tonnactus wrote...
Its relevant because biotics are essentially the mages of Mass Effect.
Well it seems like that at first because biotics are somewhat mystical and tech is science, but I'd argue that in ME2, the closest class to a mage is the Engineer. As I said earlier, "Adepts are telekinectic, but the Engineer's feel more like the mages in ME2 with their fire, shock, and ice abilities". I guess they're both mage classes, the Engineer being the elemental, pet summoning, mind controlling caster while the Adept is the Jedi-inspired force user, except the force in this game can not work on armor though it works on organic and synthetic bodies just fine.
Just thinking out-loud here, but when I get to my Adept playthrough (as I will run through with all the classes at some point), instead of taking the typical Energy Drain or Warp Ammo as a bonus, I'll take Dominate. Bring a little mind controlling to ME2's other mage class [smilie]../../../images/forum/emoticons/tongue.png[/smilie]
mcsupersport wrote...
Engineers I haven't really played yet.
Definitely do so. The Vanguard will probably always be my favorite class in ME2, just because I love the high risk/high reward shotgunning playstyle, but this very different feeling Engineer run is a lot more fun than I expected in its own right. I feel like I always have options as to what to cast and I love combining the various tech skills and physical attacks. If you enjoy playing an Adept enough to list it alongside the Vanguard as your favorite ME2 classes, I'm sure you enjoy playing the Engineer.
Modifié par Simbacca, 16 juin 2010 - 06:45 .