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Dragon Age Sequal | co-op and multiplayer


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#51
KalDurenik

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Delerius_Jedi wrote...

No, I don't really want any coop or other kinds of multiplayer in Dragon Age. I'd rather they just keep making in-depth singleplayer games rather than spread their resources.


They would have another group for that... Im not sure i see the problem. But then again... How dare they include multiplayer when some of the best RPG's ever made have it. RAAAAAWRRRRRR

#52
Fraevar

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KalDurenik wrote...

They would have another group for that... Im not sure i see the problem. But then again... How dare they include multiplayer when some of the best RPG's ever made have it. RAAAAAWRRRRRR


If it's entirely seperate from the single player, then it could work. My worry was that changes would be made to the single player systems to accommodate multiplayer, which I'm not really for, since the single player works great. It's a balancing act.

#53
ZaroktheImmortal

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Kalfear wrote...

This is one of the few ways id actually not buy the 2nd game!

Co-op and multiplayer nonsence.

Sorry OP but DA resources should be spent expanding the story even more, not figuring out the mechanics of co op and multiplayer!

Plus if you go co op and multiplayer, suddenly all those important things said by NPCs (now being controlled) are lost!

This game is perfert the way it was group wise and much of its magic is lost when you sub anouther real player in for a needed NPC player!

Leave this ganme as a single player RPG!


Agreed. I'm tired of people acting like every game needs multiplayer.

#54
wanderon

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KalDurenik wrote...

*sigh* another person that enter the topic and go "OMGGGGGGGGGGGGGGGGGG U NO MMO ME GAME!!!!!!" Without reading the topic.

So lets correct a few things here:

*We dont want DAO to be a mmo
*We dont want single player to be removed
*No one is forced to connect to the multiplayer aspect of it
*We want the ability to join and play with our friends or people on the forum (if we want to)
*We dont want Bioware to sit and create a entire new "world" just for multiplayer
*We want multiplayer support so that the players can host player made worlds with the correct tools for them
*We want cookies / cake / pie


We????
 
Have you now been duly elected spokesperson for all those asking for MP? Is this a paid lobbyist position and do you serve at the pleasure of a particular group or are you the spokesperson for anyone even remotely in favor of any manner of implementing these options in future DA games regardless of how sound or ill-concieved their suggestions may be? Image IPB

I, myself, won't attempt to speak for any of the numerous others who seem to share my opinion that adding an MP/coop option is a poor idea but I'll be happy to explain why I am against it.

1) It's not necessary. Not every game needs to offer the chance to play with your freinds even if some people might think it was cool to do so. Even Soteria admits that the whole concept of coop play for what are basicly single player games is most often an "after thought" thats usually entered after playing the game through in single player by the parties involved and that it's not really the game itself or the story that is the main feature anymore but just the cooperative/competitive aspect of playing with freinds.

soteria wrote...


Wouldn't the dialogs suck big-time in co-op? Non-main chracater players would spend an awful lot of time doing nothing.

When I've played the NWN 1 and 2 campaigns co-op, it's been with someone who had already done the dialogue before so generally we'd speed through it, slowing down for some of the "choicer" sections or if a decision needed to be made. From what I've seen, most people that enjoy co-op, including myself, enjoy it primarily for the gameplay cooperative/competitve aspects. Enjoying the story becomes more like watching a movie for the "back-seat" player. Maybe that sounds boring, but if you think about the number of JRPG fans worldwide, I think it makes some sense.


2) It requires resources from the game's budget to be removed from some other area to fund the MP option.
Every time this comes up people say stuff like - they can do both - MP won't hurt SP - you don't have to use it if you don't want to but the fact (yes this is indeed a fact) remains that if the devs are somehow convinced to add this feature the zots to do so are almost assuredly going to come from existing zots that would otherwise be used for some part of the SP game. Thus yes the addition of the MP option will have a detrimental effect on the SP game - something that would have been there will not be there becuase funding has to come from somewhere.

The reason for this is there is no way the developers (or more importantly the bean counters) are going to be convinced that this sort of "coop MP" play is going to fund itself. It is not going to generate a new revenue stream or enhance the old one. New people are not going to flock to DA with cash in hand just becuase such an option is added.

If the option is added the same people who will buy it now without the option are the ones who will buy it with the addition of the MP option and after playing the SP game will then get together with freinds to fool with the MP option. Frankly I suspect very few games will ever even be completed in this manner becuase if it's anything like the BG or other IE game options it will take forever to do so just due to the nature of the way the game is organized and played cooperatively.

I once played IWD with 3 freinds - we met every Sunday for several hours for over six months and occasionally met on other days - if everyone couldn't make it we left the main game where it was and played an optional game we had started for that purpose. In the end schedules changed and we abandoned the game. We had made it less than 1/3 of the way through the game at that point so I'm guessing it might have required over 2 years to finish it. Image IPB

That's not to say it wasn't fun - it was - and like Soteria alluded that was mostly due to the cooperative/competitve nature of playing among freinds. The story and the progress (or lack of progress) was mostly unimportant altho we played a rather strict RP style where comments had to be kept "in character" at all times (with a special code word to use if you really needed to go OC) and so we were all very much into the whole setting the game provided.
The point is that the fun wasn't really about the game at all - it was the camraderie amongst freinds and there are already numerous platforms available to get that and thats why I am totally against taking zots away from a great SP game like DA just so people can have another platform to fool around with their freinds on.
 
Especially since the devs already decided that they would not include MP play meaning it would be more difficult to implement after the fact and possible that doing so would alter exisiting features that might not support MP.

#55
Drasill

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All EA games have to have some form of multiplayer now.

#56
AlanC9

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Like ME2 did? Oh, wait.....

#57
Anwarddyn

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Drasill wrote...

All EA games have to have some form of multiplayer now.


No, they don't.

#58
facialstrokage

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Can you imagine another guy playing as Leliana and getting to the kissing and touching?

#59
LPPrince

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DAO MMO? Yes please.



DAO multiplayer in a spin off game? Yes please.



DAO multiplayer in DA2? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.

#60
ladydesire

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KalDurenik wrote...

Delerius_Jedi wrote...

No, I don't really want any coop or other kinds of multiplayer in Dragon Age. I'd rather they just keep making in-depth singleplayer games rather than spread their resources.


They would have another group for that... Im not sure i see the problem. But then again... How dare they include multiplayer when some of the best RPG's ever made have it. RAAAAAWRRRRRR


Properly designed multi-player will require major changes to the game engine, since Bioware did not design Dragon Age for it. In fact, even the single player campaign for Neverwinter Nights was running on a multi-player client/server design.

#61
GlaCiuZ

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Kalfear wrote...

This is one of the few ways id actually not buy the 2nd game!

Co-op and multiplayer nonsence.

Sorry OP but DA resources should be spent expanding the story even more, not figuring out the mechanics of co op and multiplayer!

Plus if you go co op and multiplayer, suddenly all those important things said by NPCs (now being controlled) are lost!

This game is perfert the way it was group wise and much of its magic is lost when you sub anouther real player in for a needed NPC player!

Leave this ganme as a single player RPG!


This

Behindyounow wrote...
Money spent on making the multiplayer is money that could be spent bettering the singleplayer.


and this.

The last few years many games dont even reach a (single player) gameplay duration of 10-15 hours. This happens a lot because of the multiplayer the games have.

When people say the game was to short, you get comments like:
There is still multiplayer!
It's all about the multiplayer!
Who cares for the single player when you got multiplayer?!
etc, etc.

I and guess many others as well, buy games mainly cause of the single player a game has to offer. It's always a big disappointment when you see the credits rolling over the screen in less then 10 hours already and all that's left is multiplayer/co-op.

I don't say that this could happen if they added it in DA, but DA is great as it is and all the money and attention should be spend in the single player.

Modifié par GlaCiuZ, 13 juin 2010 - 10:37 .


#62
Guest_markanthonybriones_*

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Tinxa wrote...

Fangirl17 wrote...

Uuuugh,why must every game have multiplayer?! I think this is an idiotic idea and i CRINGE everytime i see someone suggesting multiplayer for DA. Dragon Age is just one of those games that is meant for a single player experience and adding multiplayer would just ruin the game in my opinion. If Bioware added multiplayer to DA2 then i would be less likely to buy it.

Judge and hate me all you want but multiplayer WILL NOT work in DA.


I agree 100%
Why does every game have to include multiplayer? I play singleplayer games because of that very fact: they're SINGLEPLAYER. I play when I have time and when I feel like it, not when I can coordinate with 3 other people and gossip with them about mundane stuff while exploring a sinister dungeon(which stops being very sinister). There's plenty of multiplayer games out there so when you feel like spending time with friends you play those games and when you just want to relax and immerse yourself in DA you play DA. I don't see why DA should accomodate a very different style of playing when there are lots of other games made with multiplayer in mind.

I remember when I first played wow with some friends:
Me: "Oooh, A questgiver. I wonder what he has to say." talks to questgiver
friend 1: "What are you doing? just accept it already!"
Me: "But I want to read it! It looks interesting."
friend 1: "It doesn't matter what he says just accept the quest so we can finish it!"
Me: "Okay.. Let's talk to that other guy over there"
friend 2: "No! we're leaving to go kill those creatures"
Me: "But..."
friend 3: "I have lunch guys. Can you wait 15minutes?"
friend 1: "I can only play another half hour..."
friend 2: "What! We agreed we'll play this afternoon! What am I supposed to do now?"

So no thanks I wouldn't want that in DA Image IPB


Hahaha.. that's exactly what I had in mind. Image IPB A big NO to multiplayer or co-op. I want to enjoy the story and what the NPCs has to say or sing *ie. Leliana* or complain about *ie. Morrigan.

#63
Fangirl17

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Ah good ol' healthy debating on teh internet.Is there a poll on this topic? I am curious to see how many idio...I mean people want multiplayer.

#64
Servius the bear

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I would have to say no to co-op n multiplayer in DA. Its a complete single player game. Work on it more and more and make it greater there are many other GREAT EPIC games that have been just single player!

#65
Mdfitz

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in the sten's opinion


















no

and sten's opinion is always fact

Image IPB

Modifié par Mdfitz, 14 juin 2010 - 05:33 .


#66
Woodey

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A great story and multiplayer are not mutually exclusive. Look at BG1 and 2, NW 2 etc. (Not a huge fan of NW1 until the expansions.)
 
If it were multi player they would sell 2 games to those who play with their spouse and or girl/boy friends.  Image IPB

#67
Alexander1136

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as long as you get to continue your warden's journey and the decisions and romances are continued i could less about co-op one way or another

#68
Relshar

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Personaly I dont want to see a co-op version of DA. Mainly because you usualy end up getting forced to play with some stranger online just to complete some quests. And I like to take time out and read codex entries and quests. Where as most people who play online dont bother and miss half the story then moan about the lack of background to the game.



So no I dont want a co-op version of DA2. Keep it single player please.

#69
Schwerttanz

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This game would have been in my "all time favourite once in 2 years playthrough" list if it would have included an option for coop. I doubt I will touch the content (which i have played many times now) in a year from now on.....

BG 2 + Throne of Bhaal as well as IWD 2 will always make a reappearance every now and then despite the fact that they are old games now because at some weekend in the year me and 1 or 2 friends of mine will find the time to play a whole night or maybe even 2. Needless to say these 2 gems of RPG history (at least in a lot of peoples mind) never got boring to play yet another time BECAUSE of the coop feature, which blended in perfect. We don't necissarily skip dialogues, but only if we already experienced the dialogue in previous playthroughs. We try to increase the difficulty to see if we can manage to still win the fights. It is a whole new experience to fight trough the iwd 2 campaign or battle kangaxx in BG 2 on a higher difficulty alongside friends, because you realy feel like you and your friends just achieved "the undoable" (however cheesy that may sound) because every one knew how to play his / her class though years of experience and teamwork ^^ (me always playing a cleric or sorcerer or both)



This is also why a lot of my friends said they wont't buy DA:O....there is little to no replayability compared to other ("SP-focused") RPG's. Look @ it this way: if BioWare can get additional personel to implement this feature it would pay off in increased sold copies and still the SP content could remain untouched....it would just be an additional nice feature paying off for itself through appealing to a broader audience of players, which didn't buy the game because of a lacking coop-mode.



Personally I can't imagine how this game could work in a real mp-mode like NWN, considering it's current state oc.... and I do admit that this feature could honestly divert much effort from the SP part.

But a coop option for the campaign should be within a realistic scope of the development-effort.



And I have to ask: How can some of you guys field arguments like "i won't buy da 2 if it contains a coop feature". If you don't want this feature then just plain simple don't use it.....you won't be forced to play it, like i stated it does not have to divert effort form sp...so why spoil the fun of others who would enjoy the feature? You are not forced to participate in the online-features of the current da, though you could argue that developing this has taken away effort from EVENMOAR-SP-ZOMG11!!1.....still it is a nice feature and it connects the community to a certain extend.



"I don't have friends to play in coop, so i will not allow others to play with their friends"...or what is all that about? :D

#70
AlanC9

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Schwerttanz wrote...

This game would have been in my "all time favourite once in 2 years playthrough" list if it would have included an option for coop. I doubt I will touch the content (which i have played many times now) in a year from now on.....
BG 2 + Throne of Bhaal as well as IWD 2 will always make a reappearance every now and then despite the fact that they are old games now because at some weekend in the year me and 1 or 2 friends of mine will find the time to play a whole night or maybe even 2. Needless to say these 2 gems of RPG history (at least in a lot of peoples mind) never got boring to play yet another time BECAUSE of the coop feature, which blended in perfect.


Of course, plenty of people replay those games without doing co-op. I'm replaying BG2 right now.

And even if we didn't ever play them again, why would Bio care? 

#71
Prexxus

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Honestly if they just quickly added a "Player 2 press start" and you get to control one of the other 2 character sand play with a friend. I would be very happy with this.

Maybe even go as far as raising monsters levels/hp if the 2nd player is activated.

But nothing more then that. I wouldnt want any quality being removed from the game at all. Just a simple jump in jump out.

#72
DocJaxx

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I think it would be too much to have a "multiplayer" function, with 3 or more folks, it would clutter up the experience, however, my wife (she was more obsessed with the game than myself) had to take turns, not that I don't mind "taking turns" (sharing is caring!) but at times the stories would be spoiled for accidentally seeing or overhearing something. I equate this situation to watching a movie like Lord of the Rings, It's like if my wife had to watch LotR by herself, then it was my turn to watch LotR,, We just want to sit down on the couch and experience these great stories together. A lot of us gamers are married now, we have gamer wives and we'd like to experience these hard core titles together.

#73
Behindyounow

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Schwerttanz wrote...

And I have to ask: How can some of you guys field arguments like "i won't buy da 2 if it contains a coop feature". If you don't want this feature then just plain simple don't use it.....you won't be forced to play it, like i stated it does not have to divert effort form sp...so why spoil the fun of others who would enjoy the feature? You are not forced to participate in the online-features of the current da, though you could argue that developing this has taken away effort from EVENMOAR-SP-ZOMG11!!1.....still it is a nice feature and it connects the community to a certain extend.


Even if they get another team to make the multiplayer aspect, they'd still be using up DA2's budget. Money, which otherwise could've been used towards bettering the singleplayer.

#74
Kail Ashton

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To recap: No



To clarify: Hell No



To that one person who'll make an argument otherwise: No means No

#75
Neumann229

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i say yes!



lol by all means make a coop DA aka great for lan nights etc?

but why nay say something without trying it? you never know