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Update on the next Dragon Age patch release (June 4, 2010)


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#151
Desasosiego

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Too late, I already got a gf.



Look at what you have done.

#152
ladydesire

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WilliamShatner wrote...

I do find it odd that they will be "revealing details later" as if this patch is some sort of new product that BioWare wants to control the marketing of.


Considering how people react if "promised" fixes don't make it into a patch, I'm not a bit surprised that Bioware is doing this.

#153
Ildaron

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ladydesire wrote...

WilliamShatner wrote...

I do find it odd that they will be "revealing details later" as if this patch is some sort of new product that BioWare wants to control the marketing of.


Considering how people react if "promised" fixes don't make it into a patch, I'm not a bit surprised that Bioware is doing this.


Considering how long it has been I am a bit surprised Bioware does not have more with this patch finished.

#154
Gerza71

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Zy-El wrote...

Gerza71 wrote...
With this patch coming, will this work on Origin or do you have to have Awakening for this patch to work?

I just little disappointed about the non-enchanted daggers when doing rouge. Where I have to put points on strength (16) whilst I have high dexterity (24) and cunning (20) at my level 9 character to make those daggers worth my while.

But over-all performance of the game I'm happy with it.


The latest patch always includes updates from previous patches so patch 1.04 will include everything in patch 1.02 and 1.03 and prior to that.  It won't matter which base game you have installed whether it be Origins or Awakening.


I did not know about the 1.03 patch it until now. Just download it and I see how it goes.
Ta for the infor.

#155
Branji

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I have a great deal of respect for the modmakers who fixed many of the PC bugs, and also for Qwinn for his fixpack. Those people did an excellent job with no pay and by reading the fan feedback.



Zy-El: people can read english. Victor saying they are working on bugs isn't what is keeping unhappy fans unhappy. It is this: for many months, Bioware/EA has been claiming they were fixing bugs, not just PC but console. After many months of fans wanting some useful info, someone FINALLY made a thread about what is going on. The problem is that after seven months of feedback, Bioware/EA has done so little. That is an insult to the fans. Some people have said maybe Bioware/EA only actually started reading feedback 4-5 weeks ago, so they are just now actually doing anything. That would explain why so few bugs fixed: they just started. That also is an insult to the fans, since that would mean that Bioware/EA has spent many months misleading them. This mishandling was allowed to continue for many months. At any time, some bugs could have fixed and patches released. The PC fans received three patches quickly. Unfortunately, the third one introduced some nasty bugs. At least they received some fixes and I am happy for them. The console and Mac versions have been, too all appearances, left by the wayside and my Mac friends have a game which appears to be abandonwear the moment it hit the shelves.



Who is to blame for this? Could all of it belong to EA? Maybe. Could some of this go to Bioware? Maybe. Only they know and they will never say. If there would have been some proper patching earlier, this whole situation could have been avoided. Some suits somewhere made some terrible decisions, but we will never know who. At some point, each unhappy fan has to decide where blame should go. If some patching would have occurred a few months ago, I would have placed all blame on EA. However, after seven months of this, I place blame on both companies. Is that unfair? Maybe, but I don't care. This insulting of fans has went on too long.



Will Bioware/EA do a proper job patching finally? It's too early to tell. Is it just some public relations move (more "working on it" nonsense)? Don't know.



My view is this: if they have been "working on it" for seven months and reading feedback, like they claim to have been doing, then there had better be a lot of big fixes listed real soon. They have had plenty of time to fix and test a lot of bugs. If there aren't; if it's just a slow trickle, then they have just started on bugfixes, and there won't be a proper patch for a long time, which I find insulting.



It's up to each fan to decided how he/she feels about this situation, and hopefully Bioware and EA have learned their lesson.


#156
joey_mork84

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*Passes over useless wall of text by those with ZERO comprehension*



@Victor: This is a bit off topic, but is there any chance of getting an 'Ignore' option added to the forums? I would gladly trade in a bug fix or two for this option...

#157
Franpa

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Gerza71 wrote...

Zy-El wrote...

Gerza71 wrote...
With this patch coming, will this work on Origin or do you have to have Awakening for this patch to work?

I just little disappointed about the non-enchanted daggers when doing rouge. Where I have to put points on strength (16) whilst I have high dexterity (24) and cunning (20) at my level 9 character to make those daggers worth my while.

But over-all performance of the game I'm happy with it.


The latest patch always includes updates from previous patches so patch 1.04 will include everything in patch 1.02 and 1.03 and prior to that.  It won't matter which base game you have installed whether it be Origins or Awakening.


I did not know about the 1.03 patch it until now. Just download it and I see how it goes.
Ta for the infor.

It probably took a **** load of protests from devs etc. to get a chance to work on a patch as such a task WILL involve a thing known as MONEY. Bioware might be okay with it but there publisher EA, might not be because EA has always sucked balls.

#158
Rhohan Baranduin

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Thanks for the update Victor.

I'm crossing my fingers and toes that you will include a fix for the constant PC crashes.

#159
Biotic Budah

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I think a lot of you folks miss the bigger picture here. They have essentially made most of the money they are going to on this game. The patches they are offering now are a courtesy and an act of good faith to encourage brand loyalty to the next Dragon Age game. I think what we should all insist upon NOW is that they make a concerted effort to ensure that debugging occurs much more quickly on the sequel titles. I'm like you folks, maxed out the number of characters I can make on the game. I've played the hell out of it. Done every ending, used every weapon. So I get to bring the Starfang with me to Awakenings? Big damn deal at this point. Too little, too late. I want you folks at Bioware to say "We screwed up, didn't handle the bugs well and we won't let this happen in the sequel". You owe us that much.

#160
Emerald Melios

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Oh I hope they implement "Messy Kills" and "WEakens Nearby Darkspawn" and "Increases/Dcreases Hostility" properties.

#161
Biotic Budah

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That's true because you really can't see any effect. My characters take the same damage regardless of the weapon I'm using.

#162
Feraele

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Zy-El wrote...

nen wrote...
While Banjii is being a tad petulant, I tend to agree with him.
Victor: Please provide us with a list of all bugfixes that have passed QA (that is, bugfixes that are already confirmed to be in the patch).  If all you have for us is those three, then color me flabbergasted.<_<


Doesn't anybody know how to read English anymore?  Victor has said that he only listed 3 of the most-discussed issues which are confirmed as being in the patch release.  These 3 are only a small subset of the total number of bugs being included in the patch.

Someone previously linked to this but I'm going to do it again:  http://social.biowar...m/project/2563/

Qwinn's unofficial fixpack fixes almost a hundred bugs, restores the functionality of Stealing and Dog finding, and seals about a dozen infinite EXP and infinite Approval exploits.  And it was released in April.  And updated two weeks ago.  And one guy made it.  Hire him or something.


Well, Qwinn did a great job of the fixpatch, yes, but he did not release it to XBox, PS3 or GameCube.  Someone has to do the translation to the consoles and then the followup testing, then it has to get passed by Microsoft, Sony and Nintendo before they allow it on their platforms as a patch release.  That is what takes **months** to get done.  It is a form of software bureaucracy that cannot be avoided.


I'm requoting Zy's post...BECAUSE ...what she says smacks of logic and truth here.    Modders don't have to answer to Microsoft's certification,  Sony's certification or anyone else.    These processes take a  long time as we saw with the RTO debacle.    

It seems nonsensical to me, to expect that a modder can do a better job than the QA team, considering all the variables the QA team has to accomodate and deal with.

As for what another poster stated..re:  hiring Qwinn..that might be an idea, he seems to be closer to the problems people are having, perhaps HE could be the bug tester liasing with the Dev or coder team.    Maybe that would push things along a little faster.   And then of course, that all depends if Bioware wants to do this, and if Qwinn wants to do this.  :D

As for months of silence,  I assume thats because, usually those that do the coding etc aren't here answering questions or dealing with the hue and outcry every day, they are actually busy doing their jobs.

Even still..it would be NICE to have some sort of liason that can communicate bug problems..or perhaps the most prevalent ones, and also offer up some suggestions to users that might not be that savvy about how their computers work.   Just a suggestion, not a must do.    

Some of the problems stem from the machines themselves, and what the game/machine owners do.    That should be clarified. :)   

People have stated on here that .."you need a high-end computer"  to run DA....NOT TRUE.

I have a four year old computer, four year old ram, four year old vid card and audio card.............I've made 22 characters..... use that bit of info as food for thought. :)

#163
nen

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Biotic Budah wrote...

That's true because you really can't see any effect. My characters take the same damage regardless of the weapon I'm using.


That's because presently the Messy Kills, Increase/Decrease Hostility, Weaken Nearby Darkspawn, and +%Healing Received properties do nothing.  They are all worthless stats at the moment.

Ranged Attack Speed is severely bugged as well, especially with regards to how it interacts with Haste abilities.

#164
CybAnt1

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I'm crossing my fingers and toes that you will include a fix for the constant PC crashes.


That problem is probably going to be the hardest, because it probably involves multiple sources of causation. 

However, contrary to what some claim, it may not simply be because some people are using PCs that are too underpowered. These crash problems are more complex than that; usually are, but it's pointless also to say that they are PC users "own fault" either. 

I also wish them luck in solving the Silverite mines bug, because I still don't know the exact answer to its causation, either. On the other hand, they have their own source code, and I don't. :wizard:

#165
CybAnt1

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That's because presently the Messy Kills, Increase/Decrease Hostility, Weaken Nearby Darkspawn, and +%Healing Received properties do nothing.  They are all worthless stats at the moment.


Actually, in case #4, the property is mal-functioning due to an incorrectly written formula calculation (and therefore under-performing), not non-functional. 

#166
WilliamShatner

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Biotic Budah wrote...

I think a lot of you folks miss the bigger picture here. They have essentially made most of the money they are going to on this game. The patches they are offering now are a courtesy and an act of good faith to encourage brand loyalty to the next Dragon Age game. I think what we should all insist upon NOW is that they make a concerted effort to ensure that debugging occurs much more quickly on the sequel titles. I'm like you folks, maxed out the number of characters I can make on the game. I've played the hell out of it. Done every ending, used every weapon. So I get to bring the Starfang with me to Awakenings? Big damn deal at this point. Too little, too late. I want you folks at Bioware to say "We screwed up, didn't handle the bugs well and we won't let this happen in the sequel". You owe us that much.


I'd like to refer you to the software development life cycle.  I've highlighted the important part:

Image IPB

#167
Bfler

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CybAnt1 wrote...

I'm crossing my fingers and toes that you will include a fix for the constant PC crashes.


That problem is probably going to be the hardest, because it probably involves multiple sources of causation. 



Most of the crashes are related to the 1.03 patch. So if the Bioware Devs know what they have changed with the patch it shouldn't be that complicated to fix it.  It wouldn't surprise me if they only revert the changes of that patch, what would mean no more crashes, lag issues but the return of long loading times.

#168
13Dannyboy13

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While it is nice to see, after eight months of hearing the same thing I just can't get my hopes up. Hopefully they will fix more than just the merchants since they are only one way to get the corruption, as for the dex fix, it's been there since the first week the game was out, they simply haven't given it to those of us playing on consoles.

Why it's taken eight months for a thread like this to appear is something I can't understand, keeping us updated on what they are fixing can go a long way to keeping fans. As it is right now, for many people this is too little too late, most of the people I know that bought this game at release have long since traded it in, also with no timeline at all it's really no different than the same thing we've been hearing for months.

It is nice to see an actual thread though, it brings back a small glimmer of hope that this game will finally be fixed, it may have got them a brief reprieve from the people that are upset about the lack of fixes and any sort of communication, but that will only last so long. At least it's is a step in the right direction, very long overdue, but a good start anyways, it will be interesting to see how this plays out.

#169
PermanentlyAngry

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Biotic Budah wrote...

I think a lot of you folks miss the bigger picture here. They have essentially made most of the money they are going to on this game. The patches they are offering now are a courtesy and an act of good faith to encourage brand loyalty to the next Dragon Age game. I think what we should all insist upon NOW is that they make a concerted effort to ensure that debugging occurs much more quickly on the sequel titles. I'm like you folks, maxed out the number of characters I can make on the game. I've played the hell out of it. Done every ending, used every weapon. So I get to bring the Starfang with me to Awakenings? Big damn deal at this point. Too little, too late. I want you folks at Bioware to say "We screwed up, didn't handle the bugs well and we won't let this happen in the sequel". You owe us that much.


It is not an act of Good faith!!! EA and  Bioware have sold a product that is not fit for purpose, that under UK and most EU law is illegal. I don't know about the US, but certain here in the UK we're entitled to a full refund from EA / Bioware if a product they sell is unusable as is the case with Awakening.

#170
ElvaliaRavenHart

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Thank you for the patch update information, this was nice to hear about.

#171
Guest_Guest12345_*

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 thanks for the information!

#172
The Masked Rog

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PermanentlyAngry wrote...

Biotic Budah wrote...

I think a lot of you folks miss the bigger picture here. They have essentially made most of the money they are going to on this game. The patches they are offering now are a courtesy and an act of good faith to encourage brand loyalty to the next Dragon Age game. I think what we should all insist upon NOW is that they make a concerted effort to ensure that debugging occurs much more quickly on the sequel titles. I'm like you folks, maxed out the number of characters I can make on the game. I've played the hell out of it. Done every ending, used every weapon. So I get to bring the Starfang with me to Awakenings? Big damn deal at this point. Too little, too late. I want you folks at Bioware to say "We screwed up, didn't handle the bugs well and we won't let this happen in the sequel". You owe us that much.


It is not an act of Good faith!!! EA and  Bioware have sold a product that is not fit for purpose, that under UK and most EU law is illegal. I don't know about the US, but certain here in the UK we're entitled to a full refund from EA / Bioware if a product they sell is unusable as is the case with Awakening.

Unusable... Right...
Care to explain the hundreds of persons who have played through it and found it to be an absolutely flawless and highly entertaining product how it is unusable. I'm sorry you are having problems, but the game is not unusable. Chill out.

#173
Gaxhung

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There are also some sort of memory leak problem, if that's what they are called, the game gets slower and slower, Windows Task Manager says RAM usage at 4.8gig. I actually don't think issues like this and the 100% cpu usage issues will be fixed. 1.03 was supposed to fix the 100% cpu issue right? 1.04 will probably be game play bug fixes. Hope I am wrong, but not getting hopes up.



Why can't Bioware issue PC fixes first, why do we have to wait for consoles? Eg: PC patch coming x date, while consoles will be out around y date. And why are we getting the xbox fixes too, I don't exactly want those.

#174
Zy-El

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We who are playing on the PC have the greater advantage that there are modders who can fix a lot of scripting bugs - like Qwinn's Fixpatch.

Bioware's approach to patching has been to fix bugs across all platforms simultaneously wherever possible. However, there are console-specific bugs that have meritted special mention and attention. The game-killing bugs take priority over bugs that cause inconveniences but do not hinder the players' progress. That's a logical approach to fixing bugs.

Yes, it has been noted by other PC players that we have "wait" for the same bugs fixed on consoles to be done as well.

#175
Zy-El

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WilliamShatner wrote...
I'd like to refer you to the software development life cycle.  I've highlighted the important part:

Image IPB


This diagram is somewhate deceptive.  It does not represent the proportionate amount of effort that goes into each process.  It implies that the "size" of each process is in direct relation to the number of letters in each word.  For instance, in some projects Development > Implementation phase takes a much large slice of the pie than the size of the wedge required to contain the word "Implementation".   Some processes end at definite times while others are on-going.

What I'm trying to say is that "Maintenance and Support" is a hard to measure process - it is an ongoing process long after the product has been defined, developed and stabilized.  Maintenance and Support can go on for years - even decades for some projects.