You have three sets of tones: Paragon, Neutral, or Renegade. Within those three option, Shepard has chances to express certain opinions toward certain people, races, actions, and ethics. You can choose his/her ethnicity, general backround (and imagine the rest), and class to boot. Shepard is not meant to be the same person through every person's playthrough.
Dragon Age 2 also has three sets of tones: Nice, Sarcastic/Charming, and Serious. In those three options, you also have the choice to express different opinions on all sorts of topics, just like Shepard. You can also choose his/her ethnicity, imagine most of his backround, and pick his/her class. Hawke is not the same person through every person's playthrough, just like Shepard.
As yoiu can see, there is little different between these two games, and yet Bioware insists that the narrative style is different. "First person narrative through the perspective of Hawke"? How is that any different from what Shepard is? They're just slapping two different names on the same thing.
I don't want excuses, I want answers. At the end of the day it was Bioware's decision to or not to include such features. That's what we're asking about. That's what we want to know.
Modifié par Blacklash93, 12 mai 2011 - 01:36 .




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