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The Anti-Plothole Thread: Fight for the Plot!


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#526
ADLegend21

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Zulu_DFA wrote...

Shandepared wrote...

Somebody wrote...

? ME1 | 43. If Shepard eliminates the
Council and replaces it with a new, all-human Council, why can't Udina
and Anderson both be on it?
 
! Actually, in ME2 there is
no "all-human Council". Both "Human-led" and "All-human" outcomes of ME1
a treated as "Human-led", with the Turians believing that "Humans have
seized power".


Actually if you have a renegade import where the Council died you can hear news reports which blame the colony abudctions on disgruntled former Council races.

Former would of-course imply that these species are no longer part of the Council.


I'm quite sure you'll hear it even if you got the "Presidium" (aka Human-led) ending in ME1. Anyway along with this new item you also hear that the "negotiations of plans for the new Citadel Defense Fleet have reach another impasse. Asari Republics have ceded their defence responsibilities to the Turian Hierarchy. Human Systems Alliance maintains the majority share of forces". Why would the Turians and Asari even bother with that if they were completely ousted?

Maybe we should read that item as "the races from the former Council". Or maybe it's just another overlook by which ME2 is plagued.

Even without a council seat the Turians and Asari are still the two veteran races and have embassies. and last I checked they were still allowed to have ships protecting the citadel and the all human council is just trying to renegotiate so that they can have less ships than they already have. but then again you would'n't have that problem if you still had a multi-species council.Image IPB

#527
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Zulu_DFA wrote...

I'm quite sure you'll hear it even if you got the "Presidium" (aka Human-led) ending in ME1. Anyway along with this new item you also hear that the "negotiations of plans for the new Citadel Defense Fleet have reach another impasse. Asari Republics have ceded their defence responsibilities to the Turian Hierarchy. Human Systems Alliance maintains the majority share of forces". Why would the Turians and Asari even bother with that if they were completely ousted?

Maybe we should read that item as "the races from the former Council". Or maybe it's just another overlook by which ME2 is plagued.


That is true... It could be that the human Council is demanding they still contribute to Citadel defense. It is also said of-course that the Alliance maintains a majority share of forces, so whatever has happened the turians must be contributing a lot less than they did before.

I guess none of it really makes sense.

#528
Zulu_DFA

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didymos1120 wrote...

Zulu_DFA wrote...

AwesomeEffect2 wrote...
ME2 | 2. The wounded merc that you intimidate near the beginning of Grunt recruitment mission – am I the only one who noticed that you let him walk away with the radio?

Am I the only one that noticed, that the merc could have already reported Shepard's attack by the time you engage him in a chat?


I think that's why he was clearly established as a total dipsh!t.  

I guess it solves this little plothole.

#529
ADLegend21

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me-1 why would they herd the most powerful(in influence) people in the galaxy into the focal point of the Geth and sovereigns attack. since it'd be obvious that if you're gonna destroy the citadel you've gotta go through the destiny ascention to do it. Why didn't the council have their own get away ship? like it's so obvious.>Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

Modifié par ADLegend21, 02 juillet 2010 - 02:41 .


#530
didymos1120

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ADLegend21 wrote...

me-1 why would they herd the most powerful(in influence) people in the galaxy into the focal point of the Geth and sovereigns attack. since it'd be obvious that if you're gonna destroy the citadel you've gotta go through the destiny ascention to do it. Why didn't the council have their own get away ship? like it's so obvious.>Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB


Well, I think the idea was that when it's time for your side to get the f*ck out of Dodge, put the Council on the most heavily armed and armored thing around and go.  And that's exactly what time it was: we-are-getting-the-hell-out-of-here-'cause-the-Citadel-is-royally-screwed o'clock.   They'd lost all control over the defense net, couldn't close the arms, and a whole bunch of Turian cruisers and frigates had been wasted by the Geth. All within a minute or two.  They also surely knew that there was fighting inside the Citadel by then. "Stand and fight"  was not on the list of options anymore, so nothing was going to have to go through them.

Oh, and this was before Sovereign made a run for the tower.  It had just been hanging out by the relay being all ominous the whole time. You can bet the people on the DA knew it was there though, and were also not particularly interested in finding out what it could do.  And, if you watch when Sovereign does finally make its move, on the left you can see the DA accelerating away from the fight (or rather, slaughter), and it looks like it just might make it. 

Of course, we know it didn't, but what's important is that it got pretty close, and even after being overwhelmed, the ship absorbed a lot of punishment, and did so for quite awhile.  Remember: at that point Shep was just about to crash onto the Presidium, and still had to do the whole tower climb, fight Saren, upload Vigil's file, and finally open the relays back up so reinforcements could get in the fight.  So, as I see it, that's a damn good showing by the Destiny Ascension, and it demonstrates that the evac plan was actually a fairly good one.

Modifié par didymos1120, 02 juillet 2010 - 11:59 .


#531
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Zulu_DFA wrote...

didymos1120 wrote...

Zulu_DFA wrote...

AwesomeEffect2 wrote...
ME2 | 2. The wounded merc that you intimidate near the beginning of Grunt recruitment mission – am I the only one who noticed that you let him walk away with the radio?

Am I the only one that noticed, that the merc could have already reported Shepard's attack by the time you engage him in a chat?


I think that's why he was clearly established as a total dipsh!t.  

I guess it solves this little plothole.

And what if he was only pretending to be a total dipsh!t?

#532
Zulu_DFA

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AwesomeEffect2 wrote...

Zulu_DFA wrote...

didymos1120 wrote...

Zulu_DFA wrote...

AwesomeEffect2 wrote...
ME2 | 2. The wounded merc that you intimidate near the beginning of Grunt recruitment mission – am I the only one who noticed that you let him walk away with the radio?

Am I the only one that noticed, that the merc could have already reported Shepard's attack by the time you engage him in a chat?


I think that's why he was clearly established as a total dipsh!t.  

I guess it solves this little plothole.

And what if he was only pretending to be a total dipsh!t?


If he wasn't, he'd give you a "grenade" hug.

(Turns out, even dipsh!ts have something to do with saving the Galaxy...)

#533
Computer_God91

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Here's a few i don't know if they've been mentioned yet.



Why doesn't the council believe that the reapers exist when on the audio log Saren and Benezia talk about reapers?



Why doesn't anyone show the Eden Prime Helmet footage of Sovereign to the council?



Why doesn't the council believe the testimony of the dock worker when if he didn't see Saren kill Nihlus he wouldn't even know who Saren was?



Why does the council not believe anything Shepard says about Saren and the Reapers when he has an entire crew and Anderson backing up his words?



Why is the council so bad at investigating things?

#534
didymos1120

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Computer_God91 wrote...
Why doesn't the council believe that the reapers exist when on the audio log Saren and Benezia talk about reapers?


They think it more likely Saren is exploiting geth superstition with a bunch of talk about THE RETURN OF THE REAPERS (REApers, REapers, reapers....).  I mean, a geth was listening to that conversation after all...

Why doesn't anyone show the Eden Prime Helmet footage of Sovereign to the council?


OK, one: it's clear they're already familiar with events on Eden Prime, so it's reasonable to assume they already saw it.  However, so did we, so we "miss out" on watching the Council watch it.   Two: let's say they hadn't seen it. So you show it to them.  Fan-tastic! You've just successfully proven that an alarmingly large spaceship was there. 

Considering that Shep doesn't have a clue that Sovereign isn't just an alarmingly large spaceship until it starts delivering a lecture about how much organics suck, what makes you think the Council would just automatically go "Oh look! That is clearly a member of an immortal race of sentient starships bent on the destruction of our way of life"?

Why doesn't the council believe the testimony of the dock worker when if he didn't see Saren kill Nihlus he wouldn't even know who Saren was?


It's not that they don't believe it.  Or disbelieve it.  It's that it's not good enough.  If you notice, none of the other people you can talk to on Eden Prime saw anything other than geth, except for Manuel (who I think you'll agree is...not the most credible of dudes, what with the whole being a creepy little man with bizarre mannerisms, the speech patterns of your typical homeless "THE END IS NIGH!" guy, and on a double dose of his usual psychiatric meds thing. And possibly a recent recipient of head trauma, depending on your Shep's behavior). 

And, eyewitness testimony is ridiculously and notoriously unreliable.  Just look at cases where people were absolutely certain that guy did it, and that guy got convicted largely on the strength of those IDs, only for DNA evidence to exonerate them years later.  As the Salarian councilor says: "The testimony of one traumatized dock worker is hardly compelling proof." 

Also, Saren was present in holographic form at the time.  Even if they found that worrisome and worth looking further into, they aren't going to announce that publicly and right in front of the dude who's under suspicion. Plus, they knew full well that there was bad blood between Anderson and Saren.  They can't just dismiss the notion that that was playing a part.  The fact that they so easily re-opened the matter later on when more evidence came in, and then disbarred Saren, suggests they weren't entirely convinced he was clean. 

Why does the council not believe anything Shepard says about Saren and the Reapers when he has an entire crew and Anderson backing up his words?


They do believe all this stuff happened.  They simply don't think the evidence is remotely conclusive for Shep's preferred interpretation.  And it's really not for most of ME1  (I'm not going to deal with ME2, as it's unclear if the Council is just playing "Ix-nay on the eapers-Ray" games to avoid a panic or not).  There is literally no hard evidence:

Saren talks about them in front of the Geth...who he also happens to be using as soldiers. 

Shep talks to a hologram on Virmire.  Shep also talks to holograms on the Presidium, Noveria, Feros (and Ilos, but that came later).  They're all VIs, not AIs. 

Shep mind melds with a 50,000+ year old artifact that promptly explodes, knocks Shep out, and makes him/her have a bunch of freaky dreams about evil machines from the dawn of time intent on killing organics...right after a mission on a planet where a bunch of modern machines were intent on killing organics. 

A Prothean expert, who is also the estranged daughter of Saren's right-hand woman, buys into the story, but she's this close to be considered a crank by the rest of the Prothean archaeological community, largely because she doesn't actually have any solid evidence.  In fact a big part of her "evidence" is the fact that there's hardly any evidence. 

There's a really big ship involved that looks bad-ass and makes weird noises. 

Really, what it comes down to is that we players only know it's the truth 'cause we're playing a video game and Shep is the protagonist.  To the Council, the idea that Saren, one of the most effective Spectres ever known, was liberally spreading disinformation at every opportunity was far, far more likely.  And don't underestimate the general reluctance to believe that something so horrific could be true as a factor, either.  It's a rather common response, even amongst those who should really know better.

Why is the council so bad at investigating things?

 It's more accurate to say they drag their feet when they'd rather not deal with something, which attitude is typically due to the potential for lots of undesirable politcal fallout.  I mean, they did eventually decide to put Shep on the case once it was clear something had to be done about Saren, and they didn't send that STG group to Virmire for sun and fun, so they can obviously make it happen when they want to.

Modifié par didymos1120, 03 juillet 2010 - 02:51 .


#535
Computer_God91

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Another question:



If Liara melded with Shepard and saw what he saw from the beacon then why couldn't the asari on the council or any asari just meld and see it as well? Is that not hard enough evidence? A message from the Protheans warning about the reapers.

#536
Zulu_DFA

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Computer_God91 wrote...

Another question:

If Liara melded with Shepard and saw what he saw from the beacon then why couldn't the asari on the council or any asari just meld and see it as well? Is that not hard enough evidence? A message from the Protheans warning about the reapers.


When  Liara melded with Shepard, his vision still made no much sense even with the Cypher and Virmire's beacon.

Then, the Council does not deny that Shepard is having visions, they dispute their credibility. To them, it's all Saren's concocting things up to draw them into a war. Same goes to the possible recording of the interaction with Sovereign on Virmire. It's good enough they accept Tali's evidence of Saren's treason.

#537
SithLordExarKun

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How did saren get back on sovereign for ME1 when sovereign was clearly shown leaving eden prime before saren reached the beacon?



And how come the council never noticed a dead reaper floating in space in ME2?

#538
Doctor_Jackstraw

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[quote]Ecael wrote...
[*]
[quote]ME1 | 1. Why weren't there geth ships to guard both ends of the Mu Relay (to counter the Normandy's stealth), and how did Joker fly out once they were alerted to their presence?[/quote]Saren probably doesn't have enough heretic geth following him to fight two fleets, infiltrate a gigantic space station, AND blockade a PLANET..  and Joker was probably able to escape by activating the stealth systems and coasting.  Geth ships don't have windows.  (It's a plot point of Legion's Loyalty Mission)
[quote]ME2 | 2. Why didn't the Collectors try to abduct the Normandy SR-1 crew instead of destroy them?[/quote]I think you meant did, and it's because they wanted thier genetic material.  The IFF was probably a dormant trap that triggered no matter what ship it was.  it just so happened to be the Normandy.  Perhapes the IFF disabled the ship so they didn't need to blow it out of the sky to disable it, they were able to just walk right on.  They hadn't started abducting humans to build a reaper until shepard was already dead, so we don't know if the post disabled collector vescle attack was intended to disable the ship or destroy it.  They might have just wanted to disable it so they could capture everyone then.
[quote]ME1 | 3. Couldn't the Turian Councilor accuse Shepard and Tali of pre-recording Saren's voiceprint during the "trial" and modifying it to say what they want (like in Kasumi's DLC)?[/quote]Maybe the evidence is processed before being presented to the council and whoever processed it was able to check that it was legit.  Plus there's no reason to believe that what Kasumi used was tech that was widespread.  why would anyone bother with a voice lock for a vault if advanced voice synthesis technology like kasumi has is common?  For all we know Kasumi might have stolen that device from an experimental omni-tool research facility.
[quote]ME2 | 4. How DID Shepard's body remain intact during the descent into Alchera or his orbit around it?[/quote]How do you know it was intact?  I was under the assumption that cerberus had to clone alot of the material and reconstruct the body to get it to look like a person again.  And for all we know the N7 armor has a level of heat resistent armor and kinetic barrier protection to keep the body from turning into ashes during the descent.  Even then depending on the atmosphere on the planet they were orbiting the body might not burn up as quickly as in our atmosphere.  I don't think you're going to burn up trying to land on the moon.  the less density the atmosphere the less head pockets in the upper atmosphere.  Also those kinetic barriers can protect a body from alot.  Have you ever tried using the flamethrower on insanity?  You'd have to be insane because **** don't work when they got a shield.
[quote]ME1 | 5. If recording was that simple, why didn't they use it during their conversations with Saren, Sovereign and Vigil? After all, a soldier from Ashley's team was able to send helmet recordings of Sovereign in the middle of battle (why didn't they use that too?)[/quote]Maybe recording software isn't standard issue with space helmets.  Maybe the soldier in ashley's team was an engineer that had an omni-tool recorder handy.
[quote]ME2 | 6. Why are there dog tags in intact crates on Alchera? Did crew members think that hiding in crates would help them survive?[/quote]Maybe the dog tags are just underneath the crates and you have to blow the crates to get to them?
[quote]ME1 | 7. In Bring Down the Sky, why didn't Balak just set the bomb charges off while Shepard was disabling it to kill two birds with one stone?[/quote]Because then shepard would order the normandy to gun his ship down.  allowing him to escape was the deal, he'd probably still be in range to detonate the bombs from a distance from the asteroid that would prevent the normandy from following him.
[quote]ME2 | 8. Why wasn't Shepard and Jacob more suspicious of the fact that Wilson was in a room by himself with human corpses and a wounded leg?[/quote]Maybe the mech took out the last human and left, maybe wilson crawled to the room before collapsing.  I mean yeah it's a red herring but my first time playing i had no reason to doubt him until miranda shot him either.
[quote]ME1 | 9. Why wasn't Shepard suspicious enough to ask Ian Newstead how he managed to get past all the geth in the Feros tunnels? Is the Thorian allied with the geth or something?[/quote]I was under the assumption that he was already living in the tunnels before the geth even arrived.  The thorian was messing with the colonists, THEN the geth showed up on order form saren/soverign.
[quote]ME2 | 10. If Garrus wasn't recruited in ME1, why does he still act like he's known Shepard personally through all the "old times"?[/quote]IIRC, the dialogue changes to remove references to old times without the me1 recruit.  you still MEET him though reguardless.  And even if you don't go to the clinic, you and him would both be trying to get to fist, just from opposite ends of the wards.  Shepard goes after fist after bumping into garrus if you just go get wrex, you also meet garrus again later and he is all talking about how great you are for getting to fist first or whatever.  I can see how even that would create a sense of iconisism for shepard in garrus's eyes.  That and all the escapades you get into later.
[quote]ME1 | 11. If you let Fist live, why didn't the Shadow Broker hire anyone to go after Fist again, or to go after Wrex for betraying him like Fist did?[/quote]Maybe Fist went into hiding using old contacts?  Maybe they contacted Wrex and he gave them thier money back and said that someone else scared him off while he was holed up in c-sec.  If you take wrex he'll kill fist, the only way to avoid it is to send him to the normandy or leave him in c-sec custody.  Fist's escape might make an interesting redemption comic though.  Shadow Broker isn't all powerful, if fist escapes without anyone finding out and then drops the name and identification when he heads for omega i can see how it would be difficult for SB to track him.  (omega is kind of a wild west)
[quote]ME2 | 12. Why didn't Warden Kuril in Purgatory wait until Shepard and squad stepped INSIDE the cell before closing it on them?[/quote]Because Shepard wouldn't have just walked into an empty cell.  Shepard isn't that stupid so the Warden enacted his plan B.
[quote]ME1 | 13. Why couldn't the geth or Saren just attach explosives to all the elevators in Feros, Noveria, Virmire, Ilos and the Citadel to get rid of Shepard?[/quote]Because within the context of the universe these areas have more entrances than we see in gameplay.  Shepard would probably detect the bombs and either disable them or find another route, plus setting explosives on a facility that you are invading is probably more work than it seems.  I mean you disarm a nuke in that side mission, i doubt explosives would have caused much trouble beyond a puzzel.
[quote]ME2 | 14. If Garrus knew how to take down a gunship in one shot, why didn't he do that the second time instead of shooting at all the offloaded mercs?[/quote]Because he wasn't able to get a clear shot at the weak spot?  Maybe the weak spot is in the back?
[quote]ME1 | 15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?[/quote]Maybe those are a seperate fuel cell that it enacts to leave gravitational orbit but has to be refueled upon boarding the ship.  Or maybe the normandy DOES have to land on the planet to pick it up.  It happens on Virmire
[quote]ME2 | 16. If Haestrom's sun destroys all shields and Quarian technology - including Legion (but not Grunt's armor) - why are the other geth unaffected?[/quote]Because they don't have second hand tech holding thier blown in half body together?   Maybe they have reinforced shielding?
[quote]ME1 | 17. If the Mako can't fire upwards and has limited mobility, why didn't combat drones just hover over the Mako and fire at it from above?[/quote]Combat Drones might not possess the necessary processing power to detect and exploit an enemy's vulnerability.  That would probably have to be manual input.
[quote]ME2 | 18. If Haestrom's radiation prevents all off-world communication, how does EDI immediately contact Shepard after?[/quote]Maybe the normandy was within the atmosphere and able to send and recieve communication?
[quote]ME1 | 19. Why didn't Saren destroy the second beacon on Virmire after using it to prevent Shepard from doing the same?[/quote]Maybe Saren tried but he was unable to.  maybe Soverign wanted to leave it intact, maybe there is no way to destroy a beacon with conventional arms and the overload is the only reason why the previous one exploded.  Maybe he was in a rush and didn't bother or didn't think to care.
[quote]ME2 | 20. Why does Maelon mention "Reaper indoctrination" specifically when referring to Mordin's past research when no one knew about it before then?[/quote]Maybe it wasn't public knowledge?  No one else knows that they "Fixed" the genophage.  Salarean Special Tasks probably has good coverup skills.  Maybe Mordin found nothing conclusive enough to present as evidence of the reapers' indoctrination abilities.  (There may be a few dead reapers throughout the galaxy)
[quote]ME1 | 21. If Shepard chose to go to the AA Tower, why didn't Saren and the geth just eliminate whoever stayed back at the bomb site and either disable or take the bomb out of the facility?[/quote]because you left a small platoon and one of your squadmates there to defend the bomb.  ashley/kaiden JUST BARELY manages to hold them off before the blast.  That's why she/he was so desperate about blowing the bomb, they didn't want to risk the geth killing them all and deactivating it, i mean that's why the geth landed at the other site right?
[quote]ME2 | 22. If the Disabled Collector Vessel was a trap by the Collectors, why would they leave behind a large cache of upgraded weapons for Shepard to pick from?[/quote]Maybe it was research and they weren't counting on shepard to use whatever entrance he did.  maybe there's tons of those things just lieing arround all over the gigantic ship.  the collectors don't really seem to be a race that would think independantly, and i doubt harbringer would tell them to destroy thier weapons development labs just incase someone grabs a gun from it.  A better question is: why doesn't shepard just grab every gun?
[quote]ME1 | 23. Opold in Noveria asks you to smuggle weaponry because they check everyone's belongings and shipments for weapons - except Spectres. How was Matriarch Benezia able to carry all that cargo with her when the weapons can be detected (even though the inactive geth can't)?[/quote]Because perhapes the geth are able to conceal the signatures, either inside of thier body or within a kinetic barrier.  Maybe they tried to confront her about her weapons and she had a similar situation like you did at the gate and they let her "personal guard" through with thier arms.  I'm sure she could have come up with something to convince them to let her and her asari commandos through to peak 15 for inspections or something.  maybe she has a contact at the port that told the guards to allow her through, yet the contact didn't know about the geth?
[quote]ME2 | 24. How did they know the Derelict Reaper was 37 million years old, if the Council was incapable of testing any of Sovereign's parts?[/quote]It's a living being, maybe there's a way to test it's half-life.  maybe there are logs or time signatures that allow them to pinpoint when it was deactivated?
[quote]ME1 | 25. If you go to Virmire with Wrex but haven't recruited Garrus or Liara yet, Wrex will automatically agree with you to destroy the genophage regardless of what you say to him. Why?[/quote]Because otherwise you'd just have Tali to help against Saren and that can't be good.  Maybe he just wasn't as pissed off about it with no turrian on the ship with him.  (okay yeah)
[quote]ME2 | 26. Mordin told Shepard that they made covert drops of the modified genophage on Tuchanka's water supplies and hospitals. What about all the krogan in the rest of the galaxy?[/quote]The krogan return to the planet to breed, as all females are kept within camps on the planet.  it doesn't kill living krogan, it just kills unborn babies.  Since all krogan females are on the planet there'd be no need to spread it throughout the galaxy.  Males can't breed by themselves.
[quote]ME1 | 27. On Therum, if there were so many enemies (including underground), why didn't any of them use the mining laser first to get around the barrier?[/quote]Maybe Geth and Krogan don't possess the mental capability to opperate the digging equipment.  A lone geth is pretty simplistic, probably unable to figure out the laser.  Legion is just so advanced because he's thousands of geth working in tandem to create a fully functional "brain".  Also Tank-bred krogan are dumbdumbs and wouldn't know how to turn on a laser.  And even then there's no way for them to know that they can use it to get to the controls behind liara.  When you activate that laser it starts bringing down the entire mine.  You'd have to be crazy to use a mining laser to blow a structural point in a mine, aka: shepard[quote]ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)[/quote]Maybe heat sinks and mechs were in development for a long time.  Maybe the heat sinks came from a ship that crashed on another coast, or maybe someone else offworld tried to free everyone at some point and Ronald was able to have them killed and confiscated thier weapons and equipment.
[quote]ME1 | 29. Why did the Thorian attach itself above a seemingly bottomless pit to fall down in?[/quote]Maybe it just climbed out gradually over time, maybe exo geni was mining deep into the planet when they uncovered the thorian and it crawled up to the top of the shaft to release it's spores and infect the colonists, or maybe exogeni moved it.
[quote]ME2 | 30. The Illusive Man said that an Alliance science team discovered the great rift on Klendagon, but it was a Cerberus team that traced the location of the Derelict Reaper. What happened to the Alliance science team?[/quote]They were probably "dealt with".
[quote]ME1 | 31. If either Ashley or Kaidan are left behind by themselves in the Virmire multi-squad mission and two other squadmates are with Shepard, what are the other two doing?[/quote]Assisting on the ship?  You saw what happens whenever you send more than 2 guys out with shepard (Virmire, Omega 4, you can even count Samara's loyalty mission since you can not bring her to that and she shows up, and is killable on that mission)  dudes can end up dead.  Small teams can move faster in a story context.  (Yeah it'd be rad to be tooling arround with 4 pals in a facility from a gameplay context)
[quote]ME2 | 32. Was Legion saying that Shepard talked to Sovereign on Ilos writer oversight or did the geth really make a mistake?[/quote]oops ****.  maybe the geth messed up thier memory logs and the words illos and virmire got thier stored variables switched so illos would come up in the data logs every time it called for virmire because illos was the next destination after virmire?  (provided mission destination planets are stored in a numerical storage system)
[quote]ME1 | 33. If hanar are allowed to roam on the Presidium, where is their Embassy and where is the Hanar Ambassador?[/quote]There's more embassies, you see plenty of doors that you aren't keyed for access (the ones without the holo image infront of them)  worlds keep going beyond the hallways and rooms you are walking thorugh in a videogame!!!
[quote]ME2 | 34. Why didn't the crew test the Reaper IFF near the Citadel fleet? Was there supposed to be some kind of actual multi-squad mission they needed to do?[/quote]Maybe they didn't know that it would SUMMON A COLLECTOR VESSEL they wouldnt' have activated it at all if they did.
[quote]ME1 | 35. Why didn't the Normandy SR-1 just use its Reaper-slaying cannons instead of the Mako in the Ilos ruins the moment they saw Saren walk in?[/quote]because lining up a shot like that would have been risky.  what if they just shot the passage way and it collapsed BEHIND saren.  what if they crashed after taking a nose dive to get a direct shot on a guy walking on a small walkway?  They were trying to find the mu relay as well since they knew it had something to do with saren's plan, the idea was to confront saren, not blow him to bits before they could question him about it.  for all they knew killing saren wouldn't have stopped anything.  (The geth would have just used the relay anyways and gone on soverign's orders to activate the citadel relay to dark space and then the universe would have been dead while shepard parties over saren's dead corpse)  Also the reaper's kinetic barriers were down when they shot the normandy isn't powerful enough to just blow any old reaper out of the sky.
[quote]ME2 | 36. After the Mass Effect core was destroyed in the Derelict Reaper and they floated over to the Normandy (suggesting the Reaper no longer has its own gravity), why didn't they immediately start falling into Mnemosyne instead?[/quote]They were probably already falling, they just don't fall all at once super fast like it's more like a gradual curve, it just accelerates as it goes, starting very slowly and quickening exponentially.  you can double a very small number and still have a very small number, it can take a little bit for that small number to become a big number.  Outer atmosphere gravity doens't just go from 0 to 60 in an instant.
[quote]ME1 | 37. Why did the Protheans disable the Keepers' reaction to open the Citadel relay instead of disabling the relay portion of the Citadel itself (both the Keepers and the Citadel are advanced technology, after all)?[/quote]Probably because they had no idea how to do that, or maybe they tried and the keepers just fixed it back the way it was.  maybe disabling the ability to react to soverign's signal was the extent of what they were able to do without the millions of keepers on the citadel fixed it.  those things are annoyances in alot of ways.
[quote]ME2 | 38. Why did the Collector Base only have one ship to defend itself when the Base itself is the size of a planet?[/quote]Because no-ship-has-ever-passed-beyond-the-omega-4-relay.  C'mon that's an easy one.  the ship they use is a scout ship, the collectors don't have a need to build a fleet, they have an impossible relay in an impossible place.  they sure seemed to be able to properly **** up every single other ship that passed through the relay in the thousands of years prior.  The relay itself and the collectors are a mysterious element in this universe that has been conqured.  the universe isn't even really conquered just human, asari, turrian, salarian, and citadel space are civiliized.  there's still the terminus systems, the vale, and countless other stars in the galaxy.  it's still pretty star trek up in this ****.
[quote]ME1 | 39. If Turian husks (Saren) have more reach and flexibility than human husks, why didn't Sovereign just convert all the Turians he found?[/quote]Because turian systems aren't founded on the edge of the terminus systems.  You can't just invade turrian space they'll blow up your dumpy geth ships if you don't suddenly appear in the middle of their fleet like at the end of me1.  they're still a VERY capable military organization.  We just haven't been witness to any of the battles they WON.  (we see a bit of how ****ing deadly they can be in the pinacle station dlc, and that's just shock troops)
[quote]ME2 | 40. Why does Grunt die as Second Fire Team Leader because his shields went down (he has armor, not shields)?[/quote]Because his armor went down.  maybe he also had shields equippied when he took the job as npc squad leader.
[quote]ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?[/quote]it drops them off outside the hallway, and they go inside to log thier flight and pay the fee.
[quote]ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?[/quote]Because they were going through another route.  yours was the seeker swarms route.  What if they just put seeker swarms all over the ship.  too bad they probably don't have enough swarms to fill up an entire ship with them that was just more like the "hive"  :(
[quote]ME1 | 43. If Shepard eliminates the Council and replaces it with a new, all-human Council, why can't Udina and Anderson both be on it?[/quote]because.  udina gets elected and doesn't allow anderson on because he'll undermind every decision he makes, or anderson gets elected and doesn't let udina on because he ****in' hates that guy.
[quote]ME2 | 44. Why were we forced into joining Cerberus? I wanted to side with the Shadow Broker.[/quote]The shadow broker isn't taking applications.  they were willing to just give you to the collectors i doubt they care much about commander shepard.
[quote]ME1 | 45. Why were we forced into joining the Council Spectres? I wanted to side with Saren.[/quote]Because shepard isn't an idiot.
[quote]ME2 | 46. Why are Tali and Garrus (and all the aliens on the ship) more trusting of Shepard working with Cerberus than Ashley and Kaidan?[/quote]Because ashley and kaiden are members of the alliance, a military organization that they have been a part of thier whole life, military instills a lifelong pride in you.  ask any military man or woman if they'd join a terrorist organization because thier significant other did and see how many fists you get to the face.  Seriously military is a lifetime commitment for most people.  One person isn't worth sacrificing an entire life of principles and loyalties, these are people not npc's.  Plus Tali is kind of like a nomad, and she's not working for cerberus she's working for you (who she has a crush on if you're male).  Garrus is a total renegade badass that says "**** da police!!" and he was a little reluctant in joining but he doesn't really care as long as the job gets done.  Wrex is a krogan what the hell does he care about cerberus, plus he was a merc working for credits when you met him i mean why would you think he'd have any sort of morals at all, probably thought the cerberus experiments you did run into were funny as hell.  Krogans love the **** out of death and killing.  Liara is in love with shepard even if she's not your love interest so she supports anything you do because of her naive, trusting personality.  she would never want to disagree with shepard on anything that's just not who she is.
(End of list)[/quote]
[*]don't got no inconsistences sorry :(  Just a lot of answers

#539
didymos1120

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SithLordExarKun wrote...

How did saren get back on sovereign for ME1 when sovereign was clearly shown leaving eden prime before saren reached the beacon?


On another spaceworthy vehicle.   May as well ask how he got down to the surface of Ilos since all those geth ships were just sitting there way up in space.  I never understood why people get hung up on this.  Why would you even assume Sovereign was the only way off the planet?  You can see fighting going on way off in the distance, so clearly, there were other landing zones.  In the transmission the Normandy picks up, the Geth are already on the ground, killing people....while Sovereign is landing.  Obviously, there were plenty of other ships around.  Hell, the last time you see Saren, he's at a spaceport.  Dude could have hopped back on the tram and found a shuttle to hotwire a couple stops down the line.  Or called his little hoverboard dealie and cruised over to the nearest Geth dropship.

And how come the council never noticed a dead reaper floating in space in ME2?


How come you think the Council has explored every single nook and cranny of the galaxy? It's simple: they didn't notice it because space is ridiculously huge,  and Reapers are utterly tiny in comparison.  Hell, they're tiny compared to a single planet. I mean, if we're calling foul on that, we may as well just call "game over", 'cause we've got way bigger problems:   

Why didn't they know the Turians existed and had an entire interstellar empire until after the Krogan Rebellions began?  Why didn't they notice a planet full of humans just sitting right there in the Solar system?  Why do they have that stupid law against opening any mass relay whose partner hasn't been charted?  What's the point?  Shouldn't they already know where all of them are?  Why did they even open the one leading to Rachni space in the first place?  How could they not have known they were there? Et cetera ad nauseum....

Modifié par didymos1120, 04 juillet 2010 - 12:20 .


#540
Zanramon

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When Shepard and Joker are getting into the escape pod at rhe start of mass effect 2. Thers a few seconds where Shepard just stands there instead of going into the pod?

#541
Doctor_Jackstraw

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didymos1120 wrote...

stuff about games


the problem is that people have trouble watching beyond current events.  in a movie you need panning shots and montages to make sure the audience understands that there are more people involved than the 5 or so on screen main characters you see through most of the adventure.  this is a case of people treating a videogame too much like a videogame.  There's people that think that the wards got revamped after soverign's attack into what we see in me2.  most people don't realise the architecture and scale the loading screens on the citadel and even the horizon colony are trying to establish.  Understanding place and relativity in games is difficult for some people because large panning shots and montages are kinda dumb in a videogame.


Zanramon wrote...

When Shepard and Joker are getting into
the escape pod at rhe start of mass effect 2. Thers a few seconds where Shepard just stands there instead of going into the pod?

because an explosion happened.

Modifié par Doctor_Jackstraw, 04 juillet 2010 - 10:23 .


#542
Whatever Works

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It has been shown that the amount of Plot Holes perceived is directly proportionate to how little someone is of being able to pay attention

#543
InvaderErl

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Or wants to pay attention for that matter.

#544
Zanramon

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Another one I think of is why when the ship is shooting at Garrus, he rolls out of cover and directly into the missile.

#545
Whatever Works

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Missiles don't discriminate against cover. Or else there would not be a point for them.



*is reminded of duck and cover*

#546
InvaderErl

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Zanramon wrote...

Another one I think of is why when the ship is shooting at Garrus, he rolls out of cover and directly into the missile.


See, that's not a plothole.

That's just a "hey why did such and so veer left instead of veering right,"

In any case, he was trying I believe to leap to the next cover but didn't quite make it before going all splat.

#547
CroGamer002

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[quote]Ecael wrote...
[*]Super-nitpick time![/quote]

[quote]ME1 | 1. Why weren't there geth ships to guard both ends of the Mu Relay (to counter the Normandy's stealth), and how did Joker fly out once they were alerted to their presence?
[/quote]They were probably preparing for invasion on Citadel and Normandy went in stealth mode right after droping Mako.
[quote]ME2 | 2. Why didn't the Collectors try to abduct the Normandy SR-1 crew instead of destroy them?[/quote]Becasue they were scaterd and it would be pointless to abduct few people.
[quote]ME1 | 3. Couldn't the Turian Councilor accuse Shepard and Tali of pre-recording Saren's voiceprint during the "trial" and modifying it to say what they want (like in Kasumi's DLC)?[/quote]Where would Shep get Benezia voice?
[quote]ME2 | 4. How DID Shepard's body remain intact during the descent into Alchera or his orbit around it?[/quote]:huh:
[quote]ME1 | 5. If recording was that simple, why didn't they use it during their conversations with Saren, Sovereign and Vigil? After all, a soldier from Ashley's team was able to send helmet recordings of Sovereign in the middle of battle (why didn't they use that too?)[/quote]They forgot?
[quote]ME2 | 6. Why are there dog tags in intact crates on Alchera? Did crew members think that hiding in crates would help them survive?[/quote]Game mechanic.
[quote]ME1 | 7. In Bring Down the Sky, why didn't Balak just set the bomb charges off while Shepard was disabling it to kill two birds with one stone?[/quote]Maybe he has sense of honor? Kinda.
[quote]ME2 | 8. Why wasn't Shepard and Jacob more suspicious of the fact that Wilson was in a room by himself with human corpses and a wounded leg?[/quote]Dunno.
[quote]ME1 | 9. Why wasn't Shepard suspicious enough to ask Ian Newstead how he managed to get past all the geth in the Feros tunnels? Is the Thorian allied with the geth or something?[/quote]Cause Ian is crazy?
[quote]ME2 | 10. If Garrus wasn't recruited in ME1, why does he still act like he's known Shepard personally through all the "old times"?[/quote]Oversight by developers.
[quote]ME1 | 11. If you let Fist live, why didn't the Shadow Broker hire anyone to go after Fist again, or to go after Wrex for betraying him like Fist did?[/quote]Who said he didn't hire somebody else to get Fist and Wrex was with Shepard and later went on Tuchanka so it would be pointless.
[quote]ME2 | 12. Why didn't Warden Kuril in Purgatory wait until Shepard and squad stepped INSIDE the cell before closing it on them?[/quote]His an idiot.
[quote]ME1 | 13. Why couldn't the geth or Saren just attach explosives to all the elevators in Feros, Noveria, Virmire, Ilos and the Citadel to get rid of Shepard?[/quote]They didn't had time?
[quote]ME2 | 14. If Garrus knew how to take down a gunship in one shot, why didn't he do that the second time instead of shooting at all the offloaded mercs?[/quote]Maybe that sargent put extra armor there?
[quote]ME1 | 15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?[/quote]It can just game mechanic doesn't let you do it during game.
[quote]ME2 | 16. If Haestrom's sun destroys all shields and Quarian technology - including Legion (but not Grunt's armor) - why are the other geth unaffected?[/quote]Game mechanic or Geth Heretics use diffrent kind of sheilds.
[quote]ME1 | 17. If the Mako can't fire upwards and has limited mobility, why didn't combat drones just hover over the Mako and fire at it from above?[/quote]Game mechanic.
[quote]ME2 | 18. If Haestrom's radiation prevents all off-world communication, how does EDI immediately contact Shepard after?[/quote]Since it's close and EDI has Reaper tehnology installed?
[quote]ME1 | 19. Why didn't Saren destroy the second beacon on Virmire after using it to prevent Shepard from doing the same?[/quote]He was careless.
[quote]ME2 | 20. Why does Maelon mention "Reaper indoctrination" specifically when referring to Mordin's past research when no one knew about it before then?[/quote]STG pretty damn knows about indoctrination and both of them were part of it.
[quote]ME1 | 21. If Shepard chose to go to the AA Tower, why didn't Saren and the geth just eliminate whoever stayed back at the bomb site and either disable or take the bomb out of the facility?[/quote]He wanted to take out Shepard.
[quote]ME2 | 22. If the Disabled Collector Vessel was a trap by the Collectors, why would they leave behind a large cache of upgraded weapons for Shepard to pick from?[/quote]Game mechanic.
[quote]ME1 | 23. Opold in Noveria asks you to smuggle weaponry because they check everyone's belongings and shipments for weapons - except Spectres. How was Matriarch Benezia able to carry all that cargo with her when the weapons can be detected (even though the inactive geth can't)?[/quote]They were bribed.
[quote]ME2 | 24. How did they know the Derelict Reaper was 37 million years old, if the Council was incapable of testing any of Sovereign's parts?[/quote]Because Council pretty much know that Sovereign isn't Geth tehnology and they are lying in Shep face so they don't create panic. Or they are just retarded.
[quote]ME1 | 25. If you go to Virmire with Wrex but haven't recruited Garrus or Liara yet, Wrex will automatically agree with you to destroy the genophage regardless of what you say to him. Why?[/quote]Game mechanic. If Wrex is killed later on you wouldn't have Ash and Alenko and you eould only had Tali in squad.
[quote]ME2 | 26. Mordin told Shepard that they made covert drops of the modified genophage on Tuchanka's water supplies and hospitals. What about all the krogan in the rest of the galaxy?[/quote]As it was stated in game most Krogans are on Tuchanka and all female Krogans are there.
[quote]ME1 | 27. On Therum, if there were so many enemies (including underground), why didn't any of them use the mining laser first to get around the barrier?[/quote]Since they think it was too dangerous?
[quote]ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)[/quote]Game mechanic, Codex has BS explantion that shouldn't even exist.
[quote]ME1 | 29. Why did the Thorian attach itself above a seemingly bottomless pit to fall down in?[/quote]It's a plant. It can't decide where to grow.
[quote]ME2 | 30. The Illusive Man said that an Alliance science team discovered the great rift on Klendagon, but it was a Cerberus team that traced the location of the Derelict Reaper. What happened to the Alliance science team?[/quote]Never discoverd Reaper, they are Cerberus, bribed, killed...
[quote]ME1 | 31. If either Ashley or Kaidan are left behind by themselves in the Virmire multi-squad mission and two other squadmates are with Shepard, what are the other two doing?[/quote]Game mechanic.
[quote]ME2 | 32. Was Legion saying that Shepard talked to Sovereign on Ilos writer oversight or did the geth really make a mistake?[/quote]We will never know.
[quote]ME1 | 33. If hanar are allowed to roam on the Presidium, where is their Embassy and where is the Hanar Ambassador?[/quote]I dunno.
[quote]ME2 | 34. Why didn't the crew test the Reaper IFF near the Citadel fleet? Was there supposed to be some kind of actual multi-squad mission they needed to do?[/quote]They couldn't?
[quote]ME1 | 35. Why didn't the Normandy SR-1 just use its Reaper-slaying cannons instead of the Mako in the Ilos ruins the moment they saw Saren walk in?[/quote]They didn't know was he there nor would it make any damage.
[quote]ME2 | 36. After the Mass Effect core was destroyed in the Derelict Reaper and they floated over to the Normandy (suggesting the Reaper no longer has its own gravity), why didn't they immediately start falling into Mnemosyne instead?[/quote]It takes time to fall.
[quote]ME1 | 37. Why did the Protheans disable the Keepers' reaction to open the Citadel relay instead of disabling the relay portion of the Citadel itself (both the Keepers and the Citadel are advanced technology, after all)?[/quote]They didn't know how or they couldn't.
[quote]ME2 | 38. Why did the Collector Base only have one ship to defend itself when the Base itself is the size of a planet?[/quote]Dunno.
[quote]ME1 | 39. If Turian husks (Saren) have more reach and flexibility than human husks, why didn't Sovereign just convert all the Turians he found?[/quote]Saren had insane amount of implants.
[quote]ME2 | 40. Why does Grunt die as Second Fire Team Leader because his shields went down (he has armor, not shields)?[/quote]Dialogue writter oversight.
[quote]ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?[/quote]It doesn't. Console is just put there while shuttle comes from other place.
[quote]ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?[/quote]There wasn't seeker swarm there?
[quote]ME1 | 43. If Shepard eliminates the Council and replaces it with a new, all-human Council, why can't Udina and Anderson both be on it?[/quote]Dunno.
[quote]ME2 | 44. Why were we forced into joining Cerberus? I wanted to side with the Shadow Broker.[/quote]Yeah, joing guy that wished to sell Shep body to Collectors.
[quote]ME1 | 45. Why were we forced into joining the Council Spectres? I wanted to side with Saren.[/quote]Because Saren hates humans.
[quote]ME2 | 46. Why are Tali and Garrus (and all the aliens on the ship) more trusting of Shepard working with Cerberus than Ashley and Kaidan?[/quote]Because Ash and Alenko are heavy patriots to Alliance.

#548
ADLegend21

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ME1- When travelling to the Hawking Eta, why don't you find the derelict reaper that's orbiting a planet in the Throne Cluster?

#549
CroGamer002

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ADLegend21 wrote...

ME1- When travelling to the Hawking Eta, why don't you find the derelict reaper that's orbiting a planet in the Throne Cluster?


You weren't traveling there?

#550
Ecael

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Mesina2 wrote...

ADLegend21 wrote...

ME1- When travelling to the Hawking Eta, why don't you find the derelict reaper that's orbiting a planet in the Throne Cluster?


You weren't traveling there?

I'm curious as to why we didn't run into the people building the Normandy SR-2 (assuming they started before Shepard died) when we were looking for Cerberus in the Voyager Cluster.