Ieldra2 wrote...
This is because Shepard is the driving force in the romance. It it weren't for him, she'd not decide to follow her emotions in the first place. Once committed - after the "promise" scene - she does act up decisively.Elyvern wrote...
Point taken. Although note that she never uses that on Shepard in any way, despite the fact that he is the sole and most obvious target of her affections in the game. (ignore things like the awful camera angles and all). I suppose that's an angle that Bioware wasn't interested in protraying: ie. the literal femme fatale, and I'm glad they didn't for many reasons.
I suppose this is the inevitable part of having Shepard be the one to initiate all the moves. Damn...now I'm thinking how differently and more naturally things would play out if it wasn't a game. Grr...
You know, I love that "I make no concessions." I'd answer with "I'd expect none, if you do likewise". A challenging romance, to be sure, and it stays a challenge even if it works, but in many aspects the perfect relationship.
As for how Miranda would compete: with little difficulty, if you ask me. I think she is competitive, and while she wouldn't compromise, wouldn't hide anything of what she is, she's perfectly capable of showing what she has in the best possible light, be it in appearance or personality. She'd be able to act in a way that her mere entrance is a statement of contempt for her rivals. No, we don't see that in the game, but it's what would fit her character concept. She must have, after all, considerable experience in impressing men, or she wouldn't move like she does or speak with confidence about using her looks to gain an advantage. Really, being her rival must suck (btw, perhaps that's why so many female players dislike her)
Well played.
@jtav:
I think her insecurity would only affect the part after the competition, where she has to go from impressing someone to gain his trust and trust him in return.
As for the femme fatale: she dooms men in the end. I wouldn't have liked that. And while I'd have liked her to act more of that aspect out, it requires more social situations, which the game is lacking.
That's also one of the reasons why I'm glad the writers didn't write her as a seductress. That would be the nail in the coffin for most female players, more than any other perceived flaws Miranda has. My own reservation with portraying Miranda that way is, it would be the obvious and easiest way out. Use what she amply have (physical assets) to get what she wants. It's a cop-out imo. The fact that she banks on her looks sparingly is another inversion to the stereotype-- something I very much prefer.
Modifié par Elyvern, 30 septembre 2010 - 08:08 .





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