Miranda Lawson - our favorite woman in the galaxy (III)
#9201
Posté 14 novembre 2010 - 11:45
How you you think Miranda feels about being placed under Shepard`s authority? I think there's some resentment, and it may explain her cold behaviour at the start of the game.
#9202
Posté 14 novembre 2010 - 01:31
I feel like cutting and pasting the discussions over there in here because I feel like I'm abandoning my homebase.
Modifié par Elyvern, 14 novembre 2010 - 01:33 .
#9203
Posté 14 novembre 2010 - 02:30
#9204
Posté 14 novembre 2010 - 02:50
jtav wrote...
I'm enjoying the discussion, though you are giving me more and more reasons to really hate the romance. I can see some resentment as well, especially since canon Shepard is not particularly intelligent.
Oh dear....what have I done?
What are you talking about specifically?
#9205
Posté 14 novembre 2010 - 02:59
Exactly. If anything comes up that hasn't been already talked to death here, I will do exactly that.Elyvern wrote...
That forum is beginning to become very very bad for the activity of this thread, I swear.
I feel like cutting and pasting the discussions over there in here because I feel like I'm abandoning my homebase.
jtav, I think you need this picture:

And all this doesn't change that Miranda is the best romance option for Shepard in both ME games. We just need to invent some in-between dialogue we don't actually see to make it more plausible. Also, I do wonder if it will be still be possible to have a romance with Miranda in ME3 if you choose to delay it in the last conversation. That would be a way out of of these difficulties if it really bothers you so much. I'm not that bothered. As far as I'm concerned, the ME2 dialogues only show parts of the romance. The medium has its limits. A game is not a book, and it's unrealistic to expect a level of detail I would expect in a book. So it's up to us to imagine the rest of it so that it works. I see it as a part of roleplaying.
I might mention that in my tabletop roleplaying games, players often have the freedom to shape parts of the world that are normally the domain of the GM for the sake of a better story. I'll do likewise with ME. I want the romance to work, and if there is some difficulty, I'll find a way around it.
Modifié par Ieldra2, 14 novembre 2010 - 03:03 .
#9206
Posté 14 novembre 2010 - 04:02
Ieldra2 wrote...
Here's something that Elyvern brought up in the CDG forum (just in case anyone reads this who's not also there). I don't recall it having been discussed here:
How you you think Miranda feels about being placed under Shepard`s authority? I think there's some resentment, and it may explain her cold behaviour at the start of the game.
What - and where - is the CDG forum?
I tried googling it, and the only result that seemed even remotely related was a Counter Strike clan called "Clan of the Dead Goat"
Modifié par DynamiteDK92, 14 novembre 2010 - 04:04 .
#9207
Posté 14 novembre 2010 - 04:09
Guess the Miranda love is quite strong, eh?
#9208
Posté 14 novembre 2010 - 04:20
*has a sudden urge for Miranda/Jacob fic* And that probably explains more than it should.
#9209
Posté 14 novembre 2010 - 04:28
Thanks for visiting, Rathias. Long time no seeRathias0114 wrote...
This group is still alive and kicking?
Guess the Miranda love is quite strong, eh?
Yes, there are still some regulars holding the line out here, tough some have emigrated to the Miranda group and others are also participating in the Character Discussion Group and its new external forum. Having all character-related discussion in one thread doesn't really work, after all. But this is is still the home base, so to speak.
#9210
Posté 14 novembre 2010 - 04:59
Ieldra2 wrote...
Thanks for visiting, Rathias. Long time no seeRathias0114 wrote...
This group is still alive and kicking?
Guess the Miranda love is quite strong, eh?
Yes, there are still some regulars holding the line out here, tough some have emigrated to the Miranda group and others are also participating in the Character Discussion Group and its new external forum. Having all character-related discussion in one thread doesn't really work, after all. But this is is still the home base, so to speak.
Ah, good to go then. It has been quite sometime since I dropped in here - I think the last time I posted was the day or two before I left for Boot Camp. The Nacho Overlord is now a Marine - and has been very busy with training; so my absence hopefully has been explained.
#9211
Posté 14 novembre 2010 - 07:46
DynamiteDK92 wrote...
Ieldra2 wrote...
Here's something that Elyvern brought up in the CDG forum (just in case anyone reads this who's not also there). I don't recall it having been discussed here:
How you you think Miranda feels about being placed under Shepard`s authority? I think there's some resentment, and it may explain her cold behaviour at the start of the game.
What - and where - is the CDG forum?
I tried googling it, and the only result that seemed even remotely related was a Counter Strike clan called "Clan of the Dead Goat"
Yeah where is this CDG forum? Is it on the bioware network forum somewheres? Got a link?
#9212
Posté 14 novembre 2010 - 08:34
That would be the first of your fanfics I won't read. Sorry. But Jacob is just...too much. Everyone else you paired her with so far I can somehow envision as being worthy of her. But Jacob "The Prize" Taylor? Just for the record, I *am* looking forward to the next chapter of Persistence of Memory.jtav wrote...
Yes, though I appear to have stuck my foot in my mouth again.
*has a sudden urge for Miranda/Jacob fic* And that probably explains more than it should.
#9214
Posté 14 novembre 2010 - 08:48
Chapter three is done, actually. I'm trying to get in touch with fongiel so I can get it to him.
#9215
Posté 15 novembre 2010 - 02:55
Elyvern wrote...
Nice excerpt, jtav. And snfonseka - that's 1 of my fav screenshots.
Yea, thats one of my favorite facial expressions of Miranda too.
#9216
Posté 15 novembre 2010 - 03:18
If I play my cards right, these two are going to be Heterosexual Life Partners. The lack of a formal friendship path grates. I don't want to romance her, but this Shepard really feels she's found a kindred spirit.
#9217
Posté 15 novembre 2010 - 04:50
#9218
Posté 15 novembre 2010 - 08:34
Fist is easy to justify either way. He's a small-time crook who's worked for Saren and the Shadow Broker, and the Citadel is probably better off without him. As a rule, she wouldn't let him live. On the other hand, you can justify letting him live so that you have someone to blackmail into doing things you want done later on.jtav wrote...
I;m trying to create a FemShep who'd get along exceptionally well with Miranda, having the same sort of pragmatism without callousness, and trying to resist my temptation to metagame and pretend ME is a remotely realistic universe. I'm a little stuck on the Rachni Queen decision and whether to let Fist live. So, I ask you: what would Miranda do?
The Rachni queen is harder. The default pragmatic option is "kill her, just in case", but I see a possibility that Miranda would look for an excuse to let her live. From one viewpoint, she's only one individual, but her species is unique, and I don't think Miranda would be immune to the feeling that something would be irretrievably lost from the universe if she killed her. She's also not speciesist, so she'd not be particularly inclined to judge a species as a whole.
All my Shepards, even the Renegades, have always let her live, mainly for the reason that Shepard comes across as callous in the scene when she kills her. There is no sense of a regrettable necessity, no sense of being troubled by what she has to do, and I won't have my Shepards callous. It's a gamble, but even pragmatists should be allowed one occasionally.
If I play my cards right, these two are going to be Heterosexual Life Partners. The lack of a formal friendship path grates. I don't want to romance her, but this Shepard really feels she's found a kindred spirit.
I really like that. The femShep I'm playing right now might develop in the same direction (currently I'm in ME1 with her, having played all side-quests but none of the plot missions except getting Liara). And I want a friendship path in ME3!!! Hear me, Bioware? Why wouldn't someone find a kindred spirit in Miranda without being romantically interested
Modifié par Ieldra2, 15 novembre 2010 - 08:48 .
#9219
Posté 15 novembre 2010 - 10:53
Here's what I've made so far (obviously still a WIP):
#9220
Posté 15 novembre 2010 - 11:05
I think it's very much OK to make a model that's more based on Strahovski than on in-game Miranda, because the game doesn't show the attractiveness Miranda is supposed to have very convincingly. Particularly, in-game Miranda's jawline tends to be off.
I'd do it like this: start with something based on Strahovski, make it as beautiful as you can, and than try to change features a bit so that you approach in-game Miranda. At any point, if you think a change makes her less beautiful, reverse it.
Since your model is a WIP, I won't make any comments on its details yet. Only this: the end result should be noticeably paler.
And BTW, welcome in the Miranda thread. It's rare to see someone new nine months after ME2 came out.
Modifié par Ieldra2, 15 novembre 2010 - 11:10 .
#9221
Posté 15 novembre 2010 - 02:19
Now before I post my idea, I want to ask everyone to give this some thought and think of how it could be resolved with the proper weight it should be given, taking into considerations all the factors I mentioned above.
#9222
Posté 15 novembre 2010 - 02:48
The problem is, we don't want ME3 to turn into a soap opera dominated by everyone's personal problems. I think the Bioware writers agree in that - ME3 should be the epic conclusion of the Reaper wars, first and foremost. Add that it is really a side-issue, not even relevant for many players. It may not even be an issue for Miranda herself and quite obviously, not at all an issue that needs to be dealt with in the middle of a war. That means, extensive dialogue about this issue, in fact, anything that deals heavily with it at all, is unlikely to occur. Unless....well, that's what we're speculating about, are we not?
Which brings me to this: introducing something that would justify dealing heavily with this issue would likely be distasteful. I'll leave you to post your idea before I say anythong more.
So, in the end, I *really* wouldn't mind seeing it trivialized, as a minor part of some pre-endgame dialogue or such. It's been introduced as a bomb hidden among a bunch of trivial information anyway. Just say she was misdiagnosed or that the SB got the info about another "Miranda Lawson" and that's it. Yeah, very cheap, but preferable to all alternatives I can think of at this time. The next best solution would be to make the removal of this problem part of the epilogue. Might be acceptable if done right, but I find that "done right" hard to envision.
Edit:
Here's a solution I would like: Have after-the-end dialogues like in DAO. There, you actually *could* have some more or less extensive dialogue with your LI about personal problems and plans for the future without it seeming out of place, and what you decide there would determine the epilogue.
Edit2:
Here's a "trivializing" option I can see as funny, realistic and poking fun at the players for worrying too much: In the after-the-end dialogue, bring up the issue with Miranda. Her answer would be along the lines of:
"That doctor didn't know about Lazarus. Do you really think I could bring you back to life and not be able to have a problem like this removed?"
Modifié par Ieldra2, 15 novembre 2010 - 02:59 .
#9223
Posté 15 novembre 2010 - 03:02
Edit: Ieldra's second idea is pretty good. I like it.
Modifié par jtav, 15 novembre 2010 - 03:08 .
#9224
Posté 15 novembre 2010 - 03:05
Ergh, Argh, I think I would love the notion of more after-the-end dialogues as you mention, especially if the game design allows us to play DLCs addressing what happens after. That would be, as I mentioned in my first post, another reasonable way of dealing with the issue. Personally, I don't like trivialising it in terms of a misdiagnosis or just miraculously cured, the writer in me protests strongly at such an approach.
Anyone else with any other thoughts about this?
Edit: CDG forum is acting up badly for me. I'll probably hang around here mostly today.
Modifié par Elyvern, 15 novembre 2010 - 03:29 .
#9225
Posté 15 novembre 2010 - 03:12
jtav wrote...
I think what I would do is create a side mission dealing with her father, with the ending being the rediscovery of the tech that created her. She initially wants to destroy it, but you can convince her her otherwise. She takes a deep breath. "You're right. And maybe some day..."
Edit: Ieldra's second idea is pretty good. I like it.
I'd think that an episode addressing issues with her father would be a great way to bring in the topic of her infertility, but I cannot see this in the main game of ME3, because it would detract so much from reaper storyline. And it cannot be just a mission either, I don't think anything about that aspect of her background can be solved with a shoot up and some concluding retrospection. It has to be DLC size, but then again, DLC means optional material which needs to be purchased, and I'm not sure Miranda is THAT popular a character to warrant a DLC made exclusively for her.
Keep going....need more thoughts on this...





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