Uszi wrote...
Meh... See, once we start rewriting characters, that's when we'll start stepping on toes. I understand that a number of femsheps love Tali, and a number of mansheps love Thane... But changing them for the sake of the few now risks alienating the many, so I doubt you would see something along those lines.
Or maybe it wouldn't alienate as many people as I think. Maybe I'm pessimistic.
I'm not sure how much of an effect changing the establish character's sexual orientations would have on me. I would think it'd be kid of weird for if all of the people shephard happens to recruit just happen to be bisexual. If the case becomes rewriting old characters as possible same sex LIs, I feel like it shouldn't be more than 2 or so, personally. And not because of any discrimination, it'd just be kind of a strange coincidence that all of these people swing both ways.
So... I think there should be new s/s specific romances in ME3, personally. That's the safest way for Bioware to do it, and I imagine if s/s does happen, that'll be how.
MisterDyslexo wrote...
If we start re-writing characters, we need to be able to start a new romance with them. Personally, while I'm not against s/s romances, I wouldn't want some characters that were previously romanceable in ME1 or 2 romanceable in ME3, unless of course there's a good reason behind it. To me, it seems reasonable to start a Ash/Kaidan in ME3 (or ME2 DLC ../../../images/forum/emoticons/angel.png). Plenty of reasoning as to why they didn't previously engage in a
romantic entanglement (hetero or homosexual) so I would be up for that. I don't really see how this could work with the others, with that window of opportunity there (role-playing perspective, not actually available for s/s) having been previously available. The writers are pretty good and I'm sure if they wanted to create more opportunities, they could do it well, but I don't see that happening for anybody except for VS.
Glad to see so much feedback!

I've got a lot of work ahead of me...

1) Character Rewriting
I think it's just a matter of perspective. Remember, Garrus and Tali could not be pursued as LIs until ME2. From the player's point-of-view (the meta level), this could be seen as an exercise in literary revisionism. Yet, if we put ourselves in Shepard's shoes, this change in behavior seems quite believable. Both Garrus and Tali have a difficult time trusting others, but Shepard has stood by them for many years and has proven him/herself to be reliable. Given all the experiences these individuals have had with Shepard, I think it makes sense that they eventually opened up to him.
Now, let's apply this same line of reasoning to another character with the added factor of sexuality (note that we're going to operate under the assumption that every [living] squadmate in ME2 will be in ME3. This is a tall order, I know, but a necessary one for me to make my case). Let's
assume that Thane has always been bisexual (or, at the very least, has a latent sexual interest in males). Seeing as he married a female and fathered a child, let us also assume that he
prefers female partners. However, his interest in males has never completely dissipated and he still contemplates the notion every now and then. He has yet to act on these thoughts because it's unfamiliar and he is unsure how others will react (I know there's a lot of anthropomorphism going on here and I apologize. I'm just trying to make the concept easier to understand and relate to). Yet, as his relationship with Shepard grows (throughout ME2 and on to ME3), he begins to feel more comfortable revisiting these ideas. As the ultimate showdown with the Reapers draws nearer, he finally musters up the courage to approach Shepard and confess his feelings...
The above is merely an
idea, and one among many. Think of it as a proof-of-concept and nothing more. I'm certain the writers at Bioware could concoct something far more profound and original.

Nevertheless, this approach could (theoretically) work just as well for any other character in the game. It also avoids a critical pitfall other solutions do not. Because we retain the character's backstory and stage presence, we also retain a sense of connection and familiarity with him/her. This is vital when trying to construct an immersive narrative.
2) Making Everyone Bisexual
I agree that this is a terrible idea. It would be extremely expensive to implement. Sure, the writers could cut down on costs by using gender-neutral pronouns in their dialogue, and animators could construct scenes that cater to both sexes, but this would undoubtedly compromise the believability of it all. Maybe it's just me, but I'd
like for each character to recognize the fact that (my) Shepard is male and to keep that in mind when they speak to him. Gender-specific dialogue makes the game more immersive, in my opinion, and thus more enjoyable. The same holds true for romantic scenes. I think everyone in this thread would agree that actions taken in moments of intimacy are not consistent in every type of relationship (read: different slots and different tabs at different times in different places

). Personally, I could do without all the romance scenes being reduced to the level of a "Garrus Head-bump."
Therefore, I find the best solution to be the introduction of two bisexual characters (one male and one female). Not only is it more cost-effective, but it allows Bioware to write two, high-quality plots rather than 6+ subpar ones. In a perfect world, I'd want many more choices to be available to us. Unfortunately, we don't live in such a place. Constrained by factors such as time and money, we must learn to compromise at some point. I think, and hope, most of you agree.
Modifié par DrBobcat, 09 janvier 2011 - 08:03 .