More Info on the Upcoming Dragon Age Patch (June 11, 2010)
#126
Posté 13 juin 2010 - 04:17
#127
Posté 13 juin 2010 - 04:38
Unless of course, your Origin's OC campain saves have been stripped. That would be a bug.
#128
Posté 13 juin 2010 - 04:44
Time scale?
#129
Posté 13 juin 2010 - 04:47
ShinsFortress wrote...
No you didn't (probably). Most of it doesn't carry over. There was never a statement that it should, except maybe Warden's.
Actually, it was the stuff in Return to Ostagar that was confirmed to be compatible; the issue with the Power of Blood talents not transferring is the only thing from Warden's Keep that is a confirmed bug that is fixed by the upcoming patch.
#130
Posté 13 juin 2010 - 05:09
I'll have the computer soon now, so am looking forward to playing Awakening as soon as the patch comes out. One issue that is critical for me, though, relates to my current romance status with Morrigan being flagged correctly into the next game (particularly important if there's a future sequel in which Morrigan reappears). It'd be great if that can be incorporated into the patch.
Terra_Ex noted the problem in the Morrigan Restoration Dialogue Fixpack http://dragonagenexu...ile.php?id=1120
Quote: Awakening will now import the correct Morrigan flags when importing your Warden. You will now receive the "Morrigan" epilogue slide within Awakening. (You must load a saved game prior to selecting the dialog branch "I want to talk about last night." in the final OPTIONAL conversation with Morrigan while you're in Denerim."
#131
Posté 13 juin 2010 - 05:46
Half of these bugs are on PS3 too (especially quest-related ones), and goddamn - Shale actually never appears at coronation in the end.
#132
Posté 13 juin 2010 - 06:00
Feraele wrote...
Apex Sammoth wrote...
Lord Gremlin wrote...
Please, fix PS3 Blight Queller trophy bug already! It's ridiculous: this trophy is glitched and never unlocks. It's not uncommon and such things are usually getting fixed. So please, fix it already.
Also: PS3 version looks better than 360 and people should understand that bugs have nothing to do with raw processing power or something. Nothing at all. It's perfectly possible to create a game that runs perfectly on PSP and almost unplayable on 360 and PS3.
The PC version Looks better then Both I fail to see the point of this argument on a patch thread. What your not understanding about what was said in that post was that the way the games are developed on the PS3 is a bit harder to port over compared to the 360. So it is a bit easier to patch the 360 over the PS3 simply because they are developed on the same format as the PC. Actually there are some major bugs with Dual Cores / Etc and other PC Configs with this game so yes Processing Power sometimes has some issues. If the game is coded wrong not to use certain resources it can cause anything from Memory Leaks to the well known %100 Processor issue with this game.
Hmmm that could be whats causing "some" of the slow motion moving of characters that I see from time to time on my PC. I have an AMD core duo machine. I've seen the 100% processor issue, many times. Always thought it was some sort of memory leak, but as I read in the PC tech forums, (or somewhere) the layman always refers to "memory leaks" when sometimes its not a memory leak but something else. What that might be ..I don't know.
Anyways hope the Bioware team is on top of this. Even still, if I am good about logging out and restarting, or rebooting my machine, I can go and play again. Just annoying crashing in Denerim just before the Final Battle, after killing the first darkspawn general etc. lol Or sometimes when I am about to finish off the Archdemon. A little frustrating. But I always tell myself, hey another chance to do it BETTER. lol
Correct and that is what I call Gamebreaking. This is not a Dex bug or a quest line bug. This is a MAJOR problem. You should not have to restart the game or even change any core affinity. Im sorry but, I don't buy into the Game Works but you have to do "X". Esp when the BOX says I am well above the Sys Req. Keynote here is I don't have to do anything when playing other game including games that have higher System Req.
I do hope there is some sorta fix for this in the Upcomming patch. Any Info on these fixes would be nice Bioware ?
#133
Posté 13 juin 2010 - 06:04
#134
Posté 13 juin 2010 - 06:19
ffffffuuuuuuuuuuuuuuuuuuuuuuuuuu
#135
Posté 13 juin 2010 - 06:38
Fraga500 wrote...
OH MY GOD. I uninstalled Dragon Age 5 minutes before reading this!!!
ffffffuuuuuuuuuuuuuuuuuuuuuuuuuu
Ouch.. Tough break.. Make any backups of your characters?
#136
Posté 13 juin 2010 - 07:08
joey_mork84 wrote...
Fraga500 wrote...
OH MY GOD. I uninstalled Dragon Age 5 minutes before reading this!!!
ffffffuuuuuuuuuuuuuuuuuuuuuuuuuu
Ouch.. Tough break.. Make any backups of your characters?
Think it gives you the choice to keep your save files and such even if you uninstall (if I remember right)
#137
Posté 13 juin 2010 - 07:09
schalafi wrote...
I just want a way to get all my dlc from Origins back. I lost it all when I installed Awakening.
The only items that carry over are from RTO ..so Cailan's armor, Duncan's daggers etc.
Let me correct that..."although" I have seen items from Shale's dlc carry over, not sure why..such as the Harvestor Ring, and a few of Shale's crystals. Most dlc things will not carry over except for Return to Ostagar, and that I think was due to an uproar here in the forums..maybe
Modifié par Feraele, 13 juin 2010 - 07:11 .
#138
Posté 13 juin 2010 - 07:18
Feraele wrote...
joey_mork84 wrote...
Fraga500 wrote...
OH MY GOD. I uninstalled Dragon Age 5 minutes before reading this!!!
ffffffuuuuuuuuuuuuuuuuuuuuuuuuuu
Ouch.. Tough break.. Make any backups of your characters?
Think it gives you the choice to keep your save files and such even if you uninstall (if I remember right)
Yes, I did! But I lost the "packages" folder with all the mods
#139
Posté 13 juin 2010 - 07:29
Now, no matter what game it is, I keep a Briefcase folder on my external HD with copies of ALL of my game folders in it and I update it once a week. Best idea I ever had
#140
Posté 13 juin 2010 - 07:34
Feraele wrote...
schalafi wrote...
I just want a way to get all my dlc from Origins back. I lost it all when I installed Awakening.
The only items that carry over are from RTO ..so Cailan's armor, Duncan's daggers etc.
Let me correct that..."although" I have seen items from Shale's dlc carry over, not sure why..such as the Harvestor Ring, and a few of Shale's crystals. Most dlc things will not carry over except for Return to Ostagar, and that I think was due to an uproar here in the forums..maybe
The crystals are a holdover from when Shale was originally planned to be part of Origins; I'm not sure about anything else related to Stone Prisoner.
#141
Posté 13 juin 2010 - 07:44
EDIT: I'm on the 360. I don't know if the loot lag happens anywhere else.
Modifié par Thajocoth, 13 juin 2010 - 07:59 .
#142
Posté 13 juin 2010 - 08:56
Loot lag seems to only happen for x box.
Keep your xbox cooled it shouldnt happen i think.
#143
Posté 13 juin 2010 - 09:30
That doesn't make any sense. How hot a system is is not going to effect anything until it's hot enough to damage the system. As long as the sides are not covered, allowing the cooling fans to do their job, that shouldn't happen. And even if there was some bizarre way that the system's heat level could effect the loot-lag, that would mean that the loot lag wouldn't happen the first time you kill something. It happens almost every time you kill something. Playing the game for 5 minutes is enough to see the issue... And it can take several minutes of sitting there waiting for the loot to spawn (I think my longest was somewhere around a 5 minute wait).Arttis wrote...
Loot lag seems to only happen for x box.
Keep your xbox cooled it shouldnt happen i think.
#144
Posté 13 juin 2010 - 10:52
ladydesire wrote...
Feraele wrote...
schalafi wrote...
I just want a way to get all my dlc from Origins back. I lost it all when I installed Awakening.
The only items that carry over are from RTO ..so Cailan's armor, Duncan's daggers etc.
Let me correct that..."although" I have seen items from Shale's dlc carry over, not sure why..such as the Harvestor Ring, and a few of Shale's crystals. Most dlc things will not carry over except for Return to Ostagar, and that I think was due to an uproar here in the forums..maybe
The crystals are a holdover from when Shale was originally planned to be part of Origins; I'm not sure about anything else related to Stone Prisoner.
Items from Shale's dlc carry over just fine, however if you have certain of those items equiped when entering the Silverite Mines, there is a chance to lose them permanently (basically if your character appears in his underwear instead of peasant robes, after a certain "event", then you've triggered the bug). The workaround so far is to unequip those items before triggering the "event".
#145
Posté 13 juin 2010 - 11:41
WELL my loot lag only happens after hours of playing.Thajocoth wrote...
That doesn't make any sense. How hot a system is is not going to effect anything until it's hot enough to damage the system. As long as the sides are not covered, allowing the cooling fans to do their job, that shouldn't happen. And even if there was some bizarre way that the system's heat level could effect the loot-lag, that would mean that the loot lag wouldn't happen the first time you kill something. It happens almost every time you kill something. Playing the game for 5 minutes is enough to see the issue... And it can take several minutes of sitting there waiting for the loot to spawn (I think my longest was somewhere around a 5 minute wait).Arttis wrote...
Loot lag seems to only happen for x box.
Keep your xbox cooled it shouldnt happen i think.
When my x box gets quite hot/warm.
After an hour letting it cool.
It no longer happens.
Do you live in a hot area?
#146
Posté 14 juin 2010 - 12:17
#147
Posté 14 juin 2010 - 12:23
use to happen on pc too but i beleive they fixed it.Arttis wrote...
I deleted a profile and all its items...on my x box...oh how many hours are gone...hundreds of achievements gone...darn...
Loot lag seems to only happen for x box.
Keep your xbox cooled it shouldnt happen i think.
#148
Posté 14 juin 2010 - 02:21
BanditGR wrote...
ladydesire wrote...
Feraele wrote...
schalafi wrote...
I just want a way to get all my dlc from Origins back. I lost it all when I installed Awakening.
The only items that carry over are from RTO ..so Cailan's armor, Duncan's daggers etc.
Let me correct that..."although" I have seen items from Shale's dlc carry over, not sure why..such as the Harvestor Ring, and a few of Shale's crystals. Most dlc things will not carry over except for Return to Ostagar, and that I think was due to an uproar here in the forums..maybe
The crystals are a holdover from when Shale was originally planned to be part of Origins; I'm not sure about anything else related to Stone Prisoner.
Items from Shale's dlc carry over just fine, however if you have certain of those items equiped when entering the Silverite Mines, there is a chance to lose them permanently (basically if your character appears in his underwear instead of peasant robes, after a certain "event", then you've triggered the bug). The workaround so far is to unequip those items before triggering the "event".
Only on somethings. It's frustrating as hell!
#149
Posté 14 juin 2010 - 02:50
Arttis wrote...
I deleted a profile and all its items...on my x box...oh how many hours are gone...hundreds of achievements gone...darn...
Loot lag seems to only happen for x box.
Keep your xbox cooled it shouldnt happen i think.
It happenes whether it's cool or not, perhaps the xbox being cool helps, but I play off my HD and the xbox doesn't even get warm and I always have the loot lag. I think it has something to do with the game not registering that an enemy is dead. If the xbox is running hot it would just add to this I think because there is noticable slowdown when it gets too hot, Assassin's Creed was really bad for that, it killed my first xbox.
As for bows not being broken, dex is supposed to be a modifier for damage for shortbows and longbows and adding dex does absolutely nothing to change the damage, so I don't see how bows are "working properly" as someone posted earlier. Is there a link for info saying that somewhere? If so I'd be interested to read it.
#150
Posté 14 juin 2010 - 03:52




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