Revan312 wrote...
Name me the plot holes and I'll double the number that were in ME2, no joke... go for it. There's numerous holes right at the start of ME2, the start meaning the first 15 minutes, let alone the rest of the game.
And how are the choices in ME2 any less binary? I must have missed something.
And also, when did ME2 require skill? I must have missed something again because my insanity playthrough with an Infiltrator was beyond cake...
Your reasons require work, come back with some new ones, I'll wait.. Actually I'll be back on in the morning, hopefully we can discuss this more then 
ME2 was weaker on the overarching plot, but it was defintiely a game where the plot focus was on the characters, which it definitely did much better than the first game.
The choices in ME2 are much less binary. You have plenty of chances to "take the third option" in almost any decision in the game, except for the last one, or where no plausible third option exists.
And of course your insanity run was a snooze fest if you're playing with possibly the most overpowered class in the entire game (though Soldier will give you a run for your money)
I don't think you should accuse people of their reasons require work when you can't be bothered to articulate your own.
Modifié par Geth001, 14 juin 2010 - 09:59 .