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Update on the next Dragon Age patch release (June 4, 2010)


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#376
Wicked 702

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Indeed. Patiently awaiting the "promised" (*snicker*) updates to the confirmed bug list as things pass QA.



Friday would be nice, but I'll be patient.

#377
Katsunami

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PanosSmirnakos wrote...

searanox wrote...

I'd like to highlight the following mod:

http://social.biowar...m/project/2563/

Qwinn's Fixpack is a comprehensive unofficial patch for Dragon Age on the PC, which fixes a large number of scripting issues, as well as bugs related to game mechanics and dialogue options.  There are absolutely no changes to gameplay, characters, etc., and the most substantial change is the restoration of the Jowan's Intention quest.  I think that, if it hasn't been checked out already, it would be worthwhile for you to investigate the fixes made, and consider incorporating them in the update - even if they aren't major issues, they contribute to the overall polish of the game.

Either way, the news is appreciated and I'm eager to finish up Awakening, since bugs had caused me to put it on hold less than a week after buying it.

Totally agree with this post. This is the best patch for Dragon Age so far and guess what? It's not from Bioware. At least hire the guy who made it and let him do your patches Biowarians. But patches are given for free, so this is not going to happen. Just read the list of the fixes in this unofficial patch, a bugfest! 


Qwinn? I knew I saw that name before. He seems Bioware's unofficial community patcher or something, because he also did a very good PlaneScape:Torment patch, and iirc, also helped on the Baldurdash fixes for BG1 and 2. Waaaaay back in the times of 1998 to 2001....

I just hope that 1.04 fixes quite some bugs. I've stopped playing the game at about 75% (and still have Awakening to do), because I know I WILL run into some bugs that might break my playthrough. I do not have too much time, and I rather wouldn't start over.

#378
Guest_gamerm_*

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Retail version works FINE.....

The golden rule is that you need to know which patch to install first!
Some people never experience any issues, but for those people if you have DAO patch 1.02 install and having "Check Save Data" issue on the awakening, please do as following:

1) Deleting both DAO and DAA game data utility.
2) Disable the network connection on the PS3.
3) Reinstall the Origins (Origins Disc) and install an Awakening patch for Origins (Awakening Disc). (Very important step, the key is to have this awakening patch for origins before 1.02 Origin patches)
4) Get back online and get the latest 1.02 patch for Origins. (This patch is for fixing the freezing issue with PS3 3.30 firmware update)
5) Get the 1.01 patch for awakening. (This awakening patch doesn't conflict with 1.02 patch for Origins, and you need this patch to play awakening)
6) You need to install all the Origins DLC back again if you have them for origins. (Because you delete the game utility data in step (1) which contains your DLC information)

NOTES: Don't touch anything on your saved game data.

I have done it myself now, it works for me. I can play both origins and awakening without any problem...... It WORKS PERFECTLY. Posted Image One of my friendz confirmed it works on his as well.

Please let me know if it works for you.....


1. I did the patch 1.02 and got the this Unable to access your online profile storage. The game has encountered an error.

Modifié par gamerm, 09 juin 2010 - 09:46 .


#379
BrunoB1971

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did someone actually try to compile a nicely done list of bugs into one post so that people could see the real amount of bugs in the game.



I had done this kind of work for sacred 2 before the company went belly up which was a shame...but still some fine people are doing community patches for that game so it worked out so far.



maybe we should just forget about Bioware altogether make our own community patches and dlc's....

#380
Guest_gamerm_*

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gamerm wrote...

Retail version works FINE.....

The golden rule is that you need to know which patch to install first!
Some people never experience any issues, but for those people if you have DAO patch 1.02 install and having "Check Save Data" issue on the awakening, please do as following:

1) Deleting both DAO and DAA game data utility.
2) Disable the network connection on the PS3.
3) Reinstall the Origins (Origins Disc) and install an Awakening patch for Origins (Awakening Disc). (Very important step, the key is to have this awakening patch for origins before 1.02 Origin patches)
4) Get back online and get the latest 1.02 patch for Origins. (This patch is for fixing the freezing issue with PS3 3.30 firmware update)
5) Get the 1.01 patch for awakening. (This awakening patch doesn't conflict with 1.02 patch for Origins, and you need this patch to play awakening)
6) You need to install all the Origins DLC back again if you have them for origins. (Because you delete the game utility data in step (1) which contains your DLC information)

NOTES: Don't touch anything on your saved game data.

I have done it myself now, it works for me. I can play both origins and awakening without any problem...... It WORKS PERFECTLY. Posted Image One of my friendz confirmed it works on his as well.

Please let me know if it works for you.....


1. I did the patch 1.02 and got the this Unable to access your online profile storage. The game has encountered an error.

2. I did patch 1.01 and its conflicting with 1.02

#381
Stanley Woo

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Katsunami wrote...

Qwinn? I knew I saw that name before. He seems Bioware's unofficial community patcher or something, because he also did a very good PlaneScape:Torment patch, and iirc, also helped on the Baldurdash fixes for BG1 and 2. Waaaaay back in the times of 1998 to 2001....

Planescape: Torment is not a BioWare developed title. that game was developed by Black Isle Studios.

#382
Wicked 702

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BrunoB1971 wrote...

did someone actually try to compile a nicely done list of bugs into one post so that people could see the real amount of bugs in the game.

I had done this kind of work for sacred 2 before the company went belly up which was a shame...but still some fine people are doing community patches for that game so it worked out so far.

maybe we should just forget about Bioware altogether make our own community patches and dlc's....


Yes they did. Right here. It hurts to read I'm sorry to say. Xbox version only though....

#383
ladydesire

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BrunoB1971 wrote...

did someone actually try to compile a nicely done list of bugs into one post so that people could see the real amount of bugs in the game.


The problem with community made lists is that sometimes they include things that are working as intended by the developer.

maybe we should just forget about Bioware altogether make our own community patches and dlc's....


Already possible to do for PC and MacOS users, but that leaves the people on Xbox 360 and PS3 in the same situation as they are right now, so lets not.

#384
Guest_gamerm_*

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Stanley Woo wrote...

Katsunami wrote...

Qwinn? I knew I saw that name before. He seems Bioware's unofficial community patcher or something, because he also did a very good PlaneScape:Torment patch, and iirc, also helped on the Baldurdash fixes for BG1 and 2. Waaaaay back in the times of 1998 to 2001....

Planescape: Torment is not a BioWare developed title. that game was developed by Black Isle Studios.

The patch 1.01 works and doesn't freeze on ps3, it has conflicts with 1.02 and signs you out!

Modifié par gamerm, 09 juin 2010 - 10:15 .


#385
Wicked 702

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ladydesire wrote...

BrunoB1971 wrote...

did someone actually try to compile a nicely done list of bugs into one post so that people could see the real amount of bugs in the game.


The problem with community made lists is that sometimes they include things that are working as intended by the developer.


So what? The developers can obviously look at the list and know right away which ones aren't valid. In fact if they were truly helpful, they'd actually message the listmaker or post on the thread indicating that "such and such" was an intended game mechanic so it could be removed from the list.

Sheesh.

#386
Serenade

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Why is it that mod makers can fix almost everything faster than developers? (in this case Bioware)
Shouldnt these people get hired? Posted Image

#387
Stanley Woo

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edgarcabrerauk wrote...
The problem BW/EA is facing right now is that this post must have been done 5 months ago!,

Something we'd have to go back in time to prevent, so as soon as commercial time travel is viable and inexpensive enough, I'll get right on that.

now it does seem too little too late, in the Xbox side; and if you add the infamous and quite deplorable comments from Mr. Woo, this only shows a catastrophic client management... perhaps now is for real, but in the Xbox side, we've heard the same old song during 7 months: "we are working on it", people were chilled out the first 2 times, now, BW looks like storytellers... if the fixes were delivered 4 months ago, this situation would have been resolved and many would be buying more and more DLCs....

So, we needed to say this 5 months ago, but everything we said 5 months ago were lies that you can't believe, and even though we're saying it now, it's too late because you're not going to believe anything we say, but we still need to say more. Look, i understand people are frustrated and angry, but the way some tell it, we need to tell you more, less, everything and nothing at all so we don't break promises, and we need to say all that simultaneously.

and in return for this impossible communication, you will never buy a BioWare product again, more DLC will be purchased, and BioWare will magically be respected again. And lose all credibility.

Not just a time machine is needed, apparently. :) i don't know why I feel the need to keep poking the bear time and again, maybe I just don't like all these mutually exclusive solutions people keep coming up with. Or maybe I'm just a big stoopid jerk, which I can totally agree with.

#388
Stanley Woo

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Master Bandit wrote...

Why is it that mod makers can fix almost everything faster than developers? (in this case Bioware)
Shouldnt these people get hired? Posted Image

I don't want to trivialize or dismiss the work modders do, because they're awesome. But modders aren't officail, so they don't need to go through official channels or wait for an official release or have official status for their work, and their work doesn't have to be officially recognized by anyone. That's why they can do everything faster. If they were hired, they'd be part of our system, wouldn't they, and subject to our limitations and restrictions and ways of doing things?

#389
Guest_gamerm_*

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Stanley Woo wrote...

Master Bandit wrote...

Why is it that mod makers can fix almost everything faster than developers? (in this case Bioware)
Shouldnt these people get hired? Posted Image

I don't want to trivialize or dismiss the work modders do, because they're awesome. But modders aren't officail, so they don't need to go through official channels or wait for an official release or have official status for their work, and their work doesn't have to be officially recognized by anyone. That's why they can do everything faster. If they were hired, they'd be part of our system, wouldn't they, and subject to our limitations and restrictions and ways of doing things?

I agree and been a long Bioware fan since Baldurs Gate, will the ps3 ever get patched for awakening.

#390
Tantum Dic Verbo

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When people get upset, they tend to lose the calm, rational detachment that makes for good internet posting. Of course, the real question might be why they're upset to begin with, and whether or not it's a predictable reaction to the way they've been treated.



It's hard to find a solution to this situation. Why? Because the central issue is making customers feel good about having their needs ignored for several months, Clearly, there is nothing Bioware can do to make these fixes happen five or six months ago. What's left for the customer is to vent frustration (with varying degrees of wit and tact). Some, however, opt for a sort of commercial Stockholm Syndrome. ("Don't make them mad, or they won't fix anything at all!")



In any case, this is the one of the more peculiar approaches to customer service I've ever seen. I hope it works out, because I like what Bioware produces (when it functions as intended, at any rate).

#391
Serenade

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Stanley Woo wrote...

Master Bandit wrote...

Why is it that mod makers can fix almost everything faster than developers? (in this case Bioware)
Shouldnt these people get hired? Posted Image

I don't want to trivialize or dismiss the work modders do, because they're awesome. But modders aren't officail, so they don't need to go through official channels or wait for an official release or have official status for their work, and their work doesn't have to be officially recognized by anyone. That's why they can do everything faster. If they were hired, they'd be part of our system, wouldn't they, and subject to our limitations and restrictions and ways of doing things?


I understand.

Thanks for answerPosted Image

#392
Wonderllama4

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I'm hoping Shapeshifter gets a boost in this patch. Isn't it supposed to get its strength from magic and not, um... strength? I like to use Morrigan in my party but I never have her change form because it's so weak. and that's a shame because shapeshifting into a spider is a fun visual



I'm not saying it should be invincible or anything but it would be cool if I didn't have to waste points on strength on a mage to make something viable

#393
Thandal N'Lyman

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Stanley Woo wrote...

Master Bandit wrote...

Why is it that mod makers can fix almost everything faster than developers? (in this case Bioware)
Shouldnt these people get hired? Posted Image

I don't want to trivialize or dismiss the work modders do, because they're awesome. But modders aren't officail, so they don't need to go through official channels or wait for an official release or have official status for their work, and their work doesn't have to be officially recognized by anyone. That's why they can do everything faster. If they were hired, they'd be part of our system, wouldn't they, and subject to our limitations and restrictions and ways of doing things?

Stanley!  You forgot one of the biggest advantages that modders have over developers in "fixing the things they are able to fix", (given that both really care about the game and want it to be "right".)   The work of the Community is provided "As Is".  There are no external requirements for regression testing, compatibility with the myriad of environments, or minimum expected level of acceptance.  The modder only needs to please him/herself, and then allow others to try it if they wish.

Lots of things can be done lots faster under those condtions!  Posted Image

Modifié par Thandal NLyman, 09 juin 2010 - 11:39 .


#394
Feraele

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Thatdude88 wrote...

My brilliant question of the day is if you have 3 bugs fixed then hey how about taking those three bugs and sticking them in a patch then take what ever else your making one bug fix at a time and put them in patches 1.05 1.06 1.07 1.08 as its not going to hurt our feelings to have to download a few extra files and its not going to take you more then 5 minutes to compile them into a install file.

This would not be necessary if it didn't take you 3 -4 months per bug fix but since it does.

After the game is solid and fixed you can go back and compile all the patchs into one nice big one.

if not and yah are going to continue putting limited resources into the game then please point me in the direction to get a refund for my broken and not as advertised product.

If I purchase a electronic piece of equipment from newegg, walmart or any other retail company and it is defective when it arrives they will try to fix it if I get tired of them tring to fix it they will refund my money. However YOU BIOWARE gave me a BROKEN product that I can NOT play, and have made no effort to offer refunds to your customers. when people start sueing you for selling broken products and it becomes more of a loss to not fix the bugs then it does to put it off I am sure you will spend all the money necessary towards your patch fixing team.

What do you think would happen if any other product company sold say a million broken Items lets say a Air conditioner and then refused to fix or refund that product(just like your doing)? You know what would happen to that company? they would go bankrupt from law suits.


Hmmmm how come I was able to determine that the mention of the "three fixed bugs"...was only an EXAMPLE ..that the list of bug fixes actually going to be in patch 1.04 is actually much longer than that..but thats all they cared to mention at this point and time.

People have taken this "three bug fixes"  in their teeth and run with it....wrong or not.    Settle down.   Go back and read what was said again...........there are MORE bugs being fixed than just those three that were mentioned.

Ai yi yi........hands out valium to everyone.. 

#395
Callidus Thorn

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Bioware's claim that they are working on other things would be more readily accepted if they gave us a short list of at least some of what is being worked on, if more was known about what's being done it might calm the thread down a little. Doesn't need to be a long list, but at this point the lack of info is really annoying some people. Just a little "we're also looking to fix, but cannot yet guarantee" section.

Modifié par Callidus Thorn, 09 juin 2010 - 11:47 .


#396
ladydesire

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Callidus Thorn wrote...

Bioware's claim that they are working on other things would be more readily accepted if they gave us a short list of at least some of what is being worked on, if more was known about what's being done it might calm the thread down a little. Doesn't need to be a long list, but at this point the lack of info is really annoying some people.


PC patch list for starts, since many of the non-platform dependent elements should simply need tested on ohter systems to confirm that they work. In fact, at least one of the fixes on that page is confirmed as being in patch 1.04.

Modifié par ladydesire, 09 juin 2010 - 11:48 .


#397
Callidus Thorn

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ladydesire wrote...

PC patch list for starts, since many of the non-platform dependent elements should simply need tested on ohter systems to confirm that they work.


If it was just that simple, I see no reason why consoles should not already have them

#398
Feraele

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Callidus Thorn wrote...

Bioware's claim that they are working on other things would be more readily accepted if they gave us a short list of at least some of what is being worked on, if more was known about what's being done it might calm the thread down a little. Doesn't need to be a long list, but at this point the lack of info is really annoying some people.


THEY ARE WORKING on other things as well as these bug fixes....they have so many irons in the fire right now with all their different teams on different projects.

Why is it I get the impression that the seething masses think that Bioware is sitting there with their fingers up their noses and not doing anything at all?    Just from reading and following up on news,  I know thats not the case.

IF they list what they are doing..not all of that stuff will make it to ...release ie: bugfixes whathaveyou.

The fanbase will take that as a PROMISE..despite some things possibly not working out....and then you get MORE complaints.  When the fanbase gloms onto something they think is a promise, then they automatically ASSUME that its written in stone.    Things DO go awry, things do not always work as planned, which necessitates going back to the drawing board and starting again.

And the fanbase will complain no matter what,   be it major, be it minor.   If their particular needs arent met, or they "think" a promise was made...more uproar, more nastiness...more confusion..ensues.

And because anonymity reigns on the internet...the more entitled people feel, the nastier and outright horrible ..they are on these forums.

This is why I hardly post here any more......you can't have a sane discussion ..it all melts down into a cesspool of whining, carry-on...etc etc.

#399
Callidus Thorn

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Whoa. No need to bite my head off. I understand that Bioware is working on it, I'm pissed off by the time it's taken, but I'm thankful they are going to patch. I'm just looking for a way to stop some people ranting each other for defending or attacking Bioware. I can see where both sides are coming from, I'm just tired of people posting criticism of Bioware for not acting sooner, and others ranting at them for it,

Modifié par Callidus Thorn, 10 juin 2010 - 12:06 .


#400
Andari_Surana

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Katsunami wrote...

PanosSmirnakos wrote...

searanox wrote...

I'd like to highlight the following mod:

http://social.biowar...m/project/2563/

Qwinn's Fixpack is a comprehensive unofficial patch for Dragon Age on the PC, which fixes a large number of scripting issues, as well as bugs related to game mechanics and dialogue options.  There are absolutely no changes to gameplay, characters, etc., and the most substantial change is the restoration of the Jowan's Intention quest.  I think that, if it hasn't been checked out already, it would be worthwhile for you to investigate the fixes made, and consider incorporating them in the update - even if they aren't major issues, they contribute to the overall polish of the game.

Either way, the news is appreciated and I'm eager to finish up Awakening, since bugs had caused me to put it on hold less than a week after buying it.

Totally agree with this post. This is the best patch for Dragon Age so far and guess what? It's not from Bioware. At least hire the guy who made it and let him do your patches Biowarians. But patches are given for free, so this is not going to happen. Just read the list of the fixes in this unofficial patch, a bugfest! 


Qwinn? I knew I saw that name before. He seems Bioware's unofficial community patcher or something, because he also did a very good PlaneScape:Torment patch, and iirc, also helped on the Baldurdash fixes for BG1 and 2. Waaaaay back in the times of 1998 to 2001....

I just hope that 1.04 fixes quite some bugs. I've stopped playing the game at about 75% (and still have Awakening to do), because I know I WILL run into some bugs that might break my playthrough. I do not have too much time, and I rather wouldn't start over.



I know Qwinn would like a bioware job, it says so on his website.  If he's been fixing your dang games since 2001, its about time u put someone who loves the genre, and is a stickler for detail - i.e. mechanics working as intended, quests working as intended, etc - on your bug team.  He's already proved he is 1000x faster at fixing bugs then your entire patch team, which proves the point - as a programmer myself - that 90% of these bugs are easily fixable.  U'r patch team needs some guidance (or perhaps the problem is u don't have one?).  Put Qwinn on your payroll, he has a recognized name of these forums, pay him well, get him working on dao, and then da2, and then maybe you'll turn around this BP of public relations disasters.

Modifié par Andari_Surana, 10 juin 2010 - 12:06 .