While The Witcher certainly seemed to have potential, the combat is quite possibly the most awful I've ever encountered in an RPG, and that's saying a lot. It's so incredibly boring that I'm not sure how anyone thought it was a good idea. Pick combat form, rhythm-based clicks = yawn. The vast majority of it could be done with your eyes closed.
The story was fairly interesting, until the game started telling me that I'd decided things that I hadn't decided at all. While doing the investigation, the journal kept updating telling me I'd ruled people out who, as far as I was concerned, I hadn't ruled out or even really investigated yet.
I got about as far as the nicer part of the city of Vizima (I want to say Chapter 3?) before I got so bored with the game that I wasn't really interested in continuing. The pacing was pretty bad at that point. Lots of running around without much interesting happening left me looking for something that wouldn't put me to sleep.
I hope to finish the game someday, but the bad gameplay and uninteresting character build options leave me at something of a loss as to reasons to push through what so far appears to be a mediocre story with 2 possible factions for me to side with, neither of which seems to have much to recommend them.
Modifié par Vaeliorin, 09 juin 2010 - 09:00 .