jtav wrote...
Mox, I think you may be onto something. We'll get a small core squad, with our surviving ME2 joining us on missions where they are plot relevant. Miranda and/or Jacob come back to help you deal with Cerberus. Tali and Legion help you deal with the quarian/geth conflict. And so on. Something like Kingdom Hearts. They'd have plenty of dialogue on their relevant mission. If they're dead, your core squad has very generic dialogue. It's not a perfect solution, but it's better than two-minute cameos.
La-la-la-la-la, not listening! Not listening! *puts his fingers in his ears*
This scenario does sound frighteningly plausible but I'm still holding out hope for more Miranda content than just a mission or two. I want lots of facetime for my favourite characters in ME3 and unfortunately, as others have pointed out, if they're not active squadmates, we're not likely to get that.
While it'd be interesting to see what Bioware could come up with in terms of new characters, I'd rather they work on evolving and refining preexisting ME1/ME2 squadmates. Obviously bringing everyone back into one squad would be a bit much (what is that, a potential squad of 15 if we include the ME2 squad + Wrex, Liara, and VS?) but maybe what Bioware could do is let you pick up to ten out of the full fifteen. The characters you don't pick would still be doing something to help you in your fight against the Reapers, but their stories would take place independently and be told through cameos, cutscenes and exposition.
This would also solve the problem of ME2 squadmates potentially dying, because Bioware could just remove them as options. Worst case scenario, for an imported save you've have two ME2 squadmates left (you can't survive the suicide mission with less than two survivors other than Shepard) + VS and Liara. Four is a very small squad, but still workable if ME3 continues the two squadmate combat system. Besides, I doubt anybody screwed up in ME2 so badly that they really did just end up with two squadmates. You almost have to be deliberately trying to kill off your crewmates to get that ending.
If Bioware was deadset on creating new squadmates, maybe they could just make four or five so you end up having five new squadmates you're required to take, and leaving another five slots you fill with your choice of old squadmates.