ZeRux wrote...
I don't have a problem paying for DLC if it's worth the money. But Feastday Gifts and Pranks is nothing more than a ripoff, as there are dozens of user-generated mods more worthy of my money than that.
Seriously, such a small plugin should be either released for free or not released at all. BioWare not a charity? We know, we payed for the game already.
I wholeheartedly agree, there's DLC worth paying for, and then there's crap designed to make a quick buck. I bought the collector's edition and, frankly, can't ever imagine playing the game without Shale, who adds so much to the whole game and not just her particular modules of it. Warden's Keep and Return to Ostagar were both fairly enjoyable and certainly worth the price to me. Though it must be said they didn't really add much to the game as a whole beyond their own little adventure segments and a few items - and the latter didn't have the emotional impact they could have (i.e. listening to Alistair complain that he has nothing of Duncan's when he's been using Duncan's sword for the past couple of hours is just weird). I didn't get Darkspawn Chronicles because running around Denerim killing everyone had no real appeal to me, but it has its dedicated fans who like that sort of thing, which means Bioware is smart enough to reach out to a diverse group of people.
But yeah, the Feastday thing was a real slap in the face in terms of content-for-money, but again I didn't have to buy it, so I didn't!
One thing though to remember when comparing Bioware-generated DLC for pay and user-generated modules (which are free) is that the vast majority of the latter would probably not have seen the light of day if Bioware hadn't released the toolset package. Oh sure, probably someone out there would have done up an editor sooner or later, but I have to say that I really admire Bioware for releasing software that directly creates competition for their own DLC. So special kudos to them for that!





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