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The Anti-Plothole Thread: Fight for the Plot!


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#551
Zulu_DFA

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Ecael wrote...

Mesina2 wrote...

ADLegend21 wrote...

ME1- When travelling to the Hawking Eta, why don't you find the derelict reaper that's orbiting a planet in the Throne Cluster?


You weren't traveling there?

I'm curious as to why we didn't run into the people building the Normandy SR-2 (assuming they started before Shepard died) when we were looking for Cerberus in the Voyager Cluster.


Because space is big?

#552
Ecael

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Zulu_DFA wrote...

Ecael wrote...

Mesina2 wrote...

ADLegend21 wrote...

ME1- When travelling to the Hawking Eta, why don't you find the derelict reaper that's orbiting a planet in the Throne Cluster?


You weren't traveling there?

I'm curious as to why we didn't run into the people building the Normandy SR-2 (assuming they started before Shepard died) when we were looking for Cerberus in the Voyager Cluster.


Because space is big?

Not big enough not to run into many of the characters in ME1.

:wizard:

Still, Armistan Banes (and Admiral Kahoku, unintentionally) may have been involved in the Lazarus or Normandy project in the Voyager Cluster even before Shepard died.

#553
pprrff

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Here' another one for ya, are meldings for asaris same as sex for humans? I mean Shepard melded with Liara a couple times, even when they are not romancing, and Shiala melded with Shepard. Does that explain why the asari councilor doesn't meld with Shepard? is it because doing so would be sexual harrassment and Shepard can sue her blue @ss all the way back to Illium?

#554
Zulu_DFA

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Ecael wrote...

Zulu_DFA wrote...

Because space is big?

Not big enough not to run into many of the characters in ME1.

Image IPB




That's what the worst playthroughs are for. Fight for the space!

Image IPB

#555
Ecael

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pprrff wrote...

Here' another one for ya, are meldings for asaris same as sex for humans? I mean Shepard melded with Liara a couple times, even when they are not romancing, and Shiala melded with Shepard. Does that explain why the asari councilor doesn't meld with Shepard? is it because doing so would be sexual harrassment and Shepard can sue her blue @ss all the way back to Illium?

"I swear, he told me that he was at least 190!"

#556
ArmeniusLOD

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? ME1 | 37. Why did the Protheans disable the Keepers' reaction to open the Citadel relay instead of disabling the relay portion of the Citadel itself (both the Keepers and the Citadel are advanced technology, after all)?



-Pretty sure Vigil explains that the mechanism could not be found. The Protheans homed in on the frequency that activates the Keepers and were able to jam it. Also it is mentioned that when people wander off in the maintenance areas of the Citadel the Keepers will take them to be processed as food, or something similar. For all we know there are Keepers that are made to defend these areas from being accessed, and are more equipped to handle intruders than the ones seen out in the open.

#557
CroGamer002

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New "plothole" and I hate call it a plothole since it isn't.



Why can't I bust Nassana in ME1 for asking me to kill her sister and had evidence and just ask Thane to join me in ME2?

#558
Wolverfrog

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    ME1 | 1. Why weren't there geth ships to guard both ends of the Mu Relay (to counter the Normandy's stealth), and how did Joker fly out once they were alerted to their presence?

Because Saren, in all his arrogance, never dreamed that Shepard would make it that far. And Joker is just an incredible pilot.


    ME2 | 2. Why didn't the Collectors try to abduct the Normandy SR-1 crew instead of destroy them?

To force Shepard's hand and to stop him from preparing further.


    ME1 | 3. Couldn't the Turian Councilor accuse Shepard and Tali of pre-recording Saren's voiceprint during the "trial" and modifying it to say what they want (like in Kasumi's DLC)?

Good point.


    ME2 | 4. How DID Shepard's body remain intact during the descent into Alchera or his orbit around it?

It froze, I suppose. I don't know, the whole resurrection thing was something I disliked about Mass Effect 2.


    ME1 | 5. If recording was that simple, why didn't they use it during their conversations with Saren, Sovereign and Vigil? After all, a soldier from Ashley's team was able to send helmet recordings of Sovereign in the middle of battle (why didn't they use that too?)

Good point.


    ME2 | 6. Why are there dog tags in intact crates on Alchera? Did crew members think that hiding in crates would help them survive?

Maybe they did.


    ME1 | 7. In Bring Down the Sky, why didn't Balak just set the bomb charges off while Shepard was disabling it to kill two birds with one stone?

Stupid Batarian.


    ME2 | 8. Why wasn't Shepard and Jacob more suspicious of the fact that Wilson was in a room by himself with human corpses and a wounded leg?

I don't see how this is a plot hole, they probably assumed he'd walked into a room where mechs had killed people and then had been shot himself.


    ME1 | 9. Why wasn't Shepard suspicious enough to ask Ian Newstead how he managed to get past all the geth in the Feros tunnels? Is the Thorian allied with the geth or something?

Good point.


    ME2 | 10. If Garrus wasn't recruited in ME1, why does he still act like he's known Shepard personally through all the "old times"?

Retcon; as far as canon is concerned, Garrus was always with Shepard in every playthough.


    ME1 | 11. If you let Fist live, why didn't the Shadow Broker hire anyone to go after Fist again, or to go after Wrex for betraying him like Fist did?

Perhaps the Shadow Broker calmed down.


    ME2 | 12. Why didn't Warden Kuril in Purgatory wait until Shepard and squad stepped INSIDE the cell before closing it on them?

It didn't look like they were about to go into the cell at all. They hesistated, and that's when the Warden spoke.


    ME1 | 13. Why couldn't the geth or Saren just attach explosives to all the elevators in Feros, Noveria, Virmire, Ilos and the Citadel to get rid of Shepard?

Good point.


    ME2 | 14. If Garrus knew how to take down a gunship in one shot, why didn't he do that the second time instead of shooting at all the offloaded mercs?

He was under duress and had been fighting for hours.


    ME1 | 15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?

It probably works longer, just not in gameplay.


    ME2 | 16. If Haestrom's sun destroys all shields and Quarian technology - including Legion (but not Grunt's armor) - why are the other geth unaffected?

I guess this is a gameplay oversight.


    ME1 | 17. If the Mako can't fire upwards and has limited mobility, why didn't combat drones just hover over the Mako and fire at it from above?

Who's to say it can't fire upwards? We just never see it do so.


    ME2 | 18. If Haestrom's radiation prevents all off-world communication, how does EDI immediately contact Shepard after?

Maybe because she was in-world?


    ME1 | 19. Why didn't Saren destroy the second beacon on Virmire after using it to prevent Shepard from doing the same?

Because he probably thought it had more secrets to unlock. That's why he wanted the Geth to transport the Eden Prime Beacon to Sovereign.


    ME2 | 20. Why does Maelon mention "Reaper indoctrination" specifically when referring to Mordin's past research when no one knew about it before then?

Good point.


    ME1 | 21. If Shepard chose to go to the AA Tower, why didn't Saren and the geth just eliminate whoever stayed back at the bomb site and either disable or take the bomb out of the facility?

Perhaps Saren/Sovereign was more concerned with killing you than saving his facility. He had what he needed.


    ME2 | 22. If the Disabled Collector Vessel was a trap by the Collectors, why would they leave behind a large cache of upgraded weapons for Shepard to pick from?

Because it's a big, stupid bug.


    ME1 | 23. Opold in Noveria asks you to smuggle weaponry because they check everyone's belongings and shipments for weapons - except Spectres. How was Matriarch Benezia able to carry all that cargo with her when the weapons can be detected (even though the inactive geth can't)?

Smuggled the weapons inside inactive Geth?


    ME2 | 24. How did they know the Derelict Reaper was 37 million years old, if the Council was incapable of testing any of Sovereign's parts?

The Illusive Man knows many things...


    ME1 | 25. If you go to Virmire with Wrex but haven't recruited Garrus or Liara yet, Wrex will automatically agree with you to destroy the genophage regardless of what you say to him. Why?

Good point.


    ME2 | 26. Mordin told Shepard that they made covert drops of the modified genophage on Tuchanka's water supplies and hospitals. What about all the krogan in the rest of the galaxy?

Perhaps all Krogan head back to Tuchanka every once in a while, which means they'd be subjected to the modified genophage.


    ME1 | 27. On Therum, if there were so many enemies (including underground), why didn't any of them use the mining laser first to get around the barrier?

Because they're not as innovitive as humanity.


    ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)

Gameplay elements.


    ME1 | 29. Why did the Thorian attach itself above a seemingly bottomless pit to fall down in?

Because it's a big, stupid plant.


    ME2 | 30. The Illusive Man said that an Alliance science team discovered the great rift on Klendagon, but it was a Cerberus team that traced the location of the Derelict Reaper. What happened to the Alliance science team?

Cerberus killed them... or perhaps they are one and the same.


    ME1 | 31. If either Ashley or Kaidan are left behind by themselves in the Virmire multi-squad mission and two other squadmates are with Shepard, what are the other two doing?

Playing Poker.


    ME2 | 32. Was Legion saying that Shepard talked to Sovereign on Ilos writer oversight or did the geth really make a mistake?

For the sake of the plot, let's just say the Geth made a mistake.


    ME1 | 33. If hanar are allowed to roam on the Presidium, where is their Embassy and where is the Hanar Ambassador?

It's there, we just can't go to it.


    ME2 | 34. Why didn't the crew test the Reaper IFF near the Citadel fleet? Was there supposed to be some kind of actual multi-squad mission they needed to do?

Probably. That part seemed a little "eh" to me.


    ME1 | 35. Why didn't the Normandy SR-1 just use its Reaper-slaying cannons instead of the Mako in the Ilos ruins the moment they saw Saren walk in?

Perhaps they don't work in-atmo


    ME2 | 36. After the Mass Effect core was destroyed in the Derelict Reaper and they floated over to the Normandy (suggesting the Reaper no longer has its own gravity), why didn't they immediately start falling into Mnemosyne instead?

Perhaps it's not a very dense planet.


    ME1 | 37. Why did the Protheans disable the Keepers' reaction to open the Citadel relay instead of disabling the relay portion of the Citadel itself (both the Keepers and the Citadel are advanced technology, after all)?

Because the Keepers aren't as advanced as the Citadel.


    ME2 | 38. Why did the Collector Base only have one ship to defend itself when the Base itself is the size of a planet?

Maybe all the other ships were off Collecting. We might see them in Mass Effect 3, perhaps this time as friends.

    ME1 | 39. If Turian husks (Saren) have more reach and flexibility than human husks, why didn't Sovereign just convert all the Turians he found?

I wouldn't say Saren is a Turian Husk.


    ME2 | 40. Why does Grunt die as Second Fire Team Leader because his shields went down (he has armor, not shields)?

Derp.


    ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?

It drops you off near it.


    ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?

Perhaps there weren't many seekers in that area.


    ME1 | 43. If Shepard eliminates the Council and replaces it with a new, all-human Council, why can't Udina and Anderson both be on it?

Good point.


    ME2 | 44. Why were we forced into joining Cerberus? I wanted to side with the Shadow Broker.

This isn't a plot hole.


    ME1 | 45. Why were we forced into joining the Council Spectres? I wanted to side with Saren.

Not a plot hole.


    ME2 | 46. Why are Tali and Garrus (and all the aliens on the ship) more trusting of Shepard working with Cerberus than Ashley and Kaidan?

Good point.

#559
BlackyBlack

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ME1 plot hole:

Doctor Michelle said Tali came a few days ago with evidence about Saren which had him saying about Eden Prime. However Eden Prime happened only recently, less than 24 hours ago (Shepard was knocked out for 15 hours, add a few hours to get to the Citadel, it's still less than 24 hours). Even worse, she got the evidence even before that from a Geth from an Uncharted World

Modifié par BlackyBlack, 08 juillet 2010 - 10:05 .


#560
Wolverfrog

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BlackyBlack wrote...

ME1 plot hole:

Doctor Michelle said Tali came a few days ago with evidence about Saren which had him saying about Eden Prime. However Eden Prime happened only recently, less than 24 hours ago (Shepard was knocked out for 15 hours, add a few hours to get to the Citadel, it's still less than 24 hours). Even worse, she got the evidence even before that from a Geth from an Uncharted World


Game time flows faster than real time. Shepard might have been at the CItadel for a few days whilst collecting evidence about Saren. I doubt it all happened in the space of an hour or two.

#561
BlackyBlack

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Another ME1 plot hole

If you don't recruit Wrex before you become a Spectre, he approaches when you try to leave the Citadel and you tell him Saren has lots of krogan mercs working for him. How could Shepard know this when you've never fought any of Saren's Krogan, you've never even heard of any working for him

ME1 has even more plot holes. The difference is ME1's plot holes are contradictions, while ME2's are just unexplained stuff

Modifié par BlackyBlack, 09 juillet 2010 - 11:53 .


#562
Zulu_DFA

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BlackyBlack wrote...

Another ME1 plot hole

If you don't recruit Wrex before you become a Spectre, he approaches when you try to leave the Citadel and you tell him Saren has lots of krogan mercs working for him. How could Shepard know this when you've never fought any of Saren's Krogan, you've never even heard of any working for him

ME1 has even more plot holes. The difference is ME1's plot holes are contradictions, while ME2's are just unexplained stuff


One of the long nignts to make his watch shorter Shepard read an article about Saren in "Badass Weekly".

The difference is that with a little something called "imagination" ME1 doesn't have one tenth of ME2 number of plotholes.

#563
BlackyBlack

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Zulu_DFA wrote...

The difference is that with a little something called "imagination" ME1 doesn't have one tenth of ME2 number of plotholes.

HAH! You can solve EVERY ME2 plot hole with a little imagination. The problem is you're just a biased arrogant ME2 hater that doesn't want to listen.

You can justify ME1 plot holes with imagination, but you don't accept it when people try imagination on ME2 plot holes!? Please, you're just an arrogant troll

ME1 has lots of contradictions that CAN'T be solved by ANYTHING. For example:

Near the middle of the game, Ashley asks you to celebrate Armistice Day and later when the Normandy gets locked down Charles Saracino in Citadel: Our Own Worst Enemy says Armistice Day is coming soon

Modifié par BlackyBlack, 09 juillet 2010 - 01:11 .


#564
didymos1120

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BlackyBlack wrote...

Another ME1 plot hole

If you don't recruit Wrex before you become a Spectre, he approaches when you try to leave the Citadel and you tell him Saren has lots of krogan mercs working for him.


Really?  I've never not recruited Wrex or Garrus.  I'd be willing to bet that's a vestige of some earlier version of the script where you fight Krogan on Eden Prime or something.

There's another one like that on Feros.  If you don't use a Charm/Intimidate on Ethan Jeong, you have to kill him.  After that, you start the chat about killing the Thorian.  Julianna Baynham, who a minute earlier heard about the Thorian for the first time, will suddenly declare that the colonists will never let you near the Thorian.  They'd die first.  WTF?  How can you possibly know that lady? 

However, if you persuade Jeong, Juliana will take Lizbeth aside and they'll have an offscreen conversation while you deal with him and convince him he can turn this situation to ExoGeni's advantage.  When she comes back, her dialogue is totally different than the default: she gets the idea for the gas grenades because her daughter has explained about the whole spore-control thing, and she doesn't say anything that makes it seem like she suddenly acquired a degree in Thorian studies.

Modifié par didymos1120, 09 juillet 2010 - 01:31 .


#565
didymos1120

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BlackyBlack wrote...
ME1 has lots of contradictions that CAN'T be solved by ANYTHING. For example:

Near the middle of the game, Ashley asks you to celebrate Armistice Day and later when the Normandy gets locked down Charles Saracino in Citadel: Our Own Worst Enemy says Armistice Day is coming soon


Make me wonder if that quest wasn't originally supposed to be available much earlier.  I never understood why it was one of the last sidequests to appear, and it always seemed out of place during the whole lockdown thing. 

#566
Zulu_DFA

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BlackyBlack wrote...

You can solve EVERY ME2 plot hole with a little imagination.


Really? If you say so.

Well, here is a few I can't take a grasp of:

How did Jack manage to conceal her biotic amplifier when they were putting her in the "super-max wing"?

Why can't we send Grunt to Cerberus, although TIM does express interest in obtaining the krogan's body, if you release Grunt from the tank?

How the Blue Suns managed to keep so much weapons on the Citadel when even one sniper rifle is such a big deal?

On Illium you meet Liara and learn that both Thane and Samara are already there. Then you recruit one of them and the game takes you across half a galaxy after the Collector ship. Then you return to Illium and know that the other character is still on Illium, with unfinished business?

Why can't you delay the Reaper IFF test? How does the Collector Cruiser arrive so incredibly fast (from wherever it had been when the Normandy started "transmitting")? What's with the "all crew on the shuttle" Miranda's clairvoyance? Why didn't the Collectors use the Seekers, when they boarded? And did not bring a bomb to blow up the Normandy?

Modifié par Zulu_DFA, 09 juillet 2010 - 02:10 .


#567
BlackyBlack

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How Jack managed to conceal her biotic amplifier when they were putting her in the "super-max wing"?

In her "special" place

Why can't we send Grunt to Cerberus, although TIM does express interest in obtaining the krogan's body, if you release Grunt from the tank?

That's no plot hole. Simply an option that was not given. It's like asking why can't we refuse to be a Spectre in ME1

How the Blue Suns managed to keep so much weapons on the Citadel when even one sniper rifle is such a big deal?

Oh gee, it not like there's smugglers in the galaxy

On Illium you meet Liara and learn that bot Thane and Samara are already there. Then you recruit one of them and the game takes you across half a galaxy after the Collector ship. Then you return to Illium and know that the other character is still on Illium, with unfinished business?

In ME1, after you steal the Normandy, you around doing dozens of sidequests while Saren patiently wait for you at the Conduit and C-Sec doesn't look for you at all. It's the way games like this work. Events happen the same way no matter when you do them

Why can't you delay the Reaper IFF test?

Not a plot hole. Simply wasn't given as an option. Just like we have to recruit either Garrus or Wrex in ME1

How does the Collector Cruiser arrives so fast?

Gee, I dunno, maybe because they have very advanced technology? (Read Ascension please)

What's with the "all crew on the shuttle" Miranda's clairvoyance?


Installing the IFF might have been dangerous as EDI said

Why didn't the Collectors use the Seekers, when they boarded?

They figured there's no need in such a small space

And did not bring a bomb to blow up the Normandy?

Maybe because EDI killed all the remaining Collectors ? Who said they didn't have a bomb?

Almost none of these were plot holes, just things you failed to grasp

Modifié par BlackyBlack, 09 juillet 2010 - 02:11 .


#568
BlackyBlack

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I don't know why I even bothered answering these. No matter what ANYONE says nothing will ever change your mind (just like you can't convince a christian there's no god). You're just biased and arrogant

Modifié par BlackyBlack, 09 juillet 2010 - 02:52 .


#569
Zulu_DFA

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[quote]BlackyBlack wrote...

[quote]
How Jack managed to conceal her biotic amplifier when they were putting her in the "super-max wing"?[/quote]
In her "special" place
[/quote] In jail, they check those places. With X-rays at best.


[quote]BlackyBlack wrote...


[quote]Why can't we send Grunt to Cerberus, although TIM does express interest in obtaining the krogan's body, if you release Grunt from the tank?[/quote]That's no plot hole. Simply an option that was not given. It's like asking why can't we refuse to be a Spectre in ME1
[/quote]
In ME1 you can't refuse to become a spectre, because you are ordered to do so by your superior - Cpt. Anderson. In "2" TIM wants to get Grunt, and you are given an option not to release him. Later, you can send Legion Cerberus way. What's the point of marinading Grunt in the hold?


[quote]BlackyBlack wrote...


[quote]How the Blue Suns managed to keep so much weapons on the Citadel when even one sniper rifle is such a big deal?[/quote]Oh gee, it not like there's smugglers in the galaxy
[/quote]
On the highest security station in the Galaxy. I thought Bailey said "New Your City", not "Baghdad"...


[quote]BlackyBlack wrote...

[quote]On Illium you meet Liara and learn that bot Thane and Samara are already there. Then you recruit one of them and the game takes you across half a galaxy after the Collector ship. Then you return to Illium and know that the other character is still on Illium, with unfinished business?[/quote]In ME1, after you steal the Normandy, you around doing dozens of sidequests while Saren patiently wait for you at the Conduit and C-Sec doesn't look for you at all. It's the way games like this work. Events happen the same way no matter when you do them
[/quote]
In ME there was no strict time frame. In ME2 there is. Sometimes. Therefore in ME2 it constitutes a far more wide, deep, dark and stinky "plot hole", than your Armistice day "discovery".


[quote]BlackyBlack wrote...


[quote]Why can't you delay the Reaper IFF test?[/quote]Not a plot hole. Simply wasn't given as an option. Just like we have to recruit either Garrus or Wrex in ME1
[/quote]
OK. Whatever you say. Yet, when ME1 prodded you in some direction it was done via some superior force, not by giving you a "no choice" choice.


[quote]BlackyBlack wrote...


[quote]How does the Collector Cruiser arrives so fast?[/quote]Gee, I dunno, maybe because they have very advanced technology? (Read Ascension please)
[/quote]
They still need the mass relays. And that means days of travel in the very least. Your all-solving imagination is not helping here.


[quote]BlackyBlack wrote...


[quote]What's with the "all crew on the shuttle" Miranda's clairvoyance?[/quote]Installing the IFF might have been dangerous as EDI said
[/quote]
So why wasn't all the crew evacuated? And the test run in auto-mode by EDI? I certainly valued Kelly more than Tali. Solely from the mission perspective.


[quote]BlackyBlack wrote...


[quote]Why didn't the Collectors use the Seekers, when they boarded?[/quote]They figured there's no need in such a small space
[/quote]
You mean the Collectors, their General and Harbinger are idiots.


[quote]BlackyBlack wrote...

[quote]And did not bring a bomb to blow up the Normandy?[/quote]
Maybe because EDI killed all the remaining Collectors ? Who said they didn't have a bomb?
[/quote]
Why did you bother to answer this part? You already said the Collectors were idiots.

[quote]BlackyBlack wrote...
Almost none of these were plot holes, just things you failed to grasp
[/quote]

All of these are more or less plot holes, just the ones you failed to grasp as such.


[quote]BlackyBlack wrote...
I don't know why I even bothered answering these. No matter what ANYONE says nothing will ever change your mind (just like you can't convince a christian there's no god). You're just biased and arrogant[/quote]
And to conclude this nice exchange of opinions and give you your due, since you've been courteous enough to tell me your opinon of me, and it wouldn't be honest to withhold my opinion of you, I think you are... like the Collectors boarding the Normandy.

Modifié par Zulu_DFA, 09 juillet 2010 - 03:15 .


#570
BlackyBlack

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I'm not gonna waste my breath answering all of your stupid questions. Like I said, nothing will change your mind, you just don't want to listen and you just keep nitpicking just to bash ME2

Modifié par BlackyBlack, 09 juillet 2010 - 03:31 .


#571
Joe_8998

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I posted a topic of my own dealing with some plot holes that may or may not have been mentioned here. Mostly regarding with how implausible it was for the Council to insist Sovereign was a Geth creation.



http://social.biowar...42244/1#3242366

#572
KainrycKarr

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While I agree with the concept of this thread, about 50% of the "plotholes" listed are trivial at most.

#573
Christmas Ape

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I still can't get around the one that came to me a week ago.



Every Marine a rifleman, yet 4 of the 6 classes have no proficiency with rifles.

#574
LorDC

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First of all don't mess gameplay and lore elements together.
Second: Shepard is not marine. At least not at the time of ME 1 and 2 events.
Third: Not having proficiency for weapon does not mean that he was not trained to use that weapon. It just means that Shepard is not an expert in this area and thus uses another means to reach the same goal.

Modifié par LorDC, 26 juillet 2010 - 09:58 .


#575
modsoft

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Zulu_DFA wrote...
How did Jack manage to conceal her biotic amplifier when they were putting her in the "super-max wing"?


She could have special implants that would kill her if they were taken out, or they could be completely fused with her system, also rendering her dead if removed. Therefore she wouldn't be any profit for the warden unless alive. Think about it, she wouldn't be in cryo if they knew they had taken her implants (rendering her harmless)...

Zulu_DFA wrote...
How the Blue Suns managed to keep so much weapons on the Citadel when even one sniper rifle is such a big deal?


They could have another business front on the citadel that provides security, in which they would be able to possess weapons under certification.

Zulu_DFA wrote...
How does the Collector Cruiser arrive so incredibly fast (from wherever it had been when the Normandy started "transmitting")? What's with the "all crew on the shuttle" Miranda's clairvoyance? Why didn't the Collectors use the Seekers, when they boarded? And did not bring a bomb to blow up the Normandy?


The IFF was a trap, and the collectors could have sensed when it was taken. The collectors were waiting for the trap to be triggered, and could have been following the normandy waiting for them to activate the trap (waiting because the IFF also bugged their systems, making an attack easier). Therefore once the trap was activated, the collector ship (hiding nearby behind planet, asteroid, comet, etc etc) made a short jump immediately.
They team went into the shuttle because EDI said it could be dangerous activating the IFF. Plus it wouldn't make for as good of a plot if Shepard got taken, it adds another motive to the collector base raid when you have to save your crew also. Makes the game more interesting. Its a game after all :P

Yep, just use imagination.

Modifié par modsoft, 10 août 2010 - 01:59 .