Hehe, should I also mention that Morrigan and Dog are my favorite companions (after Leli of course)?
The Cauthrien fight is in my opinion the best example of how to make a challenging fight without going for the typical "tougher enemies with a lot of health" route (like Golems of Amgarrak). It requires strategy and a well balanced party as well as good timing in everything you do (especially at the beginning).
I admit, I always feel good about myself when I finish the battle without having any of my party members fall during the battle (which is how I've been playing my last two games, no deaths on any party members). The "Captured" quest may be fun (although very illogical), but surrendering is NEVER an option. I've done it only for testing purposes but I reload immediately to do the fight.
On a side note, remind me never to leave Redcliffe for last in the main quests. Seriously, how anticlimatic it is to come right out of Orzammar and all those challenging sections in the Deep Roads, to face a bunch of undead enemies meant for players under level 10.
I deliberately sabotaged myself as much as I could (didn't upgrade the militia's armory, didn't recruit any extra help) and I still was able to keep everyone alive and with no healer in the party. It's so damn easy at high levels that you think to yourself "this is what you people were afraid of".
Redcliffe really is meant for low level wardens, it's a fun fight at level 7-10, but at level 17 it's a complete snoozefest.
Modifié par Zjarcal, 23 novembre 2010 - 03:31 .





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