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The Anti-Plothole Thread: Fight for the Plot!


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#101
LorDC

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InvaderErl wrote...

Actually I suspect that they intended to use the Human Reaper to indoctrinate followers since they had effectively been cut off from allies.


Something long the lines: Reapers arrive, strike at humanity, quickly finish Human Reaper with using captives, use Human Reaper to quickly and completely finish off humanity. They didn't want to repeat Prothean mistake: hunt them down for a few centuries and still fail to find them all.

#102
InvaderErl

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The Human Reaper must have been part of their "get the reapers here" plan, even if they weren't going to be able to fully complete it. During the base's destruction, Harbinger chews out the Collector General saying that they'll find another way (to get there). 

Modifié par InvaderErl, 10 juin 2010 - 06:10 .


#103
LorDC

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InvaderErl wrote...

The Human Reaper must have been part of their "get the reapers here" plan, even if they weren't going to be able to fully complete it. During the base's destruction, Harbinger chews out the Collector General saying that they'll find another way (to get there). 

But his first words in final cutscene are "Your species has the attention of those infinitely your greater". He never reveals his true intentions but this could mean that his plan was anti-human not Reaper-returning.

#104
Ecael

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LorDC wrote...

InvaderErl wrote...

Actually I suspect that they intended to use the Human Reaper to indoctrinate followers since they had effectively been cut off from allies.


Something long the lines: Reapers arrive, strike at humanity, quickly finish Human Reaper with using captives, use Human Reaper to quickly and completely finish off humanity. They didn't want to repeat Prothean mistake: hunt them down for a few centuries and still fail to find them all.

If the Human Reaper were capable of indoctrination, they could use humanity much like the geth - as a separate force to take down the entire galaxy as they please.

Then they'd use the leftovers to make more Reapers, I guess.

#105
Vaenier

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ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)


How do you fix this without either having time travel or epic retcon?

Retcon that there were always heatsinks. Shep was just using advanced prototype gear in ME1 that didnt live up to expectations. You have to delete a massive section of the codex from two games, but it works better.

#106
Ecael

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Vaenier wrote...

ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)

How do you fix this without either having time travel or epic retcon?
Retcon that there were always heatsinks. Shep was just using advanced prototype gear in ME1 that didnt live up to expectations. You have to delete a massive section of the codex from two games, but it works better.

The geth landed on the planet and Ronald Taylor had to train the men (and activate the retcon'd mechs) to fight them off - and when the geth were eliminated, they left behind a cache of weapons with heatsinks?

:o

#107
Panda Warlock

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Nice thread, Ecael. At least someone thought about doing something beside whining about the "plot holes".

Let's see what we have here and what my humble self can try to explain...

[quote]Ecael wrote...


[quote]ME1 | 1. Why weren't there geth ships to guard both ends of the Mu Relay (to counter the
Normandy's stealth), and how did Joker fly out once they were alerted to their presence?
[/quote][/quote]
Perhaps he didn't expect Shepard to actually pursue him there. He surely had some contacts on Citadel, that informeg him about Normandy being locked down. Or he didn't have much geth forces to spare. Or he didn't wish to draw too much attention to his whole operation.

[quote]Ecael wrote...[quote]ME2 | 2. Why didn't the Collectors try to abduct the Normandy SR-1 crew instead of destroy them?[/quote][/quote]
Perhaps their main target at the time was to eliminate Shepard, and idea of taking his body for whatever reason came up later.
[quote]Ecael wrote...[quote]ME1 | 3. Couldn't the Turian Councilor accuse Shepard and Tali of pre-recording Saren's voiceprint during the "trial" and modifying it to say what they want (like in Kasumi's DLC)?[/quote][/quote]
Fooling a machine is one thing, but I bet that Council actually had this whole recording tested by specialists to eliminate possibility of it being fake. We were just spared the "wait couple of hours untill we check that proof" part.

[quote]Ecael wrote...
ME2 | 4. How DID Shepard's body remain intact during the descent into Alchera or his orbit around it?
[/quote]
It didn't. As far as I remember, Jacob decribed it as "meat and pipes". During "Lazarus Project" animation you can see Shepard's skeleton, broken like shattered glass and with many pieces missing.

[quote]Ecael wrote...
[quote]ME1 | 5. If recording was that simple, why didn't they use it during their conversations with Saren, Sovereign and Vigil? After all, a soldier from Ashley's team was able to send helmet recordings of Sovereign in the middle of battle (why didn't they use that too?)[/quote][/quote]
That'd be too easy :P. Also, just because Saren says the Reapers are true doesn't mean Council will believe it. They clearly say, that Saren used them to manipulate Shepard. Same with Sovereign. Just because there is a "some kind of VI claiming to be a Reaper" (in Saren's base!) doesn't mean Reapers are real. They'd just dissmiss those claims proofs.

[quote]Ecael wrote...[quote]ME2 | 6. Why are there dog tags in intact crates on Alchera? Did crew members think that hiding in crates would help them survive?[/quote][/quote]
They might have been in cargo hold during the attack. Dog tags could fall into/stick to the boxes when the crew members died from explosions.
[quote]Ecael wrote...[quote]ME1 | 7. In Bring Down the Sky, why didn't Balak just set the bomb charges off while Shepard was disabling it to kill two birds with one stone?[/quote][/quote]
Limited signal range? Or Normandy vaporizing his quad off if he does it. 
[quote]Ecael wrote...[quote]ME2 | 8. Why wasn't Shepard and Jacob more suspicious of the fact that Wilson was in a room by himself with human corpses and a wounded leg?[/quote][/quote]
Shepard can choose not to trust him. But they were in a hurry, and WIlson was too involved in project to be suspect #1.
[quote]Ecael wrote...
[quote]ME1 | 9. Why wasn't Shepard suspicious enough to ask Ian Newstead how he managed to get past all the geth in the Feros tunnels? Is the Thorian allied with the geth or something?[/quote][/quote]
He was, since Saren was making deal with Thorian. Only later he ordered to destroy it. I supposed Ian didn't really get past geth. He was there (just to ****** off Thorian by not being where he should be) when the whole thing started.
[quote]Ecael wrote...
[quote]ME2 | 10. If Garrus wasn't recruited in ME1, why does he still act like he's known Shepard personally through all the "old times"?[/quote][/quote]
Maybe in this situation he meant his "old times" with C-Sec and other high-risk operations.
[quote]Ecael wrote...
[quote]ME1 | 11. If you let Fist live, why didn't the Shadow Broker hire anyone to go after Fist again, or to go after Wrex for betraying him like Fist did?[/quote][/quote]
Not fullfilling contract is not betrayal. And Fist wasn't that big of a figure to pursue him through Terminus System

[quote]Ecael wrote...
[quote]ME2 | 12. Why didn't Warden Kuril in Purgatory wait until Shepard and squad stepped INSIDE the cell before closing it on them?[/quote][/quote]
Because Shepard is not that stupid. If you are supposed to get somewhere, and find yourself in front of holding cell on prison ship commanded by turian with questionable morals, you don't really just step inside to check what happens. Unless he thinks it's an elevator...

[quote]Ecael wrote...[quote]ME1 | 13. Why couldn't the geth or Saren just attach explosives to all the elevators in Feros, Noveria, Virmire, Ilos and the Citadel to get rid of Shepard?[/quote][/quote]
Because they are in a 50 000 years old structure. You never know how those handle esplosions. And they may need them to get back if need arises.

[quote]Ecael wrote...[quote]ME2 | 14. If Garrus knew how to take down a gunship in one shot, why didn't he do that the second time instead of shooting at all the offloaded mercs?[/quote][/quote]
He took it down in one shot? I must've missed that part. But maybe he had a better shooting position then. And after the mercs were taken care of, he didn't have a chance to do so. 
[quote]Ecael wrote...
[quote]ME1 | 15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?[/quote][/quote]
I guess there are two separate systems. One "travel" system, using little fuel in short bursts and "return to Normandy" strong jets you can't use or you won't have means to go back without Normandy landing.
[quote]Ecael wrote...
[quote]ME2 | 16. If Haestrom's sun destroys all shields and Quarian technology - including Legion (but not Grunt's armor) - why are the other geth unaffected?[/quote][/quote]
Maybe they were special mobile platforms and equipment produced for such environment.
[quote]Ecael wrote...[quote]ME1 | 17. If the Mako can't fire upwards and has limited mobility, why didn't combat drones just hover over the Mako and fire at it from above?[/quote][/quote]
They did sometimes.
[quote]Ecael wrote...
[quote]ME2 | 18. If Haestrom's radiation prevents all off-world communication, how does EDI immediately contact Shepard after?[/quote][/quote]
Strong signal at fairly colse range. 

[quote]Ecael wrote...[quote]ME1 | 19. Why didn't Saren destroy the second beacon on Virmire after using it to prevent Shepard from doing the same?[/quote][/quote]
Maybe he wanted to study it more. And he didn't know Shepard will ever be on Virmire. It was supposed to be secret base afterall.

[quote]Ecael wrote...
[quote]ME2 | 20. Why does Maelon mention "Reaper indoctrination" specifically when referring to Mordin's past research when no one knew about it before then?[/quote][/quote]
STG. They know stuff. Also, Virmire facility was testing the indoctrination. They could get some data from there.

[quote]Ecael wrote...[quote]ME1 | 21. If Shepard chose to go to the AA Tower, why didn't Saren and the geth just eliminate whoever stayed back at the bomb site and either disable or take the bomb out of the facility?[/quote][/quote]
They didn't know about it. Saren said, that he thought Salarians were real threat. And once bomb was set, I't be pretty impossible to disarm it.
[quote]Ecael wrote...
[quote]ME2 | 22. If the Disabled Collector Vessel was a trap by the Collectors, why would they leave behind a large cache of upgraded weapons for Shepard to pick from?[/quote][/quote]
One man's treasure is another man's junk pile of stuff he won't need.
[quote]Ecael wrote...
[quote]ME1 | 23. Opold in Noveria asks you to smuggle weaponry because they check everyone's belongings and shipments for weapons - except Spectres. How was Matriarch Benezia able to carry all that cargo with her when the weapons can be detected (even though the inactive geth can't)?[/quote][/quote]
Bribes. Having weapons already there. Geth tech weapons. This was covered many times in earlier posts.

[quote]Ecael wrote...
[quote]ME2 | 24. How did they know the Derelict Reaper was 37 million years old, if the Council was incapable of testing any of Sovereign's parts?[/quote][/quote]
I thought they just dated the Rift and weapon. And that Reaper wasnt 37 million years old. He was only dead that long.
[quote]Ecael wrote...[quote]ME1 | 25. If you go to Virmire with Wrex but haven't recruited Garrus or Liara yet, Wrex will automatically agree with you to destroy the genophage regardless of what you say to him. Why?[/quote][/quote]
That's not a plot hole, but gameplay issue. Since he can be convinced anyway.

[quote]Ecael wrote...[quote]ME2 | 26. Mordin told Shepard that they made covert drops of the modified genophage on Tuchanka's water supplies and hospitals. What about all the krogan in the rest of the galaxy?[/quote][/quote]
Also strongly covered earlier. Hit them where it hurts them. Females.
[quote]Ecael wrote...[quote]ME1 | 27. On Therum, if there were so many enemies (including underground), why didn't any of them use the mining laser first to get around the barrier?[/quote][/quote]
Because they had time to find another way. And mining laser made the volcano erupt, so... It wasn't that smart to use it.
[quote]Ecael wrote...[quote]ME2 | 28. Why are there mechs and heat sinks in Aeia when Ronald Taylor and crew were stranded there 10 years ago? (commonly asked question)[/quote][/quote]
Mech aren't that new to galaxy. Heat sinks are gameplay issue.
[quote]Ecael wrote...
[quote]ME1 | 29. Why did the Thorian attach itself above a seemingly bottomless pit to fall down in?[/quote][/quote]
Maybe it wasn't there 50 000 years ago. His... fluids can be corrosive and made that pit in all this years. He doesn't really have option of moving somewhere else.
[quote]Ecael wrote...[quote]ME2 | 30. The Illusive Man said that an Alliance science team discovered the great rift on Klendagon, but it was a Cerberus team that traced the location of the Derelict Reaper. What happened to the Alliance science team?[/quote][/quote]
We're talking about Cerberus. You don't want to know what happened to them.
[quote]Ecael wrote...[quote]ME1 | 31. If either Ashley or Kaidan are left behind by themselves in the Virmire multi-squad mission and two other squadmates are with Shepard, what are the other two doing?[/quote][/quote]
They can't join Shadow team, since it is supposed to be small. And they don't know much about Salarian tactics to be of use to other teams. So they stay behind "just in case".

[quote]Ecael wrote...[quote]ME2 | 32. Was Legion saying that Shepard talked to Sovereign on Ilos writer oversight or did the geth really make a mistake?[/quote][/quote]
I don't recall this conversation in details, but maybe he meant that Vigil repeated and explained what Sovereign told you earlier.
[quote]Ecael wrote...[quote]ME1 | 33. If hanar are allowed to roam on the Presidium, where is their Embassy and where is the Hanar Ambassador?[/quote][/quote]
It's in some place filled with water. You just don't go there... And in many other places on Citadel.
[quote]Ecael wrote...
[quote]ME2 | 34. Why didn't the crew test the Reaper IFF near the Citadel fleet? Was there supposed to be some kind of actual multi-squad mission they needed to do?[/quote][/quote]
TiM don't want Citadel to poke around when he's  testing his toys. And it can make Normandy identified as a foe for other ships. And you are supposed to keep in Terminus System.
[quote]Ecael wrote...

ME1 | 35. Why didn't the Normandy SR-1 just use its Reaper-slaying cannons instead of the Mako in the Ilos ruins the moment they saw Saren walk in?[/quote]
Because last thing you need is caved in entrance separating you from Saren in case it goes wrong.
[quote]Ecael wrote...
[quote]ME2 | 36. After the Mass Effect core was destroyed in the Derelict Reaper and they floated over to the Normandy (suggesting the Reaper no longer has its own gravity), why didn't they immediately start falling into Mnemosyne instead?[/quote][/quote]
Covered before. Joker keeps Normandy beside falling Reaper.
[quote]Ecael wrote...[quote]ME1 | 37. Why did the Protheans disable the Keepers' reaction to open the Citadel relay instead of disabling the relay portion of the Citadel itself (both the Keepers and the Citadel are advanced technology, after all)?[/quote][/quote]
Seems that was all they could do at a time. Sabotaging keeper response system should be easier than sabotaging gigantic space station.
[quote]Ecael wrote...[quote]ME2 | 38. Why did the Collector Base only have one ship to defend itself when the Base itself is the size of a planet?[/quote][/quote]
Look around when going out of Omega-4 Relay. They never really needed more security.
[quote]Ecael wrote...[quote]ME1 | 39. If Turian husks (Saren) have more reach and flexibility than human husks, why didn't Sovereign just convert all the Turians he found?[/quote][/quote]
Saren had cybernetic augmentations and implants. Not simple "suck moisture, pump in cybernetics" husk treatment. Have you seen husks jumping around and clinging to walls?

[quote]Ecael wrote...[quote]ME2 | 40. Why does Grunt die as Second Fire Team Leader because his shields went down (he has armor, not shields)?[/quote][/quote]
He wore some shields on that special, occasion called suicide mission.

[quote]Ecael wrote...[quote]ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?[/quote][/quote]
It doesn't. It just takes you near, and you walk the rest of distance.
[quote]Ecael wrote...
[quote]ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?[/quote][/quote]
Because there were no seeker swarms in the part of base they were going through.
[quote]Ecael wrote...
[quote]ME1 | 43. If Shepard eliminates the Council and replaces it with a new, all-human Council, why can't Udina and Anderson both be on it?[/quote][/quote]
Because they are so different. If both have same political power, they'd argue all the time and never do anything in the end. So one must stay as advisor or publig face.
[quote]Ecael wrote...
[quote]ME2 | 44. Why were we forced into joining Cerberus? I wanted to side with the Shadow Broker.[/quote][/quote]
The same reason why you can't leave Joker behind and escape in one of the pods.
[quote]Ecael wrote...[quote]ME1 | 45. Why were we forced into joining the Council Spectres? I wanted to side with Saren.[/quote][/quote]
Saren don't like humans. He wouldn't accept you.
[quote]Ecael wrote...[quote]ME2 | 46. Why are Tali and Garrus (and all the aliens on the ship) more trusting of Shepard working with Cerberus than Ashley and Kaidan?[/quote][/quote]
Because they are aliens and don't think like people do.


Yaaay, that took some time... :D

#108
LorDC

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While I was reading about dog tags in containers something came up to my mind. There are 20 dog tags on the Normandy Crash site. And at the beginning of ME2 you are told few times(by Jacob and TIM IIRC) that most of the crew survived. If 20 people is only small part than how big is Normandy-1 crew? Like 100 man? Where do they all fit? And isn't that too much for a frigate? 
Okay, you can say that there are places on Normandy-1 we can't see. But when in ME2 EDI tells you that Normandy-2 crew consists of 24 man. And SR-2 is two times bigger than SR-1. And no you can't say that with EDI you don't need such big crew because at the beginning of ME2 EDI isn't unshackled.

Modifié par LorDC, 10 juin 2010 - 07:46 .


#109
LorDC

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Deleted

Modifié par LorDC, 10 juin 2010 - 07:46 .


#110
Panda Warlock

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LorDC wrote...

Reading about dog tags in containers something came up to my mind. There are 20 dog tags on the Normandy Crash site. And at the beginning of ME2 you are told few times(by Jacob and TIM IIRC) that most of the crew survived. If 20 people is only small part than how big is Normandy-1 crew? Like 100 man? Where do they all fit? And isn't that too much for a frigate? .


They were in engineering, shoveling coal in mass effect into mass effect engines. Yo don't see them, because they are dirty and rarely come out.

#111
LorDC

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Panda Warlock wrote...

They were in engineering, shoveling coal in mass effect into mass effect engines. Yo don't see them, because they are dirty and rarely come out.


Discarding second part of my post is really convenient for discussion but I would really like to see the answer. :P

Modifié par LorDC, 10 juin 2010 - 07:49 .


#112
xI extremist Ix

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Number 30 is explained if you read the description on the planet screen. They were going to investigate the object, but decided to go to another planet instead.

#113
Fiery Phoenix

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Nice answers, Panda. ;)

#114
Darth Drago

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Don’t know if these were brought up yet since I haven’t read this whole thing fully.
This is going by memory so I could be wrong on the details. Both of these also deal with the same subject: Geth:

ME1: On Eden Prime Kaiden or Ashley will make a comment on how your fighting Geth. How do they know what a Geth even looks like? Keep in mind Humanity has only been out there with the other aliens for about 30 years and the Geth are not seen outside of their space.

ME2: C-Sec has no idea what a Geth looks like, no matter what council is in charge. Even after all the witnesses from ME1- the Feros colony, the Noveria security team that shows up right after you clean out the garage of Geth, Eden Prime survivors, Captain Kirrahe’s team from Virmire and everyone who may have seen them on the Citadel. This doesn’t even take into account the Geth that were killed at these locations or video footage. Didn’t anyone bother to bring even one back for study?

#115
Panda Warlock

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Darth Drago wrote...


Don’t know if these were brought up yet since I haven’t read this whole thing fully.
This is going by memory so I could be wrong on the details. Both of these also deal with the same subject: Geth:

ME1: On Eden Prime Kaiden or Ashley will make a comment on how your fighting Geth. How do they know what a Geth even looks like? Keep in mind Humanity has only been out there with the other aliens for about 30 years and the Geth are not seen outside of their space.

There aren't many other synthetic species around, so when your colony is being wiped out by an army of flashlight-headed robots, there is a small group of suspects to choose from.
Also: Military training. Geth are a danger, and fighting them is different than fighting organics, so they probably got some information about geth during training.

Darth Drago wrote...
ME2: C-Sec has no idea what a Geth looks like, no matter what council is in charge. Even after all the witnesses from ME1- the Feros colony, the Noveria security team that shows up right after you clean out the garage of Geth, Eden Prime survivors, Captain Kirrahe’s team from Virmire and everyone who may have seen them on the Citadel. This doesn’t even take into account the Geth that were killed at these locations or video footage. Didn’t anyone bother to bring even one back for study?

Poor personel choice. She clearly doesn't really know much about geth. Just like after terrorist attacks, some people believe terrorist is bearded, dark-skinned man muttering something about Allah. They wouldn't recognize true terrorist even if he asked them about time. Kinda same here.

And about studying them - IIRC, they do some small scale self-destructing upon deactivation. That's why intact geth parts are so precious for Flotilla research. In normal situation they just fry their systems and all you get is an empty shell. And probably a neat lamp.

#116
Chuvvy

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15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?





FFFFFFFFFFFUUUUUUUUUUUUUUUUUU- CANNOT BE UNREAD!

#117
JackhammerGR

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Slidell505 wrote...

15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?


FFFFFFFFFFFUUUUUUUUUUUUUUUUUU- CANNOT BE UNREAD!


I will do too!!! but mine are minor plot-holes:(
Anyway here we go.
ME1: How did the mako used the thrusters for so long in the landing when you can use them only for a brief moment?
ME2: In one of the missions at of the hammerhead, you have to collect some data for cerberus in a really icy world, which freezes your engine while the time passes. If you take all the data, there is only very short time before the engine freezes completly. How did the hammerhead waited a bit for the normandy to arrive
 and still be able to move, let alone use the thrusters, which is vunerable position for them?
ME2 again: Shepard had the M-44 only for five missions. how did he actually in a short notice actually learned to land spot on everytime, except the volcano one?
sorry for the big post

Modifié par JackhammerGR, 10 juin 2010 - 09:27 .


#118
Ecael

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LorDC wrote...

While I was reading about dog tags in containers something came up to my mind. There are 20 dog tags on the Normandy Crash site. And at the beginning of ME2 you are told few times(by Jacob and TIM IIRC) that most of the crew survived. If 20 people is only small part than how big is Normandy-1 crew? Like 100 man? Where do they all fit? And isn't that too much for a frigate? 
Okay, you can say that there are places on Normandy-1 we can't see. But when in ME2 EDI tells you that Normandy-2 crew consists of 24 man. And SR-2 is two times bigger than SR-1. And no you can't say that with EDI you don't need such big crew because at the beginning of ME2 EDI isn't unshackled.

In the United States Navy, a Oliver Hazard Perry class frigate can hold 170+ people.

#119
tonnactus

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Darth Drago wrote...


ME1: On Eden Prime Kaiden or Ashley will make a comment on how your fighting Geth. How do they know what a Geth even looks like? Keep in mind Humanity has only been out there with the other aliens for about 30 years and the Geth are not seen outside of their space.
 


This was answers in the game.The alliance teach their soldiers some history in their education.

#120
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Slidell505 wrote...

15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?


FFFFFFFFFFFUUUUUUUUUUUUUUUUUU- CANNOT BE UNREAD!


The landing sequences show how they work just for that. The 4 sec limit might be just a generalization of fuel conservation.

#121
Ecael

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NewMessageN00b wrote...

Slidell505 wrote...

15. If the Mako's jets only work for a few seconds, how does it get back to the Normandy without forcing the Normandy to land?


FFFFFFFFFFFUUUUUUUUUUUUUUUUUU- CANNOT BE UNREAD!


The landing sequences show how they work just for that. The 4 sec limit might be just a generalization of fuel conservation.

The Mako's jets are also limited to less than 4 seconds in the landing sequences.

http://www.youtube.c...vMTHCTE#t=1m41s

#122
Fiery Phoenix

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Aw, I miss my Mako!

#123
Jonathan Shepard

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ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?

ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?

As to number 41: you know that tunnel right outside of Chora's den? That's probably where the shuttle actually is, but due to gameplay triggers (such as the fight against Fist) the game simply places you right outside of that hallway.

As to 42: They simply took another Biotic with them.

#124
Ecael

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Jonathan Shepard wrote...

ME1 | 41. How does the Citadel Rapid Transit shuttle manage to get into enclosed spaces like the hallway in Chora's Den?

ME2 | 42. Why didn't the diversion team (the one without the biotic barrier) get attacked by massive amounts of seeker swarms?

As to number 41: you know that tunnel right outside of Chora's den? That's probably where the shuttle actually is, but due to gameplay triggers (such as the fight against Fist) the game simply places you right outside of that hallway.

As to 42: They simply took another Biotic with them.

Fair points, even if the Citadel Rapid Transit was ruining mah 'mmershun somewhat restrictive to immersion.

Shepard can end up with only one biotic (Miranda) during that segment, though. Don't recruit Samara, kill Jack and Thane on the ship, kill Jacob in the vents.

#125
philiposophy

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Maybe I missed something but I thought that only Shepard's team actually went through the swarms. The diversion team bypassed those chambers entirely, unless I'm wrong.