Elyvern wrote...
Wow.....that looks really good!
I was waiting for screenies from you folks before getting the new alt. appearance pack. Consider me sold.
Elyvern wrote...
Wow.....that looks really good!
Elyvern wrote...
@Obvakhi - I disagree. At least now, the ass shots are focused on the sleek lines of her armour, and not so overt cheap and blatant fanservice.
Apparently, she still wears a breather mask in vacuum and toxic atmospheres. Can't win for everything, I guess...
Elyvern wrote...
And a chlorine atmosphere?
Modifié par SgtPotato, 08 février 2011 - 12:42 .
Elyvern wrote...
@Obvakhi - I disagree. At least now, the ass shots are focused on the sleek lines of her armour, and not so overt cheap and blatant fanservice.
Right. I'll bet it is perfectly harmless on eyes too. /sarcasmSgtPotato wrote...
Elyvern wrote...
And a chlorine atmosphere?
It doesn't do the harmful effect to the human skin, but it will kill you if you breathe it in your lungs.
Modifié par Elyvern, 08 février 2011 - 12:47 .
Obvakhi wrote...
Elyvern wrote...
@Obvakhi - I disagree. At least now, the ass shots are focused on the sleek lines of her armour, and not so overt cheap and blatant fanservice.
Oh c'mon, 'dat ass' of hers is her signature body part. It looks like Bioware got lazy and just copy/pasted Femshep's back onto Miranda... they didn't even try to make her look different.

Modifié par SgtPotato, 08 février 2011 - 12:49 .
Any justification for breathing masks instead of full helmets is wrong in so many ways that I can't believe anyone would take it seriously:SgtPotato wrote...
You don't need to wear a suit and a helmet to protect yourself from vacuum because vacuum doesn't have anything like cold temperture. In fact, you can survive longer with the oxygen mask as long you're pressurized.Elyvern wrote...
@Obvakhi - I disagree. At least now, the ass shots are focused on the sleek lines of her armour, and not so overt cheap and blatant fanservice.
Apparently, she still wears a breather mask in vacuum and toxic atmospheres. Can't win for everything, I guess...
Modifié par Ieldra2, 08 février 2011 - 12:56 .
Breakdown Boy wrote...
How did you get your hands on that?
Anyway, just checked my BW points balance and I seem to have enough, but is it me or dit BW push up their prices for BW points? I mean by big margin?
Modifié par Breakdown Boy, 09 février 2011 - 04:52 .
Modifié par yesikareyes, 08 février 2011 - 01:52 .
Modifié par Elyvern, 08 février 2011 - 01:57 .

Breakdown Boy wrote...
-snip!-
Looks different to me.
Jebel Krong wrote...
*snip*
ugh the visor is as bad as feared... i bought the dlc to support BW and mass effect but i can't see ever using this stupid armour for any reason.
Modifié par Dengarde, 08 février 2011 - 02:43 .
Ieldra2 wrote...
*snip*
Just face it: breathing masks are silly. That we are forced to live with them doesn't mean we should overlook that. Look up how today's vacc suits are structured and what they're made to protect you from, and you'll realize that.
Giving someone no helmet in a vacuum isn't a "small instance of artistic license", but a gaping maw of implausiblity ripping a hole into the fabric of this fictional universe. How many conversations do we have while walking in space in ME2? A little realism in about 2% of the conversations should be easy to overlook and not keep you from enjoying them.Jebel Krong wrote...
Ieldra2 wrote...
*snip*
Just face it: breathing masks are silly. That we are forced to live with them doesn't mean we should overlook that. Look up how today's vacc suits are structured and what they're made to protect you from, and you'll realize that.
it's a game and i'd rather see miranda's (and other characters faces for that matter) face than look at a mask during conversations. small instances of artistic license should be easy to overlook whilst keeping the suspension of disbelief.
Modifié par Ieldra2, 08 février 2011 - 03:10 .
but you're never even in a vacuum with your squad in me2. and you only go to one UNC noxious atmospheric planet (the chlorine one) so what's the point again?Ieldra2 wrote...
Giving someone no helmet in a vacuum isn't a "small instance of artistic license", but a gaping maw of implausiblity ripping a hole into the fabric of this fictional universe. How many conversations do we have while walking in space in ME2? A little realism in about 2% of the conversations should be easy to overlook and not keep you from enjoying them.Jebel Krong wrote...
Ieldra2 wrote...
*snip*
Just face it: breathing masks are silly. That we are forced to live with them doesn't mean we should overlook that. Look up how today's vacc suits are structured and what they're made to protect you from, and you'll realize that.
it's a game and i'd rather see miranda's (and other characters faces for that matter) face than look at a mask during conversations. small instances of artistic license should be easy to overlook whilst keeping the suspension of disbelief.
Modifié par Jebel Krong, 08 février 2011 - 03:27 .