Ecael wrote...
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ME1 | 1. Why weren't there geth ships to guard both ends of the Mu Relay (to counter the Normandy's stealth), and how did Joker fly out once they were alerted to their presence?[/quote]I'd assume all the geth ships were needed for the invasion of the citadel. Possibly because Saren didn't know anything about the Normandy's stealth systems.
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ME2 | 2. Why didn't the Collectors try to abduct the Normandy SR-1 crew instead of destroy them?[/quote]The Normandy would have undoubtedly been operating as part of a floatilla, with the Normandy seeking out "geth" activity and then calling in a heavier group of ships to stop it, since the Normandy is just a stealth frigate without any significant firepower. I believe this is even mentioned somewhere, possibly the codex, but even if not, it makes plenty of sense. The Collectors didn't abduct anyone or try to retrieve Shepard's body because the rest of the ships Normandy was operating with would have received the distress call and shown up quickly.
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ME1 | 3. Couldn't the Turian Councilor accuse Shepard and Tali of pre-recording Saren's voiceprint during the "trial" and modifying it to say what they want (like in Kasumi's DLC)?[/quote]Yes, he could of. I imagine either the Shadow Broker provided info to corroborate it (since he wanted Saren disbarred), or there was some sort of watermark in the geth memory core that proves it's geth and not just a clever forgery. I'm kinda reaching here.
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ME2 | 4. How DID Shepard's body remain intact during the descent into Alchera or his orbit around it?[/quote]Dumb luck and snazzy armor? Heck, maybe it didn't and the Shadow Broker had to piece together Shepard's body before trying to hand it over to the Collectors.
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ME1 | 5. If recording was that simple, why didn't they use it during their conversations with Saren, Sovereign and Vigil? After all, a soldier from Ashley's team was able to send helmet recordings of Sovereign in the middle of battle (why didn't they use that too?)[/quote]Legitimate plot hole. Possibly handwaved in ME3 if you come up with real proof of the reapers and you get more airquotes anyway.
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ME2 | 6. Why are there dog tags in intact crates on Alchera? Did crew members think that hiding in crates would help them survive?[/quote]Obviously a matter of gameplay and story seperation, much like how you can't use a pheonix down on Aeris, or how sometimes ammo magazines appear from nowhere after you pick them up in certain boss fights.
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ME1 | 7. In Bring Down the Sky, why didn't Balak just set the bomb charges off while Shepard was disabling it to kill two birds with one stone?[/quote]I dunno, perhaps the bombs were timed instead of remote detonation, and Balak was just bluffing? I'm reaching here. Maybe Shepard was able to jam the signals when he was within X feet of them.
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ME2 | 8. Why wasn't Shepard and Jacob more suspicious of the fact that Wilson was in a room by himself with human corpses and a wounded leg?[/quote]Shepard was probably disoriented by coming back from the dead, and Jacob worked with Winston for years, never thinking he'd betray Cerb. Somewhat thin, but yeah. Jacob is also not the brightest tool in the shed.
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ME1 | 9. Why wasn't Shepard suspicious enough to ask Ian Newstead how he managed to get past all the geth in the Feros tunnels? Is the Thorian allied with the geth or something?[/quote]Legitimate plothole.
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ME2 | 10. If Garrus wasn't recruited in ME1, why does he still act like he's known Shepard personally through all the "old times"?[/quote]I'd say that's a programming bug, sorta like how Conrad thinks you shoved a gun in his face even if you didn't. Or a writing oversight.
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ME1 | 11. If you let Fist live, why didn't the Shadow Broker hire anyone to go after Fist again, or to go after Wrex for betraying him like Fist did?[/quote]Plothole. Maybe somewhat excused by both Fist and Wrex either being more useful in Wrex's case, or small potatoes in Fist's case.
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ME2 | 12. Why didn't Warden Kuril in Purgatory wait until Shepard and squad stepped INSIDE the cell before closing it on them?[/quote]Because Shepard wouldn't have stepped into an empty room with no exits. "Oh, outprocessing is just through that solid wall" wouldn't have worked.

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ME1 | 13. Why couldn't the geth or Saren just attach explosives to all the elevators in Feros, Noveria, Virmire, Ilos and the Citadel to get rid of Shepard?[/quote]Time was of the essence? Or perhaps they just didn't have enough explosives on hand.
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ME2 | 14. If Garrus knew how to take down a gunship in one shot, why didn't he do that the second time instead of shooting at all the offloaded mercs?[/quote]Because otherwise there'd be no bossfight, duh. More seriously, Tarak probably learned from his mistakes and never gave Garrus the right angle he needed to shoot that one vital weak spot (for massive damage).
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ME1 | 15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?[/quote]Uh... Legitimate plot hole, but I guess you could explain it as the Mako overcharging its jets and depleting all the Mako's fuel/energy reserves to get back up to a height where it can be picked up.
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ME2 | 16. If Haestrom's sun destroys all shields and Quarian technology - including Legion (but not Grunt's armor) - why are the other geth unaffected?[/quote]The other Geth probably modified their shields to resist Haestrom's sun. They've been operating in the system for years now and they may be responsible for it being like it is to begin with. (Really because a bunch of unshielded enemies would be lame to fight.)
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ME1 | 17. If the Mako can't fire upwards and has limited mobility, why didn't combat drones just hover over the Mako and fire at it from above?[/quote]Obviously because combat drones are too stupid to try innovative tactics like that.

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ME2 | 18. If Haestrom's radiation prevents all off-world communication, how does EDI immediately contact Shepard after?[/quote]I'd guess that EDI/Normandy was still close enough at that point to communicate with the ground team. Or the Normandy has a rediculously powerful comms array.
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ME1 | 19. Why didn't Saren destroy the second beacon on Virmire after using it to prevent Shepard from doing the same?[/quote]Saren by that point was rapidly losing his own initiative due to indoctrination. It's likely that without Sov actually telling him to, he wouldn't even think about it. OR he just had bigger things on his mind, like how to resist Sov's indoctrination.
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ME2 | 20. Why does Maelon mention "Reaper indoctrination" specifically when referring to Mordin's past research when no one knew about it before then?[/quote]I don't remember that line, but I'd imagine Mordin did that research in between ME1 and ME2 - we know from his SB dossier that he even published a classified study on indoctrination.
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ME1 | 21. If Shepard chose to go to the AA Tower, why didn't Saren and the geth just eliminate whoever stayed back at the bomb site and either disable or take the bomb out of the facility?[/quote]Well, it
was an enormous and not very easily moved bomb, and I'm pretty sure the Salarians made sure it was tamper proof, or so they said. Of course, that very logic is why I find it extremely difficult to save Kaidan. Main objective is to make sure the bomb goes off. Letting Saren work whatever reaper mumbo-jumbo he has might interfere with that.
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ME2 | 22. If the Disabled Collector Vessel was a trap by the Collectors, why would they leave behind a large cache of upgraded weapons for Shepard to pick from?[/quote]Laziness on part of those lovable bugs. We know that they left the bodies in a huge pile too, so it's not like they care about cleanliness. They probably just left the guns in that pile during the initial sorting and then forgot about them. It's not like Collectors are individually intelligent after all. A bigger question is why a human colony would have weapons like the Widow, weapons that human beings can't use. Then again, perhaps those weapons have been there for awhile, from when they abducted small samples of other races, like krogan.
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ME1 | 23. Opold in Noveria asks you to smuggle weaponry because they check everyone's belongings and shipments for weapons - except Spectres. How was Matriarch Benezia able to carry all that cargo with her when the weapons can be detected (even though the inactive geth can't)?[/quote]Maybe they sent the weapons in pieces and assembled them on site. A bit of a plot hole though, yeah. I'd assume Benezia just bribed the guards to give the geth-crates a quick scan and then not crack them open.
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ME2 | 24. How did they know the Derelict Reaper was 37 million years old, if the Council was incapable of testing any of Sovereign's parts?[/quote]Probably calculating from when it took its fatal shot. It was
at least 37 million years old, if I recall.
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ME1 | 25. If you go to Virmire with Wrex but haven't recruited Garrus or Liara yet, Wrex will automatically agree with you to destroy the genophage regardless of what you say to him. Why?[/quote]Uh... Plot hole? Programming error?
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ME2 | 26. Mordin told Shepard that they made covert drops of the modified genophage on Tuchanka's water supplies and hospitals. What about all the krogan in the rest of the galaxy?[/quote]There are few/no Krogan females in the rest of the galaxy, so you just need to nail them on Tchuchanka and there you go. It doesn't matter if you don't get the males if you
do get the females.
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ME1 | 27. On Therum, if there were so many enemies (including underground), why didn't any of them use the mining laser first to get around the barrier?[/quote]Because none of them are smart like Shepard is. Seriously, a bunch of heretic geth and a krogan. Not exactly a brain trust there.

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ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)[/quote]Probably a matter of gameplay and story seperation again - it'd be awfully terrible to run out of ammo after the first firefight because there weren't any thermal clips around.
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ME1 | 29. Why did the Thorian attach itself above a seemingly bottomless pit to fall down in?[/quote]Maybe it wasn't by choice. Maybe it's lower body is sensitive and it doesn't like rubbing up against concrete.
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ME2 | 30. The Illusive Man said that an Alliance science team discovered the great rift on Klendagon, but it was a Cerberus team that traced the location of the Derelict Reaper. What happened to the Alliance science team?[/quote]Obviously Cerberus killed them all to preserve the secret.

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ME1 | 31. If either Ashley or Kaidan are left behind by themselves in the Virmire multi-squad mission and two other squadmates are with Shepard, what are the other two doing?[/quote]Watching the Mako. Can't have those geth stealing it after all.

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ME2 | 32. Was Legion saying that Shepard talked to Sovereign on Ilos writer oversight or did the geth really make a mistake?[/quote]Probably just a writer oversight.
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ME1 | 33. If hanar are allowed to roam on the Presidium, where is their Embassy and where is the Hanar Ambassador?[/quote]Obviously in one of the many parts of the Presidium we can't actually visit ingame, much like how we can't visit anywhere in the Presidium except Anderson's office in ME2.
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ME2 | 34. Why didn't the crew test the Reaper IFF near the Citadel fleet? Was there supposed to be some kind of actual multi-squad mission they needed to do?[/quote]Well, the ship is still a Cerberus vessel. Getting close to the citadel fleet wouldn't have been very smart because then they could have arrested the Normandy and her crew instead of the SR2 hiding in the citadel's normal traffic like they do whenever they visit the citadel. The "where did the shuttle go???" question is valid one, but I'd just say that it's a matter of Shepard going to a normal mission and then turning right around when he gets Joker's distress call.
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ME1 | 35. Why didn't the Normandy SR-1 just use its Reaper-slaying cannons instead of the Mako in the Ilos ruins the moment they saw Saren walk in?[/quote]Same reason the SR2 never uses those delicious thanix cannons to fry, say, Vido. Or Hock. Or the collector cruiser as it lifts off from Horizon. If I had to speculate, it's probably a matter of firing angles combined with the assumption that the door is shielded in this particular case.
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ME2 | 36. After the Mass Effect core was destroyed in the Derelict Reaper and they floated over to the Normandy (suggesting the Reaper no longer has its own gravity), why didn't they immediately start falling into Mnemosyne instead?[/quote]Uh, maybe Normandy's own grav field extends slightly outside the hull.
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ME1 | 37. Why did the Protheans disable the Keepers' reaction to open the Citadel relay instead of disabling the relay portion of the Citadel itself (both the Keepers and the Citadel are advanced technology, after all)?[/quote]Obviously it wasn't possible. Relays are a lot more complex than keepers, I guess.
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ME2 | 38. Why did the Collector Base only have one ship to defend itself when the Base itself is the size of a planet?[/quote]It isn't the size of a planet. It's huge, but it doesn't seem much bigger than, say, the Citadel. Also, when we look at the base, the docking port for the cruiser is huge and takes up a pretty big portion of it. I kinda get the impression that the collectors only had one ship too. Which is something of a strategic error on the reapers' parts. But then, how many ships do you need to covertly abduct people?
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ME1 | 39. If Turian husks (Saren) have more reach and flexibility than human husks, why didn't Sovereign just convert all the Turians he found?[/quote]Obviously Turians aren't that much better.

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ME2 | 40. Why does Grunt die as Second Fire Team Leader because his shields went down (he has armor, not shields)?[/quote]Obviously his armor went down too. Blame collectors.

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ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?[/quote]I assume you took the shutle to the next shuttle dock and then walked to the fast transit station. As a gameplay concession.
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ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?[/quote]Because they used a path without any seeker swarms guarding it.
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ME1 | 43. If Shepard eliminates the Council and replaces it with a new, all-human Council, why can't Udina and Anderson both be on it?[/quote]Because then it'd just be an endless repetition of "THIS IS AN OUTRAGE!" "I REFUSE TO LET THIS WHITEWASH CONTINUE!" "THIS IS AN OUTRAGE!"
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ME2 | 44. Why were we forced into joining Cerberus? I wanted to side with the Shadow Broker.[/quote]Because the SB wasn't particularly inclined to help you defeat the collectors.

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ME1 | 45. Why were we forced into joining the Council Spectres? I wanted to side with Saren.[/quote]Saren haets humans and wouldn't let you join him.
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ME2 | 46. Why are Tali and Garrus (and all the aliens on the ship) more trusting of Shepard working with Cerberus than Ashley and Kaidan?If I had to guess, it'd be because Tali and Garrus actually got a chance to meet the crew rather than just dismissing the notion of Cerberus not being evil. Ash: "Ah yes, "Cerberus benevolence." I have dismissed those claims, Shepard." Shep: "But..." Ash: "No buts, I just gave you the airquotes." Shep:

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Modifié par Cpl_Facehugger, 18 septembre 2010 - 02:28 .