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How to Make ME1 Great Again?


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#26
Revan312

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Geth001 wrote...

ME2 was weaker on the overarching plot, but it was defintiely a game where the plot focus was on the characters, which it definitely did much better than the first game.


I guess, if you like personal issues overtaking the main point of the story.  Daddy issues do trump mass abductions afterall and in fact are required for that character not to die on a suicide run because they're.. to distracted to not die?  O..k..

The choices in ME2 are much less binary. You have plenty of chances to "take the third option" in almost any decision in the game, except for the last one, or where no plausible third option exists.


Where are these illusive third options? Is it with Legion? nope, sell or don't... the heretics? nope destroy or reprogram... Samara's loyalty mish? nope, she lives or her murderous daughter... Jack's mish? nope, kill the insane guy or don't... Miranda's? nah, talk to her sis or don't... Grunt? again no, open his tank or don't... 

Tali's loyalty mish was about the only one I can think of that had any sort of non-binary choices.

And of course your insanity run was a snooze fest if you're playing with possibly the most overpowered class in the entire game (though Soldier will give you a run for your money)


So your gonna split hairs now?  Ok, then run through ME1 on insanity with a fresh engineer and only Garrus/Ashely with you, have fun...  It shouldn't matter the classes unless it does, in which case both can be laughably easy or pretty damn hard.

I don't think you should accuse people of their reasons require work when you can't be bothered to articulate your own.


I've articulated mine so many times in other threads it's laughable I've spent this much time doing so.  Also, I'm still waiting for your list of plot holes from ME1, I really am going to bed now though so I look forward to that list in the morning, have a nice night ;)

Modifié par Revan312, 14 juin 2010 - 10:23 .


#27
SkullandBonesmember

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Sajuro wrote...

After ME3 comes out, they should remake the ME games, since fanboys will buy it no matter how much they protest.


Again, while that's true, we have no choice. I digress though, that's for another, well active thread.

#28
Geth001

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Revan312 wrote...

I've articulated mine so many times in other threads it's laughable I've spent this much time doing so.  Also, I'm still waiting for your list of plot holes from ME1, I really am going to bed now though so I look forward to that list in the morning, have a nice night ;)


Your grapsing at straws makes the other points not worth responding to, but...

There's the bit where yo can't use your remaining squadmates + the many alliance marines who are stationed on your ship to save whichever one over Ashley/Kaidan you didn't save.

Why Saren, someone who's fully under control of Sovereign, to the point that most of his skeleton had to be Reaper Tech, his arm was heretic geth tech, and he hand numerous other implants was convinced to self-terminate becuase Shepard said "please?" enough times.

Why Ian was in the tunnels on Feros, which were overrun by the Geth when he was a human colonist of the human colony where the Geth were trying to wipe out all the human colonists because they were throian thralls.

Why Shepard doesn't bother to use a helmet-cam like the Allaince clearly has according to Eden Prime reports?

The Council accepts a single, largely useless and completely unverifiable audo-clip as irrefutable evidence that their favorite pet has gone rogue.

Why does Udina's computer have the ability to override C-Sec security lockdown on a ship that's been authorized by the Council?

Why can't my state of the art stealth ship of which the Batarian terrorists have never seen the likes of tail Balak and blow him out of the sky on my order?

And many more!

#29
Tooneyman

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The games are both good end of story. Not perfect its why they didn't get tens on the rating scale. Problems. where in both games. ME 1 the mako, ME 2 mining game. ME 3 you know damn well biowares going to have a major annoyance in that game as well. Just wait. When you get it ya'll say how did Tooneyman know and you'll think. Oh yeah Merfies law.

Whatever can go wrong will go wrong haha!. Oops I'm trolling again. Image IPB

Modifié par Tooneyman, 14 juin 2010 - 11:23 .


#30
SkullandBonesmember

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Geth001 wrote...

There's the bit where yo can't use your remaining squadmates + the many alliance marines who are stationed on your ship to save whichever one over Ashley/Kaidan you didn't save.


It's stupid, I'll give you that, but while it may be weak, Joker did say something along the lines of "too many geth, too much risk involved".

Geth001 wrote...

Why Saren, someone who's fully under control of Sovereign, to the point that most of his skeleton had to be Reaper Tech, his arm was heretic geth tech, and he hand numerous other implants was convinced to self-terminate becuase Shepard said "please?" enough times.


Reapers are extremely advanced, sure. Who's to say though they had ever manipulated sapient organics before on the level of turians? If the grip on the keepers wasn't totally stable, surely Saren could break free?

Geth001 wrote...

Why Shepard doesn't bother to use a helmet-cam like the Allaince clearly has according to Eden Prime reports?


Maybe it's not common? Damaged too often in combat to be consistently reliable?

Geth001 wrote...

The Council accepts a single, largely useless and completely unverifiable audo-clip as irrefutable evidence that their favorite pet has gone rogue.


It's the future, and these are aliens who have been around much longer than humanity. Sabotage would be possible, but unlikely they wouldn't be able to tell through a "virus scan" of some sort.

Geth001 wrote...

Why does Udina's computer have the ability to override C-Sec security lockdown on a ship that's been authorized by the Council?


First, what does the Normandy have to do with anything? The computer has no bearing on the ship itself, just the constraints on it that's part of the Citadel. Second, wouldn't humanity's ambassador be involved in some fashion with the Alliance?

Geth001 wrote...

Why can't my state of the art stealth ship of which the Batarian terrorists have never seen the likes of tail Balak and blow him out of the sky on my order?


Because he doesn't magically lose the switch if let go?

Geth001 wrote...

And many more!


Please continue.

Modifié par SkullandBonesmember, 15 juin 2010 - 01:53 .


#31
Ooga600

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I actually found ME2 more fun to replay than ME1 :/ not sure why...

#32
sonsonthebia07

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I can't play ME1 through anymore for the combat. It just doesn't "fly" for me, I guess.

Since I have received all the achievements in the game anyways, you might want to consider doing what I do - playing on the easiest difficulty and jumping through the combat scenes. You might want to just play for the story and conversations.

I think the issue may be that you have played through 8 times (O.o). You might wanna give yourself a break from the game. There is really no other way to make it fresh again on the console.

Modifié par sonsonthebia07, 14 juin 2010 - 02:14 .


#33
Steingrimur Steingrimsson

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I have experienced the same problem, played through ME1 at least 6 times, but ME2 has made me want to play through the two games with a new character, but the missions are getting old, the dialogue too familiar and the gameplay... The gameplay... Horrible... So far I have put the difficulty down to veteran, as to experience minimal frustration and hopeless grind. But a few mission through, I just got endlessly bored and started playing ME2 again. I decided to drop the idea and wait a few more months. That is really the only thing I can recommend, wait for the nostalgia to kick in again, almost always works.

#34
Teknor

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I watch youtube clips from ME1 personally. Too much effort otherwise.

#35
ResidentNoob

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I just stay on the starting menu and listen to 'Vigil' for the next 5 minutes. It gets me rather pumped.



Seriously, 'Vigil' is awesome.

#36
Revan312

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Geth001 wrote...

Revan312 wrote...

I've articulated mine so many times in other threads it's laughable I've spent this much time doing so.  Also, I'm still waiting for your list of plot holes from ME1, I really am going to bed now though so I look forward to that list in the morning, have a nice night ;)


Your grapsing at straws makes the other points not worth responding to, but...

There's the bit where yo can't use your remaining squadmates + the many alliance marines who are stationed on your ship to save whichever one over Ashley/Kaidan you didn't save.

Why Saren, someone who's fully under control of Sovereign, to the point that most of his skeleton had to be Reaper Tech, his arm was heretic geth tech, and he hand numerous other implants was convinced to self-terminate becuase Shepard said "please?" enough times.

Why Ian was in the tunnels on Feros, which were overrun by the Geth when he was a human colonist of the human colony where the Geth were trying to wipe out all the human colonists because they were throian thralls.

Why Shepard doesn't bother to use a helmet-cam like the Allaince clearly has according to Eden Prime reports?

The Council accepts a single, largely useless and completely unverifiable audo-clip as irrefutable evidence that their favorite pet has gone rogue.

Why does Udina's computer have the ability to override C-Sec security lockdown on a ship that's been authorized by the Council?

Why can't my state of the art stealth ship of which the Batarian terrorists have never seen the likes of tail Balak and blow him out of the sky on my order?

And many more!


You say I'm grasping at straws with a post of supposed "plot holes" like that? wow, your funny.  Half of those aren't plot holes and the other half are small inconsistancies that are gameplay related...

I meant holes.. like how did shepards body get recovered and reanimated when he/she clearly enters the atmosphere of the planet or why did the collectors, if they soo want shepard for themselves, utterly destroy the normandy in the beginning and kill shepard outright.

How did the collectors even find Shepard while he/she was on a recon stealth mission and if it was TIM that tipped them off, it makes zero sense in the conext of his motivations.

Why did TIM spend that much money bringing back a person that's completely oppositional defiant and self rightious when he clearly is trying to manipulate things?  Why not just hire a ton of mercs for 1/20th the cost and send them through to destroy the collectors...  If it's the "Shepard is a symbol" rhetoric then why is it that so many people either have no clue who you are or don't care or hate you, great symbol there....

Why when we enter the derelict Reaper do we simply grab the IFF, blow the ship up and run... If the galactic community doesn't believe us then why not show them a 30 million year old reaper, I think that would put the issue to rest.

Any aspect of the Omega relay. Why not send probes threw/a bomb, why not destroy the relay, why not set up defenses around it to kill the collector vessel...

In two years of Shepard's absence, the collectors are abducting collonists, but the alliance does absolutely nothing about it except send one soldier to a backwater planet and set up a couple AA towers there?

etc etc, theres a ton more, so you post another list and then I will, it's like a game :D

Modifié par Revan312, 14 juin 2010 - 07:40 .


#37
Elvis_Mazur

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I don't have the same problem, I can play Mass Effect 1 on Xbox 360 and I simply ignore its problems. But I can't wait to import my Shepard to Mass Effect 2; Mass Effect 2 is much better than the first.



I also noticed a lack of dialogues between Shepard and the team.

For example, Garrus:

- he tells to you how better is to work with a Spectre.

- learn about that doctor.

- he tell that he will try to become a Spectre.





And then there is nothing new to talk about.



And the romances are weird. After you talk about Ashley's sister, Ashley will talk about sex.

With Liara, it is even worse. She talks about this during her second conversation.



It is a great game, but the 2 is better in my opinion.

#38
Christmas Ape

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Oh, come on now. You dismiss failures to utilize resources already shown to exist (helmet cams, altered voice samples) in favor of a list of things explained in-game?

how did shepards body get recovered and reanimated when he/she clearly enters the atmosphere of the planet

Do you have a version of the game where Shepard begins a re-entry? Because there's no sign of it in the video that plays on mine. The bow section explodes, a chunk of it clips Shepard's air supply, and the suffocation contortion starts. Also, no heat damage is mentioned. "Exposure to vacuum and sub-zero temperatures" - like, say, extraplanetary space.

Why did TIM spend that much money bringing back a person that's completely oppositional defiant and self rightious when he clearly is trying to manipulate things? Why not just hire a ton of mercs for 1/20th the cost and send them through to destroy the collectors... If it's the "Shepard is a symbol" rhetoric then why is it that so many people either have no clue who you are or don't care or hate you, great symbol there....

Why when we enter the derelict Reaper do we simply grab the IFF, blow the ship up and run... If the galactic community doesn't believe us then why not show them a 30 million year old reaper, I think that would put the issue to rest.

Any aspect of the Omega relay. Why not send probes threw/a bomb, why not destroy the relay, why not set up defenses around it to kill the collector vessel...

Okay, never mind. I'm not even sure you've played it.

Modifié par Christmas Ape, 14 juin 2010 - 08:10 .


#39
sumoaltus

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I personally felt more entrenched in the story of ME2 for some reason. The only thing ME2 lacked for me was that one wow factor that we had in ME1, and I'm talking about the encounter with Soverign on Virmire. That might have been one of the darkest talks with a npc I've ever had in a video game, or I have ever heard in a movie, period.



Remember ME2 is a sequel in a trilogy, this was basically the set-up for the conclusion. But I personally loved ME2. I've replayed them both 5 or 6 times now I think.

#40
Guest_Spuudle_*

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Cypher0020 wrote...

I love Mass Effect.  I beat it about 8 times.....I want to put a new Femshep through but I can't....the combat, the glitches.... its just bad... I'm a console player so that means I can't cheat...

I need new tips to make it worthwhile.....

- I always play paragon... being a renegade is really being a douche IMO

-  I was thinking about keeping Shep single to try the Jacob romance... but I don't know Image IPB


I just don't know how to make the game sparkle for me like it did when I first played... I even know half the dialogue by now.... Image IPB

I still want to play nice girl... but with fresh new choices


Mmm, I had / have the exact same problem.  I was looking through my acheivements the other day on my xbox360, for ME1, and realised that I still had three outstanding. Insanity, and the two engineer ones.  I hadn't played ME1 for nearly a year, so booted it up looking forward to a playthrough.  However, once I had completed Eden Prime, I just couldn't stomach the game any more.  I just know everything that happens and that is said! I ended up skipping conversation and generally got completely bored.  Looking at my save characters, I have over 450hours of ME1 playtime.  I'm afraid to say that I have completely rinsed ME1 to death.  It no longer has any replay value for me whatsoever, even though i'm completely Mass Effect mad (Isn't this the same for all games/films though after so long?).  I shall learn from this and restrain from overplaying ME2 until nearer the release date of ME3.  I must say though, there is no other title that has given me this much enjoyment.  Although I will always keep this title in my collection, I doubt i'll ever play it again.  If you have not downloaded the ME1 dlc, I highly recommend the Bdts add on. However, if you like me have played these to death as well, I fear we are in the same boat....?

EDIT - Typo

Modifié par Spuudle, 17 juin 2010 - 04:12 .


#41
The Grey Ranger

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Well, play the planets in a different order. Say leave Therum for last. Insane/annoyed Liara is kind of amusing. Play a little less paragon. Choose to kill a few of the jerks (say Fist or Ethan Jeong). Choose a different background/outlook and try to play to them. Say if you've been playing a spacer/war hero, try colonist/sole survivor. If you've been playing a soldier or tech, try playing through as a biotic.



You could always try something different like a sentinel/medic, change the focus of your class. Take a different combintation of companions.

#42
Simbacca

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If you have to try to figure out ways to freshen up a game, perhaps it's just time to move on to another game. Still if you want tips, I know that I was pretty sick of running through ME1 yet again when I finally got ME2. After doing an ME2 playthrough, playing ME1 again to build another Shepard to port was fun all over again. Then when I finished that playthrough, importing that Shepard and playing ME2 again was refreshing.

I actually like how the games are so different. Keeps things fresh when you alternate playthroughs. Going back to ME1, it was great to feel that immersion again, to actually exit the decontamination chamber, to have to drive to my destination on planets, to re-experience an epic plot, and to have have talents with individual cooldowns. Going back to ME2, it was great to experience the more polished and faster-paced combat, the quicker cooldown, the improved dialogue choices (no more always listing three-four options even if the all have Shep say the same thing), the great variety in squad choices, the different feel of each of the weapons, and the power combos.

Modifié par Simbacca, 18 juin 2010 - 03:07 .


#43
Cypher0020

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hmmmm well for classes I think I played em all cept the engineer... and I find the engineer/infiltrator much better for ME2 o.o



Lemme see... tried playing maleshep.... that... didn't last long.... but I'll probably do a whole run once ME3 comes out...



I never did play a spacer...but I prefer the angsty hero type....



more renegade? I could do that... Fist sucks anways, and killing Jeong really would be doing the galaxy a favor...



The opening of ME1 is more nolstalgic than ME2.... its like every epic sci-fi show.....



I suppose I could try for character acheivements o.o dunno how those work




#44
HBC Dresden

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To OP, if you haven't been Renegade, do that. I mean some things (if you are a Colonist, you could tell C-Sec to shoot the tortured girl, but that would be really messed up to do, even for my Renegade Sheps) you don't have to do, but some Renegade options in conversations (that don't really have consequences) are frickin hilarious. Like the one with the Hanar preacher.