Arijharn wrote...
If we relied on subterfuge the way out I would wager the level would eventually become boring.
Thane's loyalty was, dare I say it, awesome because it was different, but not really that long either. Variance in mission structure is fun but it might not be an efficient usage of resources to put in a real stealth element like something from conviction or whatever for the sake of only a couple of levels.
I guess it's one of those things that are relegated to the backburner for the sake of gameplay in all honesty.
I understand this, but I wish the level displayed Kasumi's talents as a thief and hacker more. Instead of bringing the Hock's entire security force down on my head, maybe Kasumi could have been shown hacking communications or finding an alternate exfiltration route so that Shepard could avoid the majority of Hock's security. Shepard would still have to fight, but instead of facing an epic battle, there'd be a series of short, brutal encounters.
The way the DLC depicted it made it appear to me that Kasumi's only plan was to hack her way in, then allow Shepard to blow away everybody on the way out. Hardly the kind of approach I'd expect from a so-called master thief.





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