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The Anti-Plothole Thread: Fight for the Plot!


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#326
smudboy

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MaaZeus wrote...

smudboy wrote...

Ecael's point was a question?  He/she/it certainly has a roundabout/other person-way of asking it, considering they made a comment regarding the "other side of the arugment", whatever that still means.

Who says I possess cold hate toward ME2?  My first forum post was basically Tali-mancing.

I do however possess Unbridled Passion © toward ME2's plot.  Like, Hulk on vanilla milkshake head-freeze, that destroys my bowels sort of passion.  Every day.



Then I have understood your motives wrong. Sorry about that. But then again since there is a borderline flamewar going on, black and white impressions are easy to get.


But I still agree with Ecael. I think some comparisons would be good. Would give a great insight on why you do have that Unbridled Passion © with ME2's plot when you (or atleast seem to) love ME1. Im curious.

Why would comparisons be good?  It'd just show how bizarre ME2's setup and progression is.

Why do you think there are so many people with my similar opinions on here, still here?  It's because ME2 has influenced us to the point where we have to express about how ridiculous it has become.  (I like my Matrix Reloaded comparison.)

#327
Ecael

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smudboy wrote...

Ecael wrote...

smudboy wrote...

No I didn't.  I simply pointed out its flaws.  In the plot.  'cause it's a Plot Analysis.  Obviously you don't agree with it: please be specific.

I am not particulariy comparing the game.  I have analyzed the plot.  You do not need to compare one plot to another plot.  You could, however, look at things like thematics, or literary techniques, or settings, and understand how and why those are used (by looking at other stories, and I guess you could shout examples and call that a comparison, like other space operas.)  But I don't really even do that.  (I have a few comments from ST and B5 of how to deal with certain issues, but that's it.)

You do need to compare one plot to another plot if there are continuous storylines carrying over from the first game.

Mass Effect 2 isn't a standalone saga in itself.

I comment on that in the second video
"...what the hell happened to the Reaper plot from the first game?" 
And how ME2 did nothing with that.  I don't need to analyze the entire thing to show all the multiple threads that have references or exposition in ME2, because they have nothing to do with the plot of ME2.  That'd be like talking about how Shiala/Gianna/Rachni asari chick/etc. have a cameo/emails.  So?  That's not a ME2 plot analysis.  That's listing things that have nothing to do with what I'm analyzing.

1. What happened to the Protheans from the first game?
2. What happened to the genophage in the first game?
3. What is a Krogan-dominated world like?
4. What are the Salarians really like?
5. How did the Hanar get to where they were? Did they get help from some other race?
6. What is an Asari-dominated world like?
7. What happened to the Geth after Saren was destroyed?
8. What are the Terminus Systems like?
9. What is Cerberus and how do they operate?
10. How does the Migrant Fleet govern and what are their views on the Geth?

The first one deals with the Reapers. The others add to the storylines that began in the first game.

Mass Effect isn't all about the Reapers - otherwise they would have destroyed the entire fleet halfway through the first game with the help of a united galaxy. Of course, the galaxy has its own problems even without the Reapers' presence.

smudboy wrote...

Why do you think there are so many people with my similar opinions on here, still here? It's because ME2 has influenced us to the point where we have to express about how ridiculous it has become. (I like my Matrix Reloaded comparison.)

That's selection bias. Just because you can find several people who agree with your views doesn't mean that's representative of the entire population. And just because you aren't in the majority doesn't mean the majority are sheep.

Unless you can get a few BioWare developers to agree wholeheartedly with you - since they have the ability to change the game, after all - then it's just a vocal minority speaking. Of course, their rants are falling on deaf ears to the people who can do something about it.

#328
smudboy

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Ecael wrote...
1. What happened to the Protheans from the first game?
2. What happened to the genophage in the first game?
3. What is a Krogan-dominated world like?
4. What are the Salarians really like?
5. How did the Hanar get to where they were? Did they get help from some other race?
6. What is an Asari-dominated world like?
7. What happened to the Geth after Saren was destroyed?
8. What are the Terminus Systems like?
9. What is Cerberus and how do they operate?
10. How does the Migrant Fleet govern and what are their views on the Geth?

The first one deals with the Reapers. The others add to the storylines that began in the first game.

Mass Effect isn't all about the Reapers - otherwise they would have destroyed the entire fleet halfway through the first game with the help of a united galaxy. Of course, the galaxy has its own problems even without the Reapers' presence.

Every single one of those points, have nothing to do with the plot of ME2.  You may as well just ask any random question. ("What does Tali look like under the mask" and stare at fanart for years, anxiously awaiting ME3.)

You could argue story existence and maybe continuity a la Protheans->Collectors, but again, no relevance to the plot.  Yes, it is a reveal as to the nature of the Collectors, and what Reapers could do to some species; but again, nothing to do with ME2's plot.  The Collectors could've been any precursor species: nameless, mindless slaves to the Reapers, and it would've made no difference.

That's selection bias. Just because you can find several people who agree with your views doesn't mean that's representative of the entire population. And just because you aren't in the majority doesn't mean the majority are sheep.

Unless you can get a few BioWare developers to agree wholeheartedly with you - since they have the ability to change the game, after all - then it's just a vocal minority speaking. Of course, their rants are falling on deaf ears to the people who can do something about it.

Nope.  I'm not calling anyone sheep.  At most, those who do not are maybe not as intelligent or observant?  They're definitely very enthusiastic and dismiss my observations, easy to throw up the "but wait for ME3" card.  Maybe they don't understand writing?  I don't expect the average player to understand everything, considering we're railroaded so nothing can make sense, just to go to another shooting gallery.

With those that do agree with me, at least on some observations, you'll find they're quite rational.

What are you even going on about here?  You think I'm trying to influence BioWare?  That would be a big no.  Maybe that's your intention with you dozen or so Photoshop amateur game designs, but not mine.

Modifié par smudboy, 22 juin 2010 - 07:55 .


#329
didymos1120

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Ecael wrote...

 And just because you aren't in the majority doesn't mean the majority are sheep.


Yup. It's just reverse ad populum. Fine if you're dealing with something that's ultimately and actually about popularity or lack thereof.  Also fine if, say, you're combining standard-form ad populum with a valid appeal to authority (i.e. "The vast majority of physicists accept General Relativity and consider it extremely well-supported by observational evidence").  Otherwise worthless.

#330
RyuGuitarFreak

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smudboy wrote...

 you'll find they're quite rational.


Image IPB

Modifié par RyuGuitarFreak, 22 juin 2010 - 08:08 .


#331
smudboy

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RyuGuitarFreak wrote...

smudboy wrote...

 you'll find they're quite rational.


Image IPB

Case in point.

#332
JohannRSA

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Image IPB

#333
Ecael

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smudboy wrote...

Ecael wrote...
1. What happened to the Protheans from the first game?
2. What happened to the genophage in the first game?
3. What is a Krogan-dominated world like?
4. What are the Salarians really like?
5. How did the Hanar get to where they were? Did they get help from some other race?
6. What is an Asari-dominated world like?
7. What happened to the Geth after Saren was destroyed?
8. What are the Terminus Systems like?
9. What is Cerberus and how do they operate?
10. How does the Migrant Fleet govern and what are their views on the Geth?

The first one deals with the Reapers. The others add to the storylines that began in the first game.

Mass Effect isn't all about the Reapers - otherwise they would have destroyed the entire fleet halfway through the first game with the help of a united galaxy. Of course, the galaxy has its own problems even without the Reapers' presence.

Every single one of those points, have nothing to do with the plot of ME2.  You may as well just ask any random question. ("What does Tali look like under the mask" and stare at fanart for years, anxiously awaiting ME3.)

I didn't mention any characters in the process.

If you really believe that the whole point of Mass Effect is just the Reapers, then perhaps you should be playing games that don't emphasize any part of the story whatsoever. Super Mario Galaxy for the Wii would be a good start, but be warned: a lot of people on the GameFAQ forums are complaining about the linearity, lack of exploration and the casual gamer targeting of MG2 compared to MG1 (no, I'm not kidding).

You could argue story existence and maybe continuity a la Protheans->Collectors, but again, no relevance to the plot.  Yes, it is a reveal as to the nature of the Collectors, and what Reapers could do to some species; but again, nothing to do with ME2's plot.  The Collectors could've been any precursor species: nameless, mindless slaves to the Reapers, and it would've made no difference.

As could the geth in Mass Effect 1. They're there for the sake of being enemies. At least Mass Effect 2 gave us their side of the story. I expect Mass Effect 3 to involve more actual Protheans.

Nope.  I'm not calling anyone sheep.  At most, those who do not are maybe not as intelligent or observant?  They're definitely very enthusiastic and dismiss my observations, easy to throw up the "but wait for ME3" card.  Maybe they don't understand writing?  I don't expect the average player to understand everything, considering we're railroaded so nothing can make sense, just to go to another shooting gallery.

Again, name one part of Mass Effect 1 that wasn't part of a shooting gallery. You really are playing the wrong series.

With those that do agree with me, at least on some observations, you'll find they're quite rational.

Rational, yes. Useful? Not in the slightest. There's a reason why moderators lock all the other "Mass Effect 2 sucks" threads and redirect them there - it's to localize all the complaining into one section. As I said before, it's similar to a cry room.

There are a few there with some good suggestions and ideas, but the rest is just constant flamewar.

What are you even going on about here?  You think I'm trying to influence BioWare?  That would be a big no.  Maybe that's your intention with you dozen or so Photoshop amateur game designs, but not mine.

Whatever it is you're doing, it's certainly ineffective and a waste of time. At least I'm not making amateur YouTube videos to complain incessantly about a game, though.

:wizard:

#334
CroGamer002

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smudboy!
Part 1!

#335
smudboy

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Ecael wrote...
I didn't mention any characters in the process.

If you really believe that the whole point of Mass Effect is just the Reapers, then perhaps you should be playing games that don't emphasize any part of the story whatsoever. Super Mario Galaxy for the Wii would be a good start, but be warned: a lot of people on the GameFAQ forums are complaining about the linearity, lack of exploration and the casual gamer targeting of MG2 compared to MG1 (no, I'm not kidding).

I think you know my love of storytelling, so I'll just chalk this up to a joke response.

As could the geth in Mass Effect 1. They're there for the sake of being enemies. At least Mass Effect 2 gave us their side of the story. I expect Mass Effect 3 to involve more actual Protheans.

I expect it to be a colossal pile, but it's anyone's guess.

Again, name one part of Mass Effect 1 that wasn't part of a shooting gallery. You really are playing the wrong series.

I fundamentally don't care about game play.  That's just mostly what ME2 feels like.  As much as we dislike the MAKO, it did provide a sense of scope.  But again, I don't care about that.

Rational, yes. Useful? Not in the slightest. There's a reason why moderators lock all the other "Mass Effect 2 sucks" threads and redirect them there - it's to localize all the complaining into one section. As I said before, it's similar to a cry room.

Useful?  How is any of whatever we say, useful?  Useful how, and to who?  What are you going on about?

I'll take a "cry room" where people are intelligent over Ecael's Magical Amateur Game Design #n.  Because we all know you're influencing everyone.

There are a few there with some good suggestions and ideas, but the rest is just constant flamewar.

I haven't seen any flame wars in there.  I have seen intelligent discourse.  I've noticed you haven't been in there much.  Guess you're too busy coming up with a new dialog system, or maybe a new GUI?

*insert random Ecael jab here*

Whatever it is you're doing, it's certainly ineffective and a waste of time. At least I'm not making amateur YouTube videos to complain incessantly about a game, though.

Ditto.  Only include YouTube videos = Photoshop/random amateur game design.
:wizard:

#336
Warfister

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I see good old Smudboy is at it again, hostile flinging of insults to anyone who has a differing view than his all while thinking he is oh so intelligent!

Found on tvtropes.org this seems a fair description of you, hope you enjoy! :)


  • The Toxic Genius: a fan who seems to believe
    that the fact that people are disagreeing with his strongly held
    opinions is not because they have different but equally strongly-held
    opinions, but because he's just so much smarter than they are that they
    can't see that he's correct. The operative term is usually "you just
    don't get it" (i.e. "you're much stupider than I am and thus can't see
    why this show is amazing / dreadful"), couched in as patronising and
    condescending a fashion as possible. This variant can also be found
    engaging in slightly pretentious (and often wildly
    off-mark) analysis of the show. Many times the Toxic Genius is
    often shown as being a single-character-interpreter blind to Alternate
    Character Interpretation, believing that only their
    interpretation of the character is correct. (Seen especially in
    character-heavy works like books, film, and some video games) They will
    also not allow
    anyone to view the character any differently.


#337
Ecael

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smudboy wrote...

I expect it to be a colossal pile, but it's anyone's guess.

So you're sticking around here so you can complain for the next 3+ years?

I fundamentally don't care about game play.  That's just mostly what ME2 feels like.  As much as we dislike the MAKO, it did provide a sense of scope.  But again, I don't care about that.

It's mostly what Mass Effect 1 and 2 are. At the same time, they didn't record 35,000 lines of dialogue just for your convenience.

Useful?  How is any of whatever we say, useful?  Useful how, and to who?  What are you going on about?

I'll take a "cry room" where people are intelligent over Ecael's Magical Amateur Game Design #n.  Because we all know you're influencing everyone.

You say that as if it requires intelligence to repeat everyone's same tired argument over and over. Do you think BioWare finds it remotely useful? I doubt it. They've even said they take professional criticism over the criticism of forum posters.

Nothing good ever comes out of complaining when there aren't any solutions in the end - when nothing changes as a result.

I haven't seen any flame wars in there.  I have seen intelligent discourse.  I've noticed you haven't been in there much.  Guess you're too busy coming up with a new dialog system, or maybe a new GUI?

*insert random Ecael jab here*

The dialogue system and GUI are just fine. But continue to add nothing of value to the forum, I'm sure it helps.

:innocent:

Ditto.  Only include YouTube videos = Photoshop/random amateur game design.

Judging by the severe drop in views after the second part of your video, you weren't really effective at influencing anyone who didn't already agree with you.

Modifié par Ecael, 22 juin 2010 - 09:08 .


#338
smudboy

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Warfister wrote...

I see good old Smudboy is at it again, hostile flinging of insults to anyone who has a differing view than his all while thinking he is oh so intelligent!

Found on tvtropes.org this seems a fair description of you, hope you enjoy! :)


The Toxic Genius: a fan who seems to believe
that the fact that people are disagreeing with his strongly held
opinions is not because they have different but equally strongly-held
opinions, but because he's just so much smarter than they are that they
can't see that he's correct. The operative term is usually "you just
don't get it" (i.e. "you're much stupider than I am and thus can't see
why this show is amazing / dreadful"), couched in as patronising and
condescending a fashion as possible. This variant can also be found
engaging in slightly pretentious (and often wildly
off-mark) analysis of the show. Many times the Toxic Genius is
often shown as being a single-character-interpreter blind to Alternate
Character Interpretation, believing that only their
interpretation of the character is correct. (Seen especially in
character-heavy works like books, film, and some video games) They will
also not allow
anyone to view the character any differently.

Thanks.

If you got a counter to my points, have observations, or any point to make for that matter, I implore you, please: be my guest.  I'm still laughing at Medina's video...approach.

Till then, still waiting for a point.  Still waiting for some kind of rational debate about how ME2's plot is fine and dandy, a good sequel, makes sense, isn't completely broken, etc.

#339
Ecael

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smudboy wrote...

If you got a counter to my points, have observations, or any point to make for that matter, I implore you, please: be my guest.  I'm still laughing at Medina's video...approach.

Till then, still waiting for a point.  Still waiting for some kind of rational debate about how ME2's plot is fine and dandy, a good sequel, makes sense, isn't completely broken, etc.

You just dismissed Medina's link despite the fact that it was a rebuttal to your very own video.

Why do you expect rational debate when you're the polar opposite of rational?

#340
smudboy

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Ecael wrote...
It's mostly what Mass Effect 1 and 2 are. At the same time, they didn't record 35,000 lines of dialogue just for your convenience.

Good for ME1/2 being games.  I care about the story in the games.  Just thought I'd remind you.  Again.

You say that as if it requires intelligence to repeat everyone's same tired argument over and over. Do you think BioWare finds it remotely useful? I doubt it. They've even said they take professional criticism over the criticism of forum posters.

Nothing good ever comes out of complaining when there aren't any solutions in the end - when nothing changes as a result.

It makes many things to repeat oneself.  A broken sense of defeat, a constant confirmation of what one thinks, a functional wrist.

You seem to think that I, or whomever, care what others seem to think in response to our opinions, especially the creators.

Oh wait.  I had no idea, that posting on forums does anything to anyone, aside from give them something to read online.  You mean all your posts are changing BioWare's minds?!  Amazing Ecael.  You beat me to it.  What exactly I don't know, since I haven't read your dozens or so amateur random designs, but hey.  Keep it going.  I'm sure one will stick eventually, since they're paying attention to you.


The dialogue system and GUI are just fine. But continue to add nothing of value to the forum, I'm sure it helps.

:innocent:

No offense, but there was very little of value in the first place.  This is Ecael nitpick topic gone awry.

Judging by the severe drop in views after the second part of your video, you weren't really effective at influencing anyone who didn't already agree with you.

So?  I did it for me, not anyone else.  I like to share.  I'm a giver.  Give give give.  Just not in the wanna be amateur game design random brainstorm in Photoshop sense that directly influences the real game designers.  That's you you you.

#341
smudboy

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Ecael wrote...

smudboy wrote...

If you got a counter to my points, have observations, or any point to make for that matter, I implore you, please: be my guest.  I'm still laughing at Medina's video...approach.

Till then, still waiting for a point.  Still waiting for some kind of rational debate about how ME2's plot is fine and dandy, a good sequel, makes sense, isn't completely broken, etc.

You just dismissed Medina's link despite the fact that it was a rebuttal to your very own video.

Why do you expect rational debate when you're the polar opposite of rational?

I'm only the polar opposite of rational because I don't use Photoshop to explain my ideas with comical undertones.  (Err, I just put em in videos cause I'm special like that.)

I'd rather just watch my video without the annoying little text he puts on top of everything that has nothing to do with what I'm arguing.  Oh, he had a problem with me talking about Gears of War!  Oh no.  That is so relevant to the topic.  OMG I called it a bloom Halo Clone!  How wrong I have been.  My argument is in pieces.

Please.  Give me the summary.  Typing to you takes up enough time.

#342
Warfister

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smudboy wrote...

Warfister wrote...

I see good old Smudboy is at it again, hostile flinging of insults to anyone who has a differing view than his all while thinking he is oh so intelligent!

Found on tvtropes.org this seems a fair description of you, hope you enjoy! :)


The Toxic Genius: a fan who seems to believe
that the fact that people are disagreeing with his strongly held
opinions is not because they have different but equally strongly-held
opinions, but because he's just so much smarter than they are that they
can't see that he's correct. The operative term is usually "you just
don't get it" (i.e. "you're much stupider than I am and thus can't see
why this show is amazing / dreadful"), couched in as patronising and
condescending a fashion as possible. This variant can also be found
engaging in slightly pretentious (and often wildly
off-mark) analysis of the show. Many times the Toxic Genius is
often shown as being a single-character-interpreter blind to Alternate
Character Interpretation, believing that only their
interpretation of the character is correct. (Seen especially in
character-heavy works like books, film, and some video games) They will
also not allow
anyone to view the character any differently.

Thanks.

If you got a counter to my points, have observations, or any point to make for that matter, I implore you, please: be my guest.  I'm still laughing at Medina's video...approach.

Till then, still waiting for a point.  Still waiting for some kind of rational debate about how ME2's plot is fine and dandy, a good sequel, makes sense, isn't completely broken, etc.



And i'm still waiting for your masterpiece best selling novel/game/trilogy/anything, put your money where your mouth is otherwise you haven't a leg to stand on. I don't NEED to make any counter arguements, it is a video game that takes place in space in the future they can and did write it however the hell they felt like and it sold almost 2 million copies.Again, where is YOUR work that is as successful? But by all means go ahead and keep crying and ****ing how much you hate the plot, you even acknowledged that it will not do anything to change the creators minds, so i ask you, wtf is the point?  You enjoy pissing in the wind? love the sound of your own voice?
Anyways ...lol keep it up man, it is amusing at times to watch you "take on the world"

#343
CroGamer002

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Mesina2 wrote...

smudboy!
Part 1!


DON'T IGNORE ME!!!

Modifié par Mesina2, 22 juin 2010 - 09:38 .


#344
smudboy

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Warfister wrote...
And i'm still waiting for your masterpiece best selling novel/game/trilogy/anything, put your money where your mouth is otherwise you haven't a leg to stand on. I don't NEED to make any counter arguements, it is a video game that takes place in space in the future they can and did write it however the hell they felt like and it sold almost 2 million copies.Again, where is YOUR work that is as successful? But by all means go ahead and keep crying and ****ing how much you hate the plot, you even acknowledged that it will not do anything to change the creators minds, so i ask you, wtf is the point?  You enjoy pissing in the wind? love the sound of your own voice?
Anyways ...lol keep it up man, it is amusing at times to watch you "take on the world"

At best I'm a critic.  You simply don't agree with my critique of the plot, and say that I have to be a best seller of media in order to have an argument?

Well golly gee.  Let's just stop listening to...every critique ever.  Unless they have a PhD in whatever and have been in the industry for x number of years, to your liking, or what not.

It's a video game that takes place in space in the future?  They can write however the hell they feel like, and they sold 2 million copies?  Surely my arguments are torn asunder amongst your meaningful, flawless evidence.

I enjoy expressing myself.  Kind of like what artists do.  Like the Magical Wizard/Wizardress Ecael!  They're not there to make money or be famous.  They do it cause they gotta do it.  Or maybe they're there to influence others, and tell their opinion of events, because they'll turn into a kumquat come 10:32p?

I do actually like the sound of my own, sexy voice.  I sure wish I could hear Medina.  I bet he has a sexy, European voice.  And if he uses that Myriad Pro font...whoa.  Ecael better watch out.

#345
kidbd15

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I agree that ME2 wasn't as "epic" as ME1, and felt pretty disappointed with the story of ME2. Gameplay wise, ME2 was great, story wise it felt lacking, yet I still love it (odd I know).



I mentioned this in a previous thread, but it seems like this ME trilogy could be told in 2 games, ME1 and ME3 without skipping a beat. ME2 was more of an "insert here" type game, answering a few questions and setting up a few more, but not really going directly into the main plot. And I think BioWare did this intentionally (trilogies make more money and are better to market, makes the experience seem more grand). By BioWare's own admittance, ME2 is about recruiting characters and a suicide mission where anyone can die... it is a gimmick (which I'm fine with btw, I actually love the suicide mission and trying to keep select characters alive, it's fun). But because all characters can die, most will not be important in ME3.



The question here is WHY did they introduce this gimmick? Simple... filler. Like I said, ME story could be told in 2 games, ME1 and ME3. BioWare needed a second game in their trilogy, but couldn't tell much of the main story because that's what ME3 is for. BioWare needed a second filler game, had this gimmick and new gameplay ideas they wanted to test and gather feedback on before concluding their magnum opus. ME2 is a grand stepping stone.



That being said, as disappointed as I was with ME2 story-wise compared to ME1, I still find it very fun and interesting and can play it over and over. I've accepted the fact that BioWare did this on purpose, making me more confident about ME3. And since I've realized this, I find ME2 more fun (or does this make me delusional??)



Whatever the case, to each their own. Some people don't care very much, others do. I love ME1 and 2 for different reasons, but won't be hung up about the story of either of these two games because... meh.

#346
Ecael

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smudboy wrote...

Good for ME1/2 being games.  I care about the story in the games.  Just thought I'd remind you.  Again.

Then try enjoying another story instead of whining about a single one.

It makes many things to repeat oneself.  A broken sense of defeat, a constant confirmation of what one thinks, a functional wrist.

You seem to think that I, or whomever, care what others seem to think in response to our opinions, especially the creators.

Oh wait.  I had no idea, that posting on forums does anything to anyone, aside from give them something to read online.  You mean all your posts are changing BioWare's minds?!  Amazing Ecael.  You beat me to it.  What exactly I don't know, since I haven't read your dozens or so amateur random designs, but hey.  Keep it going.  I'm sure one will stick eventually, since they're paying attention to you.

If you didn't care about people wanted in response to your opinions, you wouldn't bother blocking people from your YouTube channel. YouTube is attention-seeking at its finest. Just look at all the other people making videos criticizing any possible topic imaginable with their voice.

No offense, but there was very little of value in the first place.  This is Ecael nitpick topic gone awry.

This thread? Maybe, maybe not. It was a lot better before you started posting in it, though.

So?  I did it for me, not anyone else.  I like to share.  I'm a giver.  Give give give.

If you did it for yourself, you shouldn't have to share anything. If you're giving something away, I'd like to know what that is, because no one finds griping useful.

Just not in the wanna be amateur game design random brainstorm in Photoshop sense that directly influences the real game designers.  That's you you you.

Wanting for people to come to a compromise and introducing new ideas is all about me? Because it's not like I wouldn't want anyone else to enjoy the game, right?

You're doing a good job at describing yourself by trying to insult me.

Oh, he had a problem with me talking about Gears of War!  Oh no.  That is so relevant to the topic.

It's relevant to you if you bothered mentioning it. You're doing a good job at dismissing your own arguments too.

Keep up the good work if that's your actual intent.

Modifié par Ecael, 22 juin 2010 - 09:33 .


#347
thetruefreemo

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ME1: Why don't other alliance armors say N1 or N2? They are existing ranks.

ME2: On Thane's trust mission, why does the Anti-Human Politician have a Blood Pack body guard when the codex says that blood pack is illegal in council space?

#348
smudboy

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Ecael wrote...
Then try enjoying another story instead of whining about a single one.

I love stories of all kinds.  I'm constantly reading/playing.  Thanks for the suggestion though.

Also, I'm not whining.  But you can't see my constructive criticism that through your Ivory Lensed Photoshop Palette.  Because ME2 in your eyes can obviously do know wrong.  Why, it's just another Photoshop game design idea away to perfection.  God forbid smudboy have a differeing opinion, that would take too much effort on someone's part to even begin to argue.

If you didn't care about people wanted in response to your opinions, you wouldn't bother blocking people from your YouTube channel. YouTube is attention-seeking at its finest. Just look at all the other people making videos criticizing any possible topic imaginable with their voice.

I don't really care what people think.  Hence why I block them.  Annoying little sillymen and their ideas!  Block block block!

This thread? Maybe, maybe not. It was a lot better before you started posting in it, though.

That's because you're anti-smud.  This is an acceptable result.  And maybe you don't know what a plot is?  Or just like to nitpick?  Eh.

If you did it for yourself, you shouldn't have to share anything. If you're giving something away, I'd like to know what that is, because no one finds griping useful.

Critical analysis is not griping.  Although I do try to be entertaining at times.

Wanting for people to come to a compromise and introducing new ideas is all about me? Because it's not like I wouldn't want anyone else to enjoy the game, right?

You're doing a good job at describing yourself by trying to insult me.

If people can enjoy this game, more power to them.

I make snide remarks.  Mostly observations about you, however.  I'd love to argue, of course...

Again, more power to you if anything that comes out of your brain influences others.  Personally, for me, I don't care.

It's relevant to you if you bothered mentioning it. You're doing a good job at dismissing your own arguments too.

Keep up the good work if that's your actual intent.

Yes, because a joke is a relevant topic.  Woo hoo!  Go me disregarding my own "arguments."

Oh wait, did I?  Please, tell me where.  I'd be happy to actually argue that with you.

My intent was cathartic.  This is the aftermath.  Stupid people who can't argue?  (This really changed regardless of whether I made these videos or not.)  Completely expected.  I was, however, hoping for a sexy Medina/Menina/Bambina voice in that critique of a critique.  Alas.

#349
RyuGuitarFreak

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smudboy wrote...

 What exactly I don't know, since I haven't read your dozens or so amateur random designs, but hey.  Keep it going.  I'm sure one will stick eventually, since they're paying attention to you.

You're saying, his designs are amateurs and random, and you haven't read them. A-ma-zing. You sure are a critic.

Modifié par RyuGuitarFreak, 22 juin 2010 - 10:39 .


#350
smudboy

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RyuGuitarFreak wrote...

smudboy wrote...

 What exactly I don't know, since I haven't read your dozens or so amateur random designs, but hey.  Keep it going.  I'm sure one will stick eventually, since they're paying attention to you.

You're saying, his designs are amateurs and random, and you haven't read them. A-ma-zing. You sure are a critic.

Yes they are amateur.  And yes, I'd imagine they're random.  Unless he's got a schedule?  Every Monday?  Photoshop Inspiration Injection Overdose time?  Beats me.

I don't exactly hunt em down and read em all.  I think there was one about an RTS and stuff.

What I'm trying to say is, if Ecael thinks his/her/it's Photoshop Phriday's mean more to BioWare than my Stupid Insignifiant Hateful (yet strangely compelling) Speeches about All Life that is completely contrarary to Ecael's views: yay: Someone should start paying him.