Walker White wrote...
Thisis all because of one "minor" detail: camera control. On the X-Box, Mako movement depends on the camera. "Forward" means forward in the direction of the camera, and it will turn the Mako if necessary. This makes it very difficult to drive the Mako while moving your turret (because turret and camera are the same) to fire at enemies to the side. The PC made forward into "vehicle forward", making it much easier to turn the turret and run-and-gun (e.g. thresher maws were easy).
I never had any problems with that, probably because I'd played several
other games with vehicle combat and differing control schemes.
Honestly, had they made that minor change -- as well as not require that you climb ridiculously steep mountains to get to some locations -- I doubt we would not have heard as many complaints about the control of the
Mako.
That was never required. Every map had an easy path leading to the objective. It's just that most people just drove straight towards the objectibe without thinking that there might be another way.
danimalism wrote...
also why do i have to circle around these geth all the time? it feels stupid having an enemy that just stands there and i have to hide a tank behind cover to take it out. vehicles shouldnt need cover
The Mako is an APC, and it's called
hull-down.
Modifié par YukiFA, 21 juillet 2010 - 10:18 .