Recently when using the cutscene editor it has become incredibly slow to work with. Whenever I add a new action such as headtracking or animation, the program becomes unresponsive and it usually takes 2-3 seconds before it registers my action. My computer should be fast enough, so it shouldn't have anything to do with that.
Cutscene Editor being slow
Débuté par
Guest_dewkl_*
, juin 02 2010 08:00
#1
Guest_dewkl_*
Posté 02 juin 2010 - 08:00
Guest_dewkl_*
#3
Guest_dewkl_*
Posté 02 juin 2010 - 09:40
Guest_dewkl_*
I must say, even without headtracking the cutscene editor is pretty slow. Are there other actions that makes it slow as well? Such as animate face?
#4
Posté 02 juin 2010 - 10:10
#5
Guest_dewkl_*
Posté 02 juin 2010 - 10:16
Guest_dewkl_*
I tried that earlier, but now I've removed all the headtracking and saved it for the end. Still, the editor is being slow (though not near as slow as it is with headtracking enabled).
Edit: it seems "animate face" also causes the same delay. I've removed all of these and it helps a lot. By "a lot" i mean everything. The difference is night and day.
Edit: it seems "animate face" also causes the same delay. I've removed all of these and it helps a lot. By "a lot" i mean everything. The difference is night and day.
Modifié par dewkl, 02 juin 2010 - 11:13 .





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