Is there a nice way to get an array containing all of the Creatures in an area? Because the only solution I can think of is using GetObjectsInArea and walking through that array picking out anything of OBJECT_TYPE_CREATURE. My problem with this is that GetObjectInArea returns all objects of every type, which could make the array quite large for some areas depending on how many placables, items, etc. I decide to put in it.
Any ideas?
Get Creatures In Area
Débuté par
SynysterLyfe
, juin 11 2010 03:33





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