The way I see it with your suggestion of the "crush system", I hope I didn't get it the wrong way, is that you have to decide from the very beginning which character you want to romance. Let's say someone plays Mass Effect 2 for the first time and hasn't played Mass Effect 1 at all. He chooses Jack as a crush, but during the game he realizes that he likes Miranda a lot more. In that case he would have to start the game from the very beginning. Or he chooses Ashley. That's even worse because all he will get ar 3 minutes of dialogue and that's that.sw33ts wrote...
Have any of you guys read the Suggestion section? (3rd post)
I know color text was recommended but what about 3 where basically you choose a crush and if you choose no crush then no one of the same sex hits on you...for those of you a bit more skittish with the whole idea of a "bro" hitting on you.
On the other hand, if you could choose your crush during the game it could work, but that's pretty much the same as the "picture frame system" which sounds diffcult to implement in the game. That and it makes it impossible to change your mind or watch another scene like in Mass Effect 1 when Kaiden and Liara both believe that you are in love with one of them.
The suggestion with Mordin is unnecessary if BioWare makes same sex romance possible for Mass Effect 3. Why the extra work? And the suggestion with the 2 extra NPCs which both should be ****** or at least bisexuall sounds interesting but is so much more work compared to simply remove the gender check and reimplement bisuexuall squad members.
So no gender check and bisexuall squad members sounds like the best and cheapest solution, but because a few people feel uncomfortable with homosexuality coloured texts (indicating romance dialogue) and/or a "sexual preference check" during character creation makes it save enough for them to enjoy game without accidentally triggering a romance dialogue they didn't want. And it gives us the freedom to play the game like we want.




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