How did so many people save Wrex?
#26
Posté 10 juin 2010 - 12:51
#27
Posté 10 juin 2010 - 01:16
#28
Posté 11 juin 2010 - 12:04
FuturePasTimeCE wrote...
his what?
If you talk to Wrex often enough between main/side missions, he will reveal a back-story about himself as to why he left his homeworld and you will get a quest to retrieve his family armor. It allows you to avoid Wrex's killing as long as you don't purposely go out of your way to gun him down
#29
Guest_Shandepared_*
Posté 11 juin 2010 - 09:52
Guest_Shandepared_*
#30
Posté 11 juin 2010 - 10:09
The one time I did get to Virmire with neither the persuasion skill nor his family armour, I realised how stupid that entire exchange is. You're never given the option to keep the genophage cure, even though it's effectively exactly the same choice as the one with the Rachni Queen. Either save the species, even though it might overrun the galaxy, or doom it to extinction. Why am I allowed to save one but not the other?
#31
Posté 11 juin 2010 - 10:35
Sylvius the Mad wrote...
I had to go out of my way to kill Wrex just to see what it was like. I'd never been to Virmire without doing his armour quest first, and after you do the armour quest Wrex will back down without any persuasion at all.
The one time I did get to Virmire with neither the persuasion skill nor his family armour, I realised how stupid that entire exchange is. You're never given the option to keep the genophage cure, even though it's effectively exactly the same choice as the one with the Rachni Queen. Either save the species, even though it might overrun the galaxy, or doom it to extinction. Why am I allowed to save one but not the other?
I don't know if this is true or not but a friend told me they were going to let Shepard decide about keeping the cure or not. However it was probably removed in the final build of the game. The only thing I can think off to justify not being given the option is the hurry in which Shepard was. Trying to save the cure could have gotten the Salarians wiped out and by the time they had retrieved it the facility would've probably been to well fortified to plant the bomb. However I wish they had kept that decision.
#32
Posté 02 juillet 2011 - 02:17
#33
Posté 04 juillet 2011 - 04:27
#34
Posté 04 juillet 2011 - 04:27
Modifié par FrostedFlake84, 04 juillet 2011 - 04:28 .
#35
Posté 05 juillet 2011 - 02:01
#36
Posté 05 juillet 2011 - 03:15
#37
Posté 05 juillet 2011 - 03:17
Sylvius the Mad wrote...
The
one time I did get to Virmire with neither the persuasion skill nor his
family armour, I realised how stupid that entire exchange is. You're
never given the option to keep the genophage cure, even though it's
effectively exactly the same choice as the one with the Rachni Queen.
Either save the species, even though it might overrun the galaxy, or
doom it to extinction. Why am I allowed to save one but not the
other?
Well, to be fair, you get the option of keeping the cure in ME2 instead. Also, you can totally save the Rachni Queen and decide to kill Wrex (I know, without the genophage cure decision it's not quite the same situation). Just because something is considered renegade or paragon doesn't mean you always have to play a pure renegade or paragon, though the amount of meta-gaming that goes into keeping your morality "balanced" is one heck of a headache.
Modifié par leonia42, 05 juillet 2011 - 03:21 .
#38
Posté 05 juillet 2011 - 03:54
#39
Guest_Puddi III_*
Posté 05 juillet 2011 - 04:00
Guest_Puddi III_*
#40
Posté 06 juillet 2011 - 09:29
The first rule of RPG's is that if there is a speech skill, you max it.
Virmire always was last, even when I didn't know what's going on there. The other missions seem to have more of a time factor in their completion (role play wise).
#41
Posté 06 juillet 2011 - 10:28
Alternatively simply max the speech skills, one or the other at least, like Repzik said above maxing speech skills is generally a rule to follow in RPG's. Then it should be quite difficult to fail to save him.
Assuming you make Virmire your last stop before Ilos it should be that you have to go out of your way to fail to save him.
#42
Posté 27 juillet 2011 - 06:42
#43
Posté 30 juillet 2011 - 02:53
wbfhendricks wrote...
I killed him. I hated his character and always found him a nuisance. I only used him once, on the mission where you help him with his bounty (the first mission with him) and he killed the guy which I didn't want to happen. After that I left him until he died.
That's, like, the single best reason to have Wrex! If you're a paragon, you can take him to Fist, and he'll shoot Fist, and then you can roleplay it like you planned on arresting him and yell at Wrex about it, instead of having to make the unbelievably, stupidly inane "murder in cold blood or set completely loose without any care or consequence" choice that paragons usually get stuck with.
#44
Posté 01 août 2011 - 02:32
#45
Posté 01 août 2011 - 02:37
#46
Posté 07 août 2011 - 09:42
FuturePasTimeCE wrote...
his what?
haha yeah i didnt know either until i saw this thread
#47
Posté 18 août 2011 - 01:11
#48
Posté 18 août 2011 - 02:02
caradoc2000 wrote...
You need to not have Liara as well.chrisnabal wrote...
If you chose not to recruit Garrus, then I'm fairly sure that you can still talk Wrex down through normal dialogue even if you didn;t get his family armor for him.
Not sure how Liara figures into this. Liara is almost always in my group once I rescue her. Never had a problem with Wrex surviving our little "talk" on Virmire.
#49
Posté 18 août 2011 - 04:07
DJRackham wrote...
caradoc2000 wrote...
You need to not have Liara as well.chrisnabal wrote...
If you chose not to recruit Garrus, then I'm fairly sure that you can still talk Wrex down through normal dialogue even if you didn;t get his family armor for him.
Not sure how Liara figures into this. Liara is almost always in my group once I rescue her. Never had a problem with Wrex surviving our little "talk" on Virmire.
Because if you have Liara, you have enough members to fill your squad without Wrex. Basically, if you only have the required recruits, Wrex will automatically back down. Ash and Kaiden go with the bomb and salerians, leaving Wrex and Tali to fill out your squad.
#50
Posté 18 août 2011 - 07:03
Mikka-chan wrote...
It's not that early on, is it? It's at least halfway in to the game, if not more so. Personally, I always leave that planet for last, or at the very least second to last if I want to torment Liara (which I rarely do). By then, I usually have either paragon or renegade maxed, and having full persuade and intimidate is pretty simple by then.
It can be, if you do Noveria the Council then gives it to you, you potientally have the chance to do it that early, though I personally think thats a BAD idea. But to each there own.





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