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Miranda Lawson - our favorite woman in the galaxy (III)


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#3401
Jebel Krong

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i definitely do not want armour sets for squad-mates to come back. the individual outfits, whilst unrealistic in some environments, are much better differentiators, and help with the character individuality. as for the aforesaid environments, whilst it's unrealistic from a certain point of view, from a character interaction standpoint it makes perfect sense: the game is based on conversations/interactions, and giant space-helmets kinda get in the way of that (especially as the important plot points tend to occur in these places - collector ship, for example). which only makes the non-toggable shepard helmets even more baffling, really. i also thought it was really odd that you would decide what your character wore in mass effect 1, just a relic of the rpg-looting and levelling system more than a logical event.



oh, and here are a couple of walls, and new screenshots from my pc run-through:



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#3402
Ieldra

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Khirzask wrote...
I approve of this thread.

Thank you and welcome. :)

#3403
Ieldra

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Jebel Krong wrote...
i definitely do not want armour sets for squad-mates to come back. the individual outfits, whilst unrealistic in some environments, are much better differentiators, and help with the character individuality. as for the aforesaid environments, whilst it's unrealistic from a certain point of view, from a character interaction standpoint it makes perfect sense: the game is based on conversations/interactions, and giant space-helmets kinda get in the way of that (especially as the important plot points tend to occur in these places - collector ship, for example). which only makes the non-toggable shepard helmets even more baffling, really. i also thought it was really odd that you would decide what your character wore in mass effect 1, just a relic of the rpg-looting and levelling system more than a logical event.

Armor sets as in ME1, I agree, would detract from the characters' individuality. But somewhat realistic combat outfits can still be very individual, and the space environment absolutely demands halfway realistic outfits. Make helmets with generous visors if it's important to see the characters' faces, or make them completely transparent, but exposed skin in space is so silly that I can't take anything seriously any more. They could use kinetic barriers, I guess, but I they're not invisible, so show us. Nobody expects characters to kiss in space.  ME1 had many flaws, but it did SF authenticity so much better than ME2 - you had helmets on in any space environment, and characters communicated by radio -  it's annoying how much ME2 has lost with these little touches. Whenever I see Jack or Miranda walking in space, I get nostalgic for ME1.

Modifié par Ieldra2, 30 juillet 2010 - 09:55 .


#3404
Jebel Krong

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Ieldra2 wrote...

Jebel Krong wrote...
i definitely do not want armour sets for squad-mates to come back. the individual outfits, whilst unrealistic in some environments, are much better differentiators, and help with the character individuality. as for the aforesaid environments, whilst it's unrealistic from a certain point of view, from a character interaction standpoint it makes perfect sense: the game is based on conversations/interactions, and giant space-helmets kinda get in the way of that (especially as the important plot points tend to occur in these places - collector ship, for example). which only makes the non-toggable shepard helmets even more baffling, really. i also thought it was really odd that you would decide what your character wore in mass effect 1, just a relic of the rpg-looting and levelling system more than a logical event.

Armor sets as in ME1, I agree, would detract from the characters' individuality. But somewhat realistic combat outfits can still be very individual, and the space environment absolutely demands halfway realistic outfits. Make helmets with generous visors if it's important to see the characters' faces, or make them completely transparent, but exposed skin in space is so silly that I can't take anything seriously any more. They could use kinetic barriers, I guess, but I they're not invisible, so show us. Nobody expects characters to kiss in space.  ME1 had many flaws, but it did SF authenticity so much better than ME2 - you had helmets on in any space environment, and characters communicated by radio -  it's annoying how much ME2 has lost with these little touches. Whenever I see Jack or Miranda walking in space, I get nostalgic for ME1.


jack is ridiculous, anyway, but most of the others have face-masks in "space" or vacuum - miranda, mordin etc do already. the only thing you actually need to cover in a vacuum are the eyes/mouth - contrary to popular belief, you will not explode or freeze to death in either. alien planets with corrosive atmospheres might be another matter, though.

Modifié par Jebel Krong, 30 juillet 2010 - 10:43 .


#3405
Ieldra

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Jebel Krong wrote...

Ieldra2 wrote...

Jebel Krong wrote...
i definitely do not want armour sets for squad-mates to come back. the individual outfits, whilst unrealistic in some environments, are much better differentiators, and help with the character individuality. as for the aforesaid environments, whilst it's unrealistic from a certain point of view, from a character interaction standpoint it makes perfect sense: the game is based on conversations/interactions, and giant space-helmets kinda get in the way of that (especially as the important plot points tend to occur in these places - collector ship, for example). which only makes the non-toggable shepard helmets even more baffling, really. i also thought it was really odd that you would decide what your character wore in mass effect 1, just a relic of the rpg-looting and levelling system more than a logical event.

Armor sets as in ME1, I agree, would detract from the characters' individuality. But somewhat realistic combat outfits can still be very individual, and the space environment absolutely demands halfway realistic outfits. Make helmets with generous visors if it's important to see the characters' faces, or make them completely transparent, but exposed skin in space is so silly that I can't take anything seriously any more. They could use kinetic barriers, I guess, but I they're not invisible, so show us. Nobody expects characters to kiss in space.  ME1 had many flaws, but it did SF authenticity so much better than ME2 - you had helmets on in any space environment, and characters communicated by radio -  it's annoying how much ME2 has lost with these little touches. Whenever I see Jack or Miranda walking in space, I get nostalgic for ME1.


jack is ridiculous, anyway, but most of the others have face-masks in "space" or vacuum - miranda, mordin etc do already. the only thing you actually need to cover in a vacuum are the eyes/mouth - contrary to popular belief, you will not explode or freeze to death in either. alien planets with corrosive atmospheres might be another matter, though.

Yeah, I know that, but that's not the only consideration. Any exposed liquid begins to boil, the eyes dry, skin is damaged by all sorts of radiation and micro-meterorites. Apart from that, the skin also breathes. That you can survive with skin exposed to vaccuum for a few minutes - or even longer, I don't know - doesn't mean it's desirable. That any human exposes his- or herself to vaccuum *voluntarily* for an extended period of time is unthinkable. Thus the face masks are complete nonsense and helmets protecting the whole head are a must.    

Modifié par Ieldra2, 30 juillet 2010 - 11:17 .


#3406
Ieldra

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Just as a distration.....



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#3407
jtav

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About the armor: it seems that the attitude toward scientific accuracy in ME2 is "our audience won't care, so why should we?" Except that some of their audience does care and is annoyed by the condescension. And things like the vacuum are so simple to fix. You also have the complete nonsense that is the Human Reaper and the rampant xenophilia. I haven't taken a biology class in ten years indeed that I know this stuff is utterly ridiculous. Give your audience a little credit, Bioware. It's a pity, because I thought the worldbuilding in terms of alien culture was much improved from the first game.

#3408
V0luS_R0cKs7aR

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Jebel Krong wrote...

i definitely do not want armour sets for squad-mates to come back.


ala ME1? Me neither - read my post again. I just think people should be wearing armor in combat - Miranda can wear her Cerberus outfit when she's doing Cerberus agent stuff, but when infiltrating a Collector Base it's much more practical to go in with some combat gear.

Ieldra2 wrote...

That's a different topic from "armor or
not". I can live with compromises regarding the armor, but "realistic
space clothing" is an absolute must. Which means, outfits that cover
everything, really, absolutely everything, and complete helmets - which
may be transparent. Space outfits can be close-fitting, though. That
they aren't today is a matter of technology.



Pretty much this. And I also second the notion of Miranda using lighter armor and not returning to the ME1 armor inventory system. 

Modifié par V0luS_R0cKs7aR, 30 juillet 2010 - 03:04 .


#3409
Bom_diggidy_Wrex

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People were getting off topic! let's all remember Miranda is the most qualified squadmate/LI in the galaxy...IT'S A FACT!

#3410
ADLegend21

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Bom_diggidy_Wrex wrote...

People were getting off topic! let's all remember Miranda is the most qualified squadmate/LI in the galaxy...IT'S A FACT!

truth! she's practically a mini-Shepard except no one really likes her.Posted Image besides Shep of coursePosted Image

#3411
jtav

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I don't think she and Shep are that similar. Shepard is a force of nature. It is almost impossible to play him with any sort of subtlety. He's more emotional and tends toward grand gestures. Stuff blows up around him. Miranda is colder and more analytical. She's also less of a "people person." Even Renegade Shepard is capable of earning the undying loyalty of those around him. Miranda really isn't. If I had to classify them, I'd say that Shepard is a Romantic Hero and Miranda is an Enlightened Heroine. He's heart. She's mind.

#3412
Ieldra

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jtav wrote...
I don't think she and Shep are that similar. Shepard is a force of nature. It is almost impossible to play him with any sort of subtlety. He's more emotional and tends toward grand gestures. Stuff blows up around him. Miranda is colder and more analytical. She's also less of a "people person." Even Renegade Shepard is capable of earning the undying loyalty of those around him. Miranda really isn't. If I had to classify them, I'd say that Shepard is a Romantic Hero and Miranda is an Enlightened Heroine. He's heart. She's mind.

I try to play my Shepards more subtly, but I admit it's very hard. Some conversations are impossible, and you need a lot of neutral responses which means you won't get as many P/R points and you'll have difficulties with some persuasion situations. But when I play the Miranda romance, I feel that Shepard must be someone she can respect, and that means he can't be the Romantic Hero. If he is, she'll think about him like in your latest story.  

#3413
jtav

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Speaking of my latest story, I have a chapter to work on. Goodnight folks.

#3414
Andaius20

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Greetings Mirimancers, how's it going tonight? also Jtav how's the fic coming?

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#3415
Revan061

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Seeing as I'm at work atm, tonight sucks lol. <Br />

Regarding the armor thing, the correct solution, I believe, has been stated above. <Br />

@ Ieldra: I disagree. I feel like "romantic hero" shep is a welcome change from impersonal relationships with co-workers and others. Also, I think she respects a "romantic hero"'s genuine-ness. He says he will do something or whatever and just does it. No ulterior motives, no grand, over-arching schemes. A no nonsense kinda guy. As long as he gets the job done, I think Miranda would respect him.

Modifié par Revan061, 31 juillet 2010 - 06:57 .


#3416
Pwnisher

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I think that if Miranda wore any armor, it would be of the lighter scout-type variety. The same goes for the space suit.

#3417
Ieldra

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Hi everyone. Quiet here. I don't have much time myself, so I'll just post some pictures to mark my presence.



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@Revan061:

Read jtav's latest story - I think Miranda's attitude there is very much in-character. I don't think she'll respect any Shepard much who's successful not through competence, tactics and planning but through sheer luck and gambles that, against all probability, always pay off. She might appreciate the success anyway, but respect for the person is another thing.

#3418
Revan061

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I don't think she would respect a "Han Solo" type shepard either. I was just saying that away from the field she might have a good deal of respect for a... How should I say it... Honest? Dependable? Shepard. The romantic hero doesn't have to be an incompetent schmuck that wins battles on lucky shots and good coincidence lol. I haven't read jtav's fic but plan to at some point either today or tommorrow night.

#3419
jtav

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Morning. And it's not that Shepard is incompetent in Atonement, far from it. He's as preternaturally skilled there as in the games. He's also a very deliberate Marty Stu. The right choice has never really cost him anything. He's never failed, and that drives Miranda crazy. He's not quite as untouchable as he seems though, and Miranda is something of an unreliable narrator.

#3420
jtav

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Revan, I'd be interested to know what you think. The silence has been deafening so far. Wonder if it'll pick up when I start including Talimance content?

#3421
Ieldra

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Here's a question for the technically minded (which usually includes me, but I currently lack the patience):



I was reminded of the fact that Miranda was originally planned as an LI for both male and female Shepards. I wonder if there is any unused dialogue recorded for the F/F romance. Does anyone know?

#3422
jtav

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I know Hale's dialogue for talking to Mordin about the romance is on the disc, but I don't think anything else is.

#3423
kraidy1117

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*grumbles* I wished they would have gone with that plan.....

#3424
Ieldra

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kraidy1117 wrote...

*grumbles* I wished they would have gone with that plan.....

I'm of two minds about it. I'm all for it, but Miranda would have monopolized the romances in my ME2 games even more than she already has.

#3425
kraidy1117

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Ieldra2 wrote...

kraidy1117 wrote...

*grumbles* I wished they would have gone with that plan.....

I'm of two minds about it. I'm all for it, but Miranda would have monopolized the romances in my ME2 games even more than she already has.


I don't even like the femshep romances in ME2 that much, I just stay loyal to Liara.