Hey guys,
I build a indoor room but I got some problems when I try to Render Lighmaps.
I did three lights: ambient/Static Point/Light Probe.
This is the error message that occurred:
I: 20:28:07 - testlevel.are - The resource "testlevel.are" has been saved.W: 20:28:05 - No lightmap atlas found. Falling back to display legacy lightmaps in editor.I: 20:28:05 - Checking for new files on 'C:\\Users\\jako\\AppData\\Local\\Temp\\DALightmap\\_lay1\\CombinedMaps\\'I: 20:28:05 - Checking for new files on 'C:\\Users\\jako\\Documents\\BioWare\\Dragon Age\\Toolset\\ProbeLightMaps\\_lay1\\Textures\\'E: 20:27:54 - Failed to submit lightmap layout [_lay1]E: 20:27:54 - Job submission process failed with a return code of '-1073741701'.W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_02_0', part '_1h3'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_02_0', part '_49'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_02_0', part '_4a'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_01_0', part '_1h2'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_01_0', part '_8o'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_01_0', part '_8n'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_01_0', part '_1h2'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_01_0', part '_8o'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_01_0', part '_8n'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_centredeco_0', part '_7r'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_floor_01_0', part '_2b'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_02_0', part '_1h3'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_02_0', part '_49'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_dome_02_0', part '_4a'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_pil_06_0', part '_2u'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_pil_06_0', part '_2v'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_pil_06_0', part '_130'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_pil_06_0', part '_2u'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_pil_06_0', part '_2v'W: 20:27:53 - Failed to find lightmap-atlas info for model 'tvi_pil_06_0', part '_130'
Render Lightmaps troubles
Débuté par
jHellslayer
, nov. 09 2009 07:35
#1
Posté 09 novembre 2009 - 07:35
#2
Posté 09 novembre 2009 - 07:46
I get the same exact error. Can't figure it out. =(
I also can't figure out where to find the VFX's. Like putting fire on a fireplace.
I also can't figure out where to find the VFX's. Like putting fire on a fireplace.
#3
Posté 09 novembre 2009 - 07:51
Haven't seen this one, but it seems the lightmaps aren't working very well. Try making an outdoor scene and give it sunlight, you'll see what I mean.
#4
Posté 09 novembre 2009 - 07:54
Try my post here:
http://social.biowar...x/137325#139346
Also, when you re-render your lightmaps is anyone else getting completely messed up versions? The first render things are perfect.
I have to mess around with deleting the erf, comapcting it, moving objects, clicking the lightmap-view icon on/off to try and fix it. Sometimes exporting it to local then re-editing it gives you the lighting changes, but other times not.
Anyone now the trick?
http://social.biowar...x/137325#139346
Also, when you re-render your lightmaps is anyone else getting completely messed up versions? The first render things are perfect.
I have to mess around with deleting the erf, comapcting it, moving objects, clicking the lightmap-view icon on/off to try and fix it. Sometimes exporting it to local then re-editing it gives you the lighting changes, but other times not.
Anyone now the trick?
Modifié par st4rdog, 09 novembre 2009 - 08:00 .
#5
Posté 09 novembre 2009 - 10:34
hi st4rdog,
I've done exactly what you said pretty much, but I still get the error mentioned in the original post.
Still clueless. =(
I've done exactly what you said pretty much, but I still get the error mentioned in the original post.
Still clueless. =(
#6
Posté 21 juillet 2010 - 03:57
I've been trying to render the lightmap of my interior level but this error keeps popping up. Nothing I've tried so far has helped.
E: 16:20:12 - Failed to submit lightmap layout [inn_l]
E: 16:20:12 - Job submission process failed with a return code of '1'.
E: 16:20:12 - ImportError: No module named win32com
E: 16:20:12 - File "", line 24, in
E: 16:20:12 - Traceback (most recent call last):
E: 16:20:12 - 'import site' failed; use -v for traceback
E: 16:20:12 - Failed to submit lightmap layout [inn_l]
E: 16:20:12 - Job submission process failed with a return code of '1'.
E: 16:20:12 - ImportError: No module named win32com
E: 16:20:12 - File "", line 24, in
E: 16:20:12 - Traceback (most recent call last):
E: 16:20:12 - 'import site' failed; use -v for traceback
#7
Posté 21 juillet 2010 - 04:34
So I downloaded pywin32 (I already had python 2.5) and rendering lightmap worked. Below are the links for python 2.5 and pywin32.
sourceforge.net/projects/pywin32/files/pywin32/Build%20214/pywin32-214.win32-py2.5.exe/download
www.python.org/ftp/python/2.5.4/python-2.5.4.msisourceforge.net/projects/pywin32/files/pywin32/Build%20214/pywin32-214.win32-py2.5.exe/downlwww.py
Thanks to -Semper- for the links.
sourceforge.net/projects/pywin32/files/pywin32/Build%20214/pywin32-214.win32-py2.5.exe/download
www.python.org/ftp/python/2.5.4/python-2.5.4.msisourceforge.net/projects/pywin32/files/pywin32/Build%20214/pywin32-214.win32-py2.5.exe/downlwww.py
Thanks to -Semper- for the links.
Modifié par JavenRai, 21 juillet 2010 - 04:37 .
#8
Posté 21 juillet 2010 - 08:54
I was getting this until I decided to delete the erf files and the local folder every time before reworking a level. The re-rendering runs much faster, too.st4rdog wrote...
...Also, when you re-render your lightmaps is anyone else getting completely messed up versions? The first render things are perfect.
I do all level editing, rendering, processing and posting in Single Player, to keep it simple.





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