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Getting frustrated and a bit dissapointed on class/skills/tactics balance


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#1
JH_man

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I am not new to this type of games, been playing them for years. Also spent several years playing similar online games, so I am not a noob. But in this game I starting to become a long downhill of frustration.

Up until the big city/deep forest, the game was for the most part easy, playing on normal. Some hard fights here and there, but now for some reason its getting so hard I start to loose the fun. My chars are about lvl 11-13, my main is a dual wield warrior. I have tried 2 types of party setup lately, and both seem to do more or less just as badly. 1) Me, Alister, Wynne and Leliana. 2) Me, Morrigan, Wynne and Leliana.
Aliseter is speced for sword and board, Morrigan is a bit of a mix, Wynne is speced ok in healing and Leliana is dual wield rogue type. In this game I am not the guy that spend hours on end reading about all the most uber specs and skills, so I dont have any I-Win setup.
In the city there are 3 back alley fights in a quest for a soldier, and the last 2 is getting stupidly hard, to the point I have given up. There are like 10-15 enemies, 4-5 of them are archers, spread out all over the alley. I dont have area damage, and I dont have Force field or whatever that cheesy thing is called.
So, how am I supposed to do this? Have tried several tactics, and more or less micro managed all the chars, dont matter, I loose plain and simple. Archers area stuns and do alot of damage. My casters goes out of mana in few secs, and the melee use all endurance in a few styles. So what am I supposed to do? Use 10 mana potions pr fight? Would have been out of money a long time ago. And there is as far as I have seen no endurance potions.
And the Reverend fight?!? Rofl, have tried a few times, but no chance on takeing him down.
Have to restart the game just because I didnt roll the uber-leet classes and didnt choose the I-Win skills so I can use cheesy unbalanced tactics, plain out suck! Open for advice, but after the few first fun days with this game, I am getting dissapointed and disscouraged to play on...
 

#2
Krenmu

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Well, I guess its not so bad..but Having Leliana as an archer is much more helpful in my opinion..have her tactics set to shatter if something with high armor or a boss comes along..and that will make for easier fights..other than that, Just experiment with buffs and such..thats all I can really say.

#3
Maria Caliban

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Leave and come back when you have the right spells. Nothing forces you to play through this section right now.



Also, you NEED AOE damage spells in this game.

#4
sig570

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i had a little bit of a problem with that, took around 2 tries, but what i found you need to do is tell wynne to give heroic defense your tank (allister) and then just heal your brains out with her. my character is a mage(lvl10) so i just send a fireball towards the archers and between the knock down and the fire burning damage those guys are pretty much dead men walking.



i think if you are not playing as a mage; you have to give one of them some sort of area of attack spell to deal with this sort of crowd control. i believe morrigan starts with ice, so i would increase that till i got some sort of AoE spell.



getting off the subject a bit, i love fireball it is invaluable for things like this but i would recommend not going all the way to inferno. it takes to long to cast and sucks down the mana like a drunk at the bar.

#5
Catlana

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The combat in Dragon Age is pretty tough. I started on hard and kicked it back to normal because I got frustrated. The game is alot more fun for me now.



I normally run (tank my toon, Leliana archer, Morrigan mix, and Wynne heals). Healing spells and pots (I got herb on Morrigan) are your friends. I did a few fights before I had both Morrigan & Wynne pick up AoE spells. You have to pick up AoE spells or the game just gets too rough.



Good luck and have fun.

#6
Sean0883

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Archer Leliana is much better than melee Leliana IMO. I keep up Rapid Fire, Supressing Fire and the song that keeps mana/stam going to the group. Supressing Fire reduces targets attack/defense and stacks with itself making rapid fire a no brainer. The song she sings is a gift from The Maker and keeps my party pretty well supplied. Melee can't offer the level of support Supressing Fire and Rapid fire combined give.

#7
meisterlex

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I don't play these types of games often, but I really enjoyed Baldurs gate so i tried this game out. Im currently on the the last string of quests and am having a blast-on hard. What fun is a game that doesn't challenge you or make you think? These guys were hard early on. I did go level a couple times to get better spells to use against them. IE: i went grease and flame burst since its more mana efficient and grease is somewhat spammable. I did them with just morrigan healing. You can do it.



If you need something else to do I found redcliffe the easiest place to start.



PS: Leliana (or h/e u spell it) is a ranger, no longer a rogue in my opinion. Use her pets and fire away.

#8
meisterlex

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Modifié par meisterlex, 09 novembre 2009 - 08:59 .


#9
meisterlex

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Modifié par meisterlex, 09 novembre 2009 - 08:58 .


#10
lightmaat

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As far as balance issues, i listed what I could here



http://social.biowar...47/index/136568



As far as a good party setup, I would suggest forgetting the dalish plot, for now, and going to calenhad. Doing this will net you wynne, who is an awesome healer, and makes things infinatly easier. I did the game without a DD mage at all, I rolled on normal with archer Leliana, tank Alistair, assassin PC, and wynne as a healer arcane. No AoE, no magic damage, just a lot of backstabbing and 100 melee resist on Alistair. With this setup i rolled all 3 dragons with no problems, and the rest of the game, including 20 on 4 battles. Al was just that good... just set him up to tank hardcore and shield slam anything on wynne and you will be fine.



I didn't use the spell shield on him either

#11
TravlnCubb

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And don't forget this is a tactical game. I had some issues with the back alley fights as well, but that's what I get for charging in thinking I could just rush them. Second try I pulled back around the corner to make them funnel into me with Allistar's back to a wall. Some Shocks and a close range fighting soon had a pile of bodies to wade through. The far archers never activated and the close ones were just walking around the corner into a world of hurt.

#12
Riot Inducer

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it is quite difficult finding a good balance in a team set up but the power of aoe magic is not to be overlooked. Hell offensive magic in general is a godsend in many fights, particularly the many shutdown spells such as sleep/horror, mind blast, or cone of cold.



It's tricky to choose to take a support mage or an offense mage, Wynne as a healer can save you a lot of health potions but unless you find a decent way for her to manage her mana she'll be draining your mana pots as fast as if you had the whole party chugging the red juice.



to that end it's quite worth it for a mage to invest either in the mana drain line or the walking bomb line (to get death syphon) as non consumable ways to regain mana during a fight.

#13
Narial

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a properly controlled shale is a behemoth in both tanking and damage output. shale has 3 aoe taunts you can just have her cycle as her auto attack dmg is..well it's the highest of all the characters i think especially after 20 if you've been putting everything into strength and con.



make your main char a mage, take one of the other mages and leilana or both of teh other mages and you should have no real issues. i did the 3 mage and shale route and i gotta say - force field on shale + tempest + blizzard (for storm of the centurty) is bloody insane.

#14
Wissenschaft

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I can beat this game on hard but its annoying since hard makes even the lowest enemies tough. I prefer normal since tough monsters are still hard but at least I seem badass against weaklings like genlocks + common animals.

Leliana should be an archer, keep rapid shot on and she'll deal a lot of damage. I give everyone in my party a range weapon and I can gun down archers without getting close and alerting more enemies. Not to mention pinning shot and the other disabling talents in the archer tree are quite useful.

Modifié par Wissenschaft, 09 novembre 2009 - 10:04 .


#15
Sword For Hire

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I was unstoppable until shattering shot ruined my day....

#16
emyln

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JH_man wrote...

and there, but now for some reason its getting so hard I start to loose the fun. My chars are about lvl 11-13, my main is a dual wield warrior. I have tried 2 types of party setup lately, and both seem to do more or less just as badly. 1) Me, Alister, Wynne and Leliana. 2) Me, Morrigan, Wynne and Leliana.
Aliseter is speced for sword and board, Morrigan is a bit of a mix, Wynne is speced ok in healing and Leliana is dual wield rogue type. In this game I am not the guy that spend hours on end reading about all the most uber specs and skills, so I dont have any I-Win setup.


FYI, you are obvious a DPS, so party 2 is a bad bad bad idea 2) Me, Morrigan, Wynne and Leliana.
You have no tank in this party mix up.

For party 2, 1) Me, Alister, Wynne and Leliana
How exactly are you specced for Alister.  Also do you have all his sustained abilities on.  It makes a huge difference, plus if he's your main tank, you'd better be pumping his CON up, not STR.

Also, everyone should be concentrating on whichever target your tank is hitting on (Use tactics to set this up).  This is super important especially on the Revenant fights.  Since you have Morrigan, freeze the Revanant and quickly kill off as many of the archer and skeletons as you can before doing the Revanant. 

Finally, are you tactics set up so that the very first one is for them to chug healing pots once health is <=25% or 50%?  Same goes for Wynne to heal when health is <= 50%.  And not the lesser health pots when you're at this level.

Mage spell really do help a lot, and so do any abilities/spells that do area stuns.

#17
emyln

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**deleted double post**

Modifié par emyln, 09 novembre 2009 - 10:04 .


#18
Togashi Mitsu

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Sucks for you cause they got your money already! Just kidding. I would suggest a party of Shale/Alistair, Morrigan, and Wynne. Make sure to change around their tactics a bit, and pause often to queue up actions. I did it on my dual wield warrior and didn't have any issues, even on hard. Also spread everyone out so that the area effects can only really hit 2 at the most (presumably you and your tank).

#19
Archfiend

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Sword For Hire wrote...

I was unstoppable until shattering shot ruined my day....


most annoying ability in-game as far as i'm concern.those dam archers love to cycle that stupid shot, get 3 or more archers (with their melee) and its suckville. love during a certain event when theres like 12 of them...got off 1 spell in full arcane warrior getup. granted your supposed to lose but its just the point. stun stun stun spell stun stun stun dead.

gotta give it to the ai at least, they use their abilities to annoying effect.

#20
Syntax42

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My setup that rocked the game was a Rogue set up for high DPS backstabbing, Allister tanking with bonus to healing received items, Wynne healing, and Morrigan with AoE crowd control. The hardest fight I had was in Denerim, just before the Landsmeet, when you rescue the queen and get stopped by the uber-chick at the front door. She had a two-handed spec and hit Allister for nearly 100 damage per hit. Luckily, the 12 or so archers in the room were not too much of a problem with Morrigan's AoE sleep, paralyze, and Waking Nightmare. I think that was the hardest fight in the game because it had lots of tough enemies.

#21
ironshifter11

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the holy trinity of rpgs from the begining of time has been tank-healer-mage after that it is fluff

you need a tank to mitagate and control damage (ie. he keeps mobs off of dps and healer so they can do their jobs) healer.....ummm heals and occaisionally buffs, mage melts faces