Great quality game, please learn lesson from 1st expansion
#1
Posté 14 juin 2010 - 01:41
Don't ask us to invest to much time and heart into our character, wade through seas of moral dilemmas, make life and death decisions.... and then disregard all of that in the very first expansion.
In one word:
WTF?!
#2
Posté 14 juin 2010 - 01:48
#3
Posté 14 juin 2010 - 04:47
#4
Posté 14 juin 2010 - 04:49
Modifié par Onyx Jaguar, 14 juin 2010 - 04:49 .
#5
Posté 14 juin 2010 - 02:22
#6
Posté 14 juin 2010 - 03:11
#7
Posté 14 juin 2010 - 03:21
I will say that I really enjoyed the expansion for what it was. Everything unique to the expansion's story I thought was excellent. The experience of using my character from Origins was a little hollow however. Where it referenced the plot from origins, or interacting with characters from origins somehow felt rather shallow. If another expansion is planned along the same vein as awakening in terms of continuation from Origins, I will likely play a new character rather than using my origins char. (Of course if an expansion or sequel continuing my Warden from origins making much of the decisions and relationships from the first game was planned, that would be most welcome. : )
#8
Posté 14 juin 2010 - 03:22
We'd like to see some sort of add-on or continuation to the main campaign. Darkspawn Chronicles did not add anything and neither did Pranks/Gifts DLC. Awakening was the last serious add-on. Might we expect something of the same sort in the near future? Maybe before 2011? Can you tell us that much . . . . please??
#9
Posté 14 juin 2010 - 04:07
David Gaider wrote...
Just as an aside: while I understand the desire behind it, just because you enjoyed a story doesn't indicate any sort of promise that it will continue beyond that one story. Take it and its character(s) for what they were, and if we continue them into future stories than awesome-- but we've not indicated our plans one way or the other.
True David.
Neither you or Bioware ever said we'll continue the story from Origins in future DA titles.
However, considering the way DA:O and particularly Awakening have ended, with lose ends and the whole "Nobody thinks that the Warden's story is over" line, I don't think it far fetched for people to want or even expect for their characters to carry over in future games.
Granted, you as developers are free to take the story into any direction you desire. What we, as fans, can do is let you know if we enjoyed a particular story or characters and express our hope of seeing these things continue in the future.
Modifié par Master Shiori, 14 juin 2010 - 04:08 .
#10
Posté 14 juin 2010 - 04:22
No.Zy-El wrote...
David, could you at least give us a hint as to what is coming next?
For sure. I get it. There's a difference between expressing hope and trying to establish that a promise was made based on a vague epilogue, however. That said, no matter which direction we go in I don't think anyone wants to disregard continuity completely.Master Shiori wrote...
Granted, you as developers are free to take the story into any direction you desire. What we, as fans, can do is let you know if we enjoyed a particular story or characters and express our hope of seeing these things continue in the future.
Modifié par David Gaider, 14 juin 2010 - 04:30 .
#11
Posté 14 juin 2010 - 04:30
When they announced Awakening they bombarded us with trailers and interviews. "The best RPG of 2009 just got better" or "import you Grey Warden and continue your story" and other similar statements.
I don't know about you guys, but for me an RPG is a game where your actions and decisions have outcomes and consequences. I saw nothing of that in Awakening(apart from a short cameo from Anora). There was no difference between serious decision making and coin flipping.
The decisions I made in Origins had no impact whatsoever and my decisions in the XP were summarized in a power point slide(half of the romance slides are bugged btw).
I did enjoy the game, don't get me wrong but if Bioware's strategy is to bait me with false marketing and .ppt slides that promise continuity then I expect them to deliver.
#12
Posté 14 juin 2010 - 04:30
David Gaider wrote...
No.Zy-El wrote...
David, could you at least give us a hint as to what is coming next?
So heartless!
I just hope whatever comes next is dao dialogue style not doa...
Greg wasn't very reassuring when all he said was the next da will be..oooo more/better shiny. I know many go for eyecandy first and foremost but...bleh.
#13
Posté 14 juin 2010 - 04:31
Modifié par BlackyBlack, 14 juin 2010 - 04:39 .
#14
Posté 14 juin 2010 - 04:35
#15
Posté 14 juin 2010 - 04:42
David Gaider wrote...
For sure. I get it. There's a difference between expressing hope and trying to establish that a promise was made based on a vague epilogue, however. That said, no matter which direction we go in I don't think anyone wants to disregard continuity completely.
I'm not saying a promise has been made based on an epilogue.
I'm saying that based on that epilogue it's not surprising that people hope to get the chance of playing with their Warden(s) in another DA game
Granted, it doesn't mean anything, since I clearly stated that neither you nor Bioware are under any obligation to continue the story from DA:O.
I will, however, admit that I find it curious such a line would be written if the Warden's story is truly over with Awakening. Wouldn't something that gave us closure work better in that case? At the very least it would stop people from believing there are more stories to tell about the DA:O Warden and let them move on.
#16
Posté 14 juin 2010 - 04:43
But I truly hope that any sequel is completely seperate in a new location with a new character...Just so resources could be focused on making a new story from a new POV! There's so much of the new world to explore!
#17
Posté 14 juin 2010 - 04:50
I can let go of them all after that
#18
Posté 14 juin 2010 - 04:52
David Gaider wrote...
No.Zy-El wrote...
David, could you at least give us a hint as to what is coming next?For sure. I get it. There's a difference between expressing hope and trying to establish that a promise was made based on a vague epilogue, however. That said, no matter which direction we go in I don't think anyone wants to disregard continuity completely.Master Shiori wrote...
Granted, you as developers are free to take the story into any direction you desire. What we, as fans, can do is let you know if we enjoyed a particular story or characters and express our hope of seeing these things continue in the future.
Well first of all epic stenquote
Hehe its pretty interesting to see claims of nothing is decided yet still, perhaps us awaits great news yes ? ;D
Either way whats coming is coming, I may be one of the hopefulls (as well as a morrigan fanatic
Of course this is not something that can carry over in a too massive way, its not economically feasible to completely change the game and story depending on who rules orzhammar or if you sided with the templars or mages. But having an affect on the way people from these factions treat you would be more than enough tbh.
Either way I can't wait to digg my teeth into any news E3 might possibly...perhaps...hopefully bring
#19
Posté 14 juin 2010 - 05:06
David Gaider wrote...
For sure. I get it. There's a difference between expressing hope and trying to establish that a promise was made based on a vague epilogue, however. That said, no matter which direction we go in I don't think anyone wants to disregard continuity completely.Master Shiori wrote...
Granted, you as developers are free to take the story into any direction you desire. What we, as fans, can do is let you know if we enjoyed a particular story or characters and express our hope of seeing these things continue in the future.
Don't forget, David, that regardless of what you do the forums will fill with disappointment and rage.
The internet truly proves the old adage, "You can't please everyone."
#20
Posté 14 juin 2010 - 05:17
Sigh.MerinTB wrote...
Don't forget, David, that regardless of what you do the forums will fill with disappointment and rage.
The internet truly proves the old adage, "You can't please everyone."
Yes, this is true. I can't wait to hear how many dogs I've personally kicked, despite the fact that it's not really up to me what direction the series takes.
#21
Posté 14 juin 2010 - 05:38
#22
Posté 14 juin 2010 - 05:47
David Gaider wrote...
Sigh.MerinTB wrote...
Don't forget, David, that regardless of what you do the forums will fill with disappointment and rage.
The internet truly proves the old adage, "You can't please everyone."
Yes, this is true. I can't wait to hear how many dogs I've personally kicked, despite the fact that it's not really up to me what direction the series takes.
You may not be involved in deciding the direction the series will take, but you do KNOW what direction it is going to take, don't you? I think most of us understand that you are bound by non-disclosure agreements to say nothing; although, that did not prevent Ms Kempa from leaking news about her participation in an Awakening DLC.
#23
Posté 14 juin 2010 - 05:49
I apologize if we're giving you a hard time with our expectations, but considering we can only focus on things we currently have in front of us I hope it's at least understandable.
The fact that we do love DA:O and it's characters so much that we can't have enough of them should be proof of what a great job you and other writers did on this game and it's story.
I'm certainly looking forward to whatever you have planned for us in the future and can promise not to accuse you of kicking puppies.
#24
Posté 14 juin 2010 - 06:03
Oh yes, it's just my habit to engage in expectation management. Fans like to build up this "perfect game" in their head which has very little bearing on what's practical, economical or even what we're really thinking for ourselves... and then take it very personally when that game is taken away from them. And until they see what it's been replaced by they'll instead dwell only on what they believe they've lost. Perfectly understandable, and even a bit complimentary in a way (as such emotional engagement should be)... regardless of how headache-inducing it can sometimes be.Master Shiori wrote...
I apologize if we're giving you a hard time with our expectations, but considering we can only focus on things we currently have in front of us I hope it's at least understandable.
#25
Posté 14 juin 2010 - 06:09
I completely agree with the OP.
The whole point of the game is to allow choice, or to at least imply choice (even if the epilogue just corrects where you chose "incorrectly").
There is no point in choice if there is no continuity and lasting consequence and therefore there is no need for a stated promise because it is implied as a given, otherwise the choice elements might as well be removed.





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