marketplace.majornelson.com/archive/2010/06/15/overlord-pybum3k8te.aspx
Has anyone played it? Let us know what you think, i'm about to go DL it now!
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Edit:
Wow, I am blown away. The vehicle gameplay, the story, the combat, all really, really great. I was thought the Hammerhead sections were especially awesome, as was the final mission. Definately worth the teeny asking price for those sitting on the fence.
Once again for DLC, the music doesn't sound like it has come from Jack Wall and the wall of sound guys, while it's still good, it lacks that ME signature sound.
I know it's probably too much to ask, but a guy can dream: Squadmate banter. Your squad are silent the WHOLE mission, as is Joker. I know it would mean bringing back 12 cast members, and is probably prohibitivley expensive. But hey, some chatter would have been nice.
Otherwise i'm really happy to see some mission with a bit more story development. This mission has more story development and twists than most (not all) of the single player missions in ME2. It could be because it's longer, but unlike the on disc missions, it feels less like "get from point a to point b and shoot everyone you see" and more like an exploration of a real story.
But it's really nice to have a more developed mission to play with the Hammerhead on. The platforming was awesome and the scenery really beautiful. Give me more missions like this for DLC and ME3 and i'll be a happy, happy camper.
My gripes with the hammerhead are the same as i posted a few days ago in the Vehicle feedback and ideas thread:
social.bioware.com/forum/1/topic/103/index/2863117.
It's great for maneuvering and the platforming is freaking awesome, but combat doesn't work without a health meter, better health system and it takes damage far too easy. BUT not to sound like i'm complaining, because I loved it, i really did. I just want to provide feedback to make it even better.
Overall the pack has more gameplay variety than almost any other mission in the game. The finale is up there with the best moments on the disc IMO (and perhaps... dare i say it... better). And the story, while built on the seemingly overused "rogue AI" story that has already been used in at least 2 other side missions in the franchise, really branches out into something quite memorable and moving.
Overall, fantastic. Loved it. I plan on playing through again tommorow with one of my other Shepards.
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edit: Reading through the thread I can see the number 1 thing people keep saying is it's great, but the hammerhead takes too little damage and needs a HUD and a tweak here and there.
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BUG: after earning both my achievements, the next day they locked up again, and won't seem to unlock.
Also a few people are reporting complete lock ups when they first enter prometheus station.
Modifié par mattahraw, 26 juin 2010 - 12:06 .




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