Is archery kind of... boring?
#1
Posté 02 juin 2010 - 11:23
Really it seems an NPC with tactics can do the job just as well as a player (aside from Scattershot not being permitted in tactics). I took an archer warrior to Ostagar. I like the idea of playing an archer. Maybe I needed to stick with it.
Awakening gave archery a much-needed shot in the arm, no question. Good stuff. But there's a whole game before it that didn't get anything.
#2
Posté 02 juin 2010 - 11:59
#3
Posté 03 juin 2010 - 12:11
Obviously Dirty Fighting and Below The Belt are non-weapon attacks, you just have to be in range.
But Combat Movement (can Archery backstab??), Coup De Grace, Deadly Strike, Heartseeker and Weak Points all seem like they might be dagger-only.
#4
Posté 03 juin 2010 - 02:14
#5
Posté 03 juin 2010 - 02:25
Take Dirty Fighting up to Coup de Grace. 3 points to the Below the Belt tree for Lethality or, better still, 4 points for Evasion. Max out your Stealth. Max out the archery tiers. Take 3 in Coercion. 2 points in Dual Weild. Take Bard for Song of Valor or Ranger for a 5 party team pet as your 2nd spec. Sit back and enjoy the fireworks. Your Blood Mage can make good use of a bear pet.
Try it out, then tell me he isn't a rock star.
Modifié par MindYerBeak, 03 juin 2010 - 03:17 .
#6
Posté 03 juin 2010 - 03:32
MindYerBeak wrote...
Song of Valor
*Song of Courage
MindYerBeak wrote...
Take Dirty Fighting up to Coup de Grace.
Backstabbing does not work with archery so Coup de Grace is useless.
MindYerBeak wrote...
better still, 4 points for Evasion
Most of the times you 'evade' it plays an evade animation and stops you attacking which is not good for your dps.
To the OP, yes archers can be pretty boring, especially early game, although I would argue that they are about on par with Warriors, minus the flashy kill animations. I do, however, think an archer rogue is the more fun of the two builds, mainly because of stealth (for instance when you stealth your next attack is an auto crit, so stealth then scattershot scores you lots of nice numbers), but I also enjoy playing Ranger, once you get Master Ranger you have some pretty good choices for different situations. This is an excellent guide on the Archer and got me to play one in the first place.
Rolenka wrote...
But Combat Movement (can Archery backstab??), Coup De Grace, Deadly Strike, Heartseeker and Weak Points all seem like they might be dagger-only.
Weak Points is the only one of those that works with archery. Archers can't backstab but they do still benefit from the Flanking attack bonus (up to +20) which Combat Movement can help you get more often.
Modifié par Chazzwazza, 06 juin 2010 - 06:41 .
#7
Posté 03 juin 2010 - 03:39
#8
Posté 03 juin 2010 - 11:35
http://social.biowar.../index/328627/1
And by spamming Potent Lyrium you could afford all the expensive goodies in game.
Modifié par MindYerBeak, 03 juin 2010 - 11:40 .
#9
Posté 03 juin 2010 - 11:43
Really it seems an NPC with tactics can do the job just as well as a player (aside from Scattershot not being permitted in tactics). I took an archer warrior to Ostagar. I like the idea of playing an archer. Maybe I needed to stick with it.
In tactics, set Enemy, medium to long range, use ability: scattershot. Works for me. If you think it's not permitted in tactics, how do you think the AI uses it?
In general, yes, I'd chalk this up as yet another game that poorly implements archery. Not that it isn't strong at higher levels, but the list of problems is pretty long.
#10
Posté 05 juin 2010 - 03:39
#11
Posté 05 juin 2010 - 04:30
#12
Posté 05 juin 2010 - 05:22
#13
Guest_jsr24_*
Posté 05 juin 2010 - 06:42
Guest_jsr24_*
Self Any: Activate: Dueling
Self Any: Activate: Song of Courage
Enemy: Medium to Long Range: Scattershot
Enemy: Enemy Health > 50%: Critical Shot
Enemy: Enemy Boss: Critical Shot
Self Health: < 50% Use Least Powerful Health Politice
Shattering Shot really not needed since she has such high cunning, and I usually have a 2H with me for Sunder anyways, and I doubt they stack anyways, and Arrow of Slaying I just open up with it for her from Stealth if I think I will need it(Yellow Mages) are about the only thing I deem worthy of using it on because it is quite overrated I think, and I can usually mana clash them anyways.
#14
Posté 05 juin 2010 - 06:54
#15
Guest_jsr24_*
Posté 05 juin 2010 - 09:12
Guest_jsr24_*
#16
Posté 06 juin 2010 - 03:34
jsr24 wrote...
They are really fun to play solo. In groups they are boring I would agree, and are a great role for a party member since very little tactcs are needed. For example I use this on Leliana
Self Any: Activate: Dueling
Self Any: Activate: Song of Courage
Enemy: Medium to Long Range: Scattershot
Enemy: Enemy Health > 50%: Critical Shot
Enemy: Enemy Boss: Critical Shot
Self Health:
Shattering Shot really not needed since she has such high cunning, and I usually have a 2H with me for Sunder anyways, and I doubt they stack anyways, and Arrow of Slaying I just open up with it for her from Stealth if I think I will need it(Yellow Mages) are about the only thing I deem worthy of using it on because it is quite overrated I think, and I can usually mana clash them anyways.
For some reason your last tactic isn't showing. However, it might as well not be there anyway. The way you have it set up, she won't bother healing until after all enemies are dead. And at that point, any healing items she uses are just wasted. For better results, move that last gambit up to the top of the list. It should help her survival rate considerably.
#17
Posté 06 juin 2010 - 04:03
Modifié par soteria, 06 juin 2010 - 04:05 .
#18
Posté 06 juin 2010 - 04:11





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