The Spamming Troll wrote...
do you think theres some magical way to play an adept on insanity??? there no learning curve to play an adept on insanity. once you "understand" that biotics dont work, you stop using them. really, im not some dolphin here without opposable thumbs.
enemy protections still exist on lower difficulties.
Well they work for me, and for a bunch of others as well, so I am going to have to start questioning the thumbs part. You want what you want, and don't see any point in adapting to how they work now, so you shout they don't work. They can be VERY effective on all levels, with Veteran and below going so far as to be overpowered. I use just as much biotics on Insanity level as I do on Veteran levels and below, I just have to add a bit of shooting or other squad members powers in. Heck, I even did a no shooting Adept run on Hardcore just for kicks, and I guarantee you I didn't just stand around all fight activating medi-gel to keep my team alive so they can kill everything.
We are telling you something you don't want to hear, because you want your "Biotic God" back so you can be a "Great Wind" and sweep everyone away like a...a great wind. Sorry, but too many poeple and bunches in this thread all say the same thing, Adepts aren't gimped unless you play them to be, and then there is you and a very few others saying "Oh, they destroyed the Adept, I can't play it!! It is so weak!!" The same was said about Vanguards at higher levels many months ago, until people learned how to play, so I will tell you the same others had to be told, LEARN TO PLAY THE class AND IT IS FINE AT ALL LEVELS, AND EVEN VERY POWERFUL AT INSANITY LEVEL!!