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Miranda Lawson - our favorite woman in the galaxy (III)


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#276
Ieldra

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VampireCommando wrote...

kraidy1117 wrote...

I always preferred Miri to use a AR since she always use's one in cut scenes expect for a few.


Amazing how in the cut scenes all characters have assult rifle training, but it dissapears soon after. I can just imagine, there in the collector base, hoding the door whilst Tali closes it;

Miranda: But shepard i don't know how to use this
Thane : yes these weapons are far to--
Shepard: will you guys stop moaning and just look cool for a few seconds

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Modifié par Ieldra2, 12 juin 2010 - 12:32 .


#277
kraidy1117

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I always wondered why everytime I pick Miri, it's always Thane who goes with her....

#278
VampireCommando

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kraidy1117 wrote...

VampireCommando wrote...

kraidy1117 wrote...

I always preferred Miri to use a AR since she always use's one in cut scenes expect for a few.


Amazing how in the cut scenes all characters have assult rifle training, but it dissapears soon after. I can just imagine, there in the collector base, hoding the door whilst Tali closes it;

Miranda: But shepard i don't know how to use this
Thane : yes these weapons are far to--
Shepard: will you guys stop moaning and just look cool for a few seconds.

That's gameplay vamp, don't confuse gameplay with lore. In lore Shepard is a soldier, a biotic and a tech spleist, but in gameplay it is balanced out.Same as the characters, In lore miri sue's a AR but in gameplay she use's a pistol and SMG so she is balnced (her power set is already dangerous)


I know, but i can still inagine a few parodies involving something like this, but thats jsut for fun, if i was being serious then you are totally correct about the lore and Miri using an AR in certain circumstances, such as the colector base for instanse but i'm still sticking with the idea that in the lore shes a pistols and sniper lady.

Modifié par VampireCommando, 12 juin 2010 - 12:40 .


#279
Ieldra

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kraidy1117 wrote...
That's gameplay vamp, don't confuse gameplay with lore. In lore Shepard is a soldier, a biotic and a tech spleist, but in gameplay it is balanced out.Same as the characters, In lore miri sue's a AR but in gameplay she use's a pistol and SMG so she is balnced (her power set is already dangerous)

That doesn't make sense. Miranda isn't a soldier type so she wouldn't use an AR as preferred weapon. She'd still be trained somewhat in it, I guess, so it's OK to give her one in the cutscenes provided the situation warrants it - as the Collector base does. But in lore, I very much doubt Miranda's frist preference would be an AR. I agree with VampireCommando that a SR and a pistol are more appropriate.

Modifié par Ieldra2, 12 juin 2010 - 12:37 .


#280
kraidy1117

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VampireCommando wrote...

kraidy1117 wrote...

VampireCommando wrote...

kraidy1117 wrote...

I always preferred Miri to use a AR since she always use's one in cut scenes expect for a few.


Amazing how in the cut scenes all characters have assult rifle training, but it dissapears soon after. I can just imagine, there in the collector base, hoding the door whilst Tali closes it;

Miranda: But shepard i don't know how to use this
Thane : yes these weapons are far to--
Shepard: will you guys stop moaning and just look cool for a few seconds.

That's gameplay vamp, don't confuse gameplay with lore. In lore Shepard is a soldier, a biotic and a tech spleist, but in gameplay it is balanced out.Same as the characters, In lore miri sue's a AR but in gameplay she use's a pistol and SMG so she is balnced (her power set is already dangerous)


I know, but i can still inagine a few parodies involving something like this, but thats jsut for fun, if i was being serious then you are totally correct about the lore and Miri using an AR.


:lol:

#281
kraidy1117

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Ieldra2 wrote...

kraidy1117 wrote...
That's gameplay vamp, don't confuse gameplay with lore. In lore Shepard is a soldier, a biotic and a tech spleist, but in gameplay it is balanced out.Same as the characters, In lore miri sue's a AR but in gameplay she use's a pistol and SMG so she is balnced (her power set is already dangerous)

That doesn't make sense. Miranda isn't a soldier type so she wouldn't use an AR as preferred weapon. She'd still be trained somewhat in it, I guess, so it's OK to give her one in the cutscenes provided the situation warrants it - as the Collector base does. But in lore, I very much doubt Miranda's frist preference would be an AR. I agree with VampireCommando that a SR and a pistol are more appropriate.


cutscenes=lore
gameplay does not.

What we see in gameplay is diffrent then what we see in cutscenes. Why? Because a adapt Shepard will have a AR for crying out loud and all Alliance soldiers are trained with weapons. Miri might have been trained with a AR, we don't know but but judging by cutscenes she has one and she knows how to use one fine.

Modifié par kraidy1117, 12 juin 2010 - 12:40 .


#282
Caihn

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Of course she looks cool with an AR Image IPB

Image IPB

#283
kraidy1117

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Yannkee wrote...

Of course she looks cool with an AR Image IPB

Image IPB


:wizard:

#284
Ieldra

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@kraidy:
No.
Cutscenes != lore.
As soon as you actually see something on the screen, the Rule of Cool overrides realism, consistency and plausibility to a certain point. In this case, the need to stage a scene where your squad holds a large number of enemies at bay requires an AR in everyone's hands, no matter if that actually fits anyone's skills profile according to the lore.

Edit:
It's plausible that you can use several types of long guns if you're trained in one type. It only takes a bit of adjustment. So if Miranda is trained in the AR, she will also be able to use an SR after a short period of familiarization.

Modifié par Ieldra2, 12 juin 2010 - 12:51 .


#285
VampireCommando

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In my save game on the 360 i've used the gif save editor and i've got Miri runing around with the Widow and Carnifex, i have Garrus with the widow (even though technically a shot from that should shatter eery bird bone in his body) and Jacob with the claymore (i thought why the hell not, he gets flak all the time so lets cheer him up) and then my custom Shep is running around with the Revanant, Widow, Claymore, carinfex and of course the M-920 cain, just to make him a true badass. Insanity, suddenly isn't that insane anymore, squad mates still get dropped like a bag of sh!t but oh well, you can't have everything lol.

#286
kraidy1117

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Ieldra2 wrote...

@kraidy:
No.
Cutscenes != lore.
As soon as you actually see something on the screen, the Rule of Cool overrides realism, consistency and plausibility to a certain point. In this case, the need to stage a scene where your squad holds a large number of enemies at bay requires an AR in everyone's hands, no matter if that actually fits anyone's skills profile according to the lore.


Then that means Jack should be able to do a biotic punch destorying a MECH or better yet, Biotics should be more dangerous like it is in cutscenes. Miri use's a AR in every cutscene expect for a few. However the cutscenes that Miri does have her AR is funny because in those scenes Kasumi and Mordin don't have a AR, only during the suicide mission. Miri can use a AR, the only reason why she does not have one in gameplay is because she would be too over balanced. She is already ofne oft he best squadmates in the game because of her skills, all she needs is a AR and pistol and she would be way overpowred.

#287
Ieldra

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kraidy1117 wrote...

Ieldra2 wrote...

@kraidy:
No.
Cutscenes != lore.
As soon as you actually see something on the screen, the Rule of Cool overrides realism, consistency and plausibility to a certain point. In this case, the need to stage a scene where your squad holds a large number of enemies at bay requires an AR in everyone's hands, no matter if that actually fits anyone's skills profile according to the lore.


Then that means Jack should be able to do a biotic punch destorying a MECH or better yet, Biotics should be more dangerous like it is in cutscenes.

These have nothing to do with each other - gameplay, cutscenes and lore are three different aspects. In gameplay, balance rules, in cutscenes, presentation rules, and in lore, consistency rules. It is possible to have a three-way contradiction here.

Anyway, I don't really want to discuss the completely insignificant question of whether Miranda can use an assault rifle. Usually I don't even notice which weapons the characers use in cutscenes. But I maintain it does not fit her character template well to have one as a preferred weapon.

Modifié par Ieldra2, 12 juin 2010 - 01:05 .


#288
Ieldra

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VampireCommando wrote...
In my save game on the 360 i've used the gif save editor and i've got Miri runing around with the Widow and Carnifex, i have Garrus with the widow (even though technically a shot from that should shatter eery bird bone in his body) and Jacob with the claymore (i thought why the hell not, he gets flak all the time so lets cheer him up) and then my custom Shep is running around with the Revanant, Widow, Claymore, carinfex and of course the M-920 cain, just to make him a true badass. Insanity, suddenly isn't that insane anymore, squad mates still get dropped like a bag of sh!t but oh well, you can't have everything lol.

You know how I did my Insanity run? Wherever possible, with an Engineer Shepard, Miranda and Kasumi. Three SMG+pistol types. And I actually finished that game successfully for the Insanity achievement.

#289
VampireCommando

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Ieldra2 wrote...

VampireCommando wrote...
In my save game on the 360 i've used the gif save editor and i've got Miri runing around with the Widow and Carnifex, i have Garrus with the widow (even though technically a shot from that should shatter eery bird bone in his body) and Jacob with the claymore (i thought why the hell not, he gets flak all the time so lets cheer him up) and then my custom Shep is running around with the Revanant, Widow, Claymore, carinfex and of course the M-920 cain, just to make him a true badass. Insanity, suddenly isn't that insane anymore, squad mates still get dropped like a bag of sh!t but oh well, you can't have everything lol.

You know how I did my Insanity run? Wherever possible, with an Engineer Shepard, Miranda and Kasumi. Three SMG+pistol types. And I actually finished that game successfully for the Insanity achievement.


Yeah i did my first sucessful run far before you could modd the saves, i have a soldier shep, Miri and Garrus, it worked out quite well, i never had any real problems for the most part, the only time where i was getting my ass kicked was the ambush in the 'deserted' collector ship, it took me 13 attempts to do that bit, but apart from that it was all gravy ^_^.

Modifié par VampireCommando, 12 juin 2010 - 01:16 .


#290
jtav

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I think a sniper rifle would have suited Miranda very well. You don't see it in game, but I think she's also skilled at hand-to-hand. And I'm just as guilty of tweaking Miranda to fit my preconceptions/desires. The only difference is mine is "ruthless femme fatale who gets the job done by any means necessary, including torture and seduction." And if I never see sex-obsessed Miranda in a story again, it'll be too soon.

#291
Collider

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I agree that a sniper rifle would fit her calculating personality. Is a very precise weapon. Sniper and Submachine Gun would work well.

Makes me wonder why Thane uses Sniper rifles and submachine guns when he's supposed to be most skilled at close combat with his pistol...

Modifié par Collider, 12 juin 2010 - 02:51 .


#292
Pacifien

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Ieldra2 wrote...
*much snippage*
Miranda works for Cerberus. I hate Cerberus. How can I ever romance someone like that?
There is more to Miranda than the Cerberus agent. Yes, her perception of Cerberus is somewhat selective. It’s a character flaw. Other ME2 characters have these, too.  Miranda will come to trust you if you do her loyalty mission, she’ll come to like you if you let her, regardless of her affiliation with Cerberus. You can choose to return that trust. Or not. If you hate Cerberus, that will remain a sore spot between you. You'll have to sort it out. Or not. It’s one of the difficulties your relationship has to overcome.

I suppose one thing to note is that it might remain a sore spot between Miranda and Shepard throughout the game, that could potentially change after the game. She demonstrates that her faith in Cerberus/the Illusive Man falters if you take her onto the Collector ship. She actually defies Cerberus/the Illusive Man if you destroy the Collector base and she's currently in your squad. She also is disgusted by what she sees on Pragia, but she convinces herself that the Teltin cell went rogue. So she believes in what Cerberus stands for, but she has limits on how they'll go about it.

Ieldra2 wrote...
Isn't her romance just a fling, not much better than a one-night-stand?
Judging from Miranda's behaviour, she considers it a rather serious matter. She's emotionally detached and wary of emotional entanglements as a rule. But in her romance scenes, it becomes very clear that she does open up to Shepard emotionally. That's something special for her. And to remove all doubt: "So don't die! You promise me, damn it!" - you don't say this to someone you don't care for beyond one night.

I get into such trouble for this, but there are certain romances in ME2 that I have no problem interpreting as a fling or rather short-term -- fueled by the circumstances of the mission but might fizzle over time. Take Jacob and Miranda, they could have had a short relationship that didn't work in the end, but they obviously still care for each other even though it didn't work out between them.

You get from the romance what you're willing to put into it. And if you feel the Miranda/Shepard are in it for the long term, there is certainly evidence in the dialogue that Miranda genuinely cares for Shepard. But genuinely caring for someone doesn't mean successful, deep romance.

And to emphasize, I'm not saying a Miranda/Shepard relationship can't be deep, meaningful, and long-term! I just like to be open to different interpretations.

It's a very good FAQ though, Ieldra!

#293
Ieldra

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jtav wrote...
I think a sniper rifle would have suited Miranda very well. You don't see it in game, but I think she's also skilled at hand-to-hand.

I agree with that. In my mind, I have her learn a traditional (western) combat style adapted for use with biotics.

And I'm just as guilty of tweaking Miranda to fit my preconceptions/desires. The only difference is mine is "ruthless femme fatale who gets the job done by any means necessary, including torture and seduction."

This is closer to my interpretation than many others I've heard. It all depends on where she draws the line. Maybe yours is closer to the black than mine, but I don't think she's nearly as ruthless as TIM.   

And if I never see sex-obsessed Miranda in a story again, it'll be too soon.

Perhaps it's good that I didn't read too many Miranda fanfics....

#294
SgtPotato

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Image IPB

#295
Pacifien

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A very Grunt "HA!" :o

#296
Fiery Phoenix

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LMAO! That's an AWESOME motivational, sergeant!

#297
VampireCommando

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:lol::lol::lol::lol:

#298
Andysilv

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SgtPotato wrote...

Image IPB


Very good Sarge, very good. :D

#299
jtav

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Ieldra, I don't think she's as ruthless as TIM by a wide margin. I don't think she'd harm a child except by tragic accident, for one thing, or deliberately target an innocent. But beyond that, I think she can rationalize a good deal.

#300
Ieldra

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Pacifien wrote...

Ieldra2 wrote...
*much snippage*
Miranda works for Cerberus. I hate Cerberus. How can I ever romance someone like that?
There is more to Miranda than the Cerberus agent. Yes, her perception of Cerberus is somewhat selective. It’s a character flaw. Other ME2 characters have these, too.  Miranda will come to trust you if you do her loyalty mission, she’ll come to like you if you let her, regardless of her affiliation with Cerberus. You can choose to return that trust. Or not. If you hate Cerberus, that will remain a sore spot between you. You'll have to sort it out. Or not. It’s one of the difficulties your relationship has to overcome.

I suppose one thing to note is that it might remain a sore spot between Miranda and Shepard throughout the game, that could potentially change after the game. She demonstrates that her faith in Cerberus/the Illusive Man falters if you take her onto the Collector ship. She actually defies Cerberus/the Illusive Man if you destroy the Collector base and she's currently in your squad. She also is disgusted by what she sees on Pragia, but she convinces herself that the Teltin cell went rogue. So she believes in what Cerberus stands for, but she has limits on how they'll go about it.

Of course I know all that. The problem is how to put it into the FAQ. I don't want to spoil it all for those who might read it but are still in the middle of ME2. I'll think about it

Ieldra2 wrote...
Isn't her romance just a fling, not much better than a one-night-stand?
Judging from Miranda's behaviour, she considers it a rather serious matter. She's emotionally detached and wary of emotional entanglements as a rule. But in her romance scenes, it becomes very clear that she does open up to Shepard emotionally. That's something special for her. And to remove all doubt: "So don't die! You promise me, damn it!" - you don't say this to someone you don't care for beyond one night.

I get into such trouble for this, but there are certain romances in ME2 that I have no problem interpreting as a fling or rather short-term -- fueled by the circumstances of the mission but might fizzle over time. Take Jacob and Miranda, they could have had a short relationship that didn't work in the end, but they obviously still care for each other even though it didn't work out between them.

You get from the romance what you're willing to put into it. And if you feel the Miranda/Shepard are in it for the long term, there is certainly evidence in the dialogue that Miranda genuinely cares for Shepard. But genuinely caring for someone doesn't mean successful, deep romance.

And to emphasize, I'm not saying a Miranda/Shepard relationship can't be deep, meaningful, and long-term! I just like to be open to different interpretations.

I don't think the relationship betweeen Shepard and Miranda is open for a "casual" interpretation. Perhaps they'll continue as "just friends" after the events in ME2, and leave the meeting in the engine room a one-time occurrence triggered by the stress of the situation, or perhaps the events were the start of a long-term relationship, but in any case they do care for each other. I don't think that will change any time soon.

Interestingly, the Paragon path feels more like it could continue as "just friends" after the events in ME2. On the Renegade path through the conversations they come closer to each other. Or so it seems to me.

@SgtPotato:
:lol::lol::lol::lol::lol:

Modifié par Ieldra2, 12 juin 2010 - 05:07 .