Blackveldt wrote...
Hm. Well, I liked Casey's statement regarding more darkness in addition to lighter themes. ME3 will end Shepard's story, so it should be appropriately epic. In my opinion, that means going to an extremely dark place (punctuated by light, etc) before getting to its victorious resolution. The Reapers are coming; they are all-powerful and intent on destroying the galaxy. The Council isn't listening to Shepard, people are unaware of the danger and/or unwilling to admit that it exists, and the only group willing to assist is a terrorist group headed by a man bent on power and the dominance of humanity. Depending upon how the player ended ME2, this situation can get even worse. Not to mention the impending war between the Quarians and the Geth. ME3 should be appropriately dark and desperate. I want Shepard to struggle. I want a 'locker scene' (ME1 reference) to show its effects. The sweetest victories are the ones for which you work the hardest, trudging through the accumulated adversities.
Regardless, I'm confident Bioware will do a wonderful job, though I am uncertain as to how it will be released as soon as 2011 (assuming the rumors are true).
QFT! This is exactly how ME3 should be. It should have some light in it, but a lot of dark. The Reapers are coming, about 99% of the galaxy dosen't believe you, and only a terrorist organization with a mad man in charge and Anderson and your squad does. The situation needs to seem desperate, and yes, the locker moments gave me that "we are doomed, there is nothing I can do" feeling. I loved that!
I guess it was because the mechs and mecs didn't really give me that feeling, nor did the Collectors. The Collectors were just mindless husks, tools for their masters, the Reapers, the real threat. Yes, they were a threat, but they seemed like a minor threat compared to Saren, Soverign, and the Heretic Geth. ME1 made me feel like the threat of Reaper invasion was very near, litterally right on our doorstep. ME2 just barely gave me that sence of desperation, while ME1 gave me a great sence of desperation.
Examples:
Unraveling the Reaper mystery
The sacrifice on Virmire
The Council not believing you
Udina locking down the ship and leaving you feeling helpless
Finding Vigil and learning more about the Prothean genocide
Soverign and Saren's assault on the Citadel
That kinda stuff, ya know?
Modifié par GreenDragon37, 04 juin 2010 - 11:12 .