Overlord is out!! Spoiler free opinions please.
#301
Posté 22 juin 2010 - 01:38
#302
Posté 22 juin 2010 - 03:01
Makes me excited for a full blown expansion a la Dragon Age.
#303
Posté 22 juin 2010 - 05:10
Si-Shen wrote...
First off, I found this DLC had an excellent story, might have been nice to have had some companion comments in there, but the story had a lot of emotion in it. Also the main area was just stunning, something that ME2 could use more of and ME3 needs a lot of.Wiggs Magee wrote...
... except one thing .. With the hammerhead crossing the rivers of lava... Im sorry i paid for a ME2 DLC not for Frogger!
Whats wrong with Frogger?
Nothing but i didn't pay moeny for it
#304
Posté 22 juin 2010 - 11:45
Wiggs Magee wrote...
Si-Shen wrote...
First off, I found this DLC had an excellent story, might have been nice to have had some companion comments in there, but the story had a lot of emotion in it. Also the main area was just stunning, something that ME2 could use more of and ME3 needs a lot of.Wiggs Magee wrote...
... except one thing .. With the hammerhead crossing the rivers of lava... Im sorry i paid for a ME2 DLC not for Frogger!
Whats wrong with Frogger?
Nothing but i didn't pay moeny for it
Avast! He paid no money!
#305
Posté 23 juin 2010 - 07:04
Nice one Bioware, now keep them coming with regularity please.
#306
Posté 23 juin 2010 - 01:49
The only two notable gripes I have were that no one spoke but Shepard (I played through with Kasumi and Legion, and Legion was mentioned in a small scene at the beginning) and that the Hammerhead "combat" is still stay-out-of-their-range-and-pew-pew-with-missiles-or-take-cover every 2 seconds on Insanity. I'm not complaining about it for the difficulty, but for it being lackluster.
But plowing over space cows renders all arguments invalid.
#307
Posté 23 juin 2010 - 05:22
Wiggs Magee wrote...
Si-Shen wrote...
First off, I found this DLC had an excellent story, might have been nice to have had some companion comments in there, but the story had a lot of emotion in it. Also the main area was just stunning, something that ME2 could use more of and ME3 needs a lot of.Wiggs Magee wrote...
... except one thing .. With the hammerhead crossing the rivers of lava... Im sorry i paid for a ME2 DLC not for Frogger!
Whats wrong with Frogger?
Nothing but i didn't pay moeny for it
So a game can't take influence and incorporate features from another game? Right...
#308
Posté 23 juin 2010 - 06:28
(I really wish the quality control folks letting those DA add-ons out would follow this example of giving customers a good product for their money, regardless of how much money is spent)
#309
Posté 23 juin 2010 - 10:05
be nice to have the option just so if i wanted to play around on the HH, i could. Not every world, just the bigger ones
with space to play around in..
But congrats on all the positive reviews. its well deserved!
#310
Posté 23 juin 2010 - 10:42
#311
Posté 24 juin 2010 - 01:55
Elessar79 wrote...
I don't even know what key to press to collect things. It would've been nice if there had been a tutorial on how to run the hammerhead.
On the 360, you hold down the Y button over the yellow circles on the ground and you make sure that your Hammerhead stays within the circle until the item is retrieved.
#312
Posté 24 juin 2010 - 01:57
I wish that combat with the Hammerhead was more in-depth instead of all of this duck and cover stuff that they make you do, but driving it around is a lot of fun - especially in the beautifully detailed environments.
Well done again, BioWare.
#313
Posté 24 juin 2010 - 03:30
Very good, but I admit that I have come down from my "ME2 high" that carried me through 3.5 straight playthroughs.
#314
Posté 24 juin 2010 - 01:01
Elessar79 wrote...
I don't even know what key to press to collect things. It would've been nice if there had been a tutorial on how to run the hammerhead.
Firewalker kinda covered all the tutorials, and I think they assumed everyone getting (and paying) for this would already have the free Firewalker pack) but I guess I can see your point. It could have been covered again briefly.
#315
Posté 24 juin 2010 - 01:33
Probably the best dlc from a story-based perspective as well. I like the hammerhead, but there are two things that others have mentioned that I would have fixed.
1- It needs a sheild hud element like the Mako had when you take fire. I restarted a number of times because I couldn't quite tell how far gone my shields were.
2- Find a way to add the quick-save feature to this. ME1 had no problems with that, why should the HH be any different?
Other than those two things, I love the hammerhead. Keep up the great work Bioware!
#316
Posté 24 juin 2010 - 09:28
#317
Posté 25 juin 2010 - 01:03
although it felt like they tried too hard with the vi appearing every 5 minutes, still it took me by surprise 80% of the time
Modifié par bigbade, 25 juin 2010 - 01:03 .
#318
Posté 25 juin 2010 - 01:44
Modifié par awpdevil, 25 juin 2010 - 01:48 .
#319
Posté 25 juin 2010 - 04:59
- loved the music
- good environment
- great challenge on insanity for me
- only problem is that the all the enemies and my squad mates froze up at least once in each of the stations, allowed for an easy win, but still shouldn't happen
#320
Posté 25 juin 2010 - 08:25
#321
Posté 25 juin 2010 - 08:37
#322
Posté 26 juin 2010 - 12:59
#323
Posté 26 juin 2010 - 01:49
#324
Posté 26 juin 2010 - 08:49
-great use of Hammerhead, hope to see more of that.
-nice sound effects
-incredibly touching and heartfelt story
-awesome Shepard moments
A+
#325
Posté 26 juin 2010 - 12:22
Only because the first time I played it, that stuff was freaking me and my stepbrother out.




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