I had a feeling the release of DA2 would reinvigorate this thread, and I'm glad it has. We stagnated for a while back there, mostly due to a sense of utter deflation in the face of the rather unfortunate comments by a choice few at the top of the ME/BW chain of command. The release of DA2 has, at least, put a little spark of hope back into some people's minds, and reminded them not everyone at BW is an unthinking ****. (sorry, can't help but vent)
I started a discussion thread in the Fight for the Love group (link in my sig to all those who aren't members) asking what the impact might be on ME3 or future ME games from DA2's gender-unrestricted romances. There have been some interesting replies, but it would be good to have the discussion here as well.
Clearly, some people aren't that happy by the way Anders initiates that one conversation with Hawke (although, it should be noted there are no femHawke players complaining about it, only manHawke players, so I wonder if it is less a design problem and more a subconcious, or sometimes very conscious, comment on Anders' sexuality after all -- not from everyone of course, I wouldn't generalise, but still). Perhaps they should have left a 'neutral' option in that particular dialogue choice for Hawke (although, in all seriousness, the 'It's unexpected' heart icon line can be viewed as relatively neutral and DOES NOT lead to the initiation of a romance - I picked that option my last game and did not romance Anders). Also, you only get the two hearts one broken heart selection if you have picked diplomatic or 'good' choices leading up to that. My current sarcastic Hawke, who does want to romance Anders, got a completely neutral non-heart icon choice in that dialogue.
That being said, of course it's clear the heart system in general works incredibly well in DA2. I'm the first to admit that when we floated the idea of coloured text for romances in ME I didn't like the idea, but I have been won round by the way DA2 has implemented it. The icon system in general, for assessing intent, I think would be a preferred method to the way ME handles it for all dialogue anyway.
I'm against a button or toggle for the same reasons Elite so eloquently outlined earlier.
I'm also against the idea of 'gay dlc'. While it might be a quick and easy way to introduce that content into ME1&2, for any future games if there is going to be any s/s content it should be implemented in the game alongside the o/s content. Otherwise the message is that it is unequal. That would be bad. Very bad.
While making all LIs romanceable by either gender Hawke in DA2 was just amazing, it's something I believe only the DA franchise could have attempted, due to it's inclusion of 2 options in DAO already. ME isn't ready for that yet (although I would love it to be so). I'd rather ME try to walk before it can run. Just the inclusion of one or two s/s LIs per gender would be just the thing to show BW is still the great inclusive developer most of us love them for. There has been so much ill-feeling toward the powers that be behind the ME franchise, that, for me at least, that will always and forever be tainted while this attitude continues. I love the DA team with all my heart, but the word BioWare doesn't inspire the same love because of ME.
And actually, this isn't just because there are no s/s (or m/m) options in ME, but because 1) femShep can identify as gay and have a relationship appropriate to that orientation, while manShep cannot -- a blatant and offensive double standard; 2) the way the Asari have been hand-waved away as not female, even though to a femShep, and to any player of the game, they look female and a femShep/Liara relationship is clearly a lesbian one; 3) the offensive and ill-thought out comments by 2 particular members of the ME/BW team with regard to why Shepard 'can't be gay'.
If points 1, 2 and 3 didn't exist, I may not be quite so angry and hurt at the absence of s/s romance as I am. It's the ridiculous ****storm that came afterwards that's the problem. Oh, and the small matter of that content being scripted, acted and to some extent animated for Kaidan/Ashley in ME1 but cut for reasons unknown.
I've rambled for far too long on this post now. I pass the baton back to Elite, who is always far more eloquent than I.