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No Thermal Clip for this Weapon (Game story failure from the start)


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#1
Tven0

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I've used the Search Function and nobody has made a post about this massive failure in the story of Mass Effect that occurs right from the start of the game. It put me off the game as this is meant to be an RPG with a tight storyline and yet we get errors from the start.

When you wake up as Shepard, after 2 years basically in a coma, you walk over to the gun that Miranda is asking you to pick up. And what does Shepard say after picking up the gun?

He says: 'There's no thermal clip for this weapon'.

O_O

Shepard is a quick learner, but he isn't THAT quick.

Epic fails like this just stink of game designers not going through their game properly for continuity errors. The main character does NOT come out of a coma, pick up a weapon and question why it has none of the new ammo system. That really is just poor BioWare, really poor. You must have played that starting area for ages making sure it was perfect, how did you miss this? It ruins the immersion for people such as myself who aren't totally brain dead and question what is happening.

BioWare in future when you make RPG's, might I recommend you don't get total idiots to play test your game for continuity errors like this. Get real gamers to test your games, not family members or the like. Do proper tests.

That is all. :lol:

Modifié par Tven0, 04 juin 2010 - 04:03 .


#2
Pacifien

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Bioware would have done well to never even mention the change from one weapon system to another. They never address why soldiers now have adrenaline rush or vanguards have charge. They don't explain why heavy weapon grenade launchers didn't exist before, but do now. They don't explain why Shepard is no longer carrying around 150 looted items. The combat system changed. Just leave it at that.

So when Shepard says his weapon lacks a thermal clip, it's with the unspoken understanding that the guns always had thermal clips. It should have simply been a retcon.

#3
Christmas Ape

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Posted Image

#4
thepiebaker

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(spoilers)

there is a reasoning behind it... when under the control of saren the geth's weapons had thermal clips, the council got a hold of these weapons and started reverse engineering, saw the benefits of this new system and implemented it. the new system could have been implemented before shep died. i don't recall that they ever mentioned how long it was before the defeat of sovereign and shep dying

#5
JKoopman

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Pacifien wrote...

Bioware would have done well to never even mention the change from one weapon system to another. They never address why soldiers now have adrenaline rush or vanguards have charge. They don't explain why heavy weapon grenade launchers didn't exist before, but do now. They don't explain why Shepard is no longer carrying around 150 looted items. The combat system changed. Just leave it at that.
So when Shepard says his weapon lacks a thermal clip, it's with the unspoken understanding that the guns always had thermal clips. It should have simply been a retcon.


Agreed. I still ferociously hate thermal clips, but just doing a straight-up retcon would've been preferrable to trying to shoehorn them in with some half-assed "geth technology" explanation.

Although at least with the intro error it can be explained away as thermal clips having been introduced somewhere during the 3-4 months following ME1 before Shepard suffered his/her "accident". The real continuity error for which there is absolutely no plausible explanation is how the stranded crew of Jacob's loyalty mission, who've been stuck out of contact on an unsettled world for the last 10 years, somehow have weapons with the new thermal clip system that wasn't introduced until at most 2 years ago.

#6
SnowMen713

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Pacifien wrote...
They don't explain why heavy weapon grenade launchers didn't exist before, but do now.


Especially love the upgrade of the Heavy Weapon Ammo "The ammo system is pretty old..." :?
Yeah I gues it was taken from the 2030's cause it sucks...

#7
C9316

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In my opinion its really poor of people to make topics complaining about something as small and insignificant as the change in the ammo system either way your not fighting with sticks and stones right? Did I think this was a small error on Bioware's part?, did I think Miranda should've have explained thermal clips as a tutorial? yes but I don't go making a mountain out of a molehill about it. Also why is this make the story fail? it's just one of those unspoken game changes that no one usually questions. I can understand you are angry about this but there is really no need to call the game testers "total idiots". If we're calling people total idiots for making simple mistakes then everyone(including you and I) are idiots. *Hands Tven0 a massive chill pill*

#8
cachx

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From the ME2 codex:

It was long thought that personal weapons had plateaued in
performance, but the geth proved all theories wrong. Mathematically
reviewing their combat logs, the geth found that in an age of kinetic
barriers, the weapon with the most rounds down-range the fastest wins.

Combatants were forced to deliberately shoot slower to manage waste heat
or pause as their weapons vented.
To eliminate this inefficiency, the geth adopted detachable heat
sinks known as thermal clips. While organic arms manufacturers were
initially doubtful this would produce a net gain, a well-trained soldier
can eject and swap thermal clips in under a second. Faced with superior
enemy firepower, organic armies soon followed the geth's lead and
today's battlefields are littered with these thermal clips.


It was quite possible that shep was familiar with this before the Normandy went boom.

I find fascinating how people care so much about such a small change.

#9
Ecael

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Tven0 wrote...

Epic fails like this just stink of game designers not going through their game properly for continuity errors.

Posted Image

#10
HyperLimited

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This is a joke right? If so, bravo! :happy:

If not, I'm so sorry for you... :blush:

#11
Weiser_Cain

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What he should have said was "give me a gun that won't quit on me in the field".

#12
CmdrFenix83

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Shepard's actual response should have been, "Wait a minute, there's no heat sink in this pistol." Followed by a response from Miranda saying, "Weapons use Thermal Clips now. There's no time to explain, you need to get moving. You'll have to find them as you go."



Then just have one of the 'investigate' options from Miranda later explain the tech change verbally. Done.

#13
Burdokva

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That's why I modded my game and I pretend not to hear that line. All weapons, except heavies, use the good old weapon overheat system - only the geth and collector assault rifles are ammo clip based - I guessed they use a different type of technology, plus some variation.

#14
Weiser_Cain

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Burdokva wrote...

That's why I modded my game and I pretend not to hear that line. All weapons, except heavies, use the good old weapon overheat system - only the geth and collector assault rifles are ammo clip based - I guessed they use a different type of technology, plus some variation.

But wait, I remember getting a geth rifle in ME1 and it didn't use thermal clips.

#15
PillarBiter

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They said they gave shepard some upgrades right? No reason to think they didn't give him combat data upgrades or information directly into the brain.

Now stop ****ing ants and enjoy the game.

#16
thepiebaker

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Weiser_Cain wrote...

Burdokva wrote...

That's why I modded my game and I pretend not to hear that line. All weapons, except heavies, use the good old weapon overheat system - only the geth and collector assault rifles are ammo clip based - I guessed they use a different type of technology, plus some variation.

But wait, I remember getting a geth rifle in ME1 and it didn't use thermal clips.


plot hole... you can check the thermal clip codex, i believe, or check on the mass effect wiki and it'll tell you

#17
TelexFerra

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RETCON

#18
kraidy1117

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Ugh not this again. We don't know when the thermal clip system was introduced, because of Shepards response, it's safe to say he was still alive when it was introduced. I swear you guys should read the codex.

#19
DarthCaine

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I think people seem to forget that there were heat sinks in ME1 too

#20
ChanceRandom

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Why read information when I can just jump to a failed conclusion amirite???

#21
spacehamsterZH

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Tven0 wrote...

I've used the Search Function and nobody has made a post about this massive failure in the story of Mass Effect that occurs right from the start of the game.


I larfed.

#22
Sajuro

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Why does this kind of thing bother people? When I read about thermal clips in the manual I thought "huh, that's cool" and proceeded not to think about that explanation as I went through the game having a good time.

#23
CmdrFenix83

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Sajuro wrote...

Why does this kind of thing bother people? When I read about thermal clips in the manual I thought "huh, that's cool" and proceeded not to think about that explanation as I went through the game having a good time.


Probably because they really liked the imbalanced 'infinite ammo' system of ME1.  Beign able to run down a hallway spraying bullets non-stop has a certain appeal.

Honestly I'm glad they even tried to come up with an in-world explanation for the mechanics change.  The game's much more fun than its' predecessor.

#24
Tven0

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Just because fanboys don't take this seriously proves to me that love of the franchise blinds you people to problems in the game.



Shepard's death occurs 1 MONTH after the battle at the Citadel. Read the introduction text. It isn't 2-3 months or more as you are suggesting. Im not the one here who needs to l2read. 1 Month when the Alliance and Galaxy are in disarray. That is not long enough for them to totally redesign and repurpose all new weapons in production and then convince people you should only use these new weapons.



For Shepard to wake up and immediately go, 'ZOMG NO CLIP IN DIS GUNZ' ruins the fantastic initial atmosphere. These are literally the first words you hear your hero utter, it's a complete farce.



This isn't the worst bit though. Later in the game, Shepard questions what these new clips are all about and you have the option to investigate further and get detail on the new clips.



Yeah, they totally imprinted new combat data on his brain...

#25
Pacifien

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CmdrFenix83 wrote...
Probably because they really liked the imbalanced 'infinite ammo' system of ME1.  Beign able to run down a hallway spraying bullets non-stop has a certain appeal.

Doing that with a pistol makes it even better.