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BioWare and FUNimation join forces to create a Dragon Age anime movie (Last updated 21/08/10)


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#1
Indoctrination

Indoctrination
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www.marketwatch.com/story/bioware-and-funimation-entertainment-sign-anime-movie-deal-for-award-winning-dragon-age-franchise-2010-06-07-9290

REDWOOD SHORES, Calif., Jun 7, 2010 (GlobeNewswire via COMTEX) -- BioWare™, an Electronic Arts Inc. studio, and FUNimation Entertainment, the leading distributor of Japanese animation in North America, announced today an agreement to create an anime feature film adapted from BioWare's critically-acclaimed fantasy Action RPG franchise Dragon Age™. Production of the Dragon Age anime movie is slated to begin in May 2010, with a home video release in 2011. Executive producing the film are BioWare's Executive Producer Mark Darrah and Creative Director Mike Laidlaw, as well as FUNimation's Fukunaga and Director of Original Entertainment Chris Moujaes.

"Anime is a great medium for us to continue the robust Dragon Age story," said Mark Darrah, Executive Producer for the Dragon Age franchise. "Partnering with FUNimation ensures that we are delivering the exceptional quality and entertainment value that our Dragon Age fans expect."

"We are thrilled to be working with EA and BioWare on the production of the Dragon Age anime feature," said Gen Fukunaga, President and CEO of FUNimation. "We are going to be bringing the classic visual and storytelling techniques found in anime to create a film that will extend the narrative of the world BioWare has created."

Dragon Age has been selected as the first title in FUNimation's slate of major anime movies to be developed through FUNimation's Original Entertainment team since the announcement of the company's co-production initiative in November 2009.

When originally released in 2009, Dragon Age: Origins won over 30 critics awards and was named "RPG of the Year" by the Academy of Arts and Interactive Sciences, Game Informer, G4, SpikeTV, and PC Gamer. Seth Schiesel of The New York Times described the game as " . . . perhaps the best electronic game made yet."


UPDATE:
www.animenewsnetwork.com/news/2010-08-13/vexille/ping-pong-sori-to-direct-dragon-age-film
www.ea.com/gamescom/cat/bioware-edmonton-chat

- T.O. Entertainment and Oxybot Studio will be handling the production of the movie. Fumihoki Sori will be directing.

- In the recent BioWare Dragon Age 2 chat the subject of the anime movie came up:

[Comment From SDNcNSDNcN: ] Will the Dragon Age anime have some tie ins to DA:2?

Fernando@BIoWare: @SDNcN: More of a Mike question, but at high level anything with DA ties fits in somehow into the greater world fiction and timeline - characters, places and events are 'real'

Mike Laidlaw: Fernando's right about the Anime. It will have some tie-in to DA2, yes, but I'm not at liberty to say just how (yet!). I'm really excited to see it coming together, though. Got some first pass visuals the other day, and they look fantastic.


Modifié par Indoctrination, 21 août 2010 - 09:31 .


#2
David Gaider

David Gaider
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I find it very interesting, if not surprising, how very narrow some fans' perceptions are regarding what Dragon Age could or should be-- as if the audience for Dragon Age didn't literally encompass millions of people and they all enjoyed it for one thing and one thing only.
I suppose it's easier that way. If something like this anime turns out to be good, you get to be pleasantly surprised. If it's bad, you get to declare that you were right all along. And if you refuse to even admit the possibility that it might be good or that someone might like it who isn't you, you get to rage on the forums and decry the decline of all that is good in the world.

Win/Win/Win situation there, I guess. Image IPB

#3
David Gaider

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9985 wrote...
I know a lot of people (including myself in another thread) focused on the art style upon discussing the subject, BUT I'm also curious about the story. Are you going to be directly involved in the anime production?

Directly involved-- as in writing the story? No, I'm not. I'm not involved beyond helping them with the lore.

#4
David Gaider

David Gaider
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Siradix wrote...
I hate to tell you this Gaider, but anime is a very small niche in America. It's probably even smaller in Europe. Then you also have to deal with subgroups within the anime community. The loudest of these groups are the people who won't touch any anime that didn't start in Japan. The idea that American company is involved with the process, automatically turns them off. You will also loose another group of people if you don't have a Japanese audio track, with English subtitles. Of course there are those who hate the offical subtitles, and strictly like fansubs. Oh, and we can't forget the people who like to stream anime for free and never pay for it.

And? What's your point? You're worried that it won't be a smashing commercial success? If so, then I suppose BioWare should thank you for being so concerned for our bottom line. Image IPB

TheMadCat wrote...
I'm a bit curious about how you really feel about this considering not to long ago in an interview you essentially stated that the reason you took on the added burden of writing the novels was because you didn't feel comfortable with someone touching your baby.

It's easier when there's already a bunch of established lore to work from. People don't need to guess now, which they would have back when the books were first written. There are games and books and other material for people to draw inspiration from, whereas once upon a time there would have only been design docs and maybe some screenshots.

Since I highly doubt they went to your and asked for approval fron my place on the outside it seems like they just snatched your baby from your arms and ran off with it. I'm not trying to provoke anything here, I'm just really curious about how you feel about having no real input or power on major project going on in the universe you essentially created and cherish.

Who said I have no input?

As with any IP, it's within our power to determine how we want it to be represented by third parties. What we put out there may not be everyone's cup of tea-- but then it doesn't have to be. Get over yourselves, people.



And most of us here don't want to see this thing fail so we can gloat on the boards saying "we're right". Reality is if it's done bad it'll have a negative impact on BioWare and the Dragon Age universes image. We're not sinisterly rubbing our hands to together and twirling our mustaches going off with an evil laugh, we don't want to see the image of your company and universe tarnished for something that really didn't need to come about and ultimately makes no sense. History says these type of products which stem from video games are doomed to an abysmal failure, there is a chance it could be good, but odds are quite against it.

Anything's possible. So long as the games we make are good, that's our core concern. I don't get that most people here are rooting for our success so much as having a knee-jerk possessive reaction regarding our vision for our own IP-- it strikes me that many people are concerned not about whether a movie is an unneeded extra but rather whose unneeded extra it should be. Sounds a little like the DLC debate, sometimes.

But if you are indeed rooting for our success-- super, thank you. We're looking forward to seeing how it turns out. Image IPB

Modifié par David Gaider, 08 juin 2010 - 06:51 .