My questions are, one which is obviously answered, is that they won't work right? Right. I assume these were part of the initial copies made, and that's fine. I have the PC version, and I'll live without Shale
New Game box w/expired codes.
#1
Posté 09 juin 2010 - 05:55
My questions are, one which is obviously answered, is that they won't work right? Right. I assume these were part of the initial copies made, and that's fine. I have the PC version, and I'll live without Shale
#2
Posté 09 juin 2010 - 07:27
#3
Posté 09 juin 2010 - 08:06
I agree give it a go
#4
Posté 09 juin 2010 - 11:13
#5
Posté 09 juin 2010 - 11:31
#6
Posté 10 juin 2010 - 05:13
Maize84 wrote...
Yeah it ended up registering, just waiting for the PSN to stop being messed up to actually be able to download it.
i know what u mean my Collector's Edition finally came in today register it on the site and no PSN all day in the US.
#7
Posté 10 juin 2010 - 05:58
Victor Wachter wrote...
We've extended the life of codes in new purchases, so they don't expire. It should register fine.
You are reading this forum? YAY
Now can you please please please update us on these threads:
Unlocking saved data
Fixing ps3 framerate and freezing
No word from Bioware for ages and it would do the company a lot of good if you showed you're on it:
To Bioware
#8
Posté 10 juin 2010 - 08:22
#9
Posté 10 juin 2010 - 08:40
Panznerr wrote...
Maize84 wrote...
Yeah it ended up registering, just waiting for the PSN to stop being messed up to actually be able to download it.
i know what u mean my Collector's Edition finally came in today register it on the site and no PSN all day in the US.
Their doing Maintenance
#10
Posté 10 juin 2010 - 10:22
Delerius_Jedi wrote...
Folks, Victor's job is to report back on what we, the DA:O customers are saying.
I don't know where you obtain your information regarding the particulars of his job, however a "Community Manager" is often the person in charge to handling back and forth communication, creating hype and managing expectations
Delerius_Jedi wrote...
It doesn't mean he can suddenly comment on everything, because he might not know, or he might not be allowed to tell us.
We are asking him to comment on specific issues that should be addressed, and if he needs to get clearance or status updates we are only encouraging him to do so.
Delerius_Jedi wrote...
As for the save data, one dev already commented earlier that it was a requirement from Sony that the savedata be locked and they can't do anything about it.
As it has been mentioned already, the person who said this is either misinformed or misleading, as there is no requirement from Sony to do such thing: this is evidenced by the hundreds of games that do not have copy protection on saved data.
Delerius_Jedi wrote...
So to repeat his suggestion: If you want that to change, it's Sony you need to go pressure.
Please join us in our ongoing request to Sony to forbid game developers and publishers from cutting corners and implementing copy protection or physical console check against save data as means to prevent trophy manipulation.
---
Let me repeat my suggestion of another thread: Maybe you should read the threads that I pointed towards before you make comments that have been debunked.
#11
Posté 10 juin 2010 - 11:37
I don't know, I don't work for Sony, but I do know that overly restrictive is sadly their moniker - rootkit scandal, anyone?
#12
Posté 10 juin 2010 - 02:42
Sony requires studios to have security measures against save file hacking (as means to hacking the console) and trophy exploiting. By no means do they impose on third parties (or second or first) to have copy protected files. These are choices of the developers/publishers.
Games with contemporaneous releases to Dragon Age in the same jurisdictions have no copy protection, instead optioning for ID linking of trophies. The same is for post-DA releases so all evidence indicates there is no corporate policy that forces this either before or after DA.
ID linking of saves is a very easy to apply solution that has obvioulsy been misunderstood or deemed unworthy by Bioware, to the dismay of all of us users who would like to have some control over our time investment in gamesaves. This should be corrected with a patch as soon as possible, as it was done for Sacred 2, WKC, RE5.
There is no "this manager says this" policy, agreements between Sony and EA are handled on documented basis and it is highly unlikely that there are random differences taken as rules because of a POC opinion. It is also highly unlikely that Sony demans of EA different copy protection than that they demand from other third parties, and it is most likely this is related to corner cutting and preventing DLC sharing.





Retour en haut






