Update on the next Dragon Age patch release (June 4, 2010)
#176
Posté 07 juin 2010 - 09:21
And from the looks of it they are soon going to release it (hopefully). Thats 3 months of patch work, which i think is believeable. Lets just hope they are bringing in tons of fix in this then. And if this patch will see the light of day, and not just only a topic to "enhance" their fans.
#177
Posté 07 juin 2010 - 09:34
Bioware is great, and I mean so totally awesome at so many things, but from the looks of it, and despite whatever excuses you can make for them, they are still lousy at fixing bugs.Zy-El wrote...
We who are playing on the PC have the greater advantage that there are modders who can fix a lot of scripting bugs - like Qwinn's Fixpatch.
Bioware's approach to patching has been to fix bugs across all platforms simultaneously wherever possible. However, there are console-specific bugs that have meritted special mention and attention. The game-killing bugs take priority over bugs that cause inconveniences but do not hinder the players' progress. That's a logical approach to fixing bugs.
Yes, it has been noted by other PC players that we have "wait" for the same bugs fixed on consoles to be done as well.
Sure I sympathize with their situation, patching is practically money down the drain (espcially to EA), but not doing it makes many ->
Honestly? Not telling us about the patch might as well be better than showing us a list of 3 items. I mean, are there THAT many fixes that they cannot commit to?
#178
Posté 07 juin 2010 - 10:22
#179
Posté 07 juin 2010 - 12:31
For the reason that it is taking so long, I don't know. I have heard many good, legitimate excuses that others have posted on this thread, a lot of them make sense to me. To be honest we will never know why it is taking so long. Bioware/EA will never tell us, even if it is a more legiitmate reason. We will never hear the reason why it is taking so long if the reason is: they made the game in a timely manor within/near their budget, therefore they have our money and made a profit and they don't want to throw more money done the drain.
Hopefull Bioware/EA will fix all issues with every PC/Mac/console and they should. This game should not of been released in the condition that it is in. Ya the game is playable but the game was not even close to being polished. Take pride in the quality of your work and your product. I understand that with a game that has so many options, branching story pathes and gear that it would be hard to find every bug; but a lot more time and money needed to be spent on finding these bugs before the game was shipped.
I hope that even with all the issues that this game/expansions are having that Bioware/EA will not be afraid to continue this franchise for the fear that it wil not do as well because of all of the unhappy fans. Just fix the game, fix it right, spend the needed time and money on it and make sure that and further games are of good quality. Do all of these things and Bioware/EA will make a bundle of money in the future that will pay for the fixes to DA:O and its expansions.
Modifié par argosyforce, 07 juin 2010 - 12:36 .
#180
Posté 07 juin 2010 - 01:25
Has anyone here ever written a paper longer than 10 pages? Any typos, glitches, or logical flaws that required fixing? Now add another paper to it, make it flow smoothly with the first, and do it in a foreign language using the combined talents of a few authors being transcribed by a few scribes. And have it in on time? *shakes head in wonder*
Are there bugs? It seems so, even if my own game plays rather smoothly. Sure; it is missing the Ancient Elven Boots, and I wish crossbows worked correctly per other's reports. But when DAO added DAA, I am guessing that this created additional work so that future patches would fix both games; not make more problems in each.
It seems to bear repeating: one may have the right to an opinion (or at least an informed one), but one also has the right to remain silent. If more used the latter, it might be a brighter day for all....
#181
Posté 07 juin 2010 - 01:53
Elhanan wrote...
Personally, I find all the whining, griping, and complaining to be a tad annoying.
Has anyone here ever written a paper longer than 10 pages? Any typos, glitches, or logical flaws that required fixing? Now add another paper to it, make it flow smoothly with the first, and do it in a foreign language using the combined talents of a few authors being transcribed by a few scribes. And have it in on time? *shakes head in wonder*
Are there bugs? It seems so, even if my own game plays rather smoothly. Sure; it is missing the Ancient Elven Boots, and I wish crossbows worked correctly per other's reports. But when DAO added DAA, I am guessing that this created additional work so that future patches would fix both games; not make more problems in each.
It seems to bear repeating: one may have the right to an opinion (or at least an informed one), but one also has the right to remain silent. If more used the latter, it might be a brighter day for all....
QFT
All part and parcel of the "instant gratification generation" (IMNSHO) aided and abbetted by the MMORPG forum philosophy of he who yells the most and the loudest will prevail regardless of the merits (or lack there of) of what he is yelling about.
Some days coming to these forums feels like being locked in a Jr High School Gym after all the adults have passed out massive quantites of Mt Dew and candy and left telling everyone to behave and they'll be back in a few hours.
#182
Posté 07 juin 2010 - 02:01
#183
Posté 07 juin 2010 - 02:13
wanderon wrote...
QFT
All part and parcel of the "instant gratification generation" (IMNSHO) aided and abbetted by the MMORPG forum philosophy of he who yells the most and the loudest will prevail regardless of the merits (or lack there of) of what he is yelling about.
Some days coming to these forums feels like being locked in a Jr High School Gym after all the adults have passed out massive quantites of Mt Dew and candy and left telling everyone to behave and they'll be back in a few hours.
Instant gratification? This game has had game breaking bugs that have been there for eight months without being addressed, nad no real fixes for consoles in that time. It's not that hard to believe that some people are skeptical of this seeing as how we've been hearing this same line for eight months. Not everyone has had a bug free experience from this game and many people have to spend hours finding workarounds for the bugs, or found tham the hard way, like losing every single save due to corruption.
While not everyone posts their opinions in a constructive manner, they are entitled to them all the same. For many people this is months overdue, and there has been a huge lack of communication or any solid info at all regarding fixes. Anyways, all I'm saying is that you shouldn't be so hard on people who are rightly frustrated with what has been done with this game as far as support goes. I think that if this patch comes out soon, that they stand a chance to win back some of the fans that have given up on this game.
#184
Posté 07 juin 2010 - 02:30
#185
Posté 07 juin 2010 - 02:35
#186
Posté 07 juin 2010 - 02:59
Goldrock wrote...
Funny ive defeated the game like 3 times and ive yet too see a game breaking bug these so called bugs people are experiencing i tend too see user error people need too update their pc's or something.
Spare me the arrogance!
All my drivers are updated, and the hardware is well within the minimums demanded.
In fact the original vanilla game was stable. The patches, while addresing gameplay issues, have made the game unstable. Or the DLC, what do I know... ? But, Awakening and patch 1.03 was the big killer. Since that came out, I have had serious issues with CTD's.
And sure, it costs money to fix games. However, I have paid for my product, I am entitled to a working version. It also costs money if I stop buying EA products.
#187
Posté 07 juin 2010 - 03:22
#188
Posté 07 juin 2010 - 03:59
#189
Posté 07 juin 2010 - 04:08
*cough* ...and the broken faces bug.
#190
Posté 07 juin 2010 - 04:39
#191
Posté 07 juin 2010 - 04:48
TMZuk wrote...
Goldrock wrote...
Funny ive defeated the game like 3 times and ive yet too see a game breaking bug these so called bugs people are experiencing i tend too see user error people need too update their pc's or something.
Spare me the arrogance!
All my drivers are updated, and the hardware is well within the minimums demanded.
In fact the original vanilla game was stable. The patches, while addresing gameplay issues, have made the game unstable. Or the DLC, what do I know... ? But, Awakening and patch 1.03 was the big killer. Since that came out, I have had serious issues with CTD's.
And sure, it costs money to fix games. However, I have paid for my product, I am entitled to a working version. It also costs money if I stop buying EA products.
Arrogance? No. I have only had one game crash EVER with this game and that was my own fault. Had too much running all at once while trying to play. I've never had a crash or major issue with patch 1.03. The most I've had is a little bit of lag here and there or a choppy video.
You're welcome for the correction:wizard:
#192
Posté 07 juin 2010 - 05:31
#193
Posté 07 juin 2010 - 05:45
the problem is banji is on the pc :|Genocide 6 wrote...
Nobody on this thread seems to understand why people are 'whining'. They're not whining cause both games had a lot of bugs. They're whining because bioware took so damn long to even acknowledge them. If you look at the xbox tech support of the forums we've been asking for a patch about 8 months now. So what the hell took them so long to deliver? Maybe if you ran into the save corruption bug like so many of us have you'd have a different tune too. So please, before you go around and call everyone a troll try to understand some of us lost our entire saves to bugs like these which they ignored for so long. We're pissed off and we should be. A lot of people here think we owe them a thank you but really they should be apologizing to us.
seccond its more microsoft fault due to their QA
#194
Posté 07 juin 2010 - 05:52
This is what i've forced to look at for several months. That's my whole profile or what's left of it. Like I said, this was reported 7, 8 months ago. Go check the xbox tech support if you don't believe me. JUST NOW they're working on it. You damn know well that's unacceptable. If it happend to you I bet your ass you'd be pissed off too.
Modifié par Genocide 6, 07 juin 2010 - 05:56 .
#195
Posté 07 juin 2010 - 05:56
and if thats NOT dealt with... im done with DA, bioware and EA along with it, no more wasted money if you cant even having WORKING ACHIEVEMENTS... seriously, whats the point
#196
Posté 07 juin 2010 - 06:59
#197
Posté 07 juin 2010 - 07:02
If this was being held up by MS you can be sure that they would tell us to take the heat off of them, I doubt they've even submitted anything to them yet since we don't even have the full list on what will be fixed, or any kind of timeline for that matter. Getting patches through MS certification is a pain, but that's not why this took so long, plus there's not even a vague release date for this patch so it could be months still before we even see anything. If I did have to blame someone it would definitely be EA, the support for this game is typical for them and I'm guessing it was Bioware putting pressure on them that made them work on this patch. I just hope that the wait doesn't drag on for months, eight months waiting for real fixes is long enough.Cloud Windfoot Omega wrote...
the problem is banji is on the pc :|Genocide 6 wrote...
Nobody on this thread seems to understand why people are 'whining'. They're not whining cause both games had a lot of bugs. They're whining because bioware took so damn long to even acknowledge them. If you look at the xbox tech support of the forums we've been asking for a patch about 8 months now. So what the hell took them so long to deliver? Maybe if you ran into the save corruption bug like so many of us have you'd have a different tune too. So please, before you go around and call everyone a troll try to understand some of us lost our entire saves to bugs like these which they ignored for so long. We're pissed off and we should be. A lot of people here think we owe them a thank you but really they should be apologizing to us.
seccond its more microsoft fault due to their QA
#198
Posté 07 juin 2010 - 08:40
Nah, we're awesome at fixing bugs. We do it all the time. We're just terrible at fixing each individual's MOST IMPORTANT BUGS THAT ARE SO EASY TO FIX all the time to their satisfaction according to their schedule NOW NOW NOW.Gaxhung wrote...
Bioware is great, and I mean so totally awesome at so many things, but from the looks of it, and despite whatever excuses you can make for them, they are still lousy at fixing bugs.
We're also terrible at performing work and releasing fixes as individuals. We have to go through procedures and things to be able to call it an official patch. We have to get approvals and certifications, and because it's official, it's gotta have our names on it so people can praise us or yell at us and stuff. this also applies to the information we can share with you.
We appreciate the patience of the community, and as Nathan Willis mentioned in another thread, we're trying to come up with a better way of doing things like this--something that involves the community more, something that gets regular communication updates to you guys, something to make it all easier and far less hostile. because hostile is bad. You know that Moderator and dev abuse is not permitted in our community? Please keep that in mind when participating in tech support forums. We understand frustration and anger, but regardless of whether you're a "fanboy" or a "troll," we like all y'all equally and can have much more open conversations (as open as we can be) when you're not hostile and swearing up a storm.
That's the catch-22 that we run into here. We can't NOT tell you anything because then y'all yell at us for being uncommunicative. We can't keep telling you that "we're working on it" (usually the best we can say at any given time without making any promises) because then y'all yell at us for being non-communicative. We can't tell you the patch is definitely going to fix this, this, and this because if any of that falls through then y'all yell at us for breaking promises. We can't even suggest that the patch might fix this, this and this because many internet folk take "might" to mean "we promise, cross our hearts". Then tyall yell at us.Honestly? Not telling us about the patch might as well be better than showing us a list of 3 items. I mean, are there THAT many fixes that they cannot commit to?
Seriously, I've looked through a couple of threads discussing this patch and that's exactly what's going on. People yelled at BioWare because we didn't tell them anything. Then people yelled at Nathan willis because he told them what he could, that we were "working on it." Now, people are yelling at Victor for actually telling them things, but apparently not enough things or not the right things. People will yell at us for not telling them what they want to hear, precisely when they want to hear it. And then y'all yell at us when we try to avoid this kind of confrontation. It's kinda funny, really.
We're all gamers here at BioWare. Do you think we enjoy it when people are crashing or when some people can't play the game? Do you think we like trolling the tech support forums for bug reports? Do you think it's fast and easy to take a problem that some people are having but needing to ensure it's fixed enough to please everyone? Sure, you can lambast us all you like, but some folks take it to the "entitled" level, and we can't deal with people honestly and openly when they feel our schedules, our work, adn our releases should conform to their standards NOW NOW NOW.
So Branji (to name but one vocal conscientious objector), in the interests of keeping the lines of communication open, not to mention the interests of keeping your posting privileges, tone it down a few notches and quit badgering our devs. You'll find us way more willing to talk when we don't have to navigate artillery strikes to do it.
Thank you all for your patience and your pariticpation in these discussions.
EDIT: And I forgot to mention, let's please cut out all the fighting amongst ourselves. That isn't productive to our discussions here. Thank you.
Modifié par Stanley Woo, 07 juin 2010 - 08:42 .
#199
Posté 07 juin 2010 - 08:48
did you notice on x box 360 if you put the wedding clothes from the city elf origin on sten,it is not colored in?its all bright orange....Stanley Woo wrote...
Nah, we're awesome at fixing bugs. We do it all the time. We're just terrible at fixing each individual's MOST IMPORTANT BUGS THAT ARE SO EASY TO FIX all the time to their satisfaction according to their schedule NOW NOW NOW.Gaxhung wrote...
Bioware is great, and I mean so totally awesome at so many things, but from the looks of it, and despite whatever excuses you can make for them, they are still lousy at fixing bugs.We have to schedule people, secure testing resources, go through tons of bug reports, triage them, test them, reproduce them reliably, prioritize them, fix them, test them some more, and then test them even more to see if anything else gets broken. And even then, time might run out or something unexpected can happen, or, heck, we might even be human and miss something. Big, small, doesn't matter--something can be missed, ignored, declined, or we might simply never see it.
We're also terrible at performing work and releasing fixes as individuals. We have to go through procedures and things to be able to call it an official patch. We have to get approvals and certifications, and because it's official, it's gotta have our names on it so people can praise us or yell at us and stuff. this also applies to the information we can share with you.
We appreciate the patience of the community, and as Nathan Willis mentioned in another thread, we're trying to come up with a better way of doing things like this--something that involves the community more, something that gets regular communication updates to you guys, something to make it all easier and far less hostile. because hostile is bad. You know that Moderator and dev abuse is not permitted in our community? Please keep that in mind when participating in tech support forums. We understand frustration and anger, but regardless of whether you're a "fanboy" or a "troll," we like all y'all equally and can have much more open conversations (as open as we can be) when you're not hostile and swearing up a storm.That's the catch-22 that we run into here. We can't NOT tell you anything because then y'all yell at us for being uncommunicative. We can't keep telling you that "we're working on it" (usually the best we can say at any given time without making any promises) because then y'all yell at us for being non-communicative. We can't tell you the patch is definitely going to fix this, this, and this because if any of that falls through then y'all yell at us for breaking promises. We can't even suggest that the patch might fix this, this and this because many internet folk take "might" to mean "we promise, cross our hearts". Then tyall yell at us.Honestly? Not telling us about the patch might as well be better than showing us a list of 3 items. I mean, are there THAT many fixes that they cannot commit to?
Seriously, I've looked through a couple of threads discussing this patch and that's exactly what's going on. People yelled at BioWare because we didn't tell them anything. Then people yelled at Nathan willis because he told them what he could, that we were "working on it." Now, people are yelling at Victor for actually telling them things, but apparently not enough things or not the right things. People will yell at us for not telling them what they want to hear, precisely when they want to hear it. And then y'all yell at us when we try to avoid this kind of confrontation. It's kinda funny, really.
We're all gamers here at BioWare. Do you think we enjoy it when people are crashing or when some people can't play the game? Do you think we like trolling the tech support forums for bug reports? Do you think it's fast and easy to take a problem that some people are having but needing to ensure it's fixed enough to please everyone? Sure, you can lambast us all you like, but some folks take it to the "entitled" level, and we can't deal with people honestly and openly when they feel our schedules, our work, adn our releases should conform to their standards NOW NOW NOW.
So Branji (to name but one vocal conscientious objector), in the interests of keeping the lines of communication open, not to mention the interests of keeping your posting privileges, tone it down a few notches and quit badgering our devs. You'll find us way more willing to talk when we don't have to navigate artillery strikes to do it.
Thank you all for your patience and your pariticpation in these discussions.
EDIT: And I forgot to mention, let's please cut out all the fighting amongst ourselves. That isn't productive to our discussions here. Thank you.
#200
Posté 07 juin 2010 - 08:49
Stanley Woo wrote...
Nah, we're awesome at fixing bugs. We do it all the time. We're just terrible at fixing each individual's MOST IMPORTANT BUGS THAT ARE SO EASY TO FIX all the time to their satisfaction according to their schedule NOW NOW NOW.We have to schedule people, secure testing resources, go through tons of bug reports, triage them, test them, reproduce them reliably, prioritize them, fix them, test them some more, and then test them even more to see if anything else gets broken. And even then, time might run out or something unexpected can happen, or, heck, we might even be human and miss something. Big, small, doesn't matter--something can be missed, ignored, declined, or we might simply never see it.
I don´want to offend you, but after the DAO patch 1.03 these many, many tests you have to do seem not very believable. Unless, maybe you tried what happens if you scratch the testing?




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