Sahariel wrote...
Although I was against the concept of same sex romances for the Star Wars The Old Republic MMO, I have to say Mass Effect and Dragon Age are more mature franchises, so as far as I am concerned I can see no reason why they should not be included in ME, unless that isn't the story direction the writers wish to go in.
You think that gay kids aren't going to be playing TOR? If they can hack it despite all the homophobia that goes on in WoW's trade-chat and forums, I'm sure TOR won't be that different for them. It definitely won't be much different, considering Star Wars' track record.
My only real concern would be for narrative cohesion, an NPC's sexual orientation should not be decided by the player. Too many games that do the same sex relationship thing just take the lazy route and make the NPC bisexual. Whereas if you are really going to meaningfully pursue alternative sexual orientations it needs to be understood that these aspects of a person are going to be very central to their makeup, and not simply subject to the whims of the protagonists player.
What are "alternative sexual orientations"? Deviations away from normality? Who or what reserves any privilege to impart those divisive terms?
You're fine with straight npcs all the way through because they're not "decided by the player." Any of the few so far who have been bisexual or gay(as yet nonexistent among squadmates in BioWare) are no more to you than simply appeasements to us?
Well, you're half-right. Each time BioWare has failed with those token offerings because they came with the added hypocrisy of allowing only a minority quantity(and quality) of same-sex attractions with squadmates while the majority of opposite-sex attractions were in a number equal to the total amount of potential attractions throughout each and every game.
Also bear in mind that Mass Effect as a story is not a romance, like Romeo & Juliette or Brokeback Mountain. It has love interests like any good adventure story does, but it isn't a driving force behind that narrative. Rightly or wrongly there has been much more written and performed on screen relating to heterosexual relationships in adventures, and there are tropes, archetypes and audience expectations that make it easier to write believable sub plots for those relationships.
BioWare devs call these relationships romances. The fanbase does too.
Combine M/M, F/F, and M/F in with the same characters. Done. Nobody loses then, but I'm dying to hear someone's claims to the contrary.
It may simply be that the ME writing team, as talented as they are do not have the inclination or ability to do the subject of same sex relationships justice, and if that turns out to be the case that decision has to be respected by the fanbase.
Stuck as oddities. That wouldn't have to be the case if the npcs could respond to attraction regardless of gender.
Modifié par Eromenos, 20 décembre 2010 - 04:05 .