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Great quality game, please learn lesson from 1st expansion


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#51
Koffeegirl

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people complain in betheseda's forums and Blizzard's forums just as much as they do here. example on betheseda's forums people are angry about bugs on the ps3 for fallout3. On Blizzard's forums its this class is OP or you don't care us in this class(warlock, rogue, etc) , you are ruining MY game, blah blah blah.Their games have bugs and issues too. The moderators for those forums reply much the same as those in Bioware. I really don't understand all the hate for mods not telling us all the details of DA2. Back in the day, forums like this weren't even around for us to complain about bugs or discuss future storyline. I don't understand why people are so heated over what DA2 will POSSIBLY be like when we don't even know ANYTHING about it yet........:huh:

#52
bzombo

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simonsteele wrote...

David Gaider wrote...

simonsteele wrote...
You are a terrible spokesperson for Bioware. Someone from PR should put a leash on you, take away your internet while in the office. Seriously, the things I've seen you post about the future of Dragon Age seems to be completely predicated on the fact that you hate that fans, ie: people who pay you, have opinions about the game. What they liked, what they didn't like. You guys ripped off a lot more than George Martin's story for this game (and I use the term rip off instead of inspire because you ripped him off), you took his attitude against the fans too. If the fans say they don't like something then you pop up on here and say: "So what? I do what I want. And I want to do something you all hate. So there."

I'm always happy to listen to feedback when it is reasoned and offered politely. If you ever have any feedback of that sort to offer, I'm sure we'd all be delighted to hear it.

I'm sticking with other companies after seeing your comments. I'm willing to give Bethesda another chance after reading these message boards for a couple of days. The Witcher blows away your game anyway, and I imagine the Witcher 2 (where the devs are HAPPY to listen to the fans) will blow away Dragon Age 2.

If that's the attitude you intend to take to Bethesda's or CDProjekt's  forums, I can't imagine why they wouldn't be happy to have you. I have it on good authority that most devs live for the moment when someone treats them like a waiter at their beck and call, and to be accused of being hateful when they respond to comments with anything but abject obeisance. It's always made me sad that the majority of the people here on these forums tend to be thoughtful and enthusiastic, even if they do get carried away on occasion. Our loss, I guess?

Good luck with your future purchases. I hope you enjoy them more than you clearly enjoyed Dragon Age.


You can use hyperbole to describe my reaction to you, but you know it's false to say anyone has asked you to be at their beck and call. Just politeness would be what I expect. And if your game has shortcomings (Deeps Roads and the Fade were clearly designed to add hours to your game with nothing else), you should maybe listen. But Bioware is a profitable company, like Bethesda, and they don't have to listen to anyone. They can keep casualizing the experience and drawing in newer fans. It makes sense I suppose to forget the old ones, because they're outgrowing video games. Catering to 14 year olds is seriously the way to go. I get it. It sucks when some of us haven't matured enough to quit playing video games and we get the crap being churned out today.

Mass Effect 2 was good though. At least there is that.

Don't worry, I don't post on message boards much. I just came here to see what people thought about Dragon Age and saw some ridiculous things and felt compelled to respond. And as long as I pay, other companies will be delighted to have me on board won't they?

you're pretty much just being rude. when you "spoke", you expected everyone at bioware to stop what they were doing, log in, and answer you. then agree to whatever you want. then make a video game just for you. only you. no one else's tastes matter. only what you like does and anyone who will not be complicit enough to sit down, listen and nod their head at everything you say is being a jerk and chasing you away. i find it funny you say you're giving bethesda another chance as if that merits something. companies make games how they make them. you either buy them or not. vote with your wallet, not with incessant whining and pining for the days of yore. i played games back in the 80s and 90s too. i miss those days, but they're gone for good. move on, but please try and do it without being so condescending.

#53
SOLID_EVEREST

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I try not to really read some of Gaider's responses because he seems to come off as very conceited. I don't know the employee policy of EA/Bioware, but I do know that I would probably get disciplined if I talked to any customer like he does sometimes. If I were to come out with a straight "No" to answer any customer, I would be in the manager's office. Instead of that, I would've just said, "I'm sorry, but I cannot share any information on the subject." I don't know if I am mistaken for treating a game company like a retail company, but I think Gaider's manners are pretty bad. Oh well, though I don't think about a game's creators when I play...

#54
CarlSpackler

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SOLID_EVEREST wrote...

I try not to really read some of Gaider's responses because he seems to come off as very conceited. I don't know the employee policy of EA/Bioware, but I do know that I would probably get disciplined if I talked to any customer like he does sometimes. If I were to come out with a straight "No" to answer any customer, I would be in the manager's office. Instead of that, I would've just said, "I'm sorry, but I cannot share any information on the subject." I don't know if I am mistaken for treating a game company like a retail company, but I think Gaider's manners are pretty bad. Oh well, though I don't think about a game's creators when I play...


I read the "NO" as a joke.  This is a community forum where the devs can interact with their customer.  While you may receive admonishment for replying to customers asking genuine questions about the product and expecting genuine support, applying that situation to a dev makings rounds on message boards is hardly a one to one comparison.  A question was posed asking for a dev to do something that common sense should show is not within their right to answer.  Information on new dlcs or products is something tightly controlled by the marketing department.  If he were to jump on here and reveal that sort of information, then he would likely have been taken into his manger's office for the talking to you described.  Instead he chose to engage the community in a laconic playful manner.  It let us know he's listening and yet unable to really say anything.  That you mistook his post as some sort of rude slight, well I suppose that illustrates the limits of forum discourse.  

#55
David Gaider

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SOLID_EVEREST wrote...
I don't know if I am mistaken for treating a game company like a retail company, but I think Gaider's manners are pretty bad.

No offense, but if you're expecting that we should act like we're waiting on your table or standing behind a retail counter to take your order then, yes, you are mistaken. There is a customer service department for that, if you're interested, or the retail outlet where you intend to buy your games. I enjoy feedback, both receiving it and offering it, and that's what these forums are for--but if the expectation is that devs should come here, agree with everything someone has to say no matter how rude they are and answer all questions like a politician to avoid someone's feathers getting in a ruffle... well, is it any wonder more of us don't do it?

This is not my job. I come here for fun, to hear what fans might have to say and to throw in my two cents where I can (which is not that often). The "fun" on some of those days is clearly pretty questionable, however.

Perhaps I'll just go back to work. Have fun, and take care. Image IPB

Modifié par David Gaider, 15 juin 2010 - 08:47 .


#56
ParalyzedHero

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Well aren't we, as gamers a delightful bunch of b#!$es ? Are we THAT rude to devs? What ever happened to hospitality towards the people who made this game?

Modifié par ParalyzedHero, 15 juin 2010 - 08:42 .


#57
TheMadCat

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ParalyzedHero wrote...
What ever happened to hospitality towards the people who made this game?


You've got to be joking.

#58
MindYerBeak

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I don't see how a sequel can be made of the Wardens. The Blight is over, Morrigan has left forever. The only Warden sequel I can think of is invasion of the Black City.




#59
TheMadCat

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MindYerBeak wrote...

I don't see how a sequel can be made of the Wardens. The Blight is over, Morrigan has left forever. The only Warden sequel I can think of is invasion of the Black City.


You don't think a child bearing the essence of an Arch Demon/Old God would be of interest to the Wardens?

#60
Brockololly

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ParalyzedHero wrote...

Are we THAT rude to devs?


Many on this forum are quite civil, but just take a gander over at some of the tech support threads. Judging by some of the posts there, you could have sworn BioWare broke down their door murdered their grandmother, curb stomped a puppy, tracked mud through their house and left the toilet seat up. It might suck that your game doesn't work or that things didn't go the way you had hoped in it, but it is just a game.

Its cool that the devs post at all when most like Gaider are under no obligation to do so. You can certainly disagree with anything a dev has to say; the moral of the story is just treat them like people too! :wizard:

Modifié par Brockololly, 15 juin 2010 - 09:16 .


#61
MindYerBeak

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TheMadCat wrote...

MindYerBeak wrote...

I don't see how a sequel can be made of the Wardens. The Blight is over, Morrigan has left forever. The only Warden sequel I can think of is invasion of the Black City.


You don't think a child bearing the essence of an Arch Demon/Old God would be of interest to the Wardens?


There could be an invasion of the Black City where Morrigan resides with her offspring, but I doubt it. As Morrigan herself says, "You'll never see me again". I think that part of the story is over with. I believe a new set of characters will emerge for the sequel and would probably have nothing to do with the Grey Wardens.

#62
Master Shiori

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What Morrigan said is what she believes will happen. That doesn't mean it's set in stone.



Here a pretty long, but very good post on the whole issue of continuation. Granted it presents the case from one perspective but it does address the points that are brought up quite often on these forums:



Something I've never understood seem to be the arguments against importing the Warden into the next game.



Aaaaand, GO GO RANT!



a) What can a new character do that a imported Warden can't do? I mean that honestly and from a story standpoint? If you put the PC in a land other than Ferelden in the next game - which seems like the direction they are leaning - then I see absolutely no difference between a Warden with history and a blank slate of a new PC progressing through the story that would draw up such negatives that continuing the Warden would be deemed folly. The interactions in new lands, with new factions, new people, new party members, new potential love interests, new major enemies, and what have don't seem to favor anything other than 'Backstory is hard' or 'I don't like personal history for characters' and not any true plot mechanic that would require a new PC.



B) 'I'm so done with the Grey Wardens'. Really? You don't even know what it really means to be a Grey Warden, and you are tired of being one already? It's the Luke Skywalker syndrome. Luke had a lightsaber, he knew a little bit of the Force, he had a little training, but he was no true Jedi. He held himself up to the ideal of the Jedi in his head the best he could, but he was nothing like a 'true' Republic Jedi. Our Grey Wardens are the same. We know you have to fight the Blight, you have to kill the Archdemon, and you (usually) die taking the AD out, but we don't know what it means to be a Grey Warden other than 'Whatever it takes'. To compound the matter, there's pretty much an entire fortress-nation just across the mountain range of Warden Nobility, and a large force of them across the sea as well. We don't know how Wardens are legitimately trained, we don't know the history, the different methods, what a force of Wardens is like in a time of a non-Blight, just exactly what a force of outcasts, near-miss-executions, hidden rebels and royals, men taken against their will, men devoted to a cause beyond morality and reason, and the like really are as a cohesive force. Personally, the idea of meeting an organized force entrenched in history, tradition, and a very clear cut heirarchy (according to the information we recieve about Weishauppt (sp?)) as a trial-and-error 'backwater' Warden out of Ferelden whom happened to amass an army almost single handedly and put a blade into an Archdemon sounds absolutely fascinating.



c) 'I was already level 30 and had four bars of skills, getting any more just sounds stupid. I need a new character'. I don't understand this reply - and I've seen it a lot - at all. There is absolutely no way Bioware releases a stand alone game that requires you to purchase and play a previous game. They didn't require you to import Shep from ME1 to play ME2, and resetting the level and specializations didn't seem to break any immersion, history, or ruin the game whatsoever there, so why would you think it's so impossible to do in Dragon Age?



d) 'Choices are just soooo hard, better to start new'. I get this one even less than the level 30 one. So, having consequences to your choices and actions - the very thing we were told would be core to this setting - makes you worry about the technical difficulty and the strain it will produce on the Bioware crew so much you would rather just have a canon ending enforced and start anew? Sounds like one of the laziest arguements I could imagine. Carrying over choices and consequences IS NOT NEW FOR BIOWARE, people seem to think that this is something they just created for Mass Effect, it's just that it hasn't been as showcased in previous titles. It's my belief that if they track our choices - which they do, they tell us that our choices will matter - which they did, they have used importation saves into sequels in a variety of games - which they also have done, and the overarching story of Thedas is continuing - which seems to be the case, then why not keep the things that actual define a person? Quit because 'It's too hard'? Pah!



e) 'If we continue with our Warden we won't get five...six...eight...new Origins, and I'd rather have all the Origins!' Bioware already said that ship had sailed, and it was one of the reasons they named Origins what they did. Warden or new PC, we aren't getting a smattering of new, multiple hour Origins to start off the next game. So even if the Warden doesn't come back in the next game, they made it clear you aren't going to get to start off as one of multiple factions or races in the next game and have that worked in. It's possible they will backtrack on this and add them in anyways, but when they say 'No, not going to happen' instead of 'Maybe, maybe not' you have to think they are pretty sold on the idea.



f) 'Bioware didn't promise you would see the Warden again'. The hell they didn't. They promised me my choices and actions would matter. They told me my Warden's story wasnt over multiple times. They told us to keep our save files. They told us NPCs and major players would be seen in future games. 'It was not the last the people of Thedas heard of the Warden' does not sound like a 'The End' to me. I mentioned this a few pages back, but having a game end and then daydreaming up a sequel is in absolutely no way equal to being given a vague direction of continuation and hope by the actual creators, and then given months or year(s) to wait and image and formulate ideas of direction. If I have expectations for the next game it's because Bioware put them there for me to run with, end of story. I didn't sit and post about Revan's future adventures for KOTOR2, but I sure as hell did when talking about Throne of Bhaal.



g) 'Thedas is the star of the story'. It's been used in various forms and paraphrasing, but one of the lesser used arguments is that it's actually the land and the Dragon Age that's the star of the story and not our Warden. I'm sorry, but I don't buy that one bit. As much as the time of the Galactic Empire made a compelling backdrop for the Star Wars saga, that's exactly what it was - the background that amazing characters lived in. Luke, Leia, Han, Chewie, BOBA FETT! (), that's what made the story great. You could have put their interactions, (mis)adventures, and resolutions into any timeframe of the Star Wars saga and it would have been great. The same goes with our characters. It's the history, the hopes, dreams, suffering, loss, gains, loves, jokes, betrayals, uncertain futures, friends to enemies and enemies to sort-of-friends, all that that makes a game great. Does that mean that the Warden is the only great story they can tell in the timeframe? Absolutely not! But when you have characters that people have connected with - and it only takes one glance at this forum or any other forum discussing BW to see what is the number one connection/interest for this game - you don't abandon that until the story has run it's course. And other than ending up six feet under the ground, every other story still has legs left.



h) 'I want to be somewhere other than Ferelden, with someone who isn't a Warden, with a new PC and new NPCs, with no Blight, no Darkspawn, and no connection to the first game'. Go look at the threads that pop up of Contin. vs Noncontin. This is something that comes up every time, and it completely baffles me. So, what you are saying is you want to buy a new RPG, you don't care what, just a fantasy RPG. Ok, awesome. Go to Gamestop, pick one up, you have exactly what you wanted. And unlike me, you don't even have to wait a year to play your game, you could go do it now and get what you wanted.



i) 'Bioware will tell the story they want to tell, and you will either like it or you are myopic and nothing they could do would ever please you'. This is true to a point, but not the definitive point that people want to make out. I own half of a glass studio in Los Feliz, right smack in Hollywood. I do what I want TO A POINT. If I am making something for the sole purpose of making a sale, I HAVE to take into account what sells the best, what the purchasers want, trends, how to have growth of product to keep from being stale yet keeping it close enough that it's recognizable as my own style, on and on. You can do what you want, but sometimes you have to bend to the law of Supply vs Demand. If you don't give the people what they want sometimes, then you can't take the high road and say 'It's what I wanted, I may have failed but I'm happy with it anyway'. That's a losers mantra. Blizzard has an amazing board in their offices, 'The customer isn't always right, but they aren't always wrong'. Sometimes what you want to do has to change based on how the property mutated and was embraced by your fanbase, and sometimes it goes in directions you didn't plan on it doing. Sticking to plan no matter what the fans want is just as much of a folly as bending to their every will and desire. Sometimes you have to compromise in whatever you do in life, so telling me that Bioware has a hardline and I have to follow it or get the **** off the bandwagon is stupidity you only hear from people who have never been in the position themselves.



#63
Swoo

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ParalyzedHero wrote...

Are we THAT rude to devs?



Yes, as a majority, we are.

You have to keep in mind that nine people p--s on the vendors, and the tenth says something completely rational yet slightly confrontational and gets exploded upon. It's not really the tenth persons fault, it's the culmination of all the interactions that led up to it. We have been raised to believe that the company man is the perfect opportunity for us to dump all our **** upon, and they have to smile and take it or we yell for a boss to wag a finger and explain outrage at such horrible rudeness and mistreatment to. Gaider, and I fall in line with him sometimes, butt heads other times, get's the reaction he gets because if you talk **** to him, he'll give you exactly what you deserve right back. We aren't used to that.

A few years ago when I was in my teens my friend got my a job working the phones at a game company. You would not believe just how horrible and evil I was treated because I didn't have a magic wand or the 'right' answer to give them. As they say, give someone an inch and they will try to take a mile.

Personally, I want more interactions like DG gives us. It may not always sit well with you, but God almighty I get tired of smoke up the arse sometimes.

I almost feel like I should personally attack his puppy or something so this doesn't come off as a kiss-ass reply, but it's what I believe.

#64
ParalyzedHero

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TheMadCat wrote...

ParalyzedHero wrote...
What ever happened to hospitality towards the people who made this game?


You've got to be joking.

 Mayyyyyyyyyyyyyyyyyyyyyyyybe..........:whistle:

#65
ParalyzedHero

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Swoo wrote...

ParalyzedHero wrote...

Are we THAT rude to devs?



Yes, as a majority, we are.

You have to keep in mind that nine people p--s on the vendors, and the tenth says something completely rational yet slightly confrontational and gets exploded upon. It's not really the tenth persons fault, it's the culmination of all the interactions that led up to it. We have been raised to believe that the company man is the perfect opportunity for us to dump all our **** upon, and they have to smile and take it or we yell for a boss to wag a finger and explain outrage at such horrible rudeness and mistreatment to. Gaider, and I fall in line with him sometimes, butt heads other times, get's the reaction he gets because if you talk **** to him, he'll give you exactly what you deserve right back. We aren't used to that.

A few years ago when I was in my teens my friend got my a job working the phones at a game company. You would not believe just how horrible and evil I was treated because I didn't have a magic wand or the 'right' answer to give them. As they say, give someone an inch and they will try to take a mile.

Personally, I want more interactions like DG gives us. It may not always sit well with you, but God almighty I get tired of smoke up the arse sometimes.

I almost feel like I should personally attack his puppy or something so this doesn't come off as a kiss-ass reply, but it's what I believe.

Unless It's a pit-bull! at that point, I'd run and scream like a little gir---Er, like a macho, macho man! :D

#66
bzombo

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TheMadCat wrote...

ParalyzedHero wrote...
What ever happened to hospitality towards the people who made this game?


You've got to be joking.

well, if he's talking hero worship or something i'm with you, but i took it just as being respectful to someone and not treating the devs like garbage.

#67
ParalyzedHero

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bzombo wrote...

TheMadCat wrote...

ParalyzedHero wrote...
What ever happened to hospitality towards the people who made this game?


You've got to be joking.

well, if he's talking hero worship or something i'm with you, but i took it just as being respectful to someone and not treating the devs like garbage.

Bingo.

#68
Wicked 702

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Brockololly wrote...

ParalyzedHero wrote...

Are we THAT rude to devs?


Many on this forum are quite civil, but just take a gander over at some of the tech support threads. Judging by some of the posts there, you could have sworn BioWare broke down their door murdered their grandmother, curb stomped a puppy, tracked mud through their house and left the toilet seat up. It might suck that your game doesn't work or that things didn't go the way you had hoped in it, but it is just a game.

Its cool that the devs post at all when most like Gaider are under no obligation to do so. You can certainly disagree with anything a dev has to say; the moral of the story is just treat them like people too! :wizard:


Actually no, it's a product I paid money for that doesn't work as marketed/advertised/sold (whatever you want to call it). Just because it's not a life-saving kidney dialysis machine doesn't mean I have any less right to demand repairs.

Many of the people here (and life in general) are a bit too easily offended. Gaider speaks harshly at times. That's who he is. Big whoopie. If you feed him harsh words, you'll get harshness returned. There's nothing original or special about it I'm afraid. We're all just human. I, for one, enjoy the fact that he takes his creation seriously and defends it when he feels necessary.

#69
TheMadCat

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bzombo wrote...

TheMadCat wrote...

ParalyzedHero wrote...
What ever happened to hospitality towards the people who made this game?


You've got to be joking.

well, if he's talking hero worship or something i'm with you, but i took it just as being respectful to someone and not treating the devs like garbage.


But whose treating the devs like trash? Butting heads, disagreeing with their approach to the community, stating disapproval with a devs idea for direction of the series, ect, is not the same as treating the devs like trash. No ones insulting David, no ones threatening anyone, no ones throwing any personal attacks. Occasionaly there has been a few ass hats romaing the boards who went way out of bounds but there has been none of that in this thread in my opinion. Maybe I've hung around with the wrong people for far to long or maybe some of you folks need to get some thicker skin, but really nothing here constitutes "trashing" the devs.

#70
simonsteele

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bzombo wrote...

simonsteele wrote...

David Gaider wrote...

simonsteele wrote...
You are a terrible spokesperson for Bioware. Someone from PR should put a leash on you, take away your internet while in the office. Seriously, the things I've seen you post about the future of Dragon Age seems to be completely predicated on the fact that you hate that fans, ie: people who pay you, have opinions about the game. What they liked, what they didn't like. You guys ripped off a lot more than George Martin's story for this game (and I use the term rip off instead of inspire because you ripped him off), you took his attitude against the fans too. If the fans say they don't like something then you pop up on here and say: "So what? I do what I want. And I want to do something you all hate. So there."

I'm always happy to listen to feedback when it is reasoned and offered politely. If you ever have any feedback of that sort to offer, I'm sure we'd all be delighted to hear it.

I'm sticking with other companies after seeing your comments. I'm willing to give Bethesda another chance after reading these message boards for a couple of days. The Witcher blows away your game anyway, and I imagine the Witcher 2 (where the devs are HAPPY to listen to the fans) will blow away Dragon Age 2.

If that's the attitude you intend to take to Bethesda's or CDProjekt's  forums, I can't imagine why they wouldn't be happy to have you. I have it on good authority that most devs live for the moment when someone treats them like a waiter at their beck and call, and to be accused of being hateful when they respond to comments with anything but abject obeisance. It's always made me sad that the majority of the people here on these forums tend to be thoughtful and enthusiastic, even if they do get carried away on occasion. Our loss, I guess?

Good luck with your future purchases. I hope you enjoy them more than you clearly enjoyed Dragon Age.


You can use hyperbole to describe my reaction to you, but you know it's false to say anyone has asked you to be at their beck and call. Just politeness would be what I expect. And if your game has shortcomings (Deeps Roads and the Fade were clearly designed to add hours to your game with nothing else), you should maybe listen. But Bioware is a profitable company, like Bethesda, and they don't have to listen to anyone. They can keep casualizing the experience and drawing in newer fans. It makes sense I suppose to forget the old ones, because they're outgrowing video games. Catering to 14 year olds is seriously the way to go. I get it. It sucks when some of us haven't matured enough to quit playing video games and we get the crap being churned out today.

Mass Effect 2 was good though. At least there is that.

Don't worry, I don't post on message boards much. I just came here to see what people thought about Dragon Age and saw some ridiculous things and felt compelled to respond. And as long as I pay, other companies will be delighted to have me on board won't they?

you're pretty much just being rude. when you "spoke", you expected everyone at bioware to stop what they were doing, log in, and answer you. then agree to whatever you want. then make a video game just for you. only you. no one else's tastes matter. only what you like does and anyone who will not be complicit enough to sit down, listen and nod their head at everything you say is being a jerk and chasing you away. i find it funny you say you're giving bethesda another chance as if that merits something. companies make games how they make them. you either buy them or not. vote with your wallet, not with incessant whining and pining for the days of yore. i played games back in the 80s and 90s too. i miss those days, but they're gone for good. move on, but please try and do it without being so condescending.


What? I never once commanded anyone to do anything. It's funny how you revise history even though it's printed out in front of you.

#71
GithCheater

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Wicked 702 wrote...

Brockololly wrote...

ParalyzedHero wrote...

Are we THAT rude to devs?


Many on this forum are quite civil, but just take a gander over at some of the tech support threads. Judging by some of the posts there, you could have sworn BioWare broke down their door murdered their grandmother, curb stomped a puppy, tracked mud through their house and left the toilet seat up. It might suck that your game doesn't work or that things didn't go the way you had hoped in it, but it is just a game.

Its cool that the devs post at all when most like Gaider are under no obligation to do so. You can certainly disagree with anything a dev has to say; the moral of the story is just treat them like people too! :wizard:


Actually no, it's a product I paid money for that doesn't work as marketed/advertised/sold (whatever you want to call it). Just because it's not a life-saving kidney dialysis machine doesn't mean I have any less right to demand repairs.

Many of the people here (and life in general) are a bit too easily offended. Gaider speaks harshly at times. That's who he is. Big whoopie. If you feed him harsh words, you'll get harshness returned. There's nothing original or special about it I'm afraid. We're all just human. I, for one, enjoy the fact that he takes his creation seriously and defends it when he feels necessary.


One has a right to insist for corrective action, but that does not give one the right to pile on abuse.  I believe that "Wicked" has generally not been abusive, and has mostly been constructive in his criticism from the posts of his I have seen since last Friday evening.  Unfortunately, some posters (not Wicked) are extremely abusive and do not deserve the time of day, let alone an honest response from Mr Gaider.

Modifié par GithCheater, 15 juin 2010 - 11:33 .


#72
simonsteele

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David Gaider wrote...

SOLID_EVEREST wrote...
I don't know if I am mistaken for treating a game company like a retail company, but I think Gaider's manners are pretty bad.

No offense, but if you're expecting that we should act like we're waiting on your table or standing behind a retail counter to take your order then, yes, you are mistaken. There is a customer service department for that, if you're interested, or the retail outlet where you intend to buy your games. I enjoy feedback, both receiving it and offering it, and that's what these forums are for--but if the expectation is that devs should come here, agree with everything someone has to say no matter how rude they are and answer all questions like a politician to avoid someone's feathers getting in a ruffle... well, is it any wonder more of us don't do it?

This is not my job. I come here for fun, to hear what fans might have to say and to throw in my two cents where I can (which is not that often). The "fun" on some of those days is clearly pretty questionable, however.

Perhaps I'll just go back to work. Have fun, and take care. Image IPB


So I'm just curious. All this exaggeration and hyperbole you use to describe the horrible treatment you receive at the hands of some fans, do you believe that or is it just a smokescreen to make yourself feel better? I can't imagine you really believe anyone ever asked you to wait hand and foot on someone. Or maybe you don't know what it means to work? In like a job that requires you to wait hand and foot on people?

This argument is getting old though, no doubt.

Modifié par simonsteele, 15 juin 2010 - 11:43 .


#73
Paromlin

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I have to agree with many of you here; Gaider seems to be communication impaired.
From some of his "interventions" on this forum and elsewhere, but especially here, I got the impression you have to treat him like a sensitive baby bum, with a lot of baby powder and silky gloves, lest he proclaims you disrespectful, arrogant, demanding stuff from Bioware at gun's point etc. Of course, he spices it with a lot of abrasiveness or passive-agressiveness and sometimes you can even detect a touch of hysteria. :wizard:
Well, at least, he's not getting paid to write this kind of stuff *on the forums*.. which you can't say for S. Woo or C. Priestly, for example.
I must say Bioware is special in this regard. And it's not just Gaider. Most other companies treasure customer's input; be it negative, positive, angry, not angry..
Sure, we shouldn't base our opinion of Bioware on what we see from these few individuals, but one cannot but wonder..


PS. Did I forget to mention he gets a lot of kul points among the teenage demographic on the forums and his romance fans when he acts 'mean'? Maybe that's what he's after?

#74
GithCheater

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"A person who is nice to you, but rude to the waiter, is not a nice person" ... Dave Barry

A customer does not have the right to use a company representative as a punching bag, no matter what the perceived offense.

Also, an adversarial attitude does nothing to solve the problem and can often aggravate the problem.

A better way to solve problems (in anger management, assertiveness training, and leadership communication) is not to get caught up in the "blame game":

"Attack the problem, not the person." (anger management)

www.mckinley.illinois.edu/Handouts/anger_management/angermanage.html

"Attack the System, not the Person - A Leadership Communication Concept"

http://www.self-expr...onConcept.shtml

"ASSERTION-attacks the problem, not the other person"

www.mcm.edu/~chandlet/conflict/sld015.htm

Modifié par GithCheater, 16 juin 2010 - 12:49 .


#75
tmp7704

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Paromlin wrote...

I have to agree with many of you here; Gaider seems to be communication impaired.

I'd rather say "frank and non-apologetic". Not his problem if people can't take equally well the same treatment they're dishing out.

Honestly, someone blowing a fuse because they got a simple "no" from a dev in answer to a question? Beyond ridiculous.