can still maintain enough control on something that's been derilect for 37 million years to still be able to indoctrinate us.
and two, all Harninger did was release the control it had on the collectors through the base, to avoid the making the same mistake Sovereign did with Saren, but if the tech is still intact, who's to say it wouldn't be able to regain it's control, or indoctrination, over whoever happens to be inside the base now
and, after reading Retribution, seeing what they can do to us with some of their tech inside a human, just imagine what kind of havock a bunch of Grayson-like abominations would do if they're released it could be like starting a new race of collectors
#2144
Posté 02 août 2010 - 12:19
- To keep the technology out of TIM's hands. Cerberus' activities and Shepard's own resurrection show he'll do anything he wants at any cost.
- Or, quite frankly, to take revenge for how he's flattered you while simultaneously throwing you, your crew, your ship, and possibly a lot more (say, colonies: we don't know everything he knows/knew) to the dogs. Multiple times.
- To win without sacrificing humanity's "humanity". The fact that Shepard is half-cyborg does put an interesting twist on this, but if he's following this reason than it makes sense for him. If I had to guess, I would say that most of what we'd find in the Collector Base are schematics, weapons, Dragon's Teeth, and other implant-related tech. And the human smoothie blender. Except we get schematics whether we destroy or not (final cutscene, Joker), so cross that one out.
- To avoid following the paths that the Reapers "want" us to follow. They left us the Mass Relays and the Citadel, and as a result we rely on them. So much that, when the Reapers invade, we don't stand a chance without the use of them. Perhaps not a very good argument, considering we weren't "supposed" to have the option in the first place, but I guess there's some reasoning behind it.
It's worth remembering the times we used Reaper tech. Reaper tech created the husks out of organics and Collectors out of Protheans and keepers out of whatever. It turned people into goo. It drives pretty much everybody insane. Saren tried to control it (another guy trying to save the galaxy, and damn the cost), and he got burned. It also, however, led to the creation of EDI, the Thanix Cannon, and Project Lazarus. So when we get the chance to reverse-engineer fragments, we do alright.
But every time someone use RAW Reaper technology, particularly INTACT tech, bad stuff happens. And the Collector Base is pretty raw. However, it's not an actual Reaper, just a base set up by a Reaper-controlled species. So where's the line?
#2145
Posté 02 août 2010 - 12:21
Nightwriter wrote...
This post is priceless. Rofl.
I also completely see his avatar saying something like that
Modifié par Theoristitis, 02 août 2010 - 12:21 .
#2146
Posté 02 août 2010 - 12:26
Shandepared wrote...
The Collectors were clearly never intended to be used as a military force. The Collectors gather intel and help the Reapers determine which race, if any, they wish to ascend. That the Collectors were used so aggressively against humanity was likely an act of desperation.
Being military has nothing to do with it - the same reasons why having more than one military base is beneficial to a military applies to other institutions as well. There is more than one police station per city no? More than one hospital? Fire station?
#2147
Posté 02 août 2010 - 12:26
Like saving the galaxy?Theoristitis wrote...
I can think of several reasons why to destroy the base:
- To keep the technology out of TIM's hands. Cerberus' activities and Shepard's own resurrection show he'll do anything he wants at any cost.
Once again, to snub TIM.- Or, quite frankly, to take revenge for how he's flattered you while simultaneously throwing you, your crew, your ship, and possibly a lot more (say, colonies: we don't know everything he knows/knew) to the dogs. Multiple times.
So you want to prove that humans are morons?- To win without sacrificing humanity's "humanity". The fact that Shepard is half-cyborg does put an interesting twist on this, but if he's following this reason than it makes sense for him. If I had to guess, I would say that most of what we'd find in the Collector Base are schematics, weapons, Dragon's Teeth, and other implant-related tech. And the human smoothie blender. Except we get schematics whether we destroy or not (final cutscene, Joker), so cross that one out.
Like every other path every species has already been on? How do you know they want you to follow the "Baby Reaper Making Path"? Were they expecting Sovereign to get killed? Maybe. How about integrating an IFF into your own ship to travel to an unknown part of space where their 50k year old slave race of Reaper maker drones kept their Reaper maker?- To avoid following the paths that the Reapers "want" us to follow. They left us the Mass Relays and the Citadel, and as a result we rely on them. So much that, when the Reapers invade, we don't stand a chance without the use of them. Perhaps not a very good argument, considering we weren't "supposed" to have the option in the first place, but I guess there's some reasoning behind it.
So you want to keep the base then?It's worth remembering the times we used Reaper tech. Reaper tech created the husks out of organics and Collectors out of Protheans and keepers out of whatever. It turned people into goo. It drives pretty much everybody insane. Saren tried to control it (another guy trying to save the galaxy, and damn the cost), and he got burned. It also, however, led to the creation of EDI, the Thanix Cannon, and Project Lazarus. So when we get the chance to reverse-engineer fragments, we do alright.
Nyar? WTF are you saying here? Reaper tech is Reaper tech. Thanix cannons came from "raw" Reaper tech, just as much as EDI did. I didn't know we could put qualities on an unknown technology, and then say it's unknowingly bad or some crap.But every time someone use RAW Reaper technology, particularly INTACT tech, bad stuff happens. And the Collector Base is pretty raw. However, it's not an actual Reaper, just a base set up by a Reaper-controlled species. So where's the line?
#2148
Posté 02 août 2010 - 12:40
Theoristitis wrote...
Nightwriter wrote...
This post is priceless. Rofl.
I also completely see his avatar saying something like that
Lol, definitely.
#2149
Guest_Shandepared_*
Posté 02 août 2010 - 12:51
Guest_Shandepared_*
Nightwriter wrote...
Different people have differing ideas of what proves humanity to be morons, smud.
Not all ideas are equal.
#2150
Posté 02 août 2010 - 12:53
Nightwriter wrote...
I generally trust the Wiki, unless the article is really new. But honestly, I don't see how one ship can expect to harvest all of Earth.
Something we have no proof they were going to attempt, or at least not anytime soon. They still had plenty of Terminus colonies left to go before they even started thinking about hitting Earth. Hell, they didn't even get to finish abducting everyone on Horizon. Your squaddie just leaps to the "They're after EARTH!!!" conclusion when you enter that big chamber on the Collector ship, but it's not like they actually counted the pods or anything. Nor do we know the number of people that would have been required to finish the baby reaper. All EDI can say is that it could be "millions, perhaps more". Given that the standard procedure is for the actually physically-present Reapers to do the harvesting, I highly doubt the Collectors were ever going to make a run at Earth. It's doubtful they were even going to go after human colonies in Citadel space.
Modifié par didymos1120, 02 août 2010 - 12:58 .




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